general: fix spelling mistakes
This commit is contained in:
parent
d155167ea2
commit
600f325d87
107 changed files with 216 additions and 211 deletions
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@ -40,7 +40,7 @@ def parse_imports(file_name):
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def parse_imports_recursive(file_name, path_list=[]):
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q = queue.Queue() # create a FIFO queue
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# file_name can be a string or a list for the convience
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# file_name can be a string or a list for the convenience
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if isinstance(file_name, str):
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q.put(file_name)
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elif isinstance(file_name, list):
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@ -1,3 +1,6 @@
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; SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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; SPDX-License-Identifier: GPL-2.0-or-later
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[codespell]
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skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
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ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
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ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
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2
.github/workflows/codespell.yml
vendored
2
.github/workflows/codespell.yml
vendored
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@ -1,3 +1,5 @@
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# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# GitHub Action to automate the identification of common misspellings in text files.
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# https://github.com/codespell-project/actions-codespell
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# https://github.com/codespell-project/codespell
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@ -344,12 +344,12 @@ if(ENABLE_QT)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
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if (NOT QT_DEP_GLU_FOUND)
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message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
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message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
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Perhaps `libglu1-mesa-dev` needs to be installed?")
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endif()
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pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
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if (NOT QT_DEP_MESA_FOUND)
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message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
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message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
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Perhaps `mesa-common-dev` needs to be installed?")
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endif()
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@ -14,7 +14,7 @@
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# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
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# FFmpeg_FOUND: True if all components have been found
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#
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# This module defines the following targets, which are prefered over variables:
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# This module defines the following targets, which are preferred over variables:
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#
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# FFmpeg::<component>: Target to use <component> directly, with include path,
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# library and dependencies set up. If you are using a static build, you are
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@ -83,7 +83,7 @@ if (MSVC)
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)
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if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
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# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
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# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
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# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
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add_compile_options(/Z7)
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else()
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@ -58,7 +58,7 @@ public:
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/**
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* Get a list of audio out device names.
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*
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* @oaram names - Output container to write names to.
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* @param names - Output container to write names to.
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* @return Number of names written.
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*/
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u32 GetAudioOutDeviceNames(
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@ -16,7 +16,7 @@ struct AudioBuffer {
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s64 played_timestamp;
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/// Game memory address for these samples.
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VAddr samples;
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/// Unqiue identifier for this buffer.
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/// Unique identifier for this buffer.
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u64 tag;
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/// Size of the samples buffer.
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u64 size;
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@ -165,7 +165,7 @@ void AudioRenderer::ThreadFunc() {
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// Check this buffer is valid, as it may not be used.
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if (command_buffer.buffer != 0) {
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// If there are no remaining commands (from the previous list),
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// this is a new command list, initalize it.
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// this is a new command list, initialize it.
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if (command_buffer.remaining_command_count == 0) {
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command_list_processor.Initialize(system, command_buffer.buffer,
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command_buffer.size, streams[index]);
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@ -155,7 +155,7 @@ public:
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/**
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* Check if a variadic command buffer is supported.
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* As of Rev 5 with the added optional performance metric logging, the command
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* buffer can be a variable size, so take that into account for calcualting its size.
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* buffer can be a variable size, so take that into account for calculating its size.
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*
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* @return True if supported, otherwise false.
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*/
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@ -192,7 +192,7 @@ public:
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/**
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* Get this effect's parameter data.
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*
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* @return Pointer to the parametter, must be cast to the correct type.
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* @return Pointer to the parameter, must be cast to the correct type.
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*/
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u8* GetParameter() {
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return parameter.data();
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@ -201,7 +201,7 @@ public:
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/**
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* Get this effect's parameter data.
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*
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* @return Pointer to the parametter, must be cast to the correct type.
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* @return Pointer to the parameter, must be cast to the correct type.
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*/
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u8* GetStateBuffer() {
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return state.data();
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@ -29,7 +29,7 @@ public:
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*/
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enum class State {
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Invalid,
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Aquired,
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Acquired,
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RequestDetach,
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Detached,
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RequestAttach,
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@ -93,7 +93,7 @@ public:
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* Splitter sort, traverse the splitter node graph and sort the sorted mixes from results.
