renderer_vulkan: convert FSR to graphics pipeline
This commit is contained in:
parent
b78900e956
commit
2ed9586130
17 changed files with 311 additions and 463 deletions
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@ -9,7 +9,7 @@ set(FIDELITYFX_FILES
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)
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set(GLSL_INCLUDES
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fidelityfx_fsr.comp
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fidelityfx_fsr.frag
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${FIDELITYFX_FILES}
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)
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@ -56,10 +56,11 @@ set(SHADER_FILES
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vulkan_color_clear.frag
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vulkan_color_clear.vert
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vulkan_depthstencil_clear.frag
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vulkan_fidelityfx_fsr_easu_fp16.comp
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vulkan_fidelityfx_fsr_easu_fp32.comp
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vulkan_fidelityfx_fsr_rcas_fp16.comp
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vulkan_fidelityfx_fsr_rcas_fp32.comp
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vulkan_fidelityfx_fsr.vert
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vulkan_fidelityfx_fsr_easu_fp16.frag
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vulkan_fidelityfx_fsr_easu_fp32.frag
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vulkan_fidelityfx_fsr_rcas_fp16.frag
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vulkan_fidelityfx_fsr_rcas_fp32.frag
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vulkan_present.frag
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vulkan_present.vert
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vulkan_present_scaleforce_fp16.frag
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@ -34,7 +34,6 @@ layout( push_constant ) uniform constants {
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};
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layout(set=0,binding=0) uniform sampler2D InputTexture;
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layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
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#define A_GPU 1
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#define A_GLSL 1
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@ -72,44 +71,40 @@ layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
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#include "ffx_fsr1.h"
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void CurrFilter(AU2 pos) {
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#if USE_BILINEAR
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AF2 pp = (AF2(pos) * AF2_AU2(Const0.xy) + AF2_AU2(Const0.zw)) * AF2_AU2(Const1.xy) + AF2(0.5, -0.5) * AF2_AU2(Const1.zw);
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imageStore(OutputTexture, ASU2(pos), textureLod(InputTexture, pp, 0.0));
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#if USE_RCAS
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layout(location = 0) in vec2 frag_texcoord;
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#endif
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layout (location = 0) out vec4 frag_color;
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void CurrFilter(AU2 pos) {
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#if USE_EASU
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#ifndef YUZU_USE_FP16
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AF3 c;
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FsrEasuF(c, pos, Const0, Const1, Const2, Const3);
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imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
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frag_color = AF4(c, 1.0);
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#else
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AH3 c;
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FsrEasuH(c, pos, Const0, Const1, Const2, Const3);
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imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
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frag_color = AH4(c, 1.0);
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#endif
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#endif
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#if USE_RCAS
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#ifndef YUZU_USE_FP16
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AF3 c;
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FsrRcasF(c.r, c.g, c.b, pos, Const0);
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imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
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frag_color = AF4(c, 1.0);
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#else
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AH3 c;
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FsrRcasH(c.r, c.g, c.b, pos, Const0);
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imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
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frag_color = AH4(c, 1.0);
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#endif
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#endif
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}
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layout(local_size_x=64) in;
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void main() {
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// Do remapping of local xy in workgroup for a more PS-like swizzle pattern.
