From 9568b310befe19154511afe14709188f641e4951 Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 13 Jan 2024 22:52:04 -0500 Subject: [PATCH] renderer_vulkan: isolate FXAA from blit screen --- src/video_core/CMakeLists.txt | 12 +- .../renderer_vulkan/present/anti_alias_pass.h | 27 ++ .../{vk_fsr.cpp => present/fsr.cpp} | 2 +- .../{vk_fsr.h => present/fsr.h} | 0 .../renderer_vulkan/present/fxaa.cpp | 144 +++++++ src/video_core/renderer_vulkan/present/fxaa.h | 63 +++ .../renderer_vulkan/present/smaa.cpp | 270 +++++++++++++ .../{vk_smaa.h => present/smaa.h} | 7 +- .../{vk_smaa.cpp => present/util.cpp} | 282 +------------ src/video_core/renderer_vulkan/present/util.h | 46 +++ .../renderer_vulkan/vk_blit_screen.cpp | 372 +----------------- .../renderer_vulkan/vk_blit_screen.h | 16 +- 12 files changed, 590 insertions(+), 651 deletions(-) create mode 100644 src/video_core/renderer_vulkan/present/anti_alias_pass.h rename src/video_core/renderer_vulkan/{vk_fsr.cpp => present/fsr.cpp} (99%) rename src/video_core/renderer_vulkan/{vk_fsr.h => present/fsr.h} (100%) create mode 100644 src/video_core/renderer_vulkan/present/fxaa.cpp create mode 100644 src/video_core/renderer_vulkan/present/fxaa.h create mode 100644 src/video_core/renderer_vulkan/present/smaa.cpp rename src/video_core/renderer_vulkan/{vk_smaa.h => present/smaa.h} (92%) rename src/video_core/renderer_vulkan/{vk_smaa.cpp => present/util.cpp} (58%) create mode 100644 src/video_core/renderer_vulkan/present/util.h diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index c158970f2..240b80c6e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -158,6 +158,14 @@ add_library(video_core STATIC renderer_opengl/renderer_opengl.h renderer_opengl/util_shaders.cpp renderer_opengl/util_shaders.h + renderer_vulkan/present/fsr.cpp + renderer_vulkan/present/fsr.h + renderer_vulkan/present/fxaa.cpp + renderer_vulkan/present/fxaa.h + renderer_vulkan/present/smaa.cpp + renderer_vulkan/present/smaa.h + renderer_vulkan/present/util.cpp + renderer_vulkan/present/util.h renderer_vulkan/blit_image.cpp renderer_vulkan/blit_image.h renderer_vulkan/fixed_pipeline_state.cpp @@ -184,8 +192,6 @@ add_library(video_core STATIC renderer_vulkan/vk_descriptor_pool.h renderer_vulkan/vk_fence_manager.cpp renderer_vulkan/vk_fence_manager.h - renderer_vulkan/vk_fsr.cpp - renderer_vulkan/vk_fsr.h renderer_vulkan/vk_graphics_pipeline.cpp renderer_vulkan/vk_graphics_pipeline.h renderer_vulkan/vk_master_semaphore.cpp @@ -206,8 +212,6 @@ add_library(video_core STATIC renderer_vulkan/vk_scheduler.h renderer_vulkan/vk_shader_util.cpp renderer_vulkan/vk_shader_util.h - renderer_vulkan/vk_smaa.cpp - renderer_vulkan/vk_smaa.h renderer_vulkan/vk_staging_buffer_pool.cpp renderer_vulkan/vk_staging_buffer_pool.h renderer_vulkan/vk_state_tracker.cpp diff --git a/src/video_core/renderer_vulkan/present/anti_alias_pass.h b/src/video_core/renderer_vulkan/present/anti_alias_pass.h new file mode 100644 index 000000000..c1ec0b9a0 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/anti_alias_pass.h @@ -0,0 +1,27 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Scheduler; + +class AntiAliasPass { +public: + virtual ~AntiAliasPass() = default; + virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) = 0; +}; + +class NoAA final : public AntiAliasPass { +public: + virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + return source_image_view; + } +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_fsr.cpp b/src/video_core/renderer_vulkan/present/fsr.cpp similarity index 99% rename from src/video_core/renderer_vulkan/vk_fsr.cpp rename to src/video_core/renderer_vulkan/present/fsr.cpp index f7a05fbc0..30a16a785 100644 --- a/src/video_core/renderer_vulkan/vk_fsr.cpp +++ b/src/video_core/renderer_vulkan/present/fsr.cpp @@ -10,7 +10,7 @@ #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_comp_spv.h" -#include "video_core/renderer_vulkan/vk_fsr.h" +#include "video_core/renderer_vulkan/present/fsr.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_shader_util.h" #include "video_core/vulkan_common/vulkan_device.h" diff --git a/src/video_core/renderer_vulkan/vk_fsr.h b/src/video_core/renderer_vulkan/present/fsr.h similarity index 100% rename from src/video_core/renderer_vulkan/vk_fsr.h rename to src/video_core/renderer_vulkan/present/fsr.h diff --git a/src/video_core/renderer_vulkan/present/fxaa.cpp b/src/video_core/renderer_vulkan/present/fxaa.cpp new file mode 100644 index 000000000..6f87ddebb --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fxaa.cpp @@ -0,0 +1,144 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/common_types.h" + +#include "video_core/host_shaders/fxaa_frag_spv.h" +#include "video_core/host_shaders/fxaa_vert_spv.h" +#include "video_core/renderer_vulkan/present/fxaa.h" +#include "video_core/renderer_vulkan/present/util.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { + +FXAA::FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) + : m_device(device), m_allocator(allocator), m_extent(extent), + m_image_count(static_cast(image_count)) { + CreateImages(); + CreateRenderPasses(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayouts(); + CreateDescriptorSets(); + CreatePipelineLayouts(); + CreatePipelines(); +} + +FXAA::~FXAA() = default; + +void FXAA::CreateImages() { + for (u32 i = 0; i < m_image_count; i++) { + Image& image = m_dynamic_images.emplace_back(); + + image.image = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + image.image_view = + CreateWrappedImageView(m_device, image.image, VK_FORMAT_R16G16B16A16_SFLOAT); + } +} + +void FXAA::CreateRenderPasses() { + m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + + for (auto& image : m_dynamic_images) { + image.framebuffer = + CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent); + } +} + +void FXAA::CreateSampler() { + m_sampler = CreateWrappedSampler(m_device); +} + +void FXAA::CreateShaders() { + m_vertex_shader = CreateWrappedShaderModule(m_device, FXAA_VERT_SPV); + m_fragment_shader = CreateWrappedShaderModule(m_device, FXAA_FRAG_SPV); +} + +void FXAA::CreateDescriptorPool() { + // 2 descriptors, 1 descriptor set per image + m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, m_image_count); +} + +void FXAA::CreateDescriptorSetLayouts() { + m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2); +} + +void