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*
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* @param splitter_context - Splitter context for the sort.
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* @return True if the sort was successful, othewise false.
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* @return True if the sort was successful, otherwise false.
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*/
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bool TSortInfo(const SplitterContext& splitter_context);
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@ -33,7 +33,7 @@ struct PerformanceDetailVersion1 {
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/* 0x0D */ PerformanceEntryType entry_type;
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};
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static_assert(sizeof(PerformanceDetailVersion1) == 0x10,
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"PerformanceDetailVersion1 has the worng size!");
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"PerformanceDetailVersion1 has the wrong size!");
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struct PerformanceDetailVersion2 {
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/* 0x00 */ u32 node_id;
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@ -45,6 +45,6 @@ struct PerformanceDetailVersion2 {
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/* 0x14 */ char unk14[0x4];
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};
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static_assert(sizeof(PerformanceDetailVersion2) == 0x18,
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"PerformanceDetailVersion2 has the worng size!");
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"PerformanceDetailVersion2 has the wrong size!");
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} // namespace AudioCore::AudioRenderer
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@ -22,7 +22,7 @@ struct PerformanceEntryVersion1 {
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/* 0x0C */ PerformanceEntryType entry_type;
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};
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static_assert(sizeof(PerformanceEntryVersion1) == 0x10,
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"PerformanceEntryVersion1 has the worng size!");
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"PerformanceEntryVersion1 has the wrong size!");
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struct PerformanceEntryVersion2 {
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/* 0x00 */ u32 node_id;
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@ -32,6 +32,6 @@ struct PerformanceEntryVersion2 {
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/* 0x0D */ char unk0D[0xB];
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};
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static_assert(sizeof(PerformanceEntryVersion2) == 0x18,
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"PerformanceEntryVersion2 has the worng size!");
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"PerformanceEntryVersion2 has the wrong size!");
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} // namespace AudioCore::AudioRenderer
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@ -16,7 +16,7 @@ struct PerformanceFrameHeaderVersion1 {
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/* 0x14 */ u32 frame_index;
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};
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static_assert(sizeof(PerformanceFrameHeaderVersion1) == 0x18,
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"PerformanceFrameHeaderVersion1 has the worng size!");
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"PerformanceFrameHeaderVersion1 has the wrong size!");
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struct PerformanceFrameHeaderVersion2 {
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/* 0x00 */ u32 magic; // "PERF"
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@ -31,6 +31,6 @@ struct PerformanceFrameHeaderVersion2 {
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/* 0x25 */ char unk25[0xB];
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};
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static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30,
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"PerformanceFrameHeaderVersion2 has the worng size!");
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"PerformanceFrameHeaderVersion2 has the wrong size!");
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} // namespace AudioCore::AudioRenderer
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@ -55,7 +55,7 @@ public:
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/**
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* Get the total number of splitter destinations.
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*
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* @return Number of destiantions.
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* @return Number of destinations.
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*/
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u32 GetDataCount() const;
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@ -87,7 +87,7 @@ public:
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/**
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* Update this destination.
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*
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* @param params - Inpout parameters to update the destination.
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* @param params - Input parameters to update the destination.
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*/
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void Update(const InParameter& params);
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@ -126,9 +126,9 @@ private:
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std::array<f32, MaxMixBuffers> prev_mix_volumes{0.0f};
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/// Next destination in the mix chain
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SplitterDestinationData* next{};
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/// Is this destiantion in use?
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/// Is this destination in use?
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bool in_use{};
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/// Does this destiantion need its volumes updated?
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/// Does this destination need its volumes updated?
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bool need_update{};
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};
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@ -49,14 +49,14 @@ public:
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/**
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* Get the number of destinations in this splitter.
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*
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* @return The number of destiantions.
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* @return The number of destinations.
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*/
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u32 GetDestinationCount() const;
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/**
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* Set the number of destinations in this splitter.
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*
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* @param count - The new number of destiantions.
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* @param count - The new number of destinations.
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*/
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void SetDestinationCount(u32 count);
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@ -154,7 +154,7 @@ public:
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ExecutionMode GetExecutionMode() const;
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/**
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* Get the rendering deivce for this system.
