2019-04-11 22:14:55 +02:00
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2020-12-30 06:25:23 +01:00
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#include <algorithm>
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#include <array>
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#include <bit>
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#include <string>
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#include <glad/glad.h>
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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2019-12-29 01:45:56 +01:00
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#include "video_core/renderer_opengl/gl_state_tracker.h"
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2019-04-11 22:14:55 +02:00
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#include "video_core/renderer_opengl/gl_texture_cache.h"
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2020-12-30 06:25:23 +01:00
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#include "video_core/renderer_opengl/maxwell_to_gl.h"
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#include "video_core/renderer_opengl/util_shaders.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/format_lookup_table.h"
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#include "video_core/texture_cache/samples_helper.h"
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2019-04-25 18:41:57 +02:00
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/textures/decoders.h"
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2019-04-11 22:14:55 +02:00
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namespace OpenGL {
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2020-12-30 06:25:23 +01:00
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namespace {
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2019-04-11 22:14:55 +02:00
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2020-12-30 06:25:23 +01:00
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using Tegra::Texture::SwizzleSource;
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using Tegra::Texture::TextureMipmapFilter;
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using Tegra::Texture::TextureType;
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using Tegra::Texture::TICEntry;
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using Tegra::Texture::TSCEntry;
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using VideoCommon::CalculateLevelStrideAlignment;
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using VideoCommon::ImageCopy;
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using VideoCommon::ImageFlagBits;
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using VideoCommon::ImageType;
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using VideoCommon::NUM_RT;
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using VideoCommon::SamplesLog2;
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using VideoCommon::SwizzleParameters;
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using VideoCore::Surface::BytesPerBlock;
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using VideoCore::Surface::IsPixelFormatASTC;
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using VideoCore::Surface::IsPixelFormatSRGB;
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using VideoCore::Surface::MaxPixelFormat;
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using VideoCore::Surface::PixelFormat;
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2019-05-08 05:13:05 +02:00
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using VideoCore::Surface::SurfaceType;
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struct CopyOrigin {
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GLint level;
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GLint x;
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GLint y;
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GLint z;
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};
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2019-05-07 16:57:16 +02:00
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2020-12-30 06:25:23 +01:00
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struct CopyRegion {
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GLsizei width;
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GLsizei height;
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GLsizei depth;
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};
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struct FormatTuple {
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GLenum internal_format;
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GLenum format = GL_NONE;
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GLenum type = GL_NONE;
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};
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constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
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2021-01-04 05:54:54 +01:00
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
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{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
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{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
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{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // A8B8G8R8_UINT
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{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // R5G6B5_UNORM
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{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5_UNORM
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{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1R5G5B5_UNORM
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
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{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
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{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
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{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
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{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8_UINT
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16A16_FLOAT
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{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // R16G16B16A16_UNORM
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{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // R16G16B16A16_SNORM
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{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // R16G16B16A16_SINT
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{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // R16G16B16A16_UINT
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // B10G11R11_FLOAT
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{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // R32G32B32A32_UINT
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{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // BC1_RGBA_UNORM
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{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // BC2_UNORM
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // BC3_UNORM
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{GL_COMPRESSED_RED_RGTC1}, // BC4_UNORM
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{GL_COMPRESSED_SIGNED_RED_RGTC1}, // BC4_SNORM
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{GL_COMPRESSED_RG_RGTC2}, // BC5_UNORM
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{GL_COMPRESSED_SIGNED_RG_RGTC2}, // BC5_SNORM
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{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7_UNORM