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AU2 gxy = ARmp8x8(gl_LocalInvocationID.x) + AU2(gl_WorkGroupID.x << 4u, gl_WorkGroupID.y << 4u);
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CurrFilter(gxy);
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gxy.x += 8u;
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CurrFilter(gxy);
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gxy.y += 8u;
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CurrFilter(gxy);
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gxy.x -= 8u;
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CurrFilter(gxy);
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#if USE_RCAS
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CurrFilter(AU2(frag_texcoord * vec2(textureSize(InputTexture, 0))));
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#else
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CurrFilter(AU2(gl_FragCoord.xy));
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#endif
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}
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13
src/video_core/host_shaders/vulkan_fidelityfx_fsr.vert
Normal file
13
src/video_core/host_shaders/vulkan_fidelityfx_fsr.vert
Normal file
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@ -0,0 +1,13 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#version 450
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layout(location = 0) out vec2 texcoord;
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void main() {
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float x = float((gl_VertexIndex & 1) << 2);
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float y = float((gl_VertexIndex & 2) << 1);
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gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
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texcoord = vec2(x, y) / 2.0;
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}
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@ -7,4 +7,4 @@
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#define YUZU_USE_FP16
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#define USE_EASU 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@ -6,4 +6,4 @@
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#define USE_EASU 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@ -7,4 +7,4 @@
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#define YUZU_USE_FP16
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#define USE_RCAS 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@ -6,4 +6,4 @@
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#define USE_RCAS 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@ -12,16 +12,14 @@ class Scheduler;
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class AntiAliasPass {
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public:
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virtual ~AntiAliasPass() = default;
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virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
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VkImageView source_image_view) = 0;
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virtual void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
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VkImageView* inout_image_view) = 0;
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};
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class NoAA final : public AntiAliasPass {
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public:
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virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
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VkImageView source_image_view) {
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return source_image_view;
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}
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void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
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VkImageView* inout_image_view) override {}
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};
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} // namespace Vulkan
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@ -6,11 +6,13 @@
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#include "common/settings.h"
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#include "video_core/fsr.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_vert_spv.h"
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#include "video_core/renderer_vulkan/present/fsr.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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@ -18,403 +20,207 @@
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namespace Vulkan {
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using namespace FSR;
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FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_,
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VkExtent2D output_size_)
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: device{device_}, memory_allocator{memory_allocator_}, image_count{image_count_},
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output_size{output_size_} {
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using PushConstants = std::array<u32, 4 * 4>;
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FSR::FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
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VkExtent2D extent)
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: m_device{device}, m_memory_allocator{memory_allocator},
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m_image_count{image_count}, m_extent{extent} {
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CreateImages();
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CreateRenderPasses();
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CreateSampler();
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CreateShaders();
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CreateDescriptorPool();
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CreateDescriptorSetLayout();
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CreateDescriptorSets();
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CreatePipelineLayout();
