2018-12-20 23:09:21 +01:00
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2018-12-27 05:50:22 +01:00
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#include <array>
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2018-12-21 07:13:05 +01:00
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#include <cstring>
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2018-12-20 23:09:21 +01:00
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#include <map>
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2019-03-29 22:36:07 +01:00
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#include <optional>
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2018-12-20 23:09:21 +01:00
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#include <set>
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#include <string>
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#include <tuple>
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#include <variant>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/engines/shader_header.h"
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2019-06-07 00:31:14 +02:00
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#include "video_core/shader/node.h"
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2018-12-20 23:09:21 +01:00
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namespace VideoCommon::Shader {
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using ProgramCode = std::vector<u64>;
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constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
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/// Describes the behaviour of code path of a given entry point and a return point.
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enum class ExitMethod {
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Undetermined, ///< Internal value. Only occur when analyzing JMP loop.
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AlwaysReturn, ///< All code paths reach the return point.
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Conditional, ///< Code path reaches the return point or an END instruction conditionally.
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AlwaysEnd, ///< All code paths reach a END instruction.
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};
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class ConstBuffer {
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public:
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2019-01-15 05:07:57 +01:00
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explicit ConstBuffer(u32 max_offset, bool is_indirect)
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: max_offset{max_offset}, is_indirect{is_indirect} {}
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ConstBuffer() = default;
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2018-12-20 23:09:21 +01:00
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void MarkAsUsed(u64 offset) {
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max_offset = std::max(max_offset, static_cast<u32>(offset));
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}
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void MarkAsUsedIndirect() {
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is_indirect = true;
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}
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bool IsIndirect() const {
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return is_indirect;
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}
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u32 GetSize() const {
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2019-01-28 22:11:23 +01:00
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return max_offset + sizeof(float);
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2018-12-20 23:09:21 +01:00
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}
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2019-01-15 05:07:57 +01:00
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u32 GetMaxOffset() const {
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return max_offset;
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}
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2018-12-20 23:09:21 +01:00
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private:
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u32 max_offset{};
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bool is_indirect{};
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};
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2019-02-07 04:05:41 +01:00
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struct GlobalMemoryUsage {
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bool is_read{};
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bool is_written{};
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};
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2018-12-20 23:09:21 +01:00
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class ShaderIR final {
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public:
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2019-05-19 10:01:59 +02:00
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explicit ShaderIR(const ProgramCode& program_code, u32 main_offset);
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~ShaderIR();
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2018-12-20 23:09:21 +01:00
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2019-01-30 06:09:40 +01:00
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const std::map<u32, NodeBlock>& GetBasicBlocks() const {
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2018-12-20 23:09:21 +01:00
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return basic_blocks;
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}
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const std::set<u32>& GetRegisters() const {
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return used_registers;
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}
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const std::set<Tegra::Shader::Pred>& GetPredicates() const {
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return used_predicates;
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}
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2019-04-30 04:37:09 +02:00
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const std::set<Tegra::Shader::Attribute::Index>& GetInputAttributes() const {
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2018-12-20 23:09:21 +01:00
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return used_input_attributes;
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}
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const std::set<Tegra::Shader::Attribute::Index>& GetOutputAttributes() const {
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return used_output_attributes;
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}
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const std::map<u32, ConstBuffer>& GetConstantBuffers() const {
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return used_cbufs;
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}
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const std::set<Sampler>& GetSamplers() const {
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return used_samplers;
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}
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const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& GetClipDistances()
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const {
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return used_clip_distances;
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}
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2019-02-07 04:05:41 +01:00
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const std::map<GlobalMemoryBase, GlobalMemoryUsage>& GetGlobalMemory() const {
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return used_global_memory;
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2018-12-29 06:44:54 +01:00
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}
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2018-12-20 23:09:21 +01:00
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std::size_t GetLength() const {
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return static_cast<std::size_t>(coverage_end * sizeof(u64));
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}
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2019-04-30 04:28:28 +02:00
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bool HasPhysicalAttributes() const {
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2019-05-01 00:46:49 +02:00
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return uses_physical_attributes;
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}
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2018-12-20 23:09:21 +01:00
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const Tegra::Shader::Header& GetHeader() const {
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return header;
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}
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private:
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void Decode();
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ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels);
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2019-01-30 06:09:40 +01:00
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NodeBlock DecodeRange(u32 begin, u32 end);
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2018-12-20 23:09:21 +01:00
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/**
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* Decodes a single instruction from Tegra to IR.
