yuzu/src/core/hle/service/time/time_manager.h

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_steady_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_content_manager.h"
namespace Service::Time {
namespace Clock {
class EphemeralNetworkSystemClockContextWriter;
class LocalSystemClockContextWriter;
class NetworkSystemClockContextWriter;
} // namespace Clock
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class TimeManager final {
public:
explicit TimeManager(Core::System& system_);
~TimeManager();
void Initialize();
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
void UpdateLocalSystemClockTime(s64 posix_time);
SharedMemory& GetSharedMemory();
const SharedMemory& GetSharedMemory() const;
void Shutdown();
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
static s64 GetExternalTimeZoneOffset();
private:
Core::System& system;
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace Service::Time