yuzu/src/core/hle/service/fs/archive.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <memory>
#include <unordered_map>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/math_util.h"
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/directory_backend.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/kernel/session.h"
#include "core/hle/result.h"
// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
namespace std {
template <>
struct hash<Service::FS::ArchiveIdCode> {
typedef Service::FS::ArchiveIdCode argument_type;
typedef std::size_t result_type;
result_type operator()(const argument_type& id_code) const {
typedef std::underlying_type<argument_type>::type Type;
return std::hash<Type>()(static_cast<Type>(id_code));
}
};
}
namespace Service {
namespace FS {
// Command to access archive file
enum class FileCommand : u32 {
Dummy1 = 0x000100C6,
Control = 0x040100C4,
OpenSubFile = 0x08010100,
Read = 0x080200C2,
Write = 0x08030102,
GetSize = 0x08040000,
SetSize = 0x08050080,
GetAttributes = 0x08060000,
SetAttributes = 0x08070040,
Close = 0x08080000,
Flush = 0x08090000,
};
// Command to access directory
enum class DirectoryCommand : u32 {
Dummy1 = 0x000100C6,
Control = 0x040100C4,
Read = 0x08010042,
Close = 0x08020000,
};
class Archive {
public:
Archive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code)
: backend(std::move(backend)), id_code(id_code) {
}
std::string GetName() const { return "Archive: " + backend->GetName(); }
ArchiveIdCode id_code; ///< Id code of the archive
std::unique_ptr<FileSys::ArchiveBackend> backend; ///< Archive backend interface
};
class File : public Kernel::Session {
public:
File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path)
: backend(std::move(backend)), path(path) {
}
std::string GetName() const override { return "Path: " + path.DebugStr(); }
FileSys::Path path; ///< Path of the file
std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface
ResultVal<bool> SyncRequest() override {
u32* cmd_buff = Kernel::GetCommandBuffer();
FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
switch (cmd) {
// Read from file...
case FileCommand::Read:
{
u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
u32 length = cmd_buff[3];
u32 address = cmd_buff[5];
LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x",
GetTypeName().c_str(), GetName().c_str(), offset, length, address);
cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
break;
}
// Write to file...
case FileCommand::Write:
{
u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
u32 length = cmd_buff[3];
u32 flush = cmd_buff[4];
u32 address = cmd_buff[6];
LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x",
GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address));
break;
}
case FileCommand::GetSize:
{
LOG_TRACE(Service_FS, "GetSize %s %s", GetTypeName().c_str(), GetName().c_str());
u64 size = backend->GetSize();
cmd_buff[2] = (u32)size;
cmd_buff[3] = size >> 32;
break;
}
case FileCommand::SetSize:
{
u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32);
LOG_TRACE(Service_FS, "SetSize %s %s size=%llu",
GetTypeName().c_str(), GetName().c_str(), size);
backend->SetSize(size);
break;
}
case FileCommand::Close:
{
LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
Kernel::g_object_pool.Destroy<File>(GetHandle());
break;
}
case FileCommand::Flush:
{
LOG_TRACE(Service_FS, "Flush");
backend->Flush();
break;
}
// Unknown command...
default:
LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
ResultCode error = UnimplementedFunction(ErrorModule::FS);
cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
return error;
}
cmd_buff[1] = 0; // No error
return MakeResult<bool>(false);
}
};
class Directory : public Kernel::Session {
public:
Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path)
: backend(std::move(backend)), path(path) {
}
std::string GetName() const override { return "Directory: " + path.DebugStr(); }
FileSys::Path path; ///< Path of the directory
std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface
ResultVal<bool> SyncRequest() override {
u32* cmd_buff = Kernel::GetCommandBuffer();
DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
switch (cmd) {
// Read from directory...
case DirectoryCommand::Read:
{
u32 count = cmd_buff[1];
u32 address = cmd_buff[3];
auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
LOG_TRACE(Service_FS, "Read %s %s: count=%d",
GetTypeName().c_str(), GetName().c_str(), count);
// Number of entries actually read
cmd_buff[2] = backend->Read(count, entries);
break;
}
case DirectoryCommand::Close:
{
LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
Kernel::g_object_pool.Destroy<Directory>(GetHandle());
break;
}
// Unknown command...
default:
LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
ResultCode error = UnimplementedFunction(ErrorModule::FS);
cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
return MakeResult<bool>(false);
}
cmd_buff[1] = 0; // No error
return MakeResult<bool>(false);
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Map of registered archives, identified by id code. Once an archive is registered here, it is
* never removed until the FS service is shut down.