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{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
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{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
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{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
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{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
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{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
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{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
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{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
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{GL_RG32I, GL_RG_INTEGER, GL_INT}, // R32G32_SINT
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{GL_R32F, GL_RED, GL_FLOAT}, // R32_FLOAT
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{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16_FLOAT
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{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16_UNORM
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{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16_SNORM
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{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16_UINT
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{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16_SINT
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{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // R16G16_UNORM
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{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // R16G16_FLOAT
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{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // R16G16_UINT
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{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // R16G16_SINT
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{GL_RG16_SNORM, GL_RG, GL_SHORT}, // R16G16_SNORM
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{GL_RGB32F, GL_RGB, GL_FLOAT}, // R32G32B32_FLOAT
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{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_SRGB
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{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // R8G8_UNORM
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{GL_RG8_SNORM, GL_RG, GL_BYTE}, // R8G8_SNORM
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{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // R8G8_SINT
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{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // R8G8_UINT
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{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // R32G32_UINT
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{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16X16_FLOAT
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{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32_UINT
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{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32_SINT
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{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
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{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
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{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
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{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
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{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
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{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
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{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
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{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
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{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
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{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
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{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
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{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
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{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
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{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
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{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
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{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
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2020-07-01 07:28:53 +02:00
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{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
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GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // D32_FLOAT_S8_UINT
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}};
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2020-12-30 06:25:23 +01:00
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constexpr std::array ACCELERATED_FORMATS{
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GL_RGBA32F, GL_RGBA16F, GL_RG32F, GL_RG16F, GL_R11F_G11F_B10F, GL_R32F,
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GL_R16F, GL_RGBA32UI, GL_RGBA16UI, GL_RGB10_A2UI, GL_RGBA8UI, GL_RG32UI,
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GL_RG16UI, GL_RG8UI, GL_R32UI, GL_R16UI, GL_R8UI, GL_RGBA32I,
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GL_RGBA16I, GL_RGBA8I, GL_RG32I, GL_RG16I, GL_RG8I, GL_R32I,
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GL_R16I, GL_R8I, GL_RGBA16, GL_RGB10_A2, GL_RGBA8, GL_RG16,
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GL_RG8, GL_R16, GL_R8, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_RG16_SNORM,
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GL_RG8_SNORM, GL_R16_SNORM, GL_R8_SNORM,
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};
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2019-11-09 02:38:26 +01:00
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const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
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ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
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return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
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}
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GLenum ImageTarget(const VideoCommon::ImageInfo& info) {
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switch (info.type) {
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case ImageType::e1D:
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return GL_TEXTURE_1D_ARRAY;
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case ImageType::e2D:
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if (info.num_samples > 1) {
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return GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
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}
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return GL_TEXTURE_2D_ARRAY;
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case ImageType::e3D:
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return GL_TEXTURE_3D;
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case ImageType::Linear:
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return GL_TEXTURE_2D_ARRAY;