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* Get the rendering device for this system.
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* This is unused.
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*
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* @return Rendering device for this system.
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@ -241,7 +241,7 @@ private:
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std::span<u8> command_workbuffer{};
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/// Size of command workbuffer
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u64 command_workbuffer_size{};
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/// Numebr of commands in the workbuffer
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/// Number of commands in the workbuffer
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u64 command_buffer_size{};
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/// Manager for upsamplers
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UpsamplerManager* upsampler_manager{};
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@ -36,7 +36,7 @@ public:
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/**
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* Initialize the system manager, called when any system is registered.
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*
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* @return True if sucessfully initialized, otherwise false.
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* @return True if successfully initialized, otherwise false.
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*/
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bool InitializeUnsafe();
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* The manager does not own the system, so do not free it without calling Remove.
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*
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* @param system - The system to add.
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* @return True if succesfully added, otherwise false.
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* @return True if successfully added, otherwise false.
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*/
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bool Add(System& system);
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* Remove an audio render system from the manager.
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*
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* @param system - The system to remove.
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* @return True if succesfully removed, otherwise false.
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* @return True if successfully removed, otherwise false.
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*/
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bool Remove(System& system);
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@ -183,7 +183,7 @@ public:
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void Initialize();
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/**
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* Does this voice ned an update?
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* Does this voice need an update?
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*
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* @param params - Input parameters to check matching.
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*
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@ -236,7 +236,7 @@ public:
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*
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* @param error_info - Output array of errors.
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* @param wave_buffer - The wavebuffer to be updated.
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* @param wave_buffer_internal - Input parametters to be used for the update.
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* @param wave_buffer_internal - Input parameters to be used for the update.
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* @param sample_format - Sample format of the wavebuffer.
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* @param valid - Is this wavebuffer valid?
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* @param pool_mapper - Used to map the wavebuffers.
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@ -66,7 +66,7 @@ public:
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* @param description The room description
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* @param port The port of the room
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* @param net_version The version of the libNetwork that gets used
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* @param has_password True if the room is passowrd protected
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* @param has_password True if the room is password protected
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* @param preferred_game The preferred game of the room
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* @param preferred_game_id The title id of the preferred game
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*/
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@ -90,7 +90,7 @@ Fiber::~Fiber() {
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}
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void Fiber::Exit() {
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ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
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ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
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if (!impl->is_thread_fiber) {
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return;
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}
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@ -22,7 +22,7 @@ class FixedPoint;
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namespace detail {
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// helper templates to make magic with types :)
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// these allow us to determine resonable types from
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// these allow us to determine reasonable types from
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// a desired size, they also let us infer the next largest type
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// from a type which is nice for the division op
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template <size_t T>
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@ -322,7 +322,7 @@ private:
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}
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/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
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/// splitted.
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/// split.
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bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
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const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
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if (it != placeholders.end() && it->lower() == virtual_offset + length) {
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@ -484,7 +484,7 @@ class HostMemory::Impl {
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public:
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explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
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// This is just a place holder.
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// Please implement fastmem in a propper way on your platform.
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// Please implement fastmem in a proper way on your platform.
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throw std::bad_alloc{};
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}
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@ -15,7 +15,7 @@
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namespace Common::Input {
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// Type of data that is expected to recieve or send
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// Type of data that is expected to receive or send
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enum class InputType {
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None,
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Battery,
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@ -103,7 +103,7 @@ enum class VibrationAmplificationType {
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struct AnalogProperties {
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// Anything below this value will be detected as zero
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float deadzone{};
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// Anyting above this values will be detected as one
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// Anything above this values will be detected as one
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float range{1.0f};
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// Minimum value to be detected as active
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float threshold{0.5f};
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@ -209,7 +209,7 @@ struct LedStatus {
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bool led_4{};
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};
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// Raw data fom camera
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// Raw data from camera
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struct CameraStatus {
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CameraFormat format{CameraFormat::None};
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std::vector<u8> data{};
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@ -428,7 +428,7 @@ inline void UnregisterOutputFactory(const std::string& name) {
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}
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/**
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* Create an input device from given paramters.
