23 lines
609 B
C++
23 lines
609 B
C++
|
// Copyright 2019 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
#include "common/common_types.h"
|
||
|
#include "video_core/renderer_vulkan/declarations.h"
|
||
|
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
|
||
|
#include "video_core/shader/shader_ir.h"
|
||
|
|
||
|
namespace Vulkan {
|
||
|
|
||
|
class VKDevice;
|
||
|
|
||
|
void FillDescriptorUpdateTemplateEntries(
|
||
|
const VKDevice& device, const ShaderEntries& entries, u32& binding, u32& offset,
|
||
|
std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries);
|
||
|
|
||
|
} // namespace Vulkan
|