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CreatePipeline();
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}
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VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
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VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect) {
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UpdateDescriptorSet(image_index, image_view);
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scheduler.Record([this, image_index, input_image_extent, crop_rect](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier base_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = 0,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = {},
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.subresourceRange =
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{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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};
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *easu_pipeline);
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const f32 input_image_width = static_cast<f32>(input_image_extent.width);
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const f32 input_image_height = static_cast<f32>(input_image_extent.height);
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const f32 output_image_width = static_cast<f32>(output_size.width);
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const f32 output_image_height = static_cast<f32>(output_size.height);
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const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
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const f32 viewport_x = crop_rect.left * input_image_width;
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const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
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const f32 viewport_y = crop_rect.top * input_image_height;
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std::array<u32, 4 * 4> push_constants;
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FsrEasuConOffset(push_constants.data() + 0, push_constants.data() + 4,
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push_constants.data() + 8, push_constants.data() + 12,
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viewport_width, viewport_height, input_image_width, input_image_height,
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output_image_width, output_image_height, viewport_x, viewport_y);
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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{
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VkImageMemoryBarrier fsr_write_barrier = base_barrier;
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fsr_write_barrier.image = *images[image_index];
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fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, fsr_write_barrier);
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}
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
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descriptor_sets[image_index * 2], {});
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cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u),
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Common::DivCeil(output_size.height, 16u), 1);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline);
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const float sharpening =
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static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
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FsrRcasCon(push_constants.data(), sharpening);
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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{
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std::array<VkImageMemoryBarrier, 2> barriers;
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auto& fsr_read_barrier = barriers[0];
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auto& blit_write_barrier = barriers[1];
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fsr_read_barrier = base_barrier;
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fsr_read_barrier.image = *images[image_index];
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fsr_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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fsr_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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blit_write_barrier = base_barrier;
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blit_write_barrier.image = *images[image_count + image_index];
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blit_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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blit_write_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, {}, {}, barriers);
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}
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
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descriptor_sets[image_index * 2 + 1], {});
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cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u),
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Common::DivCeil(output_size.height, 16u), 1);
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{
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std::array<VkImageMemoryBarrier, 1> barriers;
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auto& blit_read_barrier = barriers[0];
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blit_read_barrier = base_barrier;
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blit_read_barrier.image = *images[image_count + image_index];
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blit_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, {}, {}, barriers);
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}
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});
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return *image_views[image_count + image_index];
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}
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void FSR::CreateDescriptorPool() {
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const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