FXAA::CreateDescriptorSets() { + VkDescriptorSetLayout layout = *m_descriptor_set_layout; + + for (auto& images : m_dynamic_images) { + images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, {layout}); + } +} + +void FXAA::CreatePipelineLayouts() { + m_pipeline_layout = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layout); +} + +void FXAA::CreatePipelines() { + m_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, + std::tie(m_vertex_shader, m_fragment_shader)); +} + +void FXAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { + Image& image = m_dynamic_images[image_index]; + std::vector image_infos; + std::vector updates; + image_infos.reserve(2); + + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 0)); + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 1)); + + m_device.GetLogical().UpdateDescriptorSets(updates, {}); +} + +void FXAA::UploadImages(Scheduler& scheduler) { + if (m_images_ready) { + return; + } + + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + for (auto& image : m_dynamic_images) { + ClearColorImage(cmdbuf, *image.image); + } + }); + scheduler.Finish(); + + m_images_ready = true; +} + +VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + const Image& image{m_dynamic_images[image_index]}; + const VkImage output_image{*image.image}; + const VkDescriptorSet descriptor_set{image.descriptor_sets[0]}; + const VkFramebuffer framebuffer{*image.framebuffer}; + const VkRenderPass renderpass{*m_renderpass}; + const VkPipeline pipeline{*m_pipeline}; + const VkPipelineLayout layout{*m_pipeline_layout}; + const VkExtent2D extent{m_extent}; + + UploadImages(scheduler); + UpdateDescriptorSets(source_image_view, image_index); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([=](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, renderpass, framebuffer, extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {}); + cmdbuf.Draw(4, 1, 0, 0); + cmdbuf.EndRenderPass(); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + }); + + return *image.image_view; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/fxaa.h b/src/video_core/renderer_vulkan/present/fxaa.h new file mode 100644 index 000000000..c083f3ff0 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/fxaa.h @@ -0,0 +1,63 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/renderer_vulkan/present/anti_alias_pass.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class Device; +class Scheduler; +class StagingBufferPool; + +class FXAA final : public AntiAliasPass { +public: + explicit FXAA(const Device& device, MemoryAllocator& allocator, size_t image_count, + VkExtent2D extent); + ~FXAA() override; + + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) override; + +private: + void CreateImages(); + void CreateRenderPasses(); + void CreateSampler(); + void CreateShaders(); + void CreateDescriptorPool(); + void CreateDescriptorSetLayouts(); + void CreateDescriptorSets(); + void CreatePipelineLayouts(); + void CreatePipelines(); + void UpdateDescriptorSets(VkImageView image_view, size_t image_index); + void UploadImages(Scheduler& scheduler); + + const Device& m_device; + MemoryAllocator& m_allocator; + const VkExtent2D m_extent; + const u32 m_image_count; + + vk::ShaderModule m_vertex_shader{}; + vk::ShaderModule m_fragment_shader{}; + vk::DescriptorPool m_descriptor_pool{}; + vk::DescriptorSetLayout m_descriptor_set_layout{}; + vk::PipelineLayout m_pipeline_layout{}; + vk::Pipeline m_pipeline{}; + vk::RenderPass m_renderpass{}; + + struct Image { + vk::DescriptorSets descriptor_sets{}; + vk::Framebuffer framebuffer{}; + vk::Image image{}; + vk::ImageView image_view{}; + }; + std::vector m_dynamic_images{}; + bool m_images_ready{}; + + vk::Sampler m_sampler{}; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/smaa.cpp b/src/video_core/renderer_vulkan/present/smaa.cpp new file mode 100644 index 000000000..68cd22b08 --- /dev/null +++ b/src/video_core/renderer_vulkan/present/smaa.cpp @@ -0,0 +1,270 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include + +#include "common/assert.h" +#include "common/polyfill_ranges.h" + +#include "video_core/renderer_vulkan/present/smaa.h" +#include "video_core/renderer_vulkan/present/util.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/smaa_area_tex.h" +#include "video_core/smaa_search_tex.h" +#include "video_core/vulkan_common/vulkan_device.h" + +#include "video_core/host_shaders/smaa_blending_weight_calculation_frag_spv.h" +#include "video_core/host_shaders/smaa_blending_weight_calculation_vert_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_frag_spv.h" +#include "video_core/host_shaders/smaa_edge_detection_vert_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_frag_spv.h" +#include "video_core/host_shaders/smaa_neighborhood_blending_vert_spv.h" + +namespace Vulkan { + +SMAA::SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) + : m_device(device), m_allocator(allocator), m_extent(extent), + m_image_count(static_cast(image_count)) { + CreateImages(); + CreateRenderPasses(); + CreateSampler(); + CreateShaders(); + CreateDescriptorPool(); + CreateDescriptorSetLayouts(); + CreateDescriptorSets(); + CreatePipelineLayouts(); + CreatePipelines(); +} + +SMAA::~SMAA() = default; + +void SMAA::CreateImages() { + static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + m_static_images[Area] = CreateWrappedImage(m_allocator, area_extent, VK_FORMAT_R8G8_UNORM); + m_static_images[Search] = CreateWrappedImage(m_allocator, search_extent, VK_FORMAT_R8_UNORM); + + m_static_image_views[Area] = + CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM); + m_static_image_views[Search] = + CreateWrappedImageView(m_device, m_static_images[Search], VK_FORMAT_R8_UNORM); + + for (u32 i = 0; i < m_image_count; i++) { + Images& images = m_dynamic_images.emplace_back(); + + images.images[Blend] = + CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + images.images[Edges] = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT); + images.images[Output] = + CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); + + images.image_views[Blend] = + CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT); + images.image_views[Edges] = + CreateWrappedImageView(m_device, images.images[Edges], VK_FORMAT_R16G16_SFLOAT); + images.image_views[Output] = + CreateWrappedImageView(m_device, images.images[Output], VK_FORMAT_R16G16B16A16_SFLOAT); + } +} + +void