22 lines
619 B
C++
22 lines
619 B
C++
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
#include "common/logging/log.h"
|
||
|
#include "core/core.h"
|
||
|
#include "core/hle/kernel/physical_core.h"
|
||
|
#include "core/hle/kernel/svc.h"
|
||
|
|
||
|
namespace Kernel::Svc {
|
||
|
|
||
|
/// Get which CPU core is executing the current thread
|
||
|
u32 GetCurrentProcessorNumber(Core::System& system) {
|
||
|
LOG_TRACE(Kernel_SVC, "called");
|
||
|
return static_cast<u32>(system.CurrentPhysicalCore().CoreIndex());
|
||
|
}
|
||
|
|
||
|
u32 GetCurrentProcessorNumber32(Core::System& system) {
|
||
|
return GetCurrentProcessorNumber(system);
|
||
|
}
|
||
|
|
||
|
} // namespace Kernel::Svc
|