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case ImageType::Buffer:
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return GL_TEXTURE_BUFFER;
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}
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UNREACHABLE_MSG("Invalid image type={}", info.type);
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return GL_NONE;
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}
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GLenum ImageTarget(ImageViewType type, int num_samples = 1) {
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const bool is_multisampled = num_samples > 1;
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switch (type) {
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case ImageViewType::e1D:
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return GL_TEXTURE_1D;
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case ImageViewType::e2D:
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return is_multisampled ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
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case ImageViewType::Cube:
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return GL_TEXTURE_CUBE_MAP;
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case ImageViewType::e3D:
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return GL_TEXTURE_3D;
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case ImageViewType::e1DArray:
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return GL_TEXTURE_1D_ARRAY;
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case ImageViewType::e2DArray:
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return is_multisampled ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY : GL_TEXTURE_2D_ARRAY;
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case ImageViewType::CubeArray:
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return GL_TEXTURE_CUBE_MAP_ARRAY;
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case ImageViewType::Rect:
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return GL_TEXTURE_RECTANGLE;
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case ImageViewType::Buffer:
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return GL_TEXTURE_BUFFER;
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}
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UNREACHABLE_MSG("Invalid image view type={}", type);
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return GL_NONE;
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}
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GLenum TextureMode(PixelFormat format, bool is_first) {
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switch (format) {
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case PixelFormat::D24_UNORM_S8_UINT:
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case PixelFormat::D32_FLOAT_S8_UINT:
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return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX;
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case PixelFormat::S8_UINT_D24_UNORM:
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return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
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default:
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UNREACHABLE();
|
|
|
|
return GL_DEPTH_COMPONENT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GLint Swizzle(SwizzleSource source) {
|
2019-04-11 22:14:55 +02:00
|
|
|
switch (source) {
|
|
|
|
case SwizzleSource::Zero:
|
|
|
|
return GL_ZERO;
|
|
|
|
case SwizzleSource::R:
|
|
|
|
return GL_RED;
|
|
|
|
case SwizzleSource::G:
|
|
|
|
return GL_GREEN;
|
|
|
|
case SwizzleSource::B:
|
|
|
|
return GL_BLUE;
|
|
|
|
case SwizzleSource::A:
|
|
|
|
return GL_ALPHA;
|
|
|
|
case SwizzleSource::OneInt:
|
|
|
|
case SwizzleSource::OneFloat:
|
|
|
|
return GL_ONE;
|
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
UNREACHABLE_MSG("Invalid swizzle source={}", source);
|
2019-04-11 22:14:55 +02:00
|
|
|
return GL_NONE;
|
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
GLenum AttachmentType(PixelFormat format) {
|
|
|
|
switch (const SurfaceType type = VideoCore::Surface::GetFormatType(format); type) {
|
|
|
|
case SurfaceType::Depth:
|
|
|
|
return GL_DEPTH_ATTACHMENT;
|
|
|
|
case SurfaceType::DepthStencil:
|
|
|
|
return GL_DEPTH_STENCIL_ATTACHMENT;
|
2020-01-26 21:11:49 +01:00
|
|
|
default:
|
2020-12-30 06:25:23 +01:00
|
|
|
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
|
|
|
|
return GL_NONE;
|
2020-01-26 21:11:49 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
[[nodiscard]] bool IsConverted(const Device& device, PixelFormat format, ImageType type) {
|
|
|
|
if (!device.HasASTC() && IsPixelFormatASTC(format)) {
|
|
|
|
return true;
|
2019-07-18 06:06:26 +02:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
switch (format) {
|
|
|
|
case PixelFormat::BC4_UNORM:
|
|
|
|
case PixelFormat::BC5_UNORM:
|
|
|
|
return type == ImageType::e3D;
|
|
|
|
default:
|
|
|
|
break;
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
return false;
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
[[nodiscard]] constexpr SwizzleSource ConvertGreenRed(SwizzleSource value) {
|
|
|
|
switch (value) {
|
|
|
|
case SwizzleSource::G:
|
|
|
|
return SwizzleSource::R;
|
|
|
|
default:
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4> swizzle) {
|
|
|
|
switch (format) {
|
|
|
|
case PixelFormat::D24_UNORM_S8_UINT:
|
|
|
|
case PixelFormat::D32_FLOAT_S8_UINT:
|
|
|
|
case PixelFormat::S8_UINT_D24_UNORM:
|
|
|
|
UNIMPLEMENTED_IF(swizzle[0] != SwizzleSource::R && swizzle[0] != SwizzleSource::G);
|
|
|
|
glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
|
|
|
|
TextureMode(format, swizzle[0] == SwizzleSource::R));
|
|
|
|
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
|
2019-07-18 06:04:18 +02:00
|
|
|
break;
|
2020-12-30 06:25:23 +01:00
|
|
|
default:
|
2019-04-11 22:14:55 +02:00
|
|
|
break;
|
2020-12-30 06:25:23 +01:00
|
|
|
}
|
|
|
|
std::array<GLint, 4> gl_swizzle;
|
|
|
|
std::ranges::transform(swizzle, gl_swizzle.begin(), Swizzle);
|
|
|
|
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
|
|
|
|
}
|
|
|
|
|
|
|
|
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
|
|
|
|
const VideoCommon::ImageInfo& info) {
|
|
|
|
// Disable accelerated uploads for now as they don't implement swizzled uploads
|
|
|
|
return false;
|
|
|
|
switch (info.type) {
|
|
|
|
case ImageType::e2D:
|
|
|
|
case ImageType::e3D:
|
|
|
|
case ImageType::Linear:
|
2019-04-11 22:14:55 +02:00
|
|
|
break;
|
|
|
|
default:
|
2020-12-30 06:25:23 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
const GLenum internal_format = GetFormatTuple(info.format).internal_format;
|
|
|
|
const auto& format_info = runtime.FormatInfo(info.type, internal_format);
|
|
|
|
if (format_info.is_compressed) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (std::ranges::find(ACCELERATED_FORMATS, internal_format) == ACCELERATED_FORMATS.end()) {
|
|
|
|
return false;
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
if (format_info.compatibility_by_size) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
const GLenum store_format = StoreFormat(BytesPerBlock(info.format));
|
|
|
|
const GLenum store_class = runtime.FormatInfo(info.type, store_format).compatibility_class;
|
|
|
|
return format_info.compatibility_class == store_class;
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
[[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset,
|
|
|
|
VideoCommon::SubresourceLayers subresource, GLenum target) {
|
|
|
|
switch (target) {
|
|
|
|
case GL_TEXTURE_2D_ARRAY:
|
|
|
|
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
|
|
|
|
return CopyOrigin{
|
|
|
|
.level = static_cast<GLint>(subresource.base_level),
|
|
|
|
.x = static_cast<GLint>(offset.x),
|
|
|
|