SMAA::CreateRenderPasses() { + m_renderpasses[EdgeDetection] = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16_SFLOAT); + m_renderpasses[BlendingWeightCalculation] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + m_renderpasses[NeighborhoodBlending] = + CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); + + for (auto& images : m_dynamic_images) { + images.framebuffers[EdgeDetection] = CreateWrappedFramebuffer( + m_device, m_renderpasses[EdgeDetection], images.image_views[Edges], m_extent); + + images.framebuffers[BlendingWeightCalculation] = + CreateWrappedFramebuffer(m_device, m_renderpasses[BlendingWeightCalculation], + images.image_views[Blend], m_extent); + + images.framebuffers[NeighborhoodBlending] = CreateWrappedFramebuffer( + m_device, m_renderpasses[NeighborhoodBlending], images.image_views[Output], m_extent); + } +} + +void SMAA::CreateSampler() { + m_sampler = CreateWrappedSampler(m_device); +} + +void SMAA::CreateShaders() { + // These match the order of the SMAAStage enum + static constexpr std::array vert_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_VERT_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_VERT_SPV), + }; + static constexpr std::array frag_shader_sources{ + ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_FRAG_SPV), + ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_FRAG_SPV), + }; + + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_vertex_shaders[i] = CreateWrappedShaderModule(m_device, vert_shader_sources[i]); + m_fragment_shaders[i] = CreateWrappedShaderModule(m_device, frag_shader_sources[i]); + } +} + +void SMAA::CreateDescriptorPool() { + // Edge detection: 1 descriptor + // Blending weight calculation: 3 descriptors + // Neighborhood blending: 2 descriptors + + // 6 descriptors, 3 descriptor sets per image + m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 6 * m_image_count, 3 * m_image_count); +} + +void SMAA::CreateDescriptorSetLayouts() { + m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1); + m_descriptor_set_layouts[BlendingWeightCalculation] = + CreateWrappedDescriptorSetLayout(m_device, 3); + m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2); +} + +void SMAA::CreateDescriptorSets() { + std::vector layouts(m_descriptor_set_layouts.size()); + std::ranges::transform(m_descriptor_set_layouts, layouts.begin(), + [](auto& layout) { return *layout; }); + + for (auto& images : m_dynamic_images) { + images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts); + } +} + +void SMAA::CreatePipelineLayouts() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipeline_layouts[i] = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layouts[i]); + } +} + +void SMAA::CreatePipelines() { + for (size_t i = 0; i < MaxSMAAStage; i++) { + m_pipelines[i] = + CreateWrappedPipeline(m_device, m_renderpasses[i], m_pipeline_layouts[i], + std::tie(m_vertex_shaders[i], m_fragment_shaders[i])); + } +} + +void SMAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { + Images& images = m_dynamic_images[image_index]; + std::vector image_infos; + std::vector updates; + image_infos.reserve(6); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[EdgeDetection], 0)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Edges], + images.descriptor_sets[BlendingWeightCalculation], + 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Area], + images.descriptor_sets[BlendingWeightCalculation], + 1)); + updates.push_back( + CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Search], + images.descriptor_sets[BlendingWeightCalculation], 2)); + + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, + images.descriptor_sets[NeighborhoodBlending], 0)); + updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Blend], + images.descriptor_sets[NeighborhoodBlending], 1)); + + m_device.GetLogical().UpdateDescriptorSets(updates, {}); +} + +void SMAA::UploadImages(Scheduler& scheduler) { + if (m_images_ready) { + return; + } + + static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; + static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; + + UploadImage(m_device, m_allocator, scheduler, m_static_images[Area], area_extent, + VK_FORMAT_R8G8_UNORM, ARRAY_TO_SPAN(areaTexBytes)); + UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, + VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); + + scheduler.Record([&](vk::CommandBuffer cmdbuf) { + for (auto& images : m_dynamic_images) { + for (size_t i = 0; i < MaxDynamicImage; i++) { + ClearColorImage(cmdbuf, *images.images[i]); + } + } + }); + scheduler.Finish(); + + m_images_ready = true; +} + +VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, + VkImageView source_image_view) { + Images& images = m_dynamic_images[image_index]; + + VkImage output_image = *images.images[Output]; + VkImage edges_image = *images.images[Edges]; + VkImage blend_image = *images.images[Blend]; + + VkDescriptorSet edge_detection_descriptor_set = images.descriptor_sets[EdgeDetection]; + VkDescriptorSet blending_weight_calculation_descriptor_set = + images.descriptor_sets[BlendingWeightCalculation]; + VkDescriptorSet neighborhood_blending_descriptor_set = + images.descriptor_sets[NeighborhoodBlending]; + + VkFramebuffer edge_detection_framebuffer = *images.framebuffers[EdgeDetection]; + VkFramebuffer blending_weight_calculation_framebuffer = + *images.framebuffers[BlendingWeightCalculation]; + VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending]; + + UploadImages(scheduler); + UpdateDescriptorSets(source_image_view, image_index); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([=, this](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer, + m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[EdgeDetection], 0, + edge_detection_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[BlendingWeightCalculation], + blending_weight_calculation_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipelines[BlendingWeightCalculation]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[BlendingWeightCalculation], 0, + blending_weight_calculation_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + + TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + BeginRenderPass(cmdbuf, *m_renderpasses[NeighborhoodBlending], + neighborhood_blending_framebuffer, m_extent); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + *m_pipeline_layouts[NeighborhoodBlending], 0, + neighborhood_blending_descriptor_set, {}); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); + }); + + return *images.image_views[Output]; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_smaa.h b/src/video_core/renderer_vulkan/present/smaa.h similarity index 92% rename from src/video_core/renderer_vulkan/vk_smaa.h rename to src/video_core/renderer_vulkan/present/smaa.h index 0e214258a..3d6707d48 100644 --- a/src/video_core/renderer_vulkan/vk_smaa.h +++ b/src/video_core/renderer_vulkan/present/smaa.h @@ -4,6 +4,7 @@ #pragma once #include +#include "video_core/renderer_vulkan/present/anti_alias_pass.