yuzu/src/core/hw/hw_lcd.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/log.h"
#include "core/core.h"
#include "core/hw/hw_lcd.h"
#include "video_core/video_core.h"
namespace LCD {
static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second
u64 g_last_ticks = 0; ///< Last CPU ticks
template <typename T>
inline void Read(T &var, const u32 addr) {
}
template <typename T>
inline void Write(u32 addr, const T data) {
}
/// Update hardware
void Update() {
u64 current_ticks = Core::g_app_core->GetTicks();
if ((current_ticks - g_last_ticks) >= kFrameTicks) {
g_last_ticks = current_ticks;
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VideoCore::g_renderer->SwapBuffers();
}
}
/// Initialize hardware
void Init() {
g_last_ticks = Core::g_app_core->GetTicks();
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NOTICE_LOG(LCD, "initialized OK");
}
/// Shutdown hardware
void Shutdown() {
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NOTICE_LOG(LCD, "shutdown OK");
}
} // namespace