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* @param bb Basic block where the nodes will be written to.
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* @param pc Program counter. Offset to decode.
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* @return Next address to decode.
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*/
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u32 DecodeInstr(NodeBlock& bb, u32 pc);
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u32 DecodeArithmetic(NodeBlock& bb, u32 pc);
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u32 DecodeArithmeticImmediate(NodeBlock& bb, u32 pc);
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u32 DecodeBfe(NodeBlock& bb, u32 pc);
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u32 DecodeBfi(NodeBlock& bb, u32 pc);
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u32 DecodeShift(NodeBlock& bb, u32 pc);
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u32 DecodeArithmeticInteger(NodeBlock& bb, u32 pc);
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u32 DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc);
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u32 DecodeArithmeticHalf(NodeBlock& bb, u32 pc);
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u32 DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc);
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u32 DecodeFfma(NodeBlock& bb, u32 pc);
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u32 DecodeHfma2(NodeBlock& bb, u32 pc);
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u32 DecodeConversion(NodeBlock& bb, u32 pc);
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u32 DecodeMemory(NodeBlock& bb, u32 pc);
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u32 DecodeTexture(NodeBlock& bb, u32 pc);
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2019-01-30 06:09:40 +01:00
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u32 DecodeFloatSetPredicate(NodeBlock& bb, u32 pc);
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u32 DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc);
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u32 DecodeHalfSetPredicate(NodeBlock& bb, u32 pc);
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u32 DecodePredicateSetRegister(NodeBlock& bb, u32 pc);
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u32 DecodePredicateSetPredicate(NodeBlock& bb, u32 pc);
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u32 DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc);
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u32 DecodeFloatSet(NodeBlock& bb, u32 pc);
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u32 DecodeIntegerSet(NodeBlock& bb, u32 pc);
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u32 DecodeHalfSet(NodeBlock& bb, u32 pc);
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u32 DecodeVideo(NodeBlock& bb, u32 pc);
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u32 DecodeXmad(NodeBlock& bb, u32 pc);
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u32 DecodeOther(NodeBlock& bb, u32 pc);
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2018-12-20 23:09:21 +01:00
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2018-12-21 02:41:31 +01:00
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/// Generates a node for a passed register.
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Node GetRegister(Tegra::Shader::Register reg);
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2018-12-21 02:36:17 +01:00
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/// Generates a node representing a 19-bit immediate value
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Node GetImmediate19(Tegra::Shader::Instruction instr);
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/// Generates a node representing a 32-bit immediate value
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Node GetImmediate32(Tegra::Shader::Instruction instr);
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2018-12-21 02:42:47 +01:00
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/// Generates a node representing a constant buffer
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Node GetConstBuffer(u64 index, u64 offset);
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/// Generates a node representing a constant buffer with a variadic offset
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Node GetConstBufferIndirect(u64 index, u64 offset, Node node);
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2018-12-20 23:09:21 +01:00
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/// Generates a node for a passed predicate. It can be optionally negated
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Node GetPredicate(u64 pred, bool negated = false);
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2018-12-21 02:36:17 +01:00
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/// Generates a predicate node for an immediate true or false value
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Node GetPredicate(bool immediate);
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2019-01-28 13:52:02 +01:00
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/// Generates a node representing an input attribute. Keeps track of used attributes.
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2019-04-30 04:37:09 +02:00
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Node GetInputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer = {});
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2019-04-30 23:12:30 +02:00
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/// Generates a node representing a physical input attribute.
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Node GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer = {});
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2019-01-28 13:52:02 +01:00
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/// Generates a node representing an output attribute. Keeps track of used attributes.
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2018-12-21 02:45:34 +01:00
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Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
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2018-12-21 02:49:59 +01:00
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/// Generates a node representing an internal flag
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Node GetInternalFlag(InternalFlag flag, bool negated = false);
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2018-12-21 02:51:38 +01:00
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/// Generates a node representing a local memory address
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Node GetLocalMemory(Node address);
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2018-12-27 05:50:22 +01:00
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/// Generates a temporal, internally it uses a post-RZ register
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Node GetTemporal(u32 id);
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2018-12-21 02:51:38 +01:00
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2018-12-21 02:53:43 +01:00
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/// Sets a register. src value must be a number-evaluated node.