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* Create an input device from given parameters.
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* @tparam InputDeviceType the type of input devices to create
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* @param params a serialized ParamPackage string that contains all parameters for creating the
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* device
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@ -229,7 +229,7 @@ public:
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value = swap(swap() - 1);
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return old;
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}
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// Comparaison
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// Comparison
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// v == i
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bool operator==(const swapped_t& i) const {
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return swap() == i.swap();
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@ -368,7 +368,7 @@ public:
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// Member
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/** todo **/
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// Arithmetics
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// Arithmetic
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template <typename S, typename T2, typename F2>
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friend S operator+(const S& p, const swapped_t v);
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@ -384,7 +384,7 @@ public:
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template <typename S, typename T2, typename F2>
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friend S operator%(const S& p, const swapped_t v);
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// Arithmetics + assignments
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// Arithmetic + assignments
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template <typename S, typename T2, typename F2>
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friend S operator+=(const S& p, const swapped_t v);
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@ -415,7 +415,7 @@ public:
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friend bool operator==(const S& p, const swapped_t v);
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};
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// Arithmetics
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// Arithmetic
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template <typename S, typename T, typename F>
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S operator+(const S& i, const swap_struct_t<T, F> v) {
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return i + v.swap();
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@ -441,7 +441,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
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return i % v.swap();
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}
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// Arithmetics + assignments
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// Arithmetic + assignments
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template <typename S, typename T, typename F>
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S& operator+=(S& i, const swap_struct_t<T, F> v) {
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i += v.swap();
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@ -465,7 +465,7 @@ S operator&(const swap_struct_t<T, F> v, const S& i) {
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return static_cast<S>(v.swap() & i);
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}
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// Comparaison
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// Comparison
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template <typename S, typename T, typename F>
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bool operator<(const S& p, const swap_struct_t<T, F> v) {
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return p < v.swap();
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@ -358,7 +358,7 @@ struct System::Impl {
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void ShutdownMainProcess() {
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SetShuttingDown(true);
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// Log last frame performance stats if game was loded
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// Log last frame performance stats if game was loaded
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if (perf_stats) {
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
constexpr auto performance = Common::Telemetry::FieldType::Performance;
|
||||
|
|
|
@ -146,7 +146,7 @@ public:
|
|||
|
||||
/**
|
||||
* Initializes the system
|
||||
* This function will initialize core functionaility used for system emulation
|
||||
* This function will initialize core functionality used for system emulation
|
||||
*/
|
||||
void Initialize();
|
||||
|
||||
|
|
|
@ -150,7 +150,7 @@ private:
|
|||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
|
||||
// accomodated by the standard adaptor class.
|
||||
// accommodated by the standard adaptor class.
|
||||
std::vector<Event> event_queue;
|
||||
u64 event_fifo_id = 0;
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
namespace Core::Crypto {
|
||||
|
||||
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
|
||||
// Sits on top of a VirtualFile and provides CTR-mode AES description.
|
||||
class CTREncryptionLayer : public EncryptionLayer {
|
||||
public:
|
||||
using IVData = std::array<u8, 16>;
|
||||
|
|
|
@ -249,7 +249,7 @@ public:
|
|||
|
||||
static bool KeyFileExists(bool title);
|
||||
|
||||
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
|
||||
// Call before using the sd seed to attempt to derive it if it doesn't exist. Needs system
|
||||
// save 8*43 and the private file to exist.
|
||||
void DeriveSDSeedLazy();
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
namespace Core::Crypto {
|
||||
|
||||
// Sits on top of a VirtualFile and provides XTS-mode AES decription.
|
||||
// Sits on top of a VirtualFile and provides XTS-mode AES description.
|
||||
class XTSEncryptionLayer : public EncryptionLayer {
|
||||
public:
|
||||
XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);
|
||||
|
|
|
@ -93,7 +93,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
|
|||
pfs->GetFile("StartupMovie.gif") != nullptr;
|
||||
}
|
||||
|
||||
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
|
||||
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) container.
|
||||
// After construction, use GetStatus to determine if the file is valid and ready to be used.