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -13,12 +14,14 @@ class Device; class Scheduler; class StagingBufferPool; -class SMAA { +class SMAA final : public AntiAliasPass { public: explicit SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent); + ~SMAA() override; + VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, - VkImageView source_image_view); + VkImageView source_image_view) override; private: enum SMAAStage { diff --git a/src/video_core/renderer_vulkan/vk_smaa.cpp b/src/video_core/renderer_vulkan/present/util.cpp similarity index 58% rename from src/video_core/renderer_vulkan/vk_smaa.cpp rename to src/video_core/renderer_vulkan/present/util.cpp index 70644ea82..a445b213e 100644 --- a/src/video_core/renderer_vulkan/vk_smaa.cpp +++ b/src/video_core/renderer_vulkan/present/util.cpp @@ -1,29 +1,11 @@ -// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include - #include "common/assert.h" #include "common/polyfill_ranges.h" - -#include "video_core/renderer_vulkan/vk_scheduler.h" -#include "video_core/renderer_vulkan/vk_shader_util.h" -#include "video_core/renderer_vulkan/vk_smaa.h" -#include "video_core/smaa_area_tex.h" -#include "video_core/smaa_search_tex.h" -#include "video_core/vulkan_common/vulkan_device.h" - -#include "video_core/host_shaders/smaa_blending_weight_calculation_frag_spv.h" -#include "video_core/host_shaders/smaa_blending_weight_calculation_vert_spv.h" -#include "video_core/host_shaders/smaa_edge_detection_frag_spv.h" -#include "video_core/host_shaders/smaa_edge_detection_vert_spv.h" -#include "video_core/host_shaders/smaa_neighborhood_blending_frag_spv.h" -#include "video_core/host_shaders/smaa_neighborhood_blending_vert_spv.h" +#include "video_core/renderer_vulkan/present/util.h" namespace Vulkan { -namespace { - -#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0]))) vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format) { const VkImageCreateInfo image_ci{ @@ -48,7 +30,7 @@ vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, } void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, - VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL) { + VkImageLayout source_layout) { constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT}; const VkImageMemoryBarrier barrier{ @@ -75,7 +57,7 @@ void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayo void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, vk::Image& image, VkExtent2D dimensions, VkFormat format, - std::span initial_contents = {}) { + std::span initial_contents) { const VkBufferCreateInfo upload_ci = { .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, @@ -200,13 +182,13 @@ vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& r }); } -vk::Sampler CreateWrappedSampler(const Device& device) { +vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter) { return device.GetLogical().CreateSampler(VkSamplerCreateInfo{ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, .pNext = nullptr, .flags = 0, - .magFilter = VK_FILTER_LINEAR, - .minFilter = VK_FILTER_LINEAR, + .magFilter = filter, + .minFilter = filter, .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR, .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, @@ -471,12 +453,12 @@ void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) { cmdbuf.ClearColorImage(image, VK_IMAGE_LAYOUT_GENERAL, {}, subresources); } -void BeginRenderPass(vk::CommandBuffer& cmdbuf, vk::RenderPass& render_pass, - VkFramebuffer framebuffer, VkExtent2D extent) { +void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer, + VkExtent2D extent) { const VkRenderPassBeginInfo renderpass_bi{ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, .pNext = nullptr, - .renderPass = *render_pass, + .renderPass = render_pass, .framebuffer = framebuffer, .renderArea{ .offset{}, @@ -503,248 +485,4 @@ void BeginRenderPass(vk::CommandBuffer& cmdbuf, vk::RenderPass& render_pass, cmdbuf.SetScissor(0, scissor); } -} // Anonymous namespace - -SMAA::SMAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent) - : m_device(device), m_allocator(allocator), m_extent(extent), - m_image_count(static_cast(image_count)) { - CreateImages(); - CreateRenderPasses(); - CreateSampler(); - CreateShaders(); - CreateDescriptorPool(); - CreateDescriptorSetLayouts(); - CreateDescriptorSets(); - CreatePipelineLayouts(); - CreatePipelines(); -} - -void SMAA::CreateImages() { - static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; - static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; - - m_static_images[Area] = CreateWrappedImage(m_allocator, area_extent, VK_FORMAT_R8G8_UNORM); - m_static_images[Search] = CreateWrappedImage(m_allocator, search_extent, VK_FORMAT_R8_UNORM); - - m_static_image_views[Area] = - CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM); - m_static_image_views[Search] = - CreateWrappedImageView(m_device, m_static_images[Search], VK_FORMAT_R8_UNORM); - - for (u32 i = 0; i < m_image_count; i++) { - Images& images = m_dynamic_images.emplace_back(); - - images.images[Blend] = - CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); - images.images[Edges] = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT); - images.images[Output] = - CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT); - - images.image_views[Blend] = - CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT); - images.image_views[Edges] = - CreateWrappedImageView(m_device, images.images[Edges], VK_FORMAT_R16G16_SFLOAT); - images.image_views[Output] = - CreateWrappedImageView(m_device, images.images[Output], VK_FORMAT_R16G16B16A16_SFLOAT); - } -} - -void