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2019-01-30 06:09:40 +01:00
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void SetRegister(NodeBlock& bb, Tegra::Shader::Register dest, Node src);
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2018-12-21 02:53:43 +01:00
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/// Sets a predicate. src value must be a bool-evaluated node
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2019-01-30 06:09:40 +01:00
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void SetPredicate(NodeBlock& bb, u64 dest, Node src);
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2018-12-21 02:53:43 +01:00
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/// Sets an internal flag. src value must be a bool-evaluated node
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2019-01-30 06:09:40 +01:00
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void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value);
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2018-12-21 02:53:43 +01:00
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/// Sets a local memory address. address and value must be a number-evaluated node
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2019-01-30 06:09:40 +01:00
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void SetLocalMemory(NodeBlock& bb, Node address, Node value);
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2018-12-27 05:50:22 +01:00
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/// Sets a temporal. Internally it uses a post-RZ register
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2019-01-30 06:09:40 +01:00
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void SetTemporal(NodeBlock& bb, u32 id, Node value);
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2018-12-20 23:09:21 +01:00
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2018-12-27 20:50:36 +01:00
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/// Sets internal flags from a float
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2019-01-30 06:09:40 +01:00
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void SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc = true);
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2018-12-27 20:50:36 +01:00
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/// Sets internal flags from an integer
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2019-01-30 06:09:40 +01:00
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void SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_cc = true);
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2018-12-27 20:50:36 +01:00
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2018-12-21 02:56:08 +01:00
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/// Conditionally absolute/negated float. Absolute is applied first
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Node GetOperandAbsNegFloat(Node value, bool absolute, bool negate);
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/// Conditionally saturates a float
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Node GetSaturatedFloat(Node value, bool saturate = true);
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2018-12-21 02:57:16 +01:00
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/// Converts an integer to different sizes.
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Node ConvertIntegerSize(Node value, Tegra::Shader::Register::Size size, bool is_signed);
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/// Conditionally absolute/negated integer. Absolute is applied first
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Node GetOperandAbsNegInteger(Node value, bool absolute, bool negate, bool is_signed);
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2018-12-21 02:58:33 +01:00
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/// Unpacks a half immediate from an instruction
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Node UnpackHalfImmediate(Tegra::Shader::Instruction instr, bool has_negation);
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2019-04-16 00:48:11 +02:00
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/// Unpacks a binary value into a half float pair with a type format
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Node UnpackHalfFloat(Node value, Tegra::Shader::HalfType type);
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2018-12-21 02:58:33 +01:00
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/// Merges a half pair into another value
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Node HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge);
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/// Conditionally absolute/negated half float pair. Absolute is applied first
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Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate);
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2019-04-09 23:41:41 +02:00
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/// Conditionally saturates a half float pair
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Node GetSaturatedHalfFloat(Node value, bool saturate = true);
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2018-12-21 02:58:33 +01:00
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2018-12-21 03:01:03 +01:00
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/// Returns a predicate comparing two floats
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Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
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/// Returns a predicate comparing two integers
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Node GetPredicateComparisonInteger(Tegra::Shader::PredCondition condition, bool is_signed,
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Node op_a, Node op_b);
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/// Returns a predicate comparing two half floats. meta consumes how both pairs will be compared
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2019-04-16 00:48:11 +02:00
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Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
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2018-12-21 03:01:03 +01:00
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2018-12-21 03:40:54 +01:00
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/// Returns a predicate combiner operation
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OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation);
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2018-12-21 03:42:02 +01:00
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/// Returns a condition code evaluated from internal flags
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Node GetConditionCode(Tegra::Shader::ConditionCode cc);
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2018-12-21 05:27:47 +01:00
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/// Accesses a texture sampler
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const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler,
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Tegra::Shader::TextureType type, bool is_array, bool is_shadow);
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2019-03-26 22:05:23 +01:00
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// Accesses a texture sampler for a bindless texture.