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{
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = static_cast<u32>(image_count * 2),
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},
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{
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.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = static_cast<u32>(image_count * 2),
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},
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}};
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const VkDescriptorPoolCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.maxSets = static_cast<u32>(image_count * 2),
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.poolSizeCount = static_cast<u32>(pool_sizes.size()),
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.pPoolSizes = pool_sizes.data(),
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};
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descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
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}
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void FSR::CreateDescriptorSetLayout() {
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const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
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{
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = sampler.address(),
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},
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{
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.binding = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = sampler.address(),
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},
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}};
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const VkDescriptorSetLayoutCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.bindingCount = static_cast<u32>(layout_bindings.size()),
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.pBindings = layout_bindings.data(),
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};
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descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
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}
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void FSR::CreateDescriptorSets() {
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const u32 sets = static_cast<u32>(image_count * 2);
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const std::vector layouts(sets, *descriptor_set_layout);
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const VkDescriptorSetAllocateInfo ai{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.pNext = nullptr,
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.descriptorPool = *descriptor_pool,
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.descriptorSetCount = sets,
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.pSetLayouts = layouts.data(),
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};
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descriptor_sets = descriptor_pool.Allocate(ai);
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CreatePipelineLayouts();
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CreatePipelines();
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}
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void FSR::CreateImages() {
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images.resize(image_count * 2);
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image_views.resize(image_count * 2);
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for (size_t i = 0; i < image_count * 2; ++i) {
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images[i] = memory_allocator.CreateImage(VkImageCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.imageType = VK_IMAGE_TYPE_2D,
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.format = VK_FORMAT_R16G16B16A16_SFLOAT,
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.extent =
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{
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.width = output_size.width,
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.height = output_size.height,
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.depth = 1,
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},
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.tiling = VK_IMAGE_TILING_OPTIMAL,
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.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_STORAGE_BIT |
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VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
});
|
||||
image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = *images[i],
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
||||
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||
.components =
|
||||
{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
m_dynamic_images.resize(m_image_count);
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.images[Easu] =
|
||||
CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.images[Rcas] =
|
||||
CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Easu] =
|
||||
CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Rcas] =
|
||||
CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreatePipelineLayout() {
|
||||
VkPushConstantRange push_const{
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
void FSR::CreateRenderPasses() {
|
||||
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.framebuffers[Easu] =
|
||||
CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
|
||||
images.framebuffers[Rcas] =
|
||||
CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreateSampler() {
|
||||
m_sampler = CreateBilinearSampler(m_device);
|
||||
}
|
||||
|
||||
void FSR::CreateShaders() {
|
||||
m_vert_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_VERT_SPV);
|
||||
|
||||
if (m_device.IsFloat16Supported()) {
|
||||
m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP16_FRAG_SPV);
|
||||
m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_FRAG_SPV);
|
||||
} else {
|
||||
m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP32_FRAG_SPV);
|
||||
m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_FRAG_SPV);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreateDescriptorPool() {