.y = static_cast<GLint>(offset.y),
|
|
|
|
.z = static_cast<GLint>(subresource.base_layer),
|
|
|
|
};
|
|
|
|
case GL_TEXTURE_3D:
|
|
|
|
return CopyOrigin{
|
|
|
|
.level = static_cast<GLint>(subresource.base_level),
|
|
|
|
.x = static_cast<GLint>(offset.x),
|
|
|
|
.y = static_cast<GLint>(offset.y),
|
|
|
|
.z = static_cast<GLint>(offset.z),
|
|
|
|
};
|
|
|
|
default:
|
|
|
|
UNIMPLEMENTED_MSG("Unimplemented copy target={}", target);
|
|
|
|
return CopyOrigin{.level = 0, .x = 0, .y = 0, .z = 0};
|
|
|
|
}
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
[[nodiscard]] CopyRegion MakeCopyRegion(VideoCommon::Extent3D extent,
|
|
|
|
VideoCommon::SubresourceLayers dst_subresource,
|
|
|
|
GLenum target) {
|
|
|
|
switch (target) {
|
|
|
|
case GL_TEXTURE_2D_ARRAY:
|
|
|
|
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
|
|
|
|
return CopyRegion{
|
|
|
|
.width = static_cast<GLsizei>(extent.width),
|
|
|
|
.height = static_cast<GLsizei>(extent.height),
|
|
|
|
.depth = static_cast<GLsizei>(dst_subresource.num_layers),
|
|
|
|
};
|
|
|
|
case GL_TEXTURE_3D:
|
|
|
|
return CopyRegion{
|
|
|
|
.width = static_cast<GLsizei>(extent.width),
|
|
|
|
.height = static_cast<GLsizei>(extent.height),
|
|
|
|
.depth = static_cast<GLsizei>(extent.depth),
|
|
|
|
};
|
|
|
|
default:
|
|
|
|
UNIMPLEMENTED_MSG("Unimplemented copy target={}", target);
|
|
|
|
return CopyRegion{.width = 0, .height = 0, .depth = 0};
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void AttachTexture(GLuint fbo, GLenum attachment, const ImageView* image_view) {
|
|
|
|
if (False(image_view->flags & VideoCommon::ImageViewFlagBits::Slice)) {
|
|
|
|
const GLuint texture = image_view->DefaultHandle();
|
|
|
|
glNamedFramebufferTexture(fbo, attachment, texture, 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
const GLuint texture = image_view->Handle(ImageViewType::e3D);
|
|
|
|
if (image_view->range.extent.layers > 1) {
|
|
|
|
// TODO: OpenGL doesn't support rendering to a fixed number of slices
|
|
|
|
glNamedFramebufferTexture(fbo, attachment, texture, 0);
|
|
|
|
} else {
|
|
|
|
const u32 slice = image_view->range.base.layer;
|
|
|
|
glNamedFramebufferTextureLayer(fbo, attachment, texture, 0, slice);
|
|
|
|
}
|
2020-05-24 22:57:54 +02:00
|
|
|
}
|
|
|
|
|
2019-04-11 22:14:55 +02:00
|
|
|
} // Anonymous namespace
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
ImageBufferMap::~ImageBufferMap() {
|
|
|
|
if (sync) {
|
|
|
|
sync->Create();
|
2020-05-30 04:32:41 +02:00
|
|
|
}
|
2019-05-07 16:57:16 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
|
|
|
|
StateTracker& state_tracker_)
|
|
|
|
: device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager) {
|
|
|
|
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
|
|
|
|
for (size_t i = 0; i < TARGETS.size(); ++i) {
|
|
|
|
const GLenum target = TARGETS[i];
|
|
|
|
for (const FormatTuple& tuple : FORMAT_TABLE) {
|
|
|
|
const GLenum format = tuple.internal_format;
|
|
|
|
GLint compat_class;
|
|
|
|
GLint compat_type;
|
|
|
|
GLint is_compressed;
|
|
|
|
glGetInternalformativ(target, format, GL_IMAGE_COMPATIBILITY_CLASS, 1, &compat_class);
|
|
|
|
glGetInternalformativ(target, format, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, 1,
|
|
|
|
&compat_type);
|
|
|
|
glGetInternalformativ(target, format, GL_TEXTURE_COMPRESSED, 1, &is_compressed);
|
|
|
|
const FormatProperties properties{
|
|
|
|
.compatibility_class = static_cast<GLenum>(compat_class),
|
|
|
|
.compatibility_by_size = compat_type == GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,
|
|
|
|
.is_compressed = is_compressed == GL_TRUE,
|
|
|
|
};
|
|
|
|
format_properties[i].emplace(format, properties);
|
|
|
|
}
|
|
|
|
}
|
2021-01-04 05:56:44 +01:00
|
|
|
has_broken_texture_view_formats = device.HasBrokenTextureViewFormats();
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
null_image_1d_array.Create(GL_TEXTURE_1D_ARRAY);
|
|
|
|
null_image_cube_array.Create(GL_TEXTURE_CUBE_MAP_ARRAY);
|
|
|
|
null_image_3d.Create(GL_TEXTURE_3D);
|
|
|
|
null_image_rect.Create(GL_TEXTURE_RECTANGLE);
|
|
|
|
glTextureStorage2D(null_image_1d_array.handle, 1, GL_R8, 1, 1);
|
|
|
|
glTextureStorage3D(null_image_cube_array.handle, 1, GL_R8, 1, 1, 6);
|
|
|
|
glTextureStorage3D(null_image_3d.handle, 1, GL_R8, 1, 1, 1);
|
|
|
|
glTextureStorage2D(null_image_rect.handle, 1, GL_R8, 1, 1);
|
|
|
|
|
|
|
|
std::array<GLuint, 4> new_handles;
|
|
|
|
glGenTextures(static_cast<GLsizei>(new_handles.size()), new_handles.data());
|
|
|
|
null_image_view_1d.handle = new_handles[0];
|
|
|
|
null_image_view_2d.handle = new_handles[1];
|
|
|
|
null_image_view_2d_array.handle = new_handles[2];
|
|
|
|
null_image_view_cube.handle = new_handles[3];
|
|
|
|
glTextureView(null_image_view_1d.handle, GL_TEXTURE_1D, null_image_1d_array.handle, GL_R8, 0, 1,
|
|
|
|
0, 1);
|
|
|
|
glTextureView(null_image_view_2d.handle, GL_TEXTURE_2D, null_image_cube_array.handle, GL_R8, 0,
|
|
|
|
1, 0, 1);
|
|
|
|
glTextureView(null_image_view_2d_array.handle, GL_TEXTURE_2D_ARRAY,
|
|
|
|
null_image_cube_array.handle, GL_R8, 0, 1, 0, 1);
|
|
|
|
glTextureView(null_image_view_cube.handle, GL_TEXTURE_CUBE_MAP, null_image_cube_array.handle,
|
|
|
|
GL_R8, 0, 1, 0, 6);
|
|
|
|
const std::array texture_handles{
|
|
|
|
null_image_1d_array.handle, null_image_cube_array.handle, null_image_3d.handle,
|
|
|
|
null_image_rect.handle, null_image_view_1d.handle, null_image_view_2d.handle,
|
|
|
|
null_image_view_2d_array.handle, null_image_view_cube.handle,
|
|
|
|
};
|
|
|
|
for (const GLuint handle : texture_handles) {
|
|
|
|
static constexpr std::array NULL_SWIZZLE{GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO};
|
|
|
|
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, NULL_SWIZZLE.data());
|
|
|
|
}
|
|
|
|
const auto set_view = [this](ImageViewType type, GLuint handle) {
|
|
|
|
if (device.HasDebuggingToolAttached()) {
|
|
|
|
const std::string name = fmt::format("NullImage {}", type);
|
|
|
|
glObjectLabel(GL_TEXTURE, handle, static_cast<GLsizei>(name.size()), name.data());
|
|
|
|
}
|
|
|
|
null_image_views[static_cast<size_t>(type)] = handle;
|
|
|
|
};
|
|
|
|
set_view(ImageViewType::e1D, null_image_view_1d.handle);
|
|
|
|
set_view(ImageViewType::e2D, null_image_view_2d.handle);
|
|
|
|
set_view(ImageViewType::Cube, null_image_view_cube.handle);
|
|
|
|
set_view(ImageViewType::e3D, null_image_3d.handle);
|
|
|
|
set_view(ImageViewType::e1DArray, null_image_1d_array.handle);
|
|
|
|
set_view(ImageViewType::e2DArray, null_image_view_2d_array.handle);
|
|
|
|
set_view(ImageViewType::CubeArray, null_image_cube_array.handle);
|
|
|
|
set_view(ImageViewType::Rect, null_image_rect.handle);
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
TextureCacheRuntime::~TextureCacheRuntime() = default;
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::Finish() {
|
|
|
|
glFinish();
|
|
|
|
}
|
2020-02-16 04:10:32 +01:00
|
|
|
|
2021-01-17 00:48:58 +01:00
|
|
|
ImageBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
|
2020-12-30 06:25:23 +01:00
|
|
|
return upload_buffers.RequestMap(size, true);
|
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2021-01-17 00:48:58 +01:00
|
|
|
ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
|
2020-12-30 06:25:23 +01:00
|
|
|
return download_buffers.RequestMap(size, false);
|
|
|
|
}
|
2020-03-15 00:24:54 +01:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
|
|
|
|
std::span<const ImageCopy> copies) {
|
|
|
|
const GLuint dst_name = dst_image.Handle();
|
|
|
|
const GLuint src_name = src_image.Handle();
|
|
|
|
const GLenum dst_target = ImageTarget(dst_image.info);
|
|
|
|
const GLenum src_target = ImageTarget(src_image.info);
|
|
|
|
for (const ImageCopy& copy : copies) {
|
|
|
|
const auto src_origin = MakeCopyOrigin(copy.src_offset, copy.src_subresource, src_target);
|
|
|
|
const auto dst_origin = MakeCopyOrigin(copy.dst_offset, copy.dst_subresource, dst_target);