SMAA::CreateRenderPasses() { - m_renderpasses[EdgeDetection] = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16_SFLOAT); - m_renderpasses[BlendingWeightCalculation] = - CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); - m_renderpasses[NeighborhoodBlending] = - CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT); - - for (auto& images : m_dynamic_images) { - images.framebuffers[EdgeDetection] = CreateWrappedFramebuffer( - m_device, m_renderpasses[EdgeDetection], images.image_views[Edges], m_extent); - - images.framebuffers[BlendingWeightCalculation] = - CreateWrappedFramebuffer(m_device, m_renderpasses[BlendingWeightCalculation], - images.image_views[Blend], m_extent); - - images.framebuffers[NeighborhoodBlending] = CreateWrappedFramebuffer( - m_device, m_renderpasses[NeighborhoodBlending], images.image_views[Output], m_extent); - } -} - -void SMAA::CreateSampler() { - m_sampler = CreateWrappedSampler(m_device); -} - -void SMAA::CreateShaders() { - // These match the order of the SMAAStage enum - static constexpr std::array vert_shader_sources{ - ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_VERT_SPV), - ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_VERT_SPV), - ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_VERT_SPV), - }; - static constexpr std::array frag_shader_sources{ - ARRAY_TO_SPAN(SMAA_EDGE_DETECTION_FRAG_SPV), - ARRAY_TO_SPAN(SMAA_BLENDING_WEIGHT_CALCULATION_FRAG_SPV), - ARRAY_TO_SPAN(SMAA_NEIGHBORHOOD_BLENDING_FRAG_SPV), - }; - - for (size_t i = 0; i < MaxSMAAStage; i++) { - m_vertex_shaders[i] = CreateWrappedShaderModule(m_device, vert_shader_sources[i]); - m_fragment_shaders[i] = CreateWrappedShaderModule(m_device, frag_shader_sources[i]); - } -} - -void SMAA::CreateDescriptorPool() { - // Edge detection: 1 descriptor - // Blending weight calculation: 3 descriptors - // Neighborhood blending: 2 descriptors - - // 6 descriptors, 3 descriptor sets per image - m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 6 * m_image_count, 3 * m_image_count); -} - -void SMAA::CreateDescriptorSetLayouts() { - m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1); - m_descriptor_set_layouts[BlendingWeightCalculation] = - CreateWrappedDescriptorSetLayout(m_device, 3); - m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2); -} - -void SMAA::CreateDescriptorSets() { - std::vector layouts(m_descriptor_set_layouts.size()); - std::ranges::transform(m_descriptor_set_layouts, layouts.begin(), - [](auto& layout) { return *layout; }); - - for (auto& images : m_dynamic_images) { - images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts); - } -} - -void SMAA::CreatePipelineLayouts() { - for (size_t i = 0; i < MaxSMAAStage; i++) { - m_pipeline_layouts[i] = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layouts[i]); - } -} - -void SMAA::CreatePipelines() { - for (size_t i = 0; i < MaxSMAAStage; i++) { - m_pipelines[i] = - CreateWrappedPipeline(m_device, m_renderpasses[i], m_pipeline_layouts[i], - std::tie(m_vertex_shaders[i], m_fragment_shaders[i])); - } -} - -void SMAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) { - Images& images = m_dynamic_images[image_index]; - std::vector image_infos; - std::vector updates; - image_infos.reserve(6); - - updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, - images.descriptor_sets[EdgeDetection], 0)); - - updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Edges], - images.descriptor_sets[BlendingWeightCalculation], - 0)); - updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Area], - images.descriptor_sets[BlendingWeightCalculation], - 1)); - updates.push_back( - CreateWriteDescriptorSet(image_infos, *m_sampler, *m_static_image_views[Search], - images.descriptor_sets[BlendingWeightCalculation], 2)); - - updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, - images.descriptor_sets[NeighborhoodBlending], 0)); - updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Blend], - images.descriptor_sets[NeighborhoodBlending], 1)); - - m_device.GetLogical().UpdateDescriptorSets(updates, {}); -} - -void SMAA::UploadImages(Scheduler& scheduler) { - if (m_images_ready) { - return; - } - - static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT}; - static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT}; - - UploadImage(m_device, m_allocator, scheduler, m_static_images[Area], area_extent, - VK_FORMAT_R8G8_UNORM, ARRAY_TO_SPAN(areaTexBytes)); - UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, - VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); - - scheduler.Record([&](vk::CommandBuffer cmdbuf) { - for (auto& images : m_dynamic_images) { - for (size_t i = 0; i < MaxDynamicImage; i++) { - ClearColorImage(cmdbuf, *images.images[i]); - } - } - }); - scheduler.Finish(); - - m_images_ready = true; -} - -VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, - VkImageView source_image_view) { - Images& images = m_dynamic_images[image_index]; - - VkImage output_image = *images.images[Output]; - VkImage edges_image = *images.images[Edges]; - VkImage blend_image = *images.images[Blend]; - - VkDescriptorSet edge_detection_descriptor_set = images.descriptor_sets[EdgeDetection]; - VkDescriptorSet blending_weight_calculation_descriptor_set = - images.descriptor_sets[BlendingWeightCalculation]; - VkDescriptorSet neighborhood_blending_descriptor_set = - images.descriptor_sets[NeighborhoodBlending]; - - VkFramebuffer edge_detection_framebuffer = *images.framebuffers[EdgeDetection]; - VkFramebuffer blending_weight_calculation_framebuffer = - *images.framebuffers[BlendingWeightCalculation]; - VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending]; - - UploadImages(scheduler); - UpdateDescriptorSets(source_image_view, image_index); - - scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([=, this](vk::CommandBuffer cmdbuf) { - TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); - TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); - BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer, - m_extent); - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, - *m_pipeline_layouts[EdgeDetection], 0, - edge_detection_descriptor_set, {}); - cmdbuf.Draw(3, 