*/
static std::unordered_map<ArchiveIdCode, std::unique_ptr<Archive>> id_code_map;
/**
* Map of active archive handles. Values are pointers to the archives in `idcode_map`.
*/
static std::unordered_map<ArchiveHandle, Archive*> handle_map;
static ArchiveHandle next_handle;
static Archive* GetArchive(ArchiveHandle handle) {
auto itr = handle_map.find(handle);
return (itr == handle_map.end()) ? nullptr : itr->second;
}
ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
auto itr = id_code_map.find(id_code);
if (itr == id_code_map.end()) {
if (id_code == ArchiveIdCode::SaveData) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData archive
// with the files and folders that it expects.
// The FormatSaveData service call will create the SaveData archive when it is called.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
// TODO: Verify error against hardware
return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
// This should never even happen in the first place with 64-bit handles,
while (handle_map.count(next_handle) != 0) {
++next_handle;
}
handle_map.emplace(next_handle, itr->second.get());
return MakeResult<ArchiveHandle>(next_handle++);
}
ResultCode CloseArchive(ArchiveHandle handle) {
if (handle_map.erase(handle) == 0)
return InvalidHandle(ErrorModule::FS);
else
return RESULT_SUCCESS;
}
// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
bool inserted = result.second;
_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
auto& archive = result.first->second;
LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code);
return RESULT_SUCCESS;
}
ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
return InvalidHandle(ErrorModule::FS);
std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
if (backend == nullptr) {
return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
}
auto file = std::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release());
return MakeResult<Handle>(handle);
}
ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
return InvalidHandle(ErrorModule::FS);
if (archive->backend->DeleteFile(path))
return RESULT_SUCCESS;
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::Canceled, ErrorLevel::Status);
}
ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
Archive* src_archive = GetArchive(src_archive_handle);
Archive* dest_archive = GetArchive(dest_archive_handle);
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if (src_archive == nullptr || dest_archive == nullptr)
return InvalidHandle(ErrorModule::FS);
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if (src_archive == dest_archive) {
if (src_archive->backend->RenameFile(src_path, dest_path))
return RESULT_SUCCESS;
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} else {
// TODO: Implement renaming across archives
return UnimplementedFunction(ErrorModule::FS);
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}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
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}
ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
return InvalidHandle(ErrorModule::FS);
if (archive->backend->DeleteDirectory(path))
return RESULT_SUCCESS;
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::Canceled, ErrorLevel::Status);
}
ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
return InvalidHandle(ErrorModule::FS);
if (archive->backend->CreateDirectory(path))
return RESULT_SUCCESS;
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::Canceled, ErrorLevel::Status);
}
ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
Archive* src_archive = GetArchive(src_archive_handle);
Archive* dest_archive = GetArchive(dest_archive_handle);
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if (src_archive == nullptr || dest_archive == nullptr)
return InvalidHandle(ErrorModule::FS);
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if (src_archive == dest_archive) {
if (src_archive->backend->RenameDirectory(src_path, dest_path))
return RESULT_SUCCESS;
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} else {
// TODO: Implement renaming across archives
return UnimplementedFunction(ErrorModule::FS);
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}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
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}
/**
* Open a Directory from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the Directory inside of the Archive
* @return Opened Directory object
*/
ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
Archive* archive = GetArchive(archive_handle);
if (archive == nullptr)
return InvalidHandle(ErrorModule::FS);
std::unique_ptr<FileSys::DirectoryBackend> backend = archive->backend->OpenDirectory(path);
if (backend == nullptr) {
return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
auto directory = std::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release());
return MakeResult<Handle>(handle);
}
ResultCode FormatSaveData() {
// TODO(Subv): Actually wipe the savedata folder after creating or opening it
// Do not create the archive again if it already exists
if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
// Create the SaveData archive
std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
auto savedata_archive = std::make_unique<FileSys::Archive_SaveData>(savedata_directory,
Kernel::g_program_id);
if (savedata_archive->Initialize()) {
CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
return RESULT_SUCCESS;
} else {
LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
savedata_archive->GetMountPoint().c_str());
return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
}
}
/// Initialize archives
void ArchiveInit() {
next_handle = 1;
// TODO(Link Mauve): Add the other archive types (see here for the known types:
// http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
// archive type is SDMC, so it is the only one getting exposed.
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
auto sdmc_archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
if (sdmc_archive->Initialize())
CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
auto systemsavedata_archive = std::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
if (systemsavedata_archive->Initialize()) {
CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
} else {
LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
systemsavedata_directory.c_str());
}
}
/// Shutdown archives
void ArchiveShutdown() {
handle_map.clear();
id_code_map.clear();
}
} // namespace FS
} // namespace Service