CMake: Add option to download Qt and GLFW binaries over HTTP
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eb26a1941e
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3 changed files with 45 additions and 46 deletions
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@ -2,6 +2,20 @@
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# dependent libraries.
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cmake_minimum_required(VERSION 2.8.11)
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function(download_bundled_external remote_path lib_name prefix_var)
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set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
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if (NOT EXISTS "${prefix}")
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message(STATUS "Downloading binaries for ${lib_name}...")
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file(DOWNLOAD
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https://github.com/yuriks/citra-depends/raw/master/${remote_path}${lib_name}.7z
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"${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
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execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
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endif()
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message(STATUS "Using bundled binaries at ${prefix}")
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set(${prefix_var} "${prefix}" PARENT_SCOPE)
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endfunction()
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include(CheckSymbolExists)
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function(detect_architecture symbol arch)
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if (NOT DEFINED ARCHITECTURE)
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@ -116,59 +130,29 @@ find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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option(ENABLE_GLFW "Enable the GLFW frontend" ON)
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option(CITRA_USE_BUNDLED_GLFW "Download bundled GLFW binaries" OFF)
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if (ENABLE_GLFW)
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if (WIN32)
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if (CITRA_USE_BUNDLED_GLFW)
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# Detect toolchain and platform
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if (MSVC)
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(TMP_ARCH "x64")
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elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(TMP_ARCH "Win32")
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if (MSVC14 AND ARCHITECTURE_x86_64)
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set(GLFW_VER "glfw-3.1.1-msvc2015_64")
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elseif (MSVC12 AND ARCHITECTURE_x86_64)
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set(GLFW_VER "glfw-3.1.1-msvc2013_64")
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else()
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set(TMP_ARCH "UNKNOWN")
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message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use. (Try checking CMakeOutput.log to find out why.)")
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message(FATAL_ERROR "No bundled GLFW binaries for your toolchain. Disable CITRA_USE_BUNDLED_GLFW and provide your own.")
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endif()
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if (MSVC11) # Visual C++ 2012
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set(TMP_TOOLSET "v110")
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elseif (MSVC12) # Visual C++ 2013
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set(TMP_TOOLSET "v120")
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else()
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set(TMP_TOOLSET "UNSUPPORTED")
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message(SEND_ERROR "We don't supply GLFW binaries for your version of MSVC, you might have to provide them yourself.")
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if (DEFINED GLFW_VER)
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download_bundled_external("glfw/" ${GLFW_VER} GLFW_PREFIX)
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endif()
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set(TMP_TOOLSET "msvc_${TMP_TOOLSET}-${TMP_ARCH}")
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else()
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# Assume mingw
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(TMP_ARCH "x86_64")
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elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(TMP_ARCH "i686")
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else()
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set(TMP_ARCH "UNKNOWN")
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message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use.")
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endif()
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set(TMP_TOOLSET "mingw-${TMP_ARCH}")
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endif()
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set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.1.1.bin")
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set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
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set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
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# Clean up after ourselves
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unset(TMP_TOOLSET)
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unset(TMP_ARCH)
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set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib" CACHE PATH "Path to GLFW3 libraries")
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set(GLFW_LIBRARIES glfw3)
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else()
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find_package(PkgConfig REQUIRED)
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pkg_search_module(GLFW REQUIRED glfw3)
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endif()
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include_directories(${GLFW_INCLUDE_DIRS})
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link_directories(${GLFW_LIBRARY_DIRS})
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endif()
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IF (APPLE)
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@ -193,11 +177,23 @@ ELSE()
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ENDIF (APPLE)
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
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option(CITRA_FORCE_QT4 "Use Qt4 even if Qt5 is available." OFF)
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if (ENABLE_QT)
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if (CITRA_USE_BUNDLED_QT)
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if (MSVC14 AND ARCHITECTURE_x86_64)
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set(QT_VER qt-5.5-msvc2015_64)
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else()
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message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable CITRA_USE_BUNDLED_QT and provide your own.")
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endif()
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if (DEFINED QT_VER)
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download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
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list(APPEND CMAKE_PREFIX_PATH "${QT_PREFIX}")
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endif()
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elseif (DEFINED ENV{QTDIR})
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# Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
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# automatically find the Qt packages on Windows
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if (DEFINED ENV{QTDIR})
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list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
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endif()
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@ -18,7 +18,7 @@ install:
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before_build:
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- mkdir build
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- cd build
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- cmake -G "Visual Studio 12 Win64" ..
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- cmake -G "Visual Studio 12 Win64" -DCITRA_USE_BUNDLED_GLFW=1 ..
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- cd ..
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after_build:
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@ -13,6 +13,9 @@ set(HEADERS
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create_directory_groups(${SRCS} ${HEADERS})
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include_directories(${GLFW_INCLUDE_DIRS})
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link_directories(${GLFW_LIBRARY_DIRS})
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add_executable(citra ${SRCS} ${HEADERS})
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target_link_libraries(citra core video_core common)
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target_link_libraries(citra ${GLFW_LIBRARIES} ${OPENGL_gl_LIBRARY} inih glad)
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