2016-06-15 01:03:30 +02:00
|
|
|
// Copyright 2016 Citra Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#include <tuple>
|
|
|
|
|
|
|
|
#include "core/hle/kernel/client_session.h"
|
|
|
|
#include "core/hle/kernel/server_session.h"
|
|
|
|
#include "core/hle/kernel/thread.h"
|
|
|
|
|
|
|
|
namespace Kernel {
|
|
|
|
|
2016-12-03 04:58:02 +01:00
|
|
|
ServerSession::ServerSession() = default;
|
2016-12-08 21:01:10 +01:00
|
|
|
ServerSession::~ServerSession() {
|
|
|
|
// This destructor will be called automatically when the last ServerSession handle is closed by the emulated application.
|
|
|
|
// TODO(Subv): Reduce the ClientPort's connection count,
|
|
|
|
// if the session is still open, set the connection status to 3 (Closed by server),
|
|
|
|
}
|
2016-06-15 01:03:30 +02:00
|
|
|
|
2016-12-01 04:50:13 +01:00
|
|
|
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
|
2016-06-15 01:03:30 +02:00
|
|
|
SharedPtr<ServerSession> server_session(new ServerSession);
|
|
|
|
|
|
|
|
server_session->name = std::move(name);
|
|
|
|
server_session->signaled = false;
|
2016-12-08 17:06:19 +01:00
|
|
|
server_session->hle_handler = std::move(hle_handler);
|
2016-06-15 01:03:30 +02:00
|
|
|
|
|
|
|
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ServerSession::ShouldWait() {
|
|
|
|
return !signaled;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ServerSession::Acquire() {
|
|
|
|
ASSERT_MSG(!ShouldWait(), "object unavailable!");
|
|
|
|
signaled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
ResultCode ServerSession::HandleSyncRequest() {
|
|
|
|
// The ServerSession received a sync request, this means that there's new data available
|
2016-12-01 04:50:13 +01:00
|
|
|
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
|
|
|
|
|
|
|
|
// If this ServerSession has an associated HLE handler, forward the request to it.
|
|
|
|
if (hle_handler != nullptr)
|
|
|
|
return hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
|
|
|
|
|
|
|
|
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting on it.
|
2016-06-15 01:03:30 +02:00
|
|
|
signaled = true;
|
|
|
|
WakeupAllWaitingThreads();
|
|
|
|
return RESULT_SUCCESS;
|
|
|
|
}
|
|
|
|
|
2016-12-08 17:06:19 +01:00
|
|
|
ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name,
|
|
|
|
std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
|
|
|
|
auto server_session = ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
|
2016-12-08 21:01:10 +01:00
|
|
|
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want to prevent the
|
|
|
|
// ServerSession's destructor from being called when the emulated application closes the last ServerSession handle.
|
|
|
|
auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
|
2016-06-15 01:03:30 +02:00
|
|
|
|
2016-12-05 17:02:08 +01:00
|
|
|
return std::make_tuple(std::move(server_session), std::move(client_session));
|
2016-06-15 01:03:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|