|
||||
class NCA : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
|
|
|
@ -162,7 +162,7 @@ public:
|
|||
InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
|
||||
const VfsCopyFunction& copy = &VfsRawCopy);
|
||||
|
||||
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
|
||||
// Due to the fact that we must use Meta-type NCAs to determine the existence of files, this
|
||||
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
|
||||
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
|
||||
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
|
||||
|
|
|
@ -45,7 +45,7 @@ public:
|
|||
// Return whether or not the user has write permission on this filesystem.
|
||||
virtual bool IsWritable() const;
|
||||
|
||||
// Determine if the entry at path is non-existant, a file, or a directory.
|
||||
// Determine if the entry at path is non-existent, a file, or a directory.
|
||||
virtual VfsEntryType GetEntryType(std::string_view path) const;
|
||||
|
||||
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
|
||||
|
@ -58,7 +58,7 @@ public:
|
|||
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
|
||||
// failure.
|
||||
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
|
||||
// Deletes the file with path relative to root, returing true on success.
|
||||
// Deletes the file with path relative to root, returning true on success.
|
||||
virtual bool DeleteFile(std::string_view path);
|
||||
|
||||
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
|
||||
|
@ -71,7 +71,7 @@ public:
|
|||
// Moves the directory from old_path to new_path, returning the moved directory on success and
|
||||
// nullptr on failure.
|
||||
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
|
||||
// Deletes the directory with path relative to root, returing true on success.
|
||||
// Deletes the directory with path relative to root, returning true on success.
|
||||
virtual bool DeleteDirectory(std::string_view path);
|
||||
|
||||
protected:
|
||||
|
@ -144,7 +144,7 @@ public:
|
|||
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Writes exactly one byte to offset in file and retuns whether or not the byte was written
|
||||
// Writes exactly one byte to offset in file and returns whether or not the byte was written
|
||||
// successfully.
|
||||
virtual bool WriteByte(u8 data, std::size_t offset = 0);
|
||||
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
|
||||
|
@ -191,13 +191,13 @@ public:
|
|||
VfsDirectory() = default;
|
||||
virtual ~VfsDirectory();
|
||||
|
||||
// Retrives the file located at path as if the current directory was root. Returns nullptr if
|
||||
// Retrieves the file located at path as if the current directory was root. Returns nullptr if
|
||||
// not found.
|
||||
virtual VirtualFile GetFileRelative(std::string_view path) const;
|
||||
// Calls GetFileRelative(path) on the root of the current directory.
|
||||
virtual VirtualFile GetFileAbsolute(std::string_view path) const;
|
||||
|
||||
// Retrives the directory located at path as if the current directory was root. Returns nullptr
|
||||
// Retrieves the directory located at path as if the current directory was root. Returns nullptr
|
||||
// if not found.
|
||||
virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
|
||||
// Calls GetDirectoryRelative(path) on the root of the current directory.
|
||||
|
@ -205,7 +205,7 @@ public:
|
|||
|
||||
// Returns a vector containing all of the files in this directory.
|
||||
virtual std::vector<VirtualFile> GetFiles() const = 0;
|
||||
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
|
||||
// Returns the file with filename matching name. Returns nullptr if directory doesn't have a
|
||||
// file with name.
|
||||
virtual VirtualFile GetFile(std::string_view name) const;
|
||||
|
||||
|
@ -214,7 +214,7 @@ public:
|
|||
|
||||
// Returns a vector containing all of the subdirectories in this directory.
|
||||
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
|
||||
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
|
||||
// Returns the directory with name matching name. Returns nullptr if directory doesn't have a
|
||||
// directory with name.
|
||||
virtual VirtualDir GetSubdirectory(std::string_view name) const;
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ private:
|
|||
boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache;
|
||||
};
|
||||
|
||||
// An implmentation of VfsFile that represents a file on the user's computer.
|
||||
// An implementation of VfsFile that represents a file on the user's computer.
|
||||
class RealVfsFile : public VfsFile {
|
||||
friend class RealVfsDirectory;
|
||||
friend class RealVfsFilesystem;
|
||||
|
|
|
@ -205,7 +205,7 @@ protected:
|
|||
}
|
||||
|
||||
/**
|
||||
* Converts a screen postion into the equivalent touchscreen position.
|
||||
* Converts a screen position into the equivalent touchscreen position.
