yuzu/src/core/hle/service/mii/mii_manager.h

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "core/hle/result.h"
#include "core/hle/service/mii/types.h"
namespace Service::Mii {
// The Mii manager is responsible for loading and storing the Miis to the database in NAND along
// with providing an easy interface for HLE emulation of the mii service.
class MiiManager {
public:
MiiManager();
bool CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter);
bool IsFullDatabase() const;
u32 GetCount(SourceFlag source_flag) const;
ResultVal<MiiInfo> UpdateLatest(const MiiInfo& info, SourceFlag source_flag);
MiiInfo BuildRandom(Age age, Gender gender, Race race);
MiiInfo BuildDefault(std::size_t index);
ResultVal<std::vector<MiiInfoElement>> GetDefault(SourceFlag source_flag);
ResultCode GetIndex(const MiiInfo& info, u32& index);
private:
const Common::UUID user_id{};
u64 update_counter{};
};
}; // namespace Service::Mii