From 3155f4e96d10904f4a207e465f20fb4b25043f5c Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 2 Jan 2024 18:26:53 -0500 Subject: [PATCH] am: retrieve main applet creation info from frontend --- .../java/org/yuzu/yuzu_emu/NativeLibrary.kt | 2 +- .../yuzu_emu/fragments/EmulationFragment.kt | 4 +- src/android/app/src/main/jni/native.cpp | 37 +++++++--- src/android/app/src/main/jni/native.h | 5 +- src/core/core.cpp | 49 ++++++++----- src/core/core.h | 9 ++- src/yuzu/game_list.cpp | 12 ++-- src/yuzu/game_list.h | 3 +- src/yuzu/main.cpp | 72 ++++++++++++------- src/yuzu/main.h | 23 +++--- src/yuzu_cmd/yuzu.cpp | 6 +- 11 files changed, 143 insertions(+), 79 deletions(-) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt index 53137b2e2..6ebb46af7 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt @@ -261,7 +261,7 @@ object NativeLibrary { /** * Begins emulation. */ - external fun run(path: String?, programIndex: Int = 0) + external fun run(path: String?, programIndex: Int, frontendInitiated: Boolean) // Surface Handling external fun surfaceChanged(surf: Surface?) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 1f591ced1..937b8faf1 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -927,7 +927,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { emulationThread.join() emulationThread = Thread({ Log.debug("[EmulationFragment] Starting emulation thread.") - NativeLibrary.run(gamePath, programIndex) + NativeLibrary.run(gamePath, programIndex, false) }, "NativeEmulation") emulationThread.start() } @@ -981,7 +981,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { State.STOPPED -> { emulationThread = Thread({ Log.debug("[EmulationFragment] Starting emulation thread.") - NativeLibrary.run(gamePath, programIndex) + NativeLibrary.run(gamePath, programIndex, true) }, "NativeEmulation") emulationThread.start() } diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index 1da510b7a..654510129 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -48,6 +48,7 @@ #include "core/frontend/applets/software_keyboard.h" #include "core/frontend/applets/web_browser.h" #include "core/hle/service/am/applet_ae.h" +#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/am/applet_oe.h" #include "core/hle/service/am/frontend/applets.h" #include "core/hle/service/filesystem/filesystem.h" @@ -211,8 +212,15 @@ void EmulationSession::InitializeSystem(bool reload) { m_system.GetFileSystemController().CreateFactories(*m_vfs); } +void EmulationSession::SetAppletId(int applet_id) { + m_applet_id = applet_id; + m_system.GetFrontendAppletHolder().SetCurrentAppletId( + static_cast(m_applet_id)); +} + Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath, - const std::size_t program_index) { + const std::size_t program_index, + const bool frontend_initiated) { std::scoped_lock lock(m_mutex); // Create the render window. @@ -242,8 +250,13 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string ConfigureFilesystemProvider(filepath); // Load the ROM. - m_load_result = - m_system.Load(EmulationSession::GetInstance().Window(), filepath, 0, program_index); + Service::AM::FrontendAppletParameters params{ + .applet_id = static_cast(m_applet_id), + .launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated + : Service::AM::LaunchType::ApplicationInitiated, + .program_index = static_cast(program_index), + }; + m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params); if (m_load_result != Core::SystemResultStatus::Success) { return m_load_result; } @@ -339,6 +352,9 @@ void EmulationSession::RunEmulation() { } } } + + // Reset current applet ID. + m_applet_id = static_cast(Service::AM::AppletId::Application); } bool EmulationSession::IsHandheldOnly() { @@ -434,7 +450,8 @@ u64 EmulationSession::GetProgramId(JNIEnv* env, jstring jprogramId) { } static Core::SystemResultStatus RunEmulation(const std::string& filepath, - const size_t program_index = 0) { + const size_t program_index, + const bool frontend_initiated) { MicroProfileOnThreadCreate("EmuThread"); SCOPE_EXIT({ MicroProfileShutdown(); }); @@ -447,7 +464,8 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath, SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); }); - jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index); + jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index, + frontend_initiated); if (result != Core::SystemResultStatus::Success) { return result; } @@ -744,10 +762,12 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_logSettings(JNIEnv* env, jobject jobj } void