|
|
|
|
const auto region = MakeCopyRegion(copy.extent, copy.dst_subresource, dst_target);
|
|
|
|
glCopyImageSubData(src_name, src_target, src_origin.level, src_origin.x, src_origin.y,
|
|
|
|
src_origin.z, dst_name, dst_target, dst_origin.level, dst_origin.x,
|
|
|
|
dst_origin.y, dst_origin.z, region.width, region.height, region.depth);
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
|
|
|
|
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
|
|
|
|
return false;
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
return true;
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
|
|
|
|
std::span<const ImageCopy> copies) {
|
|
|
|
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
|
|
|
|
ASSERT(src.info.type == ImageType::e3D);
|
|
|
|
util_shaders.CopyBC4(dst, src, copies);
|
2019-04-11 22:14:55 +02:00
|
|
|
} else {
|
2020-12-30 06:25:23 +01:00
|
|
|
UNREACHABLE();
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
|
|
|
|
const std::array<Offset2D, 2>& dst_region,
|
|
|
|
const std::array<Offset2D, 2>& src_region,
|
|
|
|
Tegra::Engines::Fermi2D::Filter filter,
|
|
|
|
Tegra::Engines::Fermi2D::Operation operation) {
|
|
|
|
state_tracker.NotifyScissor0();
|
|
|
|
state_tracker.NotifyRasterizeEnable();
|
|
|
|
state_tracker.NotifyFramebufferSRGB();
|
2019-05-07 16:57:16 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
ASSERT(dst->BufferBits() == src->BufferBits());
|
|
|
|
|
|
|
|
glEnable(GL_FRAMEBUFFER_SRGB);
|
|
|
|
glDisable(GL_RASTERIZER_DISCARD);
|
|
|
|
glDisablei(GL_SCISSOR_TEST, 0);
|
|
|
|
|
|
|
|
const GLbitfield buffer_bits = dst->BufferBits();
|
|
|
|
const bool has_depth = (buffer_bits & ~GL_COLOR_BUFFER_BIT) != 0;
|
|
|
|
const bool is_linear = !has_depth && filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
|
|
|
|
glBlitNamedFramebuffer(src->Handle(), dst->Handle(), src_region[0].x, src_region[0].y,
|
|
|
|
src_region[1].x, src_region[1].y, dst_region[0].x, dst_region[0].y,
|
|
|
|
dst_region[1].x, dst_region[1].y, buffer_bits,
|
|
|
|
is_linear ? GL_LINEAR : GL_NEAREST);
|
2019-04-17 01:01:07 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map,
|
|
|
|
std::span<const SwizzleParameters> swizzles) {
|
|
|
|
switch (image.info.type) {
|
|
|
|
case ImageType::e2D:
|
2021-01-16 20:20:18 +01:00
|
|
|
return util_shaders.BlockLinearUpload2D(image, map, swizzles);
|
2020-12-30 06:25:23 +01:00
|
|
|
case ImageType::e3D:
|
2021-01-16 20:20:18 +01:00
|
|
|
return util_shaders.BlockLinearUpload3D(image, map, swizzles);
|
2020-12-30 06:25:23 +01:00
|
|
|
case ImageType::Linear:
|
2021-01-16 20:20:18 +01:00
|
|
|
return util_shaders.PitchUpload(image, map, swizzles);
|
2020-12-30 06:25:23 +01:00
|
|
|
default:
|
|
|
|
UNREACHABLE();
|
|
|
|
break;
|
|
|
|
}
|
2019-05-11 06:17:47 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void TextureCacheRuntime::InsertUploadMemoryBarrier() {
|
|
|
|
glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
FormatProperties TextureCacheRuntime::FormatInfo(ImageType type, GLenum internal_format) const {
|
|
|
|
switch (type) {
|
|
|
|
case ImageType::e1D:
|
|
|
|
return format_properties[0].at(internal_format);
|
|
|
|
case ImageType::e2D:
|
|
|
|
case ImageType::Linear:
|
|
|
|
return format_properties[1].at(internal_format);
|
|
|
|
case ImageType::e3D:
|
|
|
|
return format_properties[2].at(internal_format);
|
|
|
|
default:
|
|
|
|
UNREACHABLE();
|
|
|
|
return FormatProperties{};
|
2019-05-11 06:17:47 +02:00
|
|
|
}
|
2019-05-07 16:57:16 +02:00
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
TextureCacheRuntime::StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
|
|
|
|
: storage_flags{storage_flags_}, map_flags{map_flags_} {}
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
TextureCacheRuntime::StagingBuffers::~StagingBuffers() = default;
|
2019-04-14 23:16:27 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
ImageBufferMap TextureCacheRuntime::StagingBuffers::RequestMap(size_t requested_size,
|
|
|
|
bool insert_fence) {
|
|
|
|
const size_t index = RequestBuffer(requested_size);
|
|
|
|
OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
|
2021-01-17 00:48:58 +01:00
|
|
|
return ImageBufferMap{
|
|
|
|
.mapped_span = std::span(maps[index], requested_size),
|
|
|
|
.sync = sync,
|
|
|
|
.buffer = buffers[index].handle,
|
|
|
|
};
|
2020-12-30 06:25:23 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
size_t TextureCacheRuntime::StagingBuffers::RequestBuffer(size_t requested_size) {
|
|
|
|
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
|
|
|
|
return *index;
|
2020-05-30 04:32:41 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
OGLBuffer& buffer = buffers.emplace_back();
|
|
|
|
buffer.Create();
|
|
|
|
glNamedBufferStorage(buffer.handle, requested_size, nullptr,
|
|
|
|
storage_flags | GL_MAP_PERSISTENT_BIT);
|
|
|
|
maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, requested_size,
|
|
|
|
map_flags | GL_MAP_PERSISTENT_BIT)));
|
|
|
|
|
|
|
|
syncs.emplace_back();
|
|
|
|
sizes.push_back(requested_size);
|
|
|
|
|
|
|
|
ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
|
|
|
|
maps.size() == sizes.size());
|
|
|
|
|
|
|
|
return buffers.size() - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t requested_size) {
|
|
|
|
size_t smallest_buffer = std::numeric_limits<size_t>::max();
|
|
|
|
std::optional<size_t> found;
|
|
|
|
const size_t num_buffers = sizes.size();
|
|
|
|
for (size_t index = 0; index < num_buffers; ++index) {
|
|
|
|
const size_t buffer_size = sizes[index];
|
|
|
|
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (syncs[index].handle != 0) {
|
|
|
|
GLint status;
|
|
|
|
glGetSynciv(syncs[index].handle, GL_SYNC_STATUS, 1, nullptr, &status);
|
|
|
|
if (status != GL_SIGNALED) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
syncs[index].Release();
|
|
|
|
}
|
|
|
|
smallest_buffer = buffer_size;
|
|
|
|
found = index;
|
2020-02-16 08:12:38 +01:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
return found;
|
|
|
|
}
|
2020-02-16 08:12:38 +01:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
|
|
|
|
VAddr cpu_addr_)
|
|
|
|
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_) {
|
|
|
|
if (CanBeAccelerated(runtime, info)) {
|
|
|
|
flags |= ImageFlagBits::AcceleratedUpload;
|
|
|
|
}
|
|
|
|
if (IsConverted(runtime.device, info.format, info.type)) {
|
|
|
|
flags |= ImageFlagBits::Converted;
|
|
|
|
gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
|
|
|
gl_format = GL_RGBA;
|
|
|
|
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
|
|
|
} else {
|
|
|
|
const auto& tuple = GetFormatTuple(info.format);
|
|
|
|
gl_internal_format = tuple.internal_format;
|
|
|
|
gl_format = tuple.format;
|
|
|
|
gl_type = tuple.type;
|
|
|
|
}
|
|
|
|
const GLenum target = ImageTarget(info);
|
|
|
|
const GLsizei width = info.size.width;
|
|
|
|
const GLsizei height = info.size.height;
|
|
|
|
const GLsizei depth = info.size.depth;
|
|
|
|
const int max_host_mip_levels = std::bit_width(info.size.width);
|
|
|
|
const GLsizei num_levels = std::min(info.resources.levels, max_host_mip_levels);
|
|
|
|
const GLsizei num_layers = info.resources.layers;
|
|
|
|
const GLsizei num_samples = info.num_samples;
|
|
|
|
|
|
|
|
GLuint handle = 0;
|
|
|
|
if (target != GL_TEXTURE_BUFFER) {
|
|
|
|
texture.Create(target);
|
|
|
|
handle = texture.handle;
|
|
|
|
}
|
|
|
|
switch (target) {
|
|
|
|
case GL_TEXTURE_1D_ARRAY:
|
2021-01-04 05:54:54 +01:00
|
|
|
glTextureStorage2D(handle, num_levels, gl_internal_format, width, num_layers);
|
2019-04-14 23:16:27 +02:00
|
|
|
break;
|
2020-12-30 06:25:23 +01:00
|
|
|
case GL_TEXTURE_2D_ARRAY:
|
2021-01-04 05:54:54 +01:00
|
|
|
glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, num_layers);
|
2019-04-14 23:16:27 +02:00
|
|
|
break;
|
2020-12-30 06:25:23 +01:00
|
|
|
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: {
|
|
|
|
// TODO: Where should 'fixedsamplelocations' come from?