1, 0, 0); - cmdbuf.EndRenderPass(); - - TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); - TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); - BeginRenderPass(cmdbuf, m_renderpasses[BlendingWeightCalculation], - blending_weight_calculation_framebuffer, m_extent); - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, - *m_pipelines[BlendingWeightCalculation]); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, - *m_pipeline_layouts[BlendingWeightCalculation], 0, - blending_weight_calculation_descriptor_set, {}); - cmdbuf.Draw(3, 1, 0, 0); - cmdbuf.EndRenderPass(); - - TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL); - TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); - BeginRenderPass(cmdbuf, m_renderpasses[NeighborhoodBlending], - neighborhood_blending_framebuffer, m_extent); - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, - *m_pipeline_layouts[NeighborhoodBlending], 0, - neighborhood_blending_descriptor_set, {}); - cmdbuf.Draw(3, 1, 0, 0); - cmdbuf.EndRenderPass(); - TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL); - }); - - return *images.image_views[Output]; -} - } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/present/util.h b/src/video_core/renderer_vulkan/present/util.h new file mode 100644 index 000000000..93cfdd16b --- /dev/null +++ b/src/video_core/renderer_vulkan/present/util.h @@ -0,0 +1,46 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0]))) + +vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format); +void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, + VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL); +void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler, + vk::Image& image, VkExtent2D dimensions, VkFormat format, + std::span initial_contents = {}); +void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image); + +vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format); +vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format); +vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass, + vk::ImageView& dest_image, VkExtent2D extent); +vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR); +vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span code); +vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_sampler_bindings, + u32 max_sets); +vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device, + u32 max_sampler_bindings); +vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool, + vk::Span layouts); +vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device, + vk::DescriptorSetLayout& layout); +vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass, + vk::PipelineLayout& layout, + std::tuple shaders); +VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector& images, + VkSampler sampler, VkImageView view, + VkDescriptorSet set, u32 binding); + +void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer, + VkExtent2D extent); + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index 24781860b..fe1a7b0cd 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -16,20 +16,19 @@ #include "core/frontend/emu_window.h" #include "video_core/gpu.h" #include "video_core/host1x/gpu_device_memory_manager.h" -#include "video_core/host_shaders/fxaa_frag_spv.h" -#include "video_core/host_shaders/fxaa_vert_spv.h" #include "video_core/host_shaders/present_bicubic_frag_spv.h" #include "video_core/host_shaders/present_gaussian_frag_spv.h" #include "video_core/host_shaders/vulkan_present_frag_spv.h" #include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h" #include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h" #include "video_core/host_shaders/vulkan_present_vert_spv.h" +#include "video_core/renderer_vulkan/present/fsr.h" +#include "video_core/renderer_vulkan/present/fxaa.h" +#include "video_core/renderer_vulkan/present/smaa.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/vk_blit_screen.h" -#include "video_core/renderer_vulkan/vk_fsr.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_shader_util.h" -#include "video_core/renderer_vulkan/vk_smaa.h" #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" @@ -252,103 +251,17 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue(); if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) { - UpdateAADescriptorSet(source_image_view, false); - const u32 up_scale = Settings::values.resolution_info.up_scale; - const u32 down_shift = Settings::values.resolution_info.down_shift; - VkExtent2D size{ - .width = (up_scale * framebuffer.width) >> down_shift, - .height = (up_scale * framebuffer.height) >> down_shift, - }; - scheduler.Record([this, index = image_index, size, - anti_alias_pass](vk::CommandBuffer cmdbuf) { - const VkImageMemoryBarrier base_barrier{ - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = 0, - .dstAccessMask = 0, - .oldLayout = VK_IMAGE_LAYOUT_GENERAL, - .newLayout = VK_IMAGE_LAYOUT_GENERAL, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = {}, - .subresourceRange = - { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1, - }, + if (!fxaa) { + const u32 up_scale = Settings::values.resolution_info.up_scale; + const u32 down_shift = Settings::values.resolution_info.down_shift; + const VkExtent2D fxaa_size{ + .width = (up_scale * framebuffer.width) >> down_shift, + .height = (up_scale * framebuffer.height) >> down_shift, }; + fxaa = std::make_unique(device, memory_allocator, image_count, fxaa_size); + } - { - VkImageMemoryBarrier fsr_write_barrier = base_barrier; - fsr_write_barrier.image = *aa_image; - fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, fsr_write_barrier); - } - - const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f; - const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f; - const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f; - const VkClearValue clear_color{ - .