|
||||
// EASU: 1 descriptor
|
||||
// RCAS: 1 descriptor
|
||||
// 2 descriptors, 2 descriptor sets per invocation
|
||||
m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, 2 * m_image_count);
|
||||
}
|
||||
|
||||
void FSR::CreateDescriptorSetLayout() {
|
||||
m_descriptor_set_layout =
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
}
|
||||
|
||||
void FSR::CreateDescriptorSets() {
|
||||
std::vector<VkDescriptorSetLayout> layouts(MaxFsrStage, *m_descriptor_set_layout);
|
||||
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreatePipelineLayouts() {
|
||||
const VkPushConstantRange range{
|
||||
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.offset = 0,
|
||||
.size = sizeof(std::array<u32, 4 * 4>),
|
||||
.size = sizeof(PushConstants),
|
||||
};
|
||||
VkPipelineLayoutCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.setLayoutCount = 1,
|
||||
.pSetLayouts = descriptor_set_layout.address(),
|
||||
.pSetLayouts = m_descriptor_set_layout.address(),
|
||||
.pushConstantRangeCount = 1,
|
||||
.pPushConstantRanges = &push_const,
|
||||
.pPushConstantRanges = &range,
|
||||
};
|
||||
|
||||
pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
|
||||
m_pipeline_layout = m_device.GetLogical().CreatePipelineLayout(ci);
|
||||
}
|
||||
|
||||
void FSR::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
|
||||
const auto fsr_image_view = *image_views[image_index];
|
||||
const auto blit_image_view = *image_views[image_count + image_index];
|
||||
|
||||
const VkDescriptorImageInfo image_info{
|
||||
.sampler = VK_NULL_HANDLE,
|
||||
.imageView = image_view,
|
||||
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
const VkDescriptorImageInfo fsr_image_info{
|
||||
.sampler = VK_NULL_HANDLE,
|
||||
.imageView = fsr_image_view,
|
||||
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
const VkDescriptorImageInfo blit_image_info{
|
||||
.sampler = VK_NULL_HANDLE,
|
||||
.imageView = blit_image_view,
|
||||
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet sampler_write{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = descriptor_sets[image_index * 2],
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &image_info,
|
||||
.pBufferInfo = nullptr,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet output_write{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = descriptor_sets[image_index * 2],
|
||||
.dstBinding = 1,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||
.pImageInfo = &fsr_image_info,
|
||||
.pBufferInfo = nullptr,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {});
|
||||
|
||||
sampler_write.dstSet = descriptor_sets[image_index * 2 + 1];
|
||||
sampler_write.pImageInfo = &fsr_image_info;
|
||||
output_write.dstSet = descriptor_sets[image_index * 2 + 1];
|
||||
output_write.pImageInfo = &blit_image_info;
|
||||
|
||||
device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {});
|
||||
void FSR::CreatePipelines() {
|
||||
m_easu_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
|
||||
std::tie(m_vert_shader, m_easu_shader));
|
||||
m_rcas_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
|
||||
std::tie(m_vert_shader, m_rcas_shader));
|
||||
}
|
||||
|
||||
void FSR::CreateSampler() {
|
||||
const VkSamplerCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.magFilter = VK_FILTER_LINEAR,
|
||||
.minFilter = VK_FILTER_LINEAR,
|
||||
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
|
||||
.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
||||
.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
||||
.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
||||
.mipLodBias = 0.0f,
|
||||
.anisotropyEnable = VK_FALSE,
|
||||
.maxAnisotropy = 0.0f,
|
||||
.compareEnable = VK_FALSE,
|
||||
.compareOp = VK_COMPARE_OP_NEVER,
|
||||
.minLod = 0.0f,
|
||||
.maxLod = 0.0f,
|
||||
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
void FSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
std::vector<VkDescriptorImageInfo> image_infos;
|
||||
std::vector<VkWriteDescriptorSet> updates;
|
||||
image_infos.reserve(2);
|
||||
|
||||
sampler = device.GetLogical().CreateSampler(ci);
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view,
|
||||
images.descriptor_sets[Easu], 0));
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu],
|
||||
images.descriptor_sets[Rcas], 0));
|
||||
|
||||
m_device.GetLogical().UpdateDescriptorSets(updates, {});
|
||||
}
|
||||
|
||||
void FSR::CreateShaders() {
|
||||
if (device.IsFloat16Supported()) {
|
||||
easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP16_COMP_SPV);
|
||||
rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_COMP_SPV);
|
||||
} else {
|
||||
easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP32_COMP_SPV);
|
||||
rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_COMP_SPV);
|
||||
}
|
||||
void FSR::UploadImages(Scheduler& scheduler) {
|
||||
if (m_images_ready) {
|
||||
return;
|
||||
}
|
||||
|
||||
void FSR::CreatePipeline() {
|
||||
VkPipelineShaderStageCreateInfo shader_stage_easu{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = *easu_shader,
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
};
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& image : m_dynamic_images) {
|
||||
ClearColorImage(cmdbuf, *image.images[Easu]);
|
||||
ClearColorImage(cmdbuf, *image.images[Rcas]);
|
||||
}
|
||||
});
|
||||
scheduler.Finish();
|
||||
|
||||
VkPipelineShaderStageCreateInfo shader_stage_rcas{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = *rcas_shader,
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
};
|
||||
m_images_ready = true;
|
||||
}
|
||||
|
||||
VkComputePipelineCreateInfo pipeline_ci_easu{
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = shader_stage_easu,
|
||||
.layout = *pipeline_layout,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
};
|
||||
VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view, VkExtent2D input_image_extent,
|
||||
const Common::Rectangle<f32>& crop_rect) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
|
||||
VkComputePipelineCreateInfo pipeline_ci_rcas{
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = shader_stage_rcas,
|
||||
.layout = *pipeline_layout,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
};
|
||||
VkImage easu_image = *images.images[Easu];
|
||||
VkImage rcas_image = *images.images[Rcas];
|
||||
VkDescriptorSet easu_descriptor_set = images.descriptor_sets[Easu];