|
|
|
|
const auto [samples_x, samples_y] = SamplesLog2(info.num_samples);
|
2021-01-04 05:54:54 +01:00
|
|
|
glTextureStorage3DMultisample(handle, num_samples, gl_internal_format, width >> samples_x,
|
2020-12-30 06:25:23 +01:00
|
|
|
height >> samples_y, num_layers, GL_FALSE);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case GL_TEXTURE_RECTANGLE:
|
2021-01-04 05:54:54 +01:00
|
|
|
glTextureStorage2D(handle, num_levels, gl_internal_format, width, height);
|
2020-12-30 06:25:23 +01:00
|
|
|
break;
|
|
|
|
case GL_TEXTURE_3D:
|
2021-01-04 05:54:54 +01:00
|
|
|
glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, depth);
|
2020-12-30 06:25:23 +01:00
|
|
|
break;
|
|
|
|
case GL_TEXTURE_BUFFER:
|
|
|
|
buffer.Create();
|
|
|
|
glNamedBufferStorage(buffer.handle, guest_size_bytes, nullptr, 0);
|
2019-04-14 23:16:27 +02:00
|
|
|
break;
|
|
|
|
default:
|
2020-12-30 06:25:23 +01:00
|
|
|
UNREACHABLE_MSG("Invalid target=0x{:x}", target);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (runtime.device.HasDebuggingToolAttached()) {
|
|
|
|
const std::string name = VideoCommon::Name(*this);
|
|
|
|
glObjectLabel(target == GL_TEXTURE_BUFFER ? GL_BUFFER : GL_TEXTURE, handle,
|
|
|
|
static_cast<GLsizei>(name.size()), name.data());
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-01-16 20:20:18 +01:00
|
|
|
void Image::UploadMemory(const ImageBufferMap& map,
|
2020-12-30 06:25:23 +01:00
|
|
|
std::span<const VideoCommon::BufferImageCopy> copies) {
|
2021-01-17 00:48:58 +01:00
|
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
|
2021-01-16 20:20:18 +01:00
|
|
|
glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, map.offset, unswizzled_size_bytes);
|
2020-05-24 22:57:54 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
2020-05-26 07:17:17 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
u32 current_row_length = std::numeric_limits<u32>::max();
|
|
|
|
u32 current_image_height = std::numeric_limits<u32>::max();
|
2020-05-24 22:57:54 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
for (const VideoCommon::BufferImageCopy& copy : copies) {
|
|
|
|
if (current_row_length != copy.buffer_row_length) {
|
|
|
|
current_row_length = copy.buffer_row_length;
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, current_row_length);
|
|
|
|
}
|
|
|
|
if (current_image_height != copy.buffer_image_height) {
|
|
|
|
current_image_height = copy.buffer_image_height;
|
|
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, current_image_height);
|
|
|
|
}
|
2021-01-16 20:20:18 +01:00
|
|
|
CopyBufferToImage(copy, map.offset);
|
2020-05-24 22:57:54 +02:00
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2021-01-16 20:20:18 +01:00
|
|
|
void Image::UploadMemory(const ImageBufferMap& map,
|
2020-12-30 06:25:23 +01:00
|
|
|
std::span<const VideoCommon::BufferCopy> copies) {
|
|
|
|
for (const VideoCommon::BufferCopy& copy : copies) {
|
2021-01-16 20:20:18 +01:00
|
|
|
glCopyNamedBufferSubData(map.buffer, buffer.handle, copy.src_offset + map.offset,
|
2020-12-30 06:25:23 +01:00
|
|
|
copy.dst_offset, copy.size);
|
2020-05-30 04:32:41 +02:00
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2021-01-16 20:20:18 +01:00
|
|
|
void Image::DownloadMemory(ImageBufferMap& map,
|
2020-12-30 06:25:23 +01:00
|
|
|
std::span<const VideoCommon::BufferImageCopy> copies) {
|
|
|
|
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2021-01-17 00:48:58 +01:00
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer);
|
2020-12-30 06:25:23 +01:00
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
2019-04-11 22:14:55 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
u32 current_row_length = std::numeric_limits<u32>::max();
|
|
|
|
u32 current_image_height = std::numeric_limits<u32>::max();
|
2019-04-15 21:17:27 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
for (const VideoCommon::BufferImageCopy& copy : copies) {
|
|
|
|
if (current_row_length != copy.buffer_row_length) {
|
|
|
|
current_row_length = copy.buffer_row_length;
|
|
|
|
glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
|
|
|
|
}
|
|
|
|
if (current_image_height != copy.buffer_image_height) {
|
|
|
|
current_image_height = copy.buffer_image_height;
|
|
|
|
glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
|
|
|
|
}
|
2021-01-16 20:20:18 +01:00
|
|
|
CopyImageToBuffer(copy, map.offset);
|
2019-06-02 01:12:00 +02:00
|
|
|
}
|
2019-04-11 22:14:55 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset) {
|
|
|
|
// Compressed formats don't have a pixel format or type
|
|
|
|
const bool is_compressed = gl_format == GL_NONE;
|
|
|
|
const void* const offset = reinterpret_cast<const void*>(copy.buffer_offset + buffer_offset);
|
2019-12-29 01:45:56 +01:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
switch (info.type) {
|
|
|
|
case ImageType::e1D:
|
|
|
|
if (is_compressed) {
|
|
|
|
glCompressedTextureSubImage2D(texture.handle, copy.image_subresource.base_level,
|
|
|
|
copy.image_offset.x, copy.image_subresource.base_layer,
|
|
|
|
copy.image_extent.width,
|
|
|
|
copy.image_subresource.num_layers, gl_internal_format,
|
|
|
|
static_cast<GLsizei>(copy.buffer_size), offset);
|
|
|
|
} else {
|
|
|
|
glTextureSubImage2D(texture.handle, copy.image_subresource.base_level,
|
|
|
|
copy.image_offset.x, copy.image_subresource.base_layer,
|
|
|
|
copy.image_extent.width, copy.image_subresource.num_layers,
|
|
|
|
gl_format, gl_type, offset);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case ImageType::e2D:
|
|
|
|
case ImageType::Linear:
|
|
|
|
if (is_compressed) {
|
|
|
|
glCompressedTextureSubImage3D(
|
|
|
|
texture.handle, copy.image_subresource.base_level, copy.image_offset.x,
|
|
|
|
copy.image_offset.y, copy.image_subresource.base_layer, copy.image_extent.width,
|
|
|
|
copy.image_extent.height, copy.image_subresource.num_layers, gl_internal_format,
|
|
|
|
static_cast<GLsizei>(copy.buffer_size), offset);
|
|
|
|
} else {
|
|
|
|
glTextureSubImage3D(texture.handle, copy.image_subresource.base_level,
|
|
|
|
copy.image_offset.x, copy.image_offset.y,
|
|
|
|
copy.image_subresource.base_layer, copy.image_extent.width,
|
|
|
|
copy.image_extent.height, copy.image_subresource.num_layers,
|
|
|
|
gl_format, gl_type, offset);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case ImageType::e3D:
