Merge pull request #3302 from lioncash/unused-var

gl_shader_cache: Remove unused variables
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Rodrigo Locatti 2020-01-14 16:14:47 -03:00 committed by GitHub
commit 81e9e229fa
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@ -34,9 +34,6 @@ using VideoCommon::Shader::ShaderIR;
namespace {
// One UBO is always reserved for emulation values on staged shaders
constexpr u32 STAGE_RESERVED_UBOS = 1;
constexpr u32 STAGE_MAIN_OFFSET = 10;
constexpr u32 KERNEL_MAIN_OFFSET = 0;
@ -243,7 +240,6 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ShaderTyp
if (!code_b.empty()) {
ir_b.emplace(code_b, main_offset, COMPILER_SETTINGS, locker);
}
const auto entries = GLShader::GetEntries(ir);
std::string source = fmt::format(R"(// {}
#version 430 core
@ -314,9 +310,10 @@ std::unordered_set<GLenum> GetSupportedFormats() {
CachedShader::CachedShader(const ShaderParameters& params, ShaderType shader_type,
GLShader::ShaderEntries entries, ProgramCode code, ProgramCode code_b)
: RasterizerCacheObject{params.host_ptr}, system{params.system}, disk_cache{params.disk_cache},
device{params.device}, cpu_addr{params.cpu_addr}, unique_identifier{params.unique_identifier},
shader_type{shader_type}, entries{entries}, code{std::move(code)}, code_b{std::move(code_b)} {
: RasterizerCacheObject{params.host_ptr}, system{params.system},
disk_cache{params.disk_cache}, device{params.device}, cpu_addr{params.cpu_addr},
unique_identifier{params.unique_identifier}, shader_type{shader_type},
entries{std::move(entries)}, code{std::move(code)}, code_b{std::move(code_b)} {
if (!params.precompiled_variants) {
return;
}