yuzu/src/core/hle/kernel/time_manager.h

44 lines
1 KiB
C++
Raw Normal View History

2020-02-14 15:56:27 +01:00
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/kernel/object.h"
namespace Core {
class System;
} // namespace Core
namespace Core::Timing {
struct EventType;
} // namespace Core::Timing
namespace Kernel {
class Thread;
2020-02-22 15:27:40 +01:00
/**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
* method when the event is triggered.
*/
2020-02-14 15:56:27 +01:00
class TimeManager {
public:
2020-02-22 15:27:40 +01:00
explicit TimeManager(Core::System& system);
2020-02-14 15:56:27 +01:00
2020-02-22 15:27:40 +01:00
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
/// returns a non-invalid handle in `event_handle` if correctly scheduled
2020-02-14 15:56:27 +01:00
void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
2020-02-22 15:27:40 +01:00
/// Unschedule an existing time event
2020-02-14 15:56:27 +01:00
void UnscheduleTimeEvent(Handle event_handle);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
};
} // namespace Kernel