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, - }; - const VkRenderPassBeginInfo renderpass_bi{ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = nullptr, - .renderPass = *aa_renderpass, - .framebuffer = *aa_framebuffer, - .renderArea = - { - .offset = {0, 0}, - .extent = size, - }, - .clearValueCount = 1, - .pClearValues = &clear_color, - }; - const VkViewport viewport{ - .x = 0.0f, - .y = 0.0f, - .width = static_cast(size.width), - .height = static_cast(size.height), - .minDepth = 0.0f, - .maxDepth = 1.0f, - }; - const VkRect2D scissor{ - .offset = {0, 0}, - .extent = size, - }; - cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); - switch (anti_alias_pass) { - case Settings::AntiAliasing::Fxaa: - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline); - break; - default: - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline); - break; - } - cmdbuf.SetViewport(0, viewport); - cmdbuf.SetScissor(0, scissor); - - cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices)); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0, - aa_descriptor_sets[index], {}); - cmdbuf.Draw(4, 1, 0, 0); - cmdbuf.EndRenderPass(); - - { - VkImageMemoryBarrier blit_read_barrier = base_barrier; - blit_read_barrier.image = *aa_image; - blit_read_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, blit_read_barrier); - } - }); - source_image_view = *aa_image_view; + source_image_view = fxaa->Draw(scheduler, image_index, source_image, source_image_view); } if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Smaa) { if (!smaa) { @@ -496,6 +409,7 @@ void BlitScreen::CreateDynamicResources() { CreateRenderPass(); CreateGraphicsPipeline(); fsr.reset(); + fxaa.reset(); smaa.reset(); if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { CreateFSR(); @@ -520,6 +434,7 @@ void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { raw_height = framebuffer.height; pixel_format = framebuffer.pixel_format; + fxaa.reset(); smaa.reset(); ReleaseRawImages(); @@ -529,8 +444,6 @@ void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { void BlitScreen::CreateShaders() { vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); - fxaa_vertex_shader = BuildShader(device, FXAA_VERT_SPV); - fxaa_fragment_shader = BuildShader(device, FXAA_FRAG_SPV); bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV); bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV); gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV); @@ -553,13 +466,6 @@ void BlitScreen::CreateDescriptorPool() { }, }}; - const std::array pool_sizes_aa{{ - { - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = static_cast(image_count * 2), - }, - }}; - const VkDescriptorPoolCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, .pNext = nullptr, @@ -569,16 +475,6 @@ void BlitScreen::CreateDescriptorPool() { .pPoolSizes = pool_sizes.data(), }; descriptor_pool = device.GetLogical().CreateDescriptorPool(ci); - - const VkDescriptorPoolCreateInfo ci_aa{ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .maxSets = static_cast(image_count), - .poolSizeCount = static_cast(pool_sizes_aa.size()), - .pPoolSizes = pool_sizes_aa.data(), - }; - aa_descriptor_pool = device.GetLogical().CreateDescriptorPool(ci_aa); } void BlitScreen::CreateRenderPass() { @@ -659,23 +555,6 @@ void BlitScreen::CreateDescriptorSetLayout() { }, }}; - const std::array layout_bindings_aa{{ - { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, - .pImmutableSamplers = nullptr, - }, - { - .binding = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = nullptr, - }, - }}; - const VkDescriptorSetLayoutCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, .pNext = nullptr, @@ -684,21 +563,11 @@ void BlitScreen::CreateDescriptorSetLayout() { .pBindings = layout_bindings.data(), }; - const VkDescriptorSetLayoutCreateInfo ci_aa{ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .bindingCount = static_cast(layout_bindings_aa.size()), - .pBindings = layout_bindings_aa.data(), - }; - descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci); - aa_descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci_aa); } void BlitScreen::CreateDescriptorSets() { const std::vector layouts(image_count, *descriptor_set_layout); - const std::vector layouts_aa(image_count, *aa_descriptor_set_layout); const VkDescriptorSetAllocateInfo ai{ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, @@ -708,16 +577,7 @@ void BlitScreen::CreateDescriptorSets() { .pSetLayouts = layouts.data(), }; - const VkDescriptorSetAllocateInfo ai_aa{ - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - .pNext = nullptr, - .descriptorPool = *aa_descriptor_pool, - .descriptorSetCount = static_cast(image_count), - .pSetLayouts = layouts_aa.data(), - }; - descriptor_sets = descriptor_pool.Allocate(ai); - aa_descriptor_sets = aa_descriptor_pool.Allocate(ai_aa); } void BlitScreen::CreatePipelineLayout() { @@ -730,17 +590,7 @@ void BlitScreen::CreatePipelineLayout() { .pushConstantRangeCount = 0, .pPushConstantRanges = nullptr, }; - const VkPipelineLayoutCreateInfo ci_aa{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .setLayoutCount = 1, - .pSetLayouts = aa_descriptor_set_layout.address(), - .pushConstantRangeCount = 0, - .pPushConstantRanges = nullptr, - }; pipeline_layout = device.GetLogical().CreatePipelineLayout(ci); - aa_pipeline_layout = device.GetLogical().CreatePipelineLayout(ci_aa); } void BlitScreen::CreateGraphicsPipeline() { @@ -1068,8 +918,6 @@ void BlitScreen::ReleaseRawImages() { scheduler.Wait(tick); } raw_images.clear(); - aa_image_view.reset(); - aa_image.reset(); buffer.reset(); } @@ -1150,198 +998,6 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { raw_images[i] = create_image(); raw_image_views[i] = create_image_view(raw_images[i]); } - - // AA Resources - const u32 up_scale = Settings::values.resolution_info.up_scale; - const u32 down_shift = Settings::values.resolution_info.down_shift; - aa_image = create_image(true, up_scale, down_shift); - aa_image_view = create_image_view(aa_image, true); - VkExtent2D size{ - .width = (up_scale * framebuffer.width) >> down_shift, - .height = (up_scale * framebuffer.height) >> down_shift, - }; - if (aa_renderpass) { - aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); - return; - } - aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT); - aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); - - const std::array fxaa_shader_stages{{ - { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_VERTEX_BIT, - .module = *fxaa_vertex_shader, - .pName = "main", - .pSpecializationInfo = nullptr, - }, - { - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_FRAGMENT_BIT, - .module = *fxaa_fragment_shader, - .pName = "main", - .pSpecializationInfo = nullptr, - }, - }}; - - const auto vertex_binding_description = ScreenRectVertex::GetDescription(); - const auto vertex_attrs_description = ScreenRectVertex::GetAttributes(); - - const VkPipelineVertexInputStateCreateInfo vertex_input_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .vertexBindingDescriptionCount = 1, - .pVertexBindingDescriptions = &vertex_binding_description, - .