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ struct ControllerStatus {
|
|||
RingAnalogValue ring_analog_value{};
|
||||
NfcValues nfc_values{};
|
||||
|
||||
// Data for HID serices
|
||||
// Data for HID services
|
||||
HomeButtonState home_button_state{};
|
||||
CaptureButtonState capture_button_state{};
|
||||
NpadButtonState npad_button_state{};
|
||||
|
@ -357,7 +357,7 @@ public:
|
|||
|
||||
/**
|
||||
* Sends a small vibration to the output device
|
||||
* @return true if SetVibration was successfull
|
||||
* @return true if SetVibration was successful
|
||||
*/
|
||||
bool IsVibrationEnabled(std::size_t device_index);
|
||||
|
||||
|
@ -373,7 +373,7 @@ public:
|
|||
/**
|
||||
* Sets the desired camera format to be polled from a controller
|
||||
* @param camera_format size of each frame
|
||||
* @return true if SetCameraFormat was successfull
|
||||
* @return true if SetCameraFormat was successful
|
||||
*/
|
||||
bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ struct DeviceStatus {
|
|||
MouseWheelValues mouse_wheel_values{};
|
||||
MouseStickValue mouse_stick_value{};
|
||||
|
||||
// Data for HID serices
|
||||
// Data for HID services
|
||||
KeyboardKey keyboard_state{};
|
||||
KeyboardModifier keyboard_moddifier_state{};
|
||||
MouseButton mouse_button_state{};
|
||||
|
@ -75,7 +75,7 @@ struct InterfaceUpdateCallback {
|
|||
class EmulatedDevices {
|
||||
public:
|
||||
/**
|
||||
* Contains all input data related to external devices that aren't necesarily a controller
|
||||
* Contains all input data related to external devices that aren't necessarily a controller
|
||||
* This includes devices such as the keyboard or mouse
|
||||
*/
|
||||
explicit EmulatedDevices();
|
||||
|
|
|
@ -328,7 +328,7 @@ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
|
|||
// Apply center offset
|
||||
raw_value -= properties.offset;
|
||||
|
||||
// Set initial values to be formated
|
||||
// Set initial values to be formatted
|
||||
value = raw_value;
|
||||
|
||||
// Calculate vector size
|
||||
|
@ -398,7 +398,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
|
|||
raw_x = properties_x.inverted ? -raw_x : raw_x;
|
||||
raw_y = properties_y.inverted ? -raw_y : raw_y;
|
||||
|
||||
// Set initial values to be formated
|
||||
// Set initial values to be formatted
|
||||
x = raw_x;
|
||||
y = raw_y;
|
||||
|
||||
|
|
|
@ -84,7 +84,7 @@ private:
|
|||
// Gyroscope vector measurement in radians/s.
|
||||
Common::Vec3f gyro;
|
||||
|
||||
// Vector to be substracted from gyro measurements
|
||||
// Vector to be subtracted from gyro measurements
|
||||
Common::Vec3f gyro_bias;
|
||||
|
||||
// Minimum gyro amplitude to detect if the device is moving
|
||||
|
|
|
@ -363,7 +363,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
|
|||
code_size + system_resource_size);
|
||||
R_RETURN(ResultLimitReached);
|
||||
}
|
||||
// Initialize proces address space
|
||||
// Initialize process address space
|
||||
if (const Result result{page_table.InitializeForProcess(
|
||||
metadata.GetAddressSpaceType(), false, false, false, KMemoryManager::Pool::Application,
|
||||
0x8000000, code_size, &kernel.GetAppSystemResource(), resource_limit)};
|
||||
|
|
|
@ -235,7 +235,7 @@ public:
|
|||
total_process_running_time_ticks += ticks;
|
||||
}
|
||||
|
||||
/// Gets the process schedule count, used for thread yelding
|
||||
/// Gets the process schedule count, used for thread yielding
|
||||
s64 GetScheduledCount() const {
|
||||
return schedule_count;
|
||||
}
|
||||
|
|
|
@ -85,7 +85,7 @@ Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read) {
|
|||
// Add the event to the handle table.
