2021-05-05 07:19:08 +02:00
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "shader_recompiler/backend/bindings.h"
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#include "shader_recompiler/frontend/ir/program.h"
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#include "shader_recompiler/profile.h"
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2021-06-16 08:22:56 +02:00
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#include "shader_recompiler/runtime_info.h"
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2021-05-05 07:19:08 +02:00
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namespace Shader::Backend::GLASM {
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2021-08-01 23:57:45 +02:00
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constexpr u32 PROGRAM_LOCAL_PARAMETER_STORAGE_BUFFER_BASE = 1;
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2021-05-21 07:12:32 +02:00
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[[nodiscard]] std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info,
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IR::Program& program, Bindings& bindings);
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2021-05-05 07:19:08 +02:00
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2021-05-26 23:32:59 +02:00
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[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info,
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IR::Program& program) {
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2021-05-05 07:19:08 +02:00
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Bindings binding;
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2021-05-26 23:32:59 +02:00
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return EmitGLASM(profile, runtime_info, program, binding);
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2021-05-05 07:19:08 +02:00
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}
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} // namespace Shader::Backend::GLASM
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