62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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class Controller_Gesture final : public ControllerBase {
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public:
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Controller_Gesture() = default;
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// Called when the controller is initialized
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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private:
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struct Locations {
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s32_le x;
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s32_le y;
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};
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struct GestureState {
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s64_le sampling_number;
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s64_le sampling_number2;
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s64_le detection_count;
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s32_le type;
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s32_le dir;
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s32_le x;
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s32_le y;
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s32_le delta_x;
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s32_le delta_y;
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f32 vel_x;
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f32 vel_y;
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s32_le attributes;
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f32 scale;
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f32 rotation;
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s32_le location_count;
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std::array<Locations, 4> locations{};
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};
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static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
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struct SharedMemory {
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CommonHeader header;
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std::array<GestureState, 17> gesture_states;
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};
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SharedMemory shared_memory{};
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};
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}; // namespace Service::HID
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