|
||||
R_TRY(handle_table.Add(out_write, event));
|
||||
|
||||
// Ensure that we maintaing a clean handle state on exit.
|
||||
// Ensure that we maintain a clean handle state on exit.
|
||||
auto handle_guard = SCOPE_GUARD({ handle_table.Remove(*out_write); });
|
||||
|
||||
// Add the readable event to the handle table.
|
||||
|
|
|
@ -81,7 +81,7 @@ Result CreateSession(Core::System& system, Handle* out_server, Handle* out_clien
|
|||
const auto result = handle_table.Add(out_client, &session->GetClientSession());
|
||||
|
||||
if (!R_SUCCEEDED(result)) {
|
||||
// Ensure that we maintaing a clean handle state on exit.
|
||||
// Ensure that we maintain a clean handle state on exit.
|
||||
handle_table.Remove(*out_server);
|
||||
}
|
||||
|
||||
|
|
|
@ -789,7 +789,7 @@ Result Module::Interface::InitializeApplicationInfoBase() {
|
|||
}
|
||||
|
||||
LOG_WARNING(Service_ACC, "ApplicationInfo init required");
|
||||
// TODO(ogniK): Actual initalization here
|
||||
// TODO(ogniK): Actual initialization here
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
|
|
@ -287,7 +287,7 @@ void ProfileManager::StoreOpenedUsers() {
|
|||
});
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
/// Return the users profile base and the unknown arbitrary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
if (GetProfileBase(index, profile)) {
|
||||
|
@ -297,13 +297,13 @@ bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, Pro
|
|||
return false;
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
/// Return the users profile base and the unknown arbitrary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, UserData& data) const {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBaseAndData(idx, profile, data);
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
/// Return the users profile base and the unknown arbitrary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
return GetProfileBaseAndData(user.user_uuid, profile, data);
|
||||
|
|
|
@ -55,7 +55,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
|||
static_cast<f32>(shared_memory->gesture_lifo.timestamp - last_update_timestamp) /
|
||||
(1000 * 1000 * 1000);
|
||||
|
||||
// Only update if necesary
|
||||
// Only update if necessary
|
||||
if (!ShouldUpdateGesture(gesture, time_difference)) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -690,7 +690,7 @@ void Hid::ResetSixAxisSensorFusionParameters(HLERequestContext& ctx) {
|
|||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
// Since these parameters are unknow just use what HW outputs
|
||||
// Since these parameters are unknown just use what HW outputs
|
||||
const Core::HID::SixAxisSensorFusionParameters fusion_parameters{
|
||||
.parameter1 = 0.03f,
|
||||
.parameter2 = 0.4f,
|
||||
|
|
|
@ -51,7 +51,7 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
|
|||
|
||||
const auto camera_data = npad_device->GetCamera();
|
||||
|
||||
// This indicates how much ambient light is precent
|
||||
// This indicates how much ambient light is present
|
||||
processor_state.ambient_noise_level = Core::IrSensor::CameraAmbientNoiseLevel::Low;
|
||||
processor_state.sampling_number = camera_data.sample;
|
||||
|
||||
|
|
|
@ -137,7 +137,7 @@ EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data) {
|
|||
}
|
||||
|
||||
u32 GetTagPassword(const TagUuid& uuid) {
|
||||
// Verifiy that the generated password is correct
|
||||
// Verify that the generated password is correct
|
||||
u32 password = 0xAA ^ (uuid.uid[1] ^ uuid.uid[3]);
|
||||
password &= (0x55 ^ (uuid.uid[2] ^ uuid.uid[4])) << 8;
|
||||
password &= (0xAA ^ (uuid.uid[3] ^ uuid.uid[5])) << 16;
|
||||
|
|
|
@ -94,7 +94,7 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
|
|||
/// Returns true if key_retail.bin exist
|
||||
bool IsKeyAvailable();
|
||||
|
||||
/// Decodes encripted amiibo data returns true if output is valid
|
||||
/// Decodes encrypted amiibo data returns true if output is valid
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
|
||||
|
||||
/// Encodes plain amiibo data returns true if output is valid
|
||||
|
|
|
@ -119,7 +119,7 @@ struct IPlatformServiceManager::Impl {
|
|||
break;
|
||||
}
|
||||
|
||||
// Derive key withing inverse xor
|
||||
// Derive key within inverse xor
|
||||
const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC;
|
||||
const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
|
||||
shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE});
|
||||
|
|
|
@ -59,7 +59,7 @@ public:
|
|||
std::vector<u8>& output, std::vector<u8>& inline_output) = 0;
|
||||
|
||||
/**
|
||||
* Called once a device is openned
|
||||
* Called once a device is opened
|
||||
* @param fd The device fd
|
||||
*/
|
||||
virtual void OnOpen(DeviceFD fd) = 0;
|
||||
|
|
|
@ -264,7 +264,7 @@ NvResult nvmap::IocFree(std::span<const u8> input, std::vector<u8>& output) {
|
|||
params.flags.raw = 0;
|
||||
params.flags.map_uncached.Assign(freeInfo->was_uncached);
|
||||
} else {
|
||||
// This is possible when there's internel dups or other duplicates.