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2019-03-26 22:56:16 +01:00
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const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg,
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Tegra::Shader::TextureType type, bool is_array,
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bool is_shadow);
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2019-03-26 22:05:23 +01:00
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2018-12-26 06:58:47 +01:00
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/// Extracts a sequence of bits from a node
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Node BitfieldExtract(Node value, u32 offset, u32 bits);
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2019-01-30 06:09:40 +01:00
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void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
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2018-12-27 05:50:22 +01:00
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const Node4& components);
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2018-12-21 05:27:47 +01:00
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2019-01-30 06:09:40 +01:00
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void WriteTexsInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
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2018-12-27 05:50:22 +01:00
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const Node4& components);
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2019-01-30 06:09:40 +01:00
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void WriteTexsInstructionHalfFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
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2018-12-27 05:50:22 +01:00
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const Node4& components);
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2018-12-13 20:59:28 +01:00
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2018-12-27 05:50:22 +01:00
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Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
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2018-12-21 05:27:47 +01:00
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Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
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2019-03-27 12:11:50 +01:00
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bool is_array, bool is_aoffi,
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std::optional<Tegra::Shader::Register> bindless_reg);
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2018-12-21 05:27:47 +01:00
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2018-12-27 05:50:22 +01:00
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Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
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Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
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bool is_array);
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2018-12-23 04:38:01 +01:00
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2018-12-27 05:50:22 +01:00
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Node4 GetTld4Code(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
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2019-03-29 22:36:54 +01:00
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bool depth_compare, bool is_array, bool is_aoffi);
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2018-12-27 05:50:22 +01:00
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2019-04-28 01:50:35 +02:00
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Node4 GetTldCode(Tegra::Shader::Instruction instr);
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2018-12-27 05:50:22 +01:00
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Node4 GetTldsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
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bool is_array);
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2018-12-23 05:18:33 +01:00
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2018-12-21 05:27:47 +01:00
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std::tuple<std::size_t, std::size_t> ValidateAndGetCoordinateElement(
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Tegra::Shader::TextureType texture_type, bool depth_compare, bool is_array,
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bool lod_bias_enabled, std::size_t max_coords, std::size_t max_inputs);
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2019-03-29 22:36:54 +01:00
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std::vector<Node> GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count, bool is_tld4);
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2018-12-27 05:50:22 +01:00
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Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
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2019-01-29 08:31:40 +01:00
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Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords,
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2019-03-27 12:11:50 +01:00
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Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi,
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std::optional<Tegra::Shader::Register> bindless_reg);
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2018-12-21 05:27:47 +01:00
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2018-12-24 05:23:00 +01:00
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Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
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u64 byte_height);
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2019-01-30 06:09:40 +01:00
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void WriteLogicOperation(NodeBlock& bb, Tegra::Shader::Register dest,
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2018-12-21 06:02:15 +01:00
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Tegra::Shader::LogicOperation logic_op, Node op_a, Node op_b,
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Tegra::Shader::PredicateResultMode predicate_mode,
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2018-12-27 20:50:36 +01:00
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Tegra::Shader::Pred predicate, bool sets_cc);
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2019-01-30 06:09:40 +01:00
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void WriteLop3Instruction(NodeBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b,
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2018-12-27 20:50:36 +01:00
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Node op_c, Node imm_lut, bool sets_cc);
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2018-12-21 06:02:15 +01:00
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2019-05-19 10:10:32 +02:00
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Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
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2018-12-29 06:44:54 +01:00
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2019-05-19 10:10:32 +02:00
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std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
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2019-03-29 22:36:07 +01:00
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2019-05-19 10:10:32 +02:00
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std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
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s64 cursor) const;
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2018-12-29 06:44:54 +01:00
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2019-05-18 07:35:01 +02:00
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std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(
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NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write);
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2019-02-07 04:05:41 +01:00
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2018-12-20 23:09:21 +01:00
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const ProgramCode& program_code;
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const u32 main_offset;
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u32 coverage_begin{};
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u32 coverage_end{};
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std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
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2019-01-30 06:09:40 +01:00
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std::map<u32, NodeBlock> basic_blocks;
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NodeBlock global_code;
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2018-12-20 23:09:21 +01:00
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std::set<u32> used_registers;
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std::set<Tegra::Shader::Pred> used_predicates;
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2019-04-30 04:37:09 +02:00
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std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
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2018-12-20 23:09:21 +01:00
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std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
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std::map<u32, ConstBuffer> used_cbufs;
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std::set<Sampler> used_samplers;
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std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
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2019-02-07 04:05:41 +01:00
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std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
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2019-05-01 00:46:49 +02:00
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bool uses_physical_attributes{}; // Shader uses AL2P or physical attribute read/writes
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2018-12-20 23:09:21 +01:00
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Tegra::Shader::Header header;
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};
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2018-12-21 07:22:26 +01:00
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} // namespace VideoCommon::Shader
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