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()}, - .pVertexAttributeDescriptions = vertex_attrs_description.data(), - }; - - const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - .primitiveRestartEnable = VK_FALSE, - }; - - const VkPipelineViewportStateCreateInfo viewport_state_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .viewportCount = 1, - .pViewports = nullptr, - .scissorCount = 1, - .pScissors = nullptr, - }; - - const VkPipelineRasterizationStateCreateInfo rasterization_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .depthClampEnable = VK_FALSE, - .rasterizerDiscardEnable = VK_FALSE, - .polygonMode = VK_POLYGON_MODE_FILL, - .cullMode = VK_CULL_MODE_NONE, - .frontFace = VK_FRONT_FACE_CLOCKWISE, - .depthBiasEnable = VK_FALSE, - .depthBiasConstantFactor = 0.0f, - .depthBiasClamp = 0.0f, - .depthBiasSlopeFactor = 0.0f, - .lineWidth = 1.0f, - }; - - const VkPipelineMultisampleStateCreateInfo multisampling_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, - .sampleShadingEnable = VK_FALSE, - .minSampleShading = 0.0f, - .pSampleMask = nullptr, - .alphaToCoverageEnable = VK_FALSE, - .alphaToOneEnable = VK_FALSE, - }; - - const VkPipelineColorBlendAttachmentState color_blend_attachment{ - .blendEnable = VK_FALSE, - .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, - .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, - .colorBlendOp = VK_BLEND_OP_ADD, - .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, - .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, - .alphaBlendOp = VK_BLEND_OP_ADD, - .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | - VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, - }; - - const VkPipelineColorBlendStateCreateInfo color_blend_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .logicOpEnable = VK_FALSE, - .logicOp = VK_LOGIC_OP_COPY, - .attachmentCount = 1, - .pAttachments = &color_blend_attachment, - .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, - }; - - static constexpr std::array dynamic_states{ - VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_SCISSOR, - }; - const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .dynamicStateCount = static_cast(dynamic_states.size()), - .pDynamicStates = dynamic_states.data(), - }; - - const VkGraphicsPipelineCreateInfo fxaa_pipeline_ci{ - .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .stageCount = static_cast(fxaa_shader_stages.size()), - .pStages = fxaa_shader_stages.data(), - .pVertexInputState = &vertex_input_ci, - .pInputAssemblyState = &input_assembly_ci, - .pTessellationState = nullptr, - .pViewportState = &viewport_state_ci, - .pRasterizationState = &rasterization_ci, - .pMultisampleState = &multisampling_ci, - .pDepthStencilState = nullptr, - .pColorBlendState = &color_blend_ci, - .pDynamicState = &dynamic_state_ci, - .layout = *aa_pipeline_layout, - .renderPass = *aa_renderpass, - .subpass = 0, - .basePipelineHandle = 0, - .basePipelineIndex = 0, - }; - - // AA - aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci); -} - -void BlitScreen::UpdateAADescriptorSet(VkImageView image_view, bool nn) const { - const VkDescriptorImageInfo image_info{ - .sampler = nn ? *nn_sampler : *sampler, - .imageView = image_view, - .imageLayout = VK_IMAGE_LAYOUT_GENERAL, - }; - - const VkWriteDescriptorSet sampler_write{ - .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - .pNext = nullptr, - .dstSet = aa_descriptor_sets[image_index], - .dstBinding = 0, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .pImageInfo = &image_info, - .pBufferInfo = nullptr, - .pTexelBufferView = nullptr, - }; - - const VkWriteDescriptorSet sampler_write_2{ - .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - .pNext = nullptr, - .dstSet = aa_descriptor_sets[image_index], - .dstBinding = 1, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .pImageInfo = &image_info, - .pBufferInfo = nullptr, - .pTexelBufferView = nullptr, - }; - - device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {}); } void BlitScreen::UpdateDescriptorSet(VkImageView image_view, bool nn) const { diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index 56ac47f08..d7f8effa2 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -34,6 +34,7 @@ namespace Vulkan { class Device; class FSR; +class FXAA; class RasterizerVulkan; class Scheduler; class SMAA; @@ -96,7 +97,6 @@ private: void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); void UpdateDescriptorSet(VkImageView image_view, bool nn) const; - void UpdateAADescriptorSet(VkImageView image_view, bool nn) const; void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const; void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer, const Layout::FramebufferLayout layout, u32 texture_width, @@ -119,8 +119,6 @@ private: std::size_t image_index{}; vk::ShaderModule vertex_shader; - vk::ShaderModule fxaa_vertex_shader; - vk::ShaderModule fxaa_fragment_shader; vk::ShaderModule bilinear_fragment_shader; vk::ShaderModule bicubic_fragment_shader; vk::ShaderModule gaussian_fragment_shader; @@ -128,7 +126,6 @@ private: vk::DescriptorPool descriptor_pool; vk::DescriptorSetLayout descriptor_set_layout; vk::PipelineLayout pipeline_layout; - vk::Pipeline nearest_neighbor_pipeline; vk::Pipeline bilinear_pipeline; vk::Pipeline bicubic_pipeline; vk::Pipeline gaussian_pipeline; @@ -145,16 +142,6 @@ private: std::vector raw_images; std::vector raw_image_views; - vk::DescriptorPool aa_descriptor_pool; - vk::DescriptorSetLayout aa_descriptor_set_layout; - vk::PipelineLayout aa_pipeline_layout; - vk::Pipeline aa_pipeline; - vk::RenderPass aa_renderpass; - vk::Framebuffer aa_framebuffer; - vk::DescriptorSets aa_descriptor_sets; - vk::Image aa_image; - vk::ImageView aa_image_view; - u32 raw_width = 0; u32 raw_height = 0; Service::android::PixelFormat pixel_format{}; @@ -163,6 +150,7 @@ private: std::unique_ptr fsr; std::unique_ptr smaa; + std::unique_ptr fxaa; }; } // namespace Vulkan