Java_org_yuzu_yuzu_1emu_NativeLibrary_run(JNIEnv* env, jobject jobj, jstring j_path, - jint j_program_index) { + jint j_program_index, + jboolean j_frontend_initiated) { const std::string path = GetJString(env, j_path); - const Core::SystemResultStatus result{RunEmulation(path, j_program_index)}; + const Core::SystemResultStatus result{ + RunEmulation(path, j_program_index, j_frontend_initiated)}; if (result != Core::SystemResultStatus::Success) { env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetExitEmulationActivity(), static_cast(result)); @@ -809,8 +829,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletLaunchPath(JNIEnv* env, j void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCurrentAppletId(JNIEnv* env, jclass clazz, jint jappletId) { - EmulationSession::GetInstance().System().GetFrontendAppletHolder().SetCurrentAppletId( - static_cast(jappletId)); + EmulationSession::GetInstance().SetAppletId(jappletId); } void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCabinetMode(JNIEnv* env, jclass clazz, diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h index bfe3fccca..e49d4e015 100644 --- a/src/android/app/src/main/jni/native.h +++ b/src/android/app/src/main/jni/native.h @@ -45,8 +45,10 @@ public: const Core::PerfStatsResults& PerfStats(); void ConfigureFilesystemProvider(const std::string& filepath); void InitializeSystem(bool reload); + void SetAppletId(int applet_id); Core::SystemResultStatus InitializeEmulation(const std::string& filepath, - const std::size_t program_index = 0); + const std::size_t program_index, + const bool frontend_initiated); bool IsHandheldOnly(); void SetDeviceType([[maybe_unused]] int index, int type); @@ -79,6 +81,7 @@ private: std::atomic m_is_paused = false; SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; std::unique_ptr m_manual_provider; + int m_applet_id{1}; // GPU driver parameters std::shared_ptr m_vulkan_library; diff --git a/src/core/core.cpp b/src/core/core.cpp index 2bf377b24..8c04685a5 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -36,6 +36,7 @@ #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/am/frontend/applets.h" #include "core/hle/service/apm/apm_controller.h" #include "core/hle/service/filesystem/filesystem.h" @@ -136,7 +137,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, struct System::Impl { explicit Impl(System& system) : kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system}, - reporter{system}, frontend_applets{system}, profile_manager{} {} + reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {} void Initialize(System& system) { device_memory = std::make_unique(); @@ -330,16 +331,27 @@ struct System::Impl { } SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, - const std::string& filepath, u64 program_id, - std::size_t program_index) { + const std::string& filepath, + Service::AM::FrontendAppletParameters& params) { app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath), - program_id, program_index); + params.program_id, params.program_index); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); return SystemResultStatus::ErrorGetLoader; } + if (app_loader->ReadProgramId(params.program_id) != Loader::ResultStatus::Success) { + LOG_ERROR(Core, "Failed to find title id for ROM!"); + } + + std::string name = "Unknown program"; + if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) { + LOG_ERROR(Core, "Failed to read title for ROM!"); + } + + LOG_INFO(Core, "Loading {} ({})", name, params.program_id); + InitializeKernel(system); // Create the application process. @@ -373,6 +385,10 @@ struct System::Impl { cheat_engine->Initialize(); } + // Register with applet manager. + applet_manager.CreateAndInsertByFrontendAppletParameters(main_process->GetProcessId(), + params); + // All threads are started, begin main process execution, now that we're in the clear. main_process->Run(load_parameters->main_thread_priority, load_parameters->main_thread_stack_size); @@ -386,21 +402,13 @@ struct System::Impl { } } - if (app_loader->ReadProgramId(program_id) != Loader::ResultStatus::Success) { - LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result); - } - perf_stats = std::make_unique(program_id); + perf_stats = std::make_unique(params.program_id); // Reset counters and set time origin to current frame GetAndResetPerfStats(); perf_stats->BeginSystemFrame(); - std::string name = "Unknown Game"; - if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) { - LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result); - } - std::string title_version; - const