|
||||
VkDescriptorSet rcas_descriptor_set = images.descriptor_sets[Rcas];
|
||||
VkFramebuffer easu_framebuffer = *images.framebuffers[Easu];
|
||||
VkFramebuffer rcas_framebuffer = *images.framebuffers[Rcas];
|
||||
VkPipeline easu_pipeline = *m_easu_pipeline;
|
||||
VkPipeline rcas_pipeline = *m_rcas_pipeline;
|
||||
VkPipelineLayout pipeline_layout = *m_pipeline_layout;
|
||||
VkRenderPass renderpass = *m_renderpass;
|
||||
VkExtent2D extent = m_extent;
|
||||
|
||||
easu_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_easu);
|
||||
rcas_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_rcas);
|
||||
const f32 input_image_width = static_cast<f32>(input_image_extent.width);
|
||||
const f32 input_image_height = static_cast<f32>(input_image_extent.height);
|
||||
const f32 output_image_width = static_cast<f32>(extent.width);
|
||||
const f32 output_image_height = static_cast<f32>(extent.height);
|
||||
const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
|
||||
const f32 viewport_x = crop_rect.left * input_image_width;
|
||||
const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
|
||||
const f32 viewport_y = crop_rect.top * input_image_height;
|
||||
|
||||
PushConstants easu_con{};
|
||||
PushConstants rcas_con{};
|
||||
FsrEasuConOffset(easu_con.data() + 0, easu_con.data() + 4, easu_con.data() + 8,
|
||||
easu_con.data() + 12, viewport_width, viewport_height, input_image_width,
|
||||
input_image_height, output_image_width, output_image_height, viewport_x,
|
||||
viewport_y);
|
||||
|
||||
const float sharpening =
|
||||
static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
|
||||
FsrRcasCon(rcas_con.data(), sharpening);
|
||||
|
||||
UploadImages(scheduler);
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, renderpass, easu_framebuffer, extent);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, easu_pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
|
||||
easu_descriptor_set, {});
|
||||
cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, easu_con);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
|
||||
TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, renderpass, rcas_framebuffer, extent);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rcas_pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
|
||||
rcas_descriptor_set, {});
|
||||
cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, rcas_con);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
|
||||
TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
});
|
||||
|
||||
return *images.image_views[Rcas];
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -15,38 +15,55 @@ class Scheduler;
|
|||
class FSR {
|
||||
public:
|
||||
explicit FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
|
||||
VkExtent2D output_size);
|
||||
VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
|
||||
VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect);
|
||||
VkExtent2D extent);
|
||||
VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view, VkExtent2D input_image_extent,
|
||||
const Common::Rectangle<f32>& crop_rect);
|
||||
|
||||
private:
|
||||
void CreateImages();
|
||||
void CreateRenderPasses();
|
||||
void CreateSampler();
|
||||
void CreateShaders();
|
||||
void CreateDescriptorPool();
|
||||
void CreateDescriptorSetLayout();
|
||||
void CreateDescriptorSets();
|
||||
void CreateImages();
|
||||
void CreateSampler();
|
||||
void CreateShaders();
|
||||
void CreatePipeline();
|
||||
void CreatePipelineLayout();
|
||||
void CreatePipelineLayouts();
|
||||
void CreatePipelines();
|
||||
|
||||
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
|
||||
void UploadImages(Scheduler& scheduler);
|
||||
void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
size_t image_count;
|
||||
VkExtent2D output_size;
|
||||
const Device& m_device;
|
||||
MemoryAllocator& m_memory_allocator;
|
||||
const size_t m_image_count;
|
||||
const VkExtent2D m_extent;
|
||||
|
||||
vk::DescriptorPool descriptor_pool;
|
||||
vk::DescriptorSetLayout descriptor_set_layout;
|
||||
enum FsrStage {
|
||||
Easu,
|
||||
Rcas,
|
||||
MaxFsrStage,
|
||||
};
|
||||
|
||||
vk::DescriptorPool m_descriptor_pool;
|
||||
vk::DescriptorSetLayout m_descriptor_set_layout;
|
||||
vk::PipelineLayout m_pipeline_layout;
|
||||
vk::ShaderModule m_vert_shader;
|
||||
vk::ShaderModule m_easu_shader;
|
||||
vk::ShaderModule m_rcas_shader;
|
||||
vk::Pipeline m_easu_pipeline;
|
||||
vk::Pipeline m_rcas_pipeline;
|
||||
vk::RenderPass m_renderpass;
|
||||
vk::Sampler m_sampler;
|
||||
|
||||
struct Images {
|
||||
vk::DescriptorSets descriptor_sets;
|
||||
vk::PipelineLayout pipeline_layout;
|
||||
vk::ShaderModule easu_shader;
|
||||
vk::ShaderModule rcas_shader;
|
||||
vk::Pipeline easu_pipeline;
|
||||
vk::Pipeline rcas_pipeline;
|
||||
vk::Sampler sampler;
|
||||
std::vector<vk::Image> images;
|
||||
std::vector<vk::ImageView> image_views;
|
||||
std::array<vk::Image, MaxFsrStage> images;
|
||||
std::array<vk::ImageView, MaxFsrStage> image_views;
|
||||
std::array<vk::Framebuffer, MaxFsrStage> framebuffers;
|
||||
};
|
||||
std::vector<Images> m_dynamic_images;
|
||||
bool m_images_ready{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -63,7 +63,9 @@ void FXAA::CreateDescriptorPool() {
|
|||
}
|
||||
|
||||
void FXAA::CreateDescriptorSetLayouts() {
|
||||
m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2);
|
||||
m_descriptor_set_layout =
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
}
|
||||
|
||||
void FXAA::CreateDescriptorSets() {
|
||||
|
@ -112,9 +114,10 @@ void FXAA::UploadImages(Scheduler& scheduler) {
|
|||
m_images_ready = true;
|
||||
}
|
||||
|
||||
VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view) {
|
||||
void FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) {
|
||||
const Image& image{m_dynamic_images[image_index]};
|
||||
const VkImage input_image{*inout_image};
|
||||
const VkImage output_image{*image.image};
|
||||
const VkDescriptorSet descriptor_set{image.descriptor_sets[0]};
|
||||
const VkFramebuffer framebuffer{*image.framebuffer};
|
||||
|
@ -124,11 +127,11 @@ VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
|||
const VkExtent2D extent{m_extent};
|
||||
|
||||
UploadImages(scheduler);
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
UpdateDescriptorSets(*inout_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
|
@ -138,7 +141,8 @@ VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