|
||||
// This is possible when there's internal dups or other duplicates.
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
|
|
|
@ -572,7 +572,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
|
|||
ASSERT(flags == 0);
|
||||
|
||||
const sockaddr* to = nullptr;
|
||||
const int tolen = addr ? sizeof(sockaddr) : 0;
|
||||
const int to_len = addr ? sizeof(sockaddr) : 0;
|
||||
sockaddr host_addr_in;
|
||||
|
||||
if (addr) {
|
||||
|
@ -581,7 +581,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
|
|||
}
|
||||
|
||||
const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
|
||||
static_cast<int>(message.size()), 0, to, tolen);
|
||||
static_cast<int>(message.size()), 0, to, to_len);
|
||||
if (result != SOCKET_ERROR) {
|
||||
return {static_cast<s32>(result), Errno::SUCCESS};
|
||||
}
|
||||
|
|
|
@ -344,7 +344,7 @@ bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identif
|
|||
|
||||
void GCAdapter::UpdateVibrations() {
|
||||
// Use 8 states to keep the switching between on/off fast enough for
|
||||
// a human to feel different vibration strenght
|
||||
// a human to feel different vibration strength
|
||||
// More states == more rumble strengths == slower update time
|
||||
constexpr u8 vibration_states = 8;
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ private:
|
|||
/// Registers controllers, clears all data and starts the scan thread
|
||||
void Setup();
|
||||
|
||||
/// Actively searchs for new devices
|
||||
/// Actively searches for new devices
|
||||
void ScanThread(std::stop_token stop_token);
|
||||
|
||||
/// Returns true if device is valid and not registered
|
||||
|
|
|
@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
|
|||
};
|
||||
|
||||
Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
// Keyboard is broken into 3 diferent sets:
|
||||
// Keyboard is broken into 3 different sets:
|
||||
// key: Unfiltered intended for controllers.
|
||||
// keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
|
||||
// keyboard_modifier: Allows only Settings::NativeKeyboard::Modifiers intended for keyboard
|
||||
|
|
|
@ -142,7 +142,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
|
|||
return;
|
||||
}
|
||||
|
||||
// Make slow movements at least 3 units on lenght
|
||||
// Make slow movements at least 3 units on length
|
||||
if (move_distance < 3.0f) {
|
||||
// Normalize value
|
||||
mouse_change /= move_distance;
|
||||
|
@ -154,7 +154,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
|
|||
|
||||
const auto last_move_distance = last_mouse_change.Length();
|
||||
|
||||
// Make fast movements clamp to 8 units on lenght
|
||||
// Make fast movements clamp to 8 units on length
|
||||
if (last_move_distance > 8.0f) {
|
||||
// Normalize value
|
||||
last_mouse_change /= last_move_distance;
|
||||
|
|
|
@ -748,7 +748,7 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
|
|||
|
||||
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
|
||||
// We will add those afterwards
|
||||
// This list also excludes Screenshot since theres not really a mapping for that
|
||||
// This list also excludes Screenshot since there's not really a mapping for that
|
||||
ButtonBindings switch_to_sdl_button;
|
||||
|
||||
if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
|
||||
|