FileSys::PatchManager pm(program_id, system.GetFileSystemController(), + const FileSys::PatchManager pm(params.program_id, system.GetFileSystemController(), system.GetContentProvider()); const auto metadata = pm.GetControlMetadata(); if (metadata.first != nullptr) { @@ -409,14 +417,15 @@ struct System::Impl { if (auto room_member = room_network.GetRoomMember().lock()) { Network::GameInfo game_info; game_info.name = name; - game_info.id = program_id; + game_info.id = params.program_id; game_info.version = title_version; room_member->SendGameInfo(game_info); } // Workarounds: // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK - Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL; + Settings::values.renderer_amdvlk_depth_bias_workaround = + params.program_id == 0x1006A800016E000ULL; status = SystemResultStatus::Success; return status; @@ -455,6 +464,7 @@ struct System::Impl { } kernel.CloseServices(); kernel.ShutdownCores(); + applet_manager.Reset(); services.reset(); service_manager.reset(); fs_controller.Reset(); @@ -566,7 +576,8 @@ struct System::Impl { std::unique_ptr renderdoc_api; - /// Frontend applets + /// Applets + Service::AM::AppletManager applet_manager; Service::AM::Frontend::FrontendAppletHolder frontend_applets; /// APM (Performance) services @@ -680,8 +691,8 @@ void System::InitializeDebugger() { } SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath, - u64 program_id, std::size_t program_index) { - return impl->Load(*this, emu_window, filepath, program_id, program_index); + Service::AM::FrontendAppletParameters& params) { + return impl->Load(*this, emu_window, filepath, params); } bool System::IsPoweredOn() const { diff --git a/src/core/core.h b/src/core/core.h index 800e69501..97e2d4b50 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -50,6 +50,11 @@ namespace Account { class ProfileManager; } // namespace Account +namespace AM { +struct FrontendAppletParameters; +class AppletManager; +} // namespace AM + namespace AM::Frontend { struct FrontendAppletSet; class FrontendAppletHolder; @@ -203,8 +208,8 @@ public: * @returns SystemResultStatus code, indicating if the operation succeeded. */ [[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window, - const std::string& filepath, u64 program_id = 0, - std::size_t program_index = 0); + const std::string& filepath, + Service::AM::FrontendAppletParameters& params); /** * Indicates if the emulated system is powered on (all subsystems initialized and able to run an diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 59b317135..b40af957c 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -596,14 +596,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); - connect(start_game, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal, - AmLaunchType::UserInitiated); - }); - connect(start_game_global, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global, - AmLaunchType::UserInitiated); - }); + connect(start_game, &QAction::triggered, + [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Normal); }); + connect(start_game_global, &QAction::triggered, + [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Global); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 563a3a35b..79f9c7ec0 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -106,8 +106,7 @@ public: static const QStringList supported_file_extensions; signals: - void BootGame(const QString& game_path, u64 program_id, std::size_t program_index, - StartGameType type, AmLaunchType launch_type); + void BootGame(const QString& game_path, StartGameType type); void GameChosen(const QString& game_path, const u64 title_id = 0); void OpenFolderRequested(u64 program_id, GameListOpenTarget target, const std::string& game_path); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 90ddecbfc..02508b20d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,6 +8,7 @@ #include #include #include +#include "core/hle/service/am/applet_manager.h" #include "core/loader/nca.h" #include "core/tools/renderdoc.h" @@ -569,7 +570,7 @@ GMainWindow::GMainWindow(std::unique_ptr config_, bool has_broken_vulk } if (!game_path.isEmpty()) { - BootGame(game_path); + BootGame(game_path, ApplicationAppletParameters()); } } @@ -1474,7 +1475,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { } void GMainWindow::ConnectWidgetEvents() { - connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame); + connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGameFromList); connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory); connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); @@ -1762,8 +1763,7 @@ void GMainWindow::AllowOSSleep() { #endif } -bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index, - AmLaunchType launch_type) { +bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) { // Shutdown previous session if the emu thread is still active... if (emu_thread != nullptr) { ShutdownGame(); @@ -1775,7 +1775,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p system->SetFilesystem(vfs); - if (launch_type == AmLaunchType::UserInitiated) { + if (params.launch_type == Service::AM::LaunchType::FrontendInitiated) { system->GetUserChannel().clear(); } @@ -1794,7 +1794,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p }); const Core::SystemResultStatus result{ - system->Load(*render_window, filename.toStdString(), program_id, program_index)}; + system->Load(*render_window, filename.toStdString(), params)}; const auto drd_callout = (UISettings::values.callout_flags.GetValue() & static_cast(CalloutFlag::DRDDeprecation)) == 0; @@ -1917,12 +1917,12 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) { } } -void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index, - StartGameType type, AmLaunchType launch_type) { +void GMainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, + StartGameType type) { LOG_INFO(Frontend, "yuzu starting..."); - if (program_id == 0 || - program_id > static_cast(Service::AM::AppletProgramId::MaxProgramId)) { + if (params.program_id == 0 || + params.program_id > static_cast(Service::AM::AppletProgramId::MaxProgramId)) { StoreRecentFile(filename); // Put the filename on top of the list } @@ -1937,7 +1937,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t ConfigureFilesystemProvider(filename.toStdString()); const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); - const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index); + const auto loader = Loader::GetLoader(*system, v_file, params.program_id, params.program_index); if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success && type == StartGameType::Normal) { @@ -1971,7 +1971,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t // behavior of asking. user_flag_cmd_line = false; - if (!LoadROM(filename, program_id, program_index, launch_type)) { + if (!LoadROM(filename, params)) { return; } @@ -2061,6 +2061,10 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t OnStartGame(); } +void GMainWindow::BootGameFromList(const QString& filename, StartGameType with_config) { + BootGame(filename, ApplicationAppletParameters(), with_config); +} + bool GMainWindow::OnShutdownBegin() { if (!emulation_running) { return false; @@ -2241,7 +2245,10 @@ void GMainWindow::UpdateRecentFiles() { } void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) { - BootGame(game_path, program_id); + auto params = ApplicationAppletParameters(); + params.program_id = program_id; + + BootGame(game_path, params); } void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, @@ -3173,7 +3180,7 @@ void GMainWindow::OnMenuLoadFile() { } UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } void GMainWindow::OnMenuLoadFolder() { @@ -3187,7 +3194,7 @@ void GMainWindow::OnMenuLoadFolder() { const QDir dir{dir_path}; const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files); if (matching_main.size() == 1) { - BootGame(dir.path() + QDir::separator() + matching_main[0]); + BootGame(dir.path() + QDir::separator() + matching_main[0], ApplicationAppletParameters()); } else { QMessageBox::warning(this, tr("Invalid Directory Selected"), tr("The directory you have selected does not contain a 'main' file.")); @@ -3381,7 +3388,7 @@ void GMainWindow::OnMenuRecentFile() { const QString filename = action->data().toString(); if (QFileInfo::exists(filename)) { - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } else { // Display an error message and remove the file from the list. QMessageBox::information(this, tr("File not found"), @@ -3419,7 +3426,7 @@ void GMainWindow::OnRestartGame() { // Make a copy since ShutdownGame edits game_path const auto current_game = QString(current_game_path); ShutdownGame(); - BootGame(current_game); + BootGame(current_game, ApplicationAppletParameters()); } } @@ -3487,8 +3494,11 @@ void GMainWindow::OnLoadComplete() { void GMainWindow::OnExecuteProgram(std::size_t program_index) { ShutdownGame(); - BootGame(last_filename_booted, 0, program_index, StartGameType::Normal, - AmLaunchType::ApplicationInitiated); + + auto params = ApplicationAppletParameters(); + params.program_index = static_cast(program_index); + params.launch_type = Service::AM::LaunchType::ApplicationInitiated; + BootGame(last_filename_booted, params); } void GMainWindow::OnExit() { @@ -4174,7 +4184,7 @@ void GMainWindow::OnAlbum() { const auto filename = QString::fromStdString(album_nca->GetFullPath()); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, AlbumId); + BootGame(filename, LibraryAppletParameters(AlbumId, Service::AM::AppletId::PhotoViewer)); } void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { @@ -4198,7 +4208,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, CabinetId); + BootGame(filename, LibraryAppletParameters(CabinetId, Service::AM::AppletId::Cabinet)); } void GMainWindow::OnMiiEdit() { @@ -4221,7 +4231,7 @@ void GMainWindow::OnMiiEdit() { const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, MiiEditId); + BootGame(filename, LibraryAppletParameters(MiiEditId, Service::AM::AppletId::MiiEdit)); } void GMainWindow::OnOpenControllerMenu() { @@ -4245,7 +4255,8 @@ void GMainWindow::OnOpenControllerMenu() { const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath())); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, ControllerAppletId); + BootGame(filename, + LibraryAppletParameters(ControllerAppletId, Service::AM::AppletId::Controller)); } void GMainWindow::OnCaptureScreenshot() { @@ -4728,7 +4739,7 @@ bool GMainWindow::DropAction(QDropEvent* event) { } else { // Game if (ConfirmChangeGame()) { - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } } return true; @@ -4943,6 +4954,19 @@ void GMainWindow::changeEvent(QEvent* event) { QWidget::changeEvent(event); } +Service::AM::FrontendAppletParameters GMainWindow::ApplicationAppletParameters() { + return Service::AM::FrontendAppletParameters{}; +} + +Service::AM::FrontendAppletParameters GMainWindow::LibraryAppletParameters( + u64 program_id, Service::AM::AppletId applet_id) { + return Service::AM::FrontendAppletParameters{ + .program_id = program_id, + .applet_id = applet_id, + .applet_type = Service::AM::AppletType::LibraryApplet, + }; +} + void VolumeButton::wheelEvent(QWheelEvent* event) { int num_degrees = event->angleDelta().y() / 8; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index c079baffa..aba61e388 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -64,11 +64,6 @@ enum class StartGameType { Global, // Only uses global configuration }; -enum class AmLaunchType { - UserInitiated, - ApplicationInitiated, -}; - namespace Core { enum class SystemResultStatus : u32; class System; @@ -101,6 +96,11 @@ namespace InputCommon { class InputSubsystem; } +namespace Service::AM { +struct FrontendAppletParameters; +enum class AppletId : u32; +} // namespace Service::AM + namespace Service::AM::Frontend { enum class SwkbdResult : u32; enum class SwkbdTextCheckResult : u32; @@ -268,11 +268,10 @@ private: void PreventOSSleep(); void AllowOSSleep(); - bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index, - AmLaunchType launch_type); - void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0, - StartGameType with_config = StartGameType::Normal, - AmLaunchType launch_type = AmLaunchType::UserInitiated); + bool LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params); + void BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, + StartGameType with_config = StartGameType::Normal); + void BootGameFromList(const QString& filename, StartGameType with_config); void ShutdownGame(); void ShowTelemetryCallout(); @@ -325,6 +324,10 @@ private: void SetGamemodeEnabled(bool state); #endif + Service::AM::FrontendAppletParameters ApplicationAppletParameters(); + Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id, + Service::AM::AppletId applet_id); + private slots: void OnStartGame(); void OnRestartGame(); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c39ace2ec..3b321dad1 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -26,6 +26,7 @@ #include "core/crypto/key_manager.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs/vfs_real.h" +#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/telemetry_session.h" @@ -366,7 +367,10 @@ int main(int argc, char** argv) { system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); system.GetUserChannel().clear(); - const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)}; + Service::AM::FrontendAppletParameters load_parameters{ + .applet_id = Service::AM::AppletId::Application, + }; + const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)}; switch (load_result) { case Core::SystemResultStatus::ErrorGetLoader: