yuzu/src/video_core/command_classes/codecs/vp9.h

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <unordered_map>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/stream.h"
#include "video_core/command_classes/codecs/vp9_types.h"
#include "video_core/command_classes/nvdec_common.h"
namespace Tegra {
class GPU;
enum class FrameType { KeyFrame = 0, InterFrame = 1 };
namespace Decoder {
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
/// VP9 header bitstreams.
class VpxRangeEncoder {
public:
VpxRangeEncoder();
~VpxRangeEncoder();
/// Writes the rightmost value_size bits from value into the stream
void Write(s32 value, s32 value_size);
/// Writes a single bit with half probability
void Write(bool bit);
/// Writes a bit to the base_stream encoded with probability
void Write(bool bit, s32 probability);
/// Signal the end of the bitstream
void End();
std::vector<u8>& GetBuffer() {
return base_stream.GetBuffer();
}
const std::vector<u8>& GetBuffer() const {
return base_stream.GetBuffer();
}
private:
u8 PeekByte();
Common::Stream base_stream{};
u32 low_value{};
u32 range{0xff};
s32 count{-24};
s32 half_probability{128};
static constexpr std::array<s32, 256> norm_lut{
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
};
class VpxBitStreamWriter {
public:
VpxBitStreamWriter();
~VpxBitStreamWriter();
/// Write an unsigned integer value
void WriteU(u32 value, u32 value_size);
/// Write a signed integer value
void WriteS(s32 value, u32 value_size);
/// Based on 6.2.10 of VP9 Spec, writes a delta coded value
void WriteDeltaQ(u32 value);
/// Write a single bit.
void WriteBit(bool state);
/// Pushes current buffer into buffer_array, resets buffer
void Flush();
/// Returns byte_array
std::vector<u8>& GetByteArray();
/// Returns const byte_array
const std::vector<u8>& GetByteArray() const;
private:
/// Write bit_count bits from value into buffer
void WriteBits(u32 value, u32 bit_count);
/// Gets next available position in buffer, invokes Flush() if buffer is full
s32 GetFreeBufferBits();
s32 buffer_size{8};
s32 buffer{};
s32 buffer_pos{};
std::vector<u8> byte_array;
};
class VP9 {
public:
explicit VP9(GPU& gpu);
~VP9();
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
/// documentation
std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
/// Returns true if the most recent frame was a hidden frame.
bool WasFrameHidden() const {
return hidden;
}
private:
/// Generates compressed header probability updates in the bitstream writer
template <typename T, std::size_t N>
void WriteProbabilityUpdate(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
const std::array<T, N>& old_prob);
/// Generates compressed header probability updates in the bitstream writer
/// If probs are not equal, WriteProbabilityDelta is invoked
void WriteProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
/// Generates compressed header probability deltas in the bitstream writer
void WriteProbabilityDelta(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
/// Adjusts old_prob depending on new_prob. Based on section 6.3.5 of VP9 Specification
s32 RemapProbability(s32 new_prob, s32 old_prob);
/// Recenters probability. Based on section 6.3.6 of VP9 Specification
s32 RecenterNonNeg(s32 new_prob, s32 old_prob);
/// Inverse of 6.3.4 Decode term subexp
void EncodeTermSubExp(VpxRangeEncoder& writer, s32 value);
/// Writes if the value is less than the test value
bool WriteLessThan(VpxRangeEncoder& writer, s32 value, s32 test);
/// Writes probability updates for the Coef probabilities
void WriteCoefProbabilityUpdate(VpxRangeEncoder& writer, s32 tx_mode,
const std::array<u8, 2304>& new_prob,
const std::array<u8, 2304>& old_prob);
/// Write probabilities for 4-byte aligned structures
template <typename T, std::size_t N>
void WriteProbabilityUpdateAligned4(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
const std::array<T, N>& old_prob);
/// Write motion vector probability updates. 6.3.17 in the spec
void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
/// 6.2.14 Tile size calculation
s32 CalcMinLog2TileCols(s32 frame_width);
s32 CalcMaxLog2TileCols(s32 frame_width);
/// Returns VP9 information from NVDEC provided offset and size
Vp9PictureInfo GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state);
/// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct
void InsertEntropy(u64 offset, Vp9EntropyProbs& dst);
/// Returns frame to be decoded after buffering
Vp9FrameContainer GetCurrentFrame(const NvdecCommon::NvdecRegisters& state);
/// Use NVDEC providied information to compose the headers for the current frame
std::vector<u8> ComposeCompressedHeader();
VpxBitStreamWriter ComposeUncompressedHeader();
GPU& gpu;
std::vector<u8> frame;
std::array<s8, 4> loop_filter_ref_deltas{};
std::array<s8, 2> loop_filter_mode_deltas{};
bool hidden;
s64 current_frame_number = -2; // since we buffer 2 frames
s32 grace_period = 6; // frame offsets need to stabilize
std::array<FrameContexts, 4> frame_ctxs{};
Vp9FrameContainer next_frame{};
Vp9FrameContainer next_next_frame{};
bool swap_next_golden{};
Vp9PictureInfo current_frame_info{};
Vp9EntropyProbs prev_frame_probs{};
s32 diff_update_probability = 252;
s32 frame_sync_code = 0x498342;
static constexpr std::array<s32, 254> map_lut = {
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 2, 50,
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63, 64, 65, 66,
67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78, 79, 80, 81, 82,
83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 6,
98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 7, 110, 111, 112, 113,
114, 115, 116, 117, 118, 119, 120, 121, 8, 122, 123, 124, 125, 126, 127, 128, 129,
130, 131, 132, 133, 9, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145,
10, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 11, 158, 159, 160,
161, 162, 163, 164, 165, 166, 167, 168, 169, 12, 170, 171, 172, 173, 174, 175, 176,
177, 178, 179, 180, 181, 13, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192,
193, 14, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207,
208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223,
224, 225, 226, 227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
240, 241, 18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19,
};
};
} // namespace Decoder
} // namespace Tegra