yuzu/src/video_core/renderer_vulkan/vk_update_descriptor.h

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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <variant>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
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#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
class VKDevice;
class VKScheduler;
class DescriptorUpdateEntry {
public:
explicit DescriptorUpdateEntry() {}
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DescriptorUpdateEntry(VkDescriptorImageInfo image) : image{image} {}
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer) : buffer{buffer} {}
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DescriptorUpdateEntry(VkBufferView texel_buffer) : texel_buffer{texel_buffer} {}
private:
union {
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VkDescriptorImageInfo image;
VkDescriptorBufferInfo buffer;
VkBufferView texel_buffer;
};
};
class VKUpdateDescriptorQueue final {
public:
explicit VKUpdateDescriptorQueue(const VKDevice& device, VKScheduler& scheduler);
~VKUpdateDescriptorQueue();
void TickFrame();
void Acquire();
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void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set);
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void AddSampledImage(VkSampler sampler, VkImageView image_view) {
entries.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
}
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void AddImage(VkImageView image_view) {
entries.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
}
void AddBuffer(VkBuffer buffer, u64 offset, std::size_t size) {
entries.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
}
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void AddTexelBuffer(VkBufferView texel_buffer) {
entries.emplace_back(texel_buffer);
}
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VkImageLayout* GetLastImageLayout() {
return &std::get<VkDescriptorImageInfo>(entries.back()).imageLayout;
}
private:
using Variant = std::variant<VkDescriptorImageInfo, VkDescriptorBufferInfo, VkBufferView>;
const VKDevice& device;
VKScheduler& scheduler;
boost::container::static_vector<Variant, 0x400> entries;
boost::container::static_vector<DescriptorUpdateEntry, 0x10000> payload;
};
} // namespace Vulkan