65 lines
2 KiB
C++
65 lines
2 KiB
C++
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// MIT License
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//
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// Copyright (c) Ryujinx Team and Contributors
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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// associated documentation files (the "Software"), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge, publish, distribute,
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// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#pragma once
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#include <mutex>
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#include <vector>
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#include "common/common_types.h"
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namespace Tegra {
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class GPU;
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struct SyncptIncr {
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u32 id;
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u32 class_id;
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u32 syncpt_id;
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bool complete;
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SyncptIncr(u32 id, u32 syncpt_id_, u32 class_id_, bool done = false)
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: id(id), class_id(class_id_), syncpt_id(syncpt_id_), complete(done) {}
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};
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class SyncptIncrManager {
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public:
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explicit SyncptIncrManager(GPU& gpu);
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~SyncptIncrManager();
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/// Add syncpoint id and increment all
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void Increment(u32 id);
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/// Returns a handle to increment later
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u32 IncrementWhenDone(u32 class_id, u32 id);
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/// IncrememntAllDone, including handle
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void SignalDone(u32 handle);
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/// Increment all sequential pending increments that are already done.
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void IncrementAllDone();
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private:
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std::vector<SyncptIncr> increments;
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std::mutex increment_lock;
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u32 current_id{};
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GPU& gpu;
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};
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} // namespace Tegra
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