|
|
|
|
if (is_compressed) {
|
|
|
|
glCompressedTextureSubImage3D(
|
|
|
|
texture.handle, copy.image_subresource.base_level, copy.image_offset.x,
|
|
|
|
copy.image_offset.y, copy.image_offset.z, copy.image_extent.width,
|
|
|
|
copy.image_extent.height, copy.image_extent.depth, gl_internal_format,
|
|
|
|
static_cast<GLsizei>(copy.buffer_size), offset);
|
|
|
|
} else {
|
|
|
|
glTextureSubImage3D(texture.handle, copy.image_subresource.base_level,
|
|
|
|
copy.image_offset.x, copy.image_offset.y, copy.image_offset.z,
|
|
|
|
copy.image_extent.width, copy.image_extent.height,
|
|
|
|
copy.image_extent.depth, gl_format, gl_type, offset);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
UNREACHABLE();
|
2019-12-26 05:01:41 +01:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
}
|
2019-05-08 05:13:05 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset) {
|
|
|
|
const GLint x_offset = copy.image_offset.x;
|
|
|
|
const GLsizei width = copy.image_extent.width;
|
2019-05-08 05:13:05 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
const GLint level = copy.image_subresource.base_level;
|
|
|
|
const GLsizei buffer_size = static_cast<GLsizei>(copy.buffer_size);
|
|
|
|
void* const offset = reinterpret_cast<void*>(copy.buffer_offset + buffer_offset);
|
2019-05-08 05:13:05 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
GLint y_offset = 0;
|
|
|
|
GLint z_offset = 0;
|
|
|
|
GLsizei height = 1;
|
|
|
|
GLsizei depth = 1;
|
2019-05-08 05:13:05 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
switch (info.type) {
|
|
|
|
case ImageType::e1D:
|
|
|
|
y_offset = copy.image_subresource.base_layer;
|
|
|
|
height = copy.image_subresource.num_layers;
|
|
|
|
break;
|
|
|
|
case ImageType::e2D:
|
|
|
|
case ImageType::Linear:
|
|
|
|
y_offset = copy.image_offset.y;
|
|
|
|
z_offset = copy.image_subresource.base_layer;
|
|
|
|
height = copy.image_extent.height;
|
|
|
|
depth = copy.image_subresource.num_layers;
|
|
|
|
break;
|
|
|
|
case ImageType::e3D:
|
|
|
|
y_offset = copy.image_offset.y;
|
|
|
|
z_offset = copy.image_offset.z;
|
|
|
|
height = copy.image_extent.height;
|
|
|
|
depth = copy.image_extent.depth;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
UNREACHABLE();
|
|
|
|
}
|
|
|
|
// Compressed formats don't have a pixel format or type
|
|
|
|
const bool is_compressed = gl_format == GL_NONE;
|
|
|
|
if (is_compressed) {
|
|
|
|
glGetCompressedTextureSubImage(texture.handle, level, x_offset, y_offset, z_offset, width,
|
|
|
|
height, depth, buffer_size, offset);
|
|
|
|
} else {
|
|
|
|
glGetTextureSubImage(texture.handle, level, x_offset, y_offset, z_offset, width, height,
|
|
|
|
depth, gl_format, gl_type, buffer_size, offset);
|
2019-05-08 05:13:05 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
|
|
|
ImageId image_id_, Image& image)
|
|
|
|
: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
|
|
|
|
const Device& device = runtime.device;
|
|
|
|
if (True(image.flags & ImageFlagBits::Converted)) {
|
|
|
|
internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
|
|
|
} else {
|
|
|
|
internal_format = GetFormatTuple(format).internal_format;
|
|
|
|
}
|
|
|
|
VideoCommon::SubresourceRange flatten_range = info.range;
|
|
|
|
std::array<GLuint, 2> handles;
|
|
|
|
stored_views.reserve(2);
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
switch (info.type) {
|
|
|
|
case ImageViewType::e1DArray:
|
|
|
|
flatten_range.extent.layers = 1;
|
|
|
|
[[fallthrough]];
|
|
|
|
case ImageViewType::e1D:
|
|
|
|
glGenTextures(2, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::e1D, handles[0], info, flatten_range);
|
|
|
|
SetupView(device, image, ImageViewType::e1DArray, handles[1], info, info.range);
|
|
|
|
break;
|
|
|
|
case ImageViewType::e2DArray:
|
|
|
|
flatten_range.extent.layers = 1;
|
|
|
|
[[fallthrough]];
|
|
|
|
case ImageViewType::e2D:
|
|
|
|
if (True(flags & VideoCommon::ImageViewFlagBits::Slice)) {
|
|
|
|
// 2D and 2D array views on a 3D textures are used exclusively for render targets
|
|
|
|
ASSERT(info.range.extent.levels == 1);
|
|
|
|
const VideoCommon::SubresourceRange slice_range{
|
|
|
|
.base = {.level = info.range.base.level, .layer = 0},
|
|
|
|
.extent = {.levels = 1, .layers = 1},
|
|
|
|
};
|
|
|
|
glGenTextures(1, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::e3D, handles[0], info, slice_range);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
glGenTextures(2, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::e2D, handles[0], info, flatten_range);
|
|
|
|
SetupView(device, image, ImageViewType::e2DArray, handles[1], info, info.range);
|
|
|
|
break;
|
|
|
|
case ImageViewType::e3D:
|
|
|
|
glGenTextures(1, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::e3D, handles[0], info, info.range);
|
|
|
|
break;
|
|
|
|
case ImageViewType::CubeArray:
|
|
|
|
flatten_range.extent.layers = 6;
|
|
|
|
[[fallthrough]];
|
|
|
|
case ImageViewType::Cube:
|
|
|
|
glGenTextures(2, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::Cube, handles[0], info, flatten_range);
|
|
|
|
SetupView(device, image, ImageViewType::CubeArray, handles[1], info, info.range);
|
|
|
|
break;
|
|
|
|
case ImageViewType::Rect:
|
|
|
|
glGenTextures(1, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::Rect, handles[0], info, info.range);
|
|
|
|
break;
|
|
|
|
case ImageViewType::Buffer:
|
|
|
|
glCreateTextures(GL_TEXTURE_BUFFER, 1, handles.data());
|
|
|
|
SetupView(device, image, ImageViewType::Buffer, handles[0], info, info.range);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default_handle = Handle(info.type);
|
|
|
|
}
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageParams& params)
|
|
|
|
: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
void ImageView::SetupView(const Device& device, Image& image, ImageViewType view_type,
|
|
|
|
GLuint handle, const VideoCommon::ImageViewInfo& info,
|
|
|
|
VideoCommon::SubresourceRange view_range) {
|
|
|
|
if (info.type == ImageViewType::Buffer) {
|
|
|
|
// TODO: Take offset from buffer cache
|
|
|
|
glTextureBufferRange(handle, internal_format, image.buffer.handle, 0,
|
|
|
|
image.guest_size_bytes);
|
|
|
|
} else {
|
|
|
|
const GLuint parent = image.texture.handle;
|
|
|
|
const GLenum target = ImageTarget(view_type, image.info.num_samples);