|||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
});
|
||||
|
||||
return *image.image_view;
|
||||
*inout_image = *image.image;
|
||||
*inout_image_view = *image.image_view;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -19,8 +19,8 @@ public:
|
|||
VkExtent2D extent);
|
||||
~FXAA() override;
|
||||
|
||||
VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view) override;
|
||||
void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) override;
|
||||
|
||||
private:
|
||||
void CreateImages();
|
||||
|
|
|
@ -122,10 +122,15 @@ void SMAA::CreateDescriptorPool() {
|
|||
}
|
||||
|
||||
void SMAA::CreateDescriptorSetLayouts() {
|
||||
m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1);
|
||||
m_descriptor_set_layouts[EdgeDetection] =
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
m_descriptor_set_layouts[BlendingWeightCalculation] =
|
||||
CreateWrappedDescriptorSetLayout(m_device, 3);
|
||||
m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2);
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
m_descriptor_set_layouts[NeighborhoodBlending] =
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
}
|
||||
|
||||
void SMAA::CreateDescriptorSets() {
|
||||
|
@ -204,10 +209,11 @@ void SMAA::UploadImages(Scheduler& scheduler) {
|
|||
m_images_ready = true;
|
||||
}
|
||||
|
||||
VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view) {
|
||||
void SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
|
||||
VkImage input_image = *inout_image;
|
||||
VkImage output_image = *images.images[Output];
|
||||
VkImage edges_image = *images.images[Edges];
|
||||
VkImage blend_image = *images.images[Blend];
|
||||
|
@ -224,11 +230,11 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
|||
VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending];
|
||||
|
||||
UploadImages(scheduler);
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
UpdateDescriptorSets(*inout_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer,
|
||||
m_extent);
|
||||
|
@ -264,7 +270,8 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
|||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
});
|
||||
|
||||
return *images.image_views[Output];
|
||||
*inout_image = *images.images[Output];
|
||||
*inout_image_view = *images.image_views[Output];
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -20,8 +20,8 @@ public:
|
|||
VkExtent2D extent);
|
||||
~SMAA() override;
|
||||
|
||||
VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
VkImageView source_image_view) override;
|
||||
void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) override;
|
||||
|
||||
private:
|
||||
enum SMAAStage {
|
||||
|
|
|
@ -215,32 +215,37 @@ vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const
|
|||
});
|
||||
}
|
||||
|
||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_descriptors,
|
||||
u32 max_sets) {
|
||||
const VkDescriptorPoolSize pool_size{
|
||||
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, size_t max_descriptors,
|
||||
size_t max_sets,
|
||||
std::initializer_list<VkDescriptorType> types) {
|
||||
std::vector<VkDescriptorPoolSize> pool_sizes(types.size());
|
||||
for (u32 i = 0; i < types.size(); i++) {
|
||||
pool_sizes[i] = VkDescriptorPoolSize{
|
||||
.type = std::data(types)[i],
|
||||
.descriptorCount = static_cast<u32>(max_descriptors),
|
||||
};
|
||||
}
|
||||
|
||||
return device.GetLogical().CreateDescriptorPool(VkDescriptorPoolCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.maxSets = max_sets,
|
||||
.poolSizeCount = 1,
|
||||
.pPoolSizes = &pool_size,
|
||||
.maxSets = static_cast<u32>(max_sets),
|
||||
.poolSizeCount = static_cast<u32>(pool_sizes.size()),
|
||||
.pPoolSizes = pool_sizes.data(),
|
||||
});
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device,
|
||||
u32 max_sampler_bindings) {
|
||||
std::vector<VkDescriptorSetLayoutBinding> bindings(max_sampler_bindings);
|
||||
for (u32 i = 0; i < max_sampler_bindings; i++) {
|
||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
|
||||
const Device& device, std::initializer_list<VkDescriptorType> types) {
|
||||
std::vector<VkDescriptorSetLayoutBinding> bindings(types.size());
|
||||
for (size_t i = 0; i < types.size(); i++) {
|
||||
bindings[i] = {
|
||||
.binding = i,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.binding = static_cast<u32>(i),
|
||||
.descriptorType = std::data(types)[i],
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT |
|
||||
VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
};
|
||||
}
|
||||
|
|
|
@ -25,10 +25,12 @@ vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& r
|
|||
vk::ImageView& dest_image, VkExtent2D extent);
|
||||
vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR);
|
||||
vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code);
|
||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_sampler_bindings,
|
||||
u32 max_sets);
|
||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device,
|
||||
u32 max_sampler_bindings);
|
||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, size_t max_descriptors,
|
||||
size_t max_sets,
|
||||
std::initializer_list<VkDescriptorType> types = {
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
|
||||
const Device& device, std::initializer_list<VkDescriptorType> types);
|
||||
vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool,
|
||||
vk::Span<VkDescriptorSetLayout> layouts);
|
||||
vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device,
|
||||
|
|
|
@ -234,7 +234,7 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
|
|||
});
|
||||
}
|
||||
|
||||
source_image_view = anti_alias->Draw(scheduler, image_index, source_image, source_image_view);
|
||||
anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
|
||||
|
||||
const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
|
||||
const VkExtent2D render_extent{
|
||||
|
@ -248,8 +248,8 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
|
|||
.height = layout.screen.GetHeight(),
|
||||
};
|
||||
|
||||
source_image_view =
|
||||
fsr->Draw(scheduler, image_index, source_image_view, render_extent, crop_rect);
|
||||
source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view,
|
||||
render_extent, crop_rect);
|
||||
|
||||
const Common::Rectangle<f32> output_crop{0, 0, 1, 1};
|
||||
window_adapt->Draw(scheduler, image_index, source_image_view, adapt_size, output_crop,
|
||||
|
|
Loading…
Reference in a new issue