2018-08-10 02:49:45 +02:00
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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2018-09-04 03:58:19 +02:00
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#include "core/file_sys/vfs.h"
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2018-08-10 02:49:45 +02:00
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namespace FileSys {
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2018-09-04 03:58:19 +02:00
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class RegisteredCache;
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2018-08-10 02:49:45 +02:00
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/// File system interface to the Built-In Storage
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/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
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/// registered caches.
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class BISFactory {
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public:
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explicit BISFactory(VirtualDir nand_root);
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2018-09-04 03:58:19 +02:00
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~BISFactory();
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2018-08-10 02:49:45 +02:00
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std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
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std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
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private:
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VirtualDir nand_root;
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std::shared_ptr<RegisteredCache> sysnand_cache;
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std::shared_ptr<RegisteredCache> usrnand_cache;
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};
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} // namespace FileSys
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