|
|
|
|
glTextureView(handle, target, parent, internal_format, view_range.base.level,
|
|
|
|
view_range.extent.levels, view_range.base.layer, view_range.extent.layers);
|
|
|
|
if (!info.IsRenderTarget()) {
|
|
|
|
ApplySwizzle(handle, format, info.Swizzle());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (device.HasDebuggingToolAttached()) {
|
|
|
|
const std::string name = VideoCommon::Name(*this, view_type);
|
|
|
|
glObjectLabel(GL_TEXTURE, handle, static_cast<GLsizei>(name.size()), name.data());
|
|
|
|
}
|
|
|
|
stored_views.emplace_back().handle = handle;
|
|
|
|
views[static_cast<size_t>(view_type)] = handle;
|
|
|
|
}
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
|
|
|
|
const GLenum compare_mode = config.depth_compare_enabled ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE;
|
|
|
|
const GLenum compare_func = MaxwellToGL::DepthCompareFunc(config.depth_compare_func);
|
|
|
|
const GLenum mag = MaxwellToGL::TextureFilterMode(config.mag_filter, TextureMipmapFilter::None);
|
|
|
|
const GLenum min = MaxwellToGL::TextureFilterMode(config.min_filter, config.mipmap_filter);
|
|
|
|
const GLenum reduction_filter = MaxwellToGL::ReductionFilter(config.reduction_filter);
|
|
|
|
const GLint seamless = config.cubemap_interface_filtering ? GL_TRUE : GL_FALSE;
|
|
|
|
|
|
|
|
UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1);
|
|
|
|
UNIMPLEMENTED_IF(config.float_coord_normalization != 0);
|
|
|
|
|
|
|
|
sampler.Create();
|
|
|
|
const GLuint handle = sampler.handle;
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u));
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v));
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p));
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode);
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func);
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag);
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min);
|
|
|
|
glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias());
|
|
|
|
glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod());
|
|
|
|
glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod());
|
|
|
|
glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
|
|
|
|
|
|
|
|
if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
|
|
|
|
glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, config.MaxAnisotropy());
|
|
|
|
} else {
|
|
|
|
LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");
|
|
|
|
}
|
|
|
|
if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) {
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter);
|
|
|
|
} else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) {
|
|
|
|
LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required");
|
|
|
|
}
|
|
|
|
if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) {
|
|
|
|
glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless);
|
|
|
|
} else if (seamless == GL_FALSE) {
|
|
|
|
// We default to false because it's more common
|
|
|
|
LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required");
|
|
|
|
}
|
|
|
|
}
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
|
|
|
|
ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
|
|
|
|
// Bind to READ_FRAMEBUFFER to stop Nvidia's driver from creating an EXT_framebuffer instead of
|
|
|
|
// a core framebuffer. EXT framebuffer attachments have to match in size and can be shared
|
|
|
|
// across contexts. yuzu doesn't share framebuffers across contexts and we need attachments with
|
|
|
|
// mismatching size, this is why core framebuffers are preferred.
|
|
|
|
GLuint handle;
|
|
|
|
glGenFramebuffers(1, &handle);
|
|
|
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, handle);
|
|
|
|
|
|
|
|
GLsizei num_buffers = 0;
|
|
|
|
std::array<GLenum, NUM_RT> gl_draw_buffers;
|
|
|
|
gl_draw_buffers.fill(GL_NONE);
|
|
|
|
|
|
|
|
for (size_t index = 0; index < color_buffers.size(); ++index) {
|
|
|
|
const ImageView* const image_view = color_buffers[index];
|
|
|
|
if (!image_view) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
buffer_bits |= GL_COLOR_BUFFER_BIT;
|
|
|
|
gl_draw_buffers[index] = GL_COLOR_ATTACHMENT0 + key.draw_buffers[index];
|
|
|
|
num_buffers = static_cast<GLsizei>(index + 1);
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
const GLenum attachment = static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + index);
|
|
|
|
AttachTexture(handle, attachment, image_view);
|
2019-06-02 01:12:00 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
if (const ImageView* const image_view = depth_buffer; image_view) {
|
|
|
|
if (GetFormatType(image_view->format) == SurfaceType::DepthStencil) {
|
|
|
|
buffer_bits |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
|
|
|
} else {
|
|
|
|
buffer_bits |= GL_DEPTH_BUFFER_BIT;
|
|
|
|
}
|
|
|
|
const GLenum attachment = AttachmentType(image_view->format);
|
|
|
|
AttachTexture(handle, attachment, image_view);
|
|
|
|
}
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
if (num_buffers > 1) {
|
|
|
|
glNamedFramebufferDrawBuffers(handle, num_buffers, gl_draw_buffers.data());
|
|
|
|
} else if (num_buffers > 0) {
|
|
|
|
glNamedFramebufferDrawBuffer(handle, gl_draw_buffers[0]);
|
2019-06-02 01:12:00 +02:00
|
|
|
} else {
|
2020-12-30 06:25:23 +01:00
|
|
|
glNamedFramebufferDrawBuffer(handle, GL_NONE);
|
2019-06-02 01:12:00 +02:00
|
|
|
}
|
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_WIDTH, key.size.width);
|
|
|
|
glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_HEIGHT, key.size.height);
|
|
|
|
// TODO
|
|
|
|
// glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_LAYERS, ...);
|
|
|
|
// glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_SAMPLES, ...);
|
|
|
|
// glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, ...);
|
2019-06-02 01:12:00 +02:00
|
|
|
|
2020-12-30 06:25:23 +01:00
|
|
|
if (runtime.device.HasDebuggingToolAttached()) {
|
|
|
|
const std::string name = VideoCommon::Name(key);
|
|
|
|
glObjectLabel(GL_FRAMEBUFFER, handle, static_cast<GLsizei>(name.size()), name.data());
|
2019-06-02 01:12:00 +02:00
|
|
|
}
|
2020-12-30 06:25:23 +01:00
|
|
|
framebuffer.handle = handle;
|
2019-06-02 01:12:00 +02:00
|
|
|
}
|
|
|
|
|
2019-04-11 22:14:55 +02:00
|
|
|
} // namespace OpenGL
|