Merge pull request #12223 from liamwhite/fruit-company
general: conditionally compile gamemode on linux only
This commit is contained in:
commit
9dc9aaf4af
3 changed files with 3 additions and 2 deletions
2
externals/CMakeLists.txt
vendored
2
externals/CMakeLists.txt
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@ -189,7 +189,7 @@ if (ANDROID)
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endif()
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endif()
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endif()
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endif()
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if (UNIX)
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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add_subdirectory(gamemode)
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add_subdirectory(gamemode)
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endif()
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endif()
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@ -174,7 +174,7 @@ if(ANDROID)
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)
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)
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endif()
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endif()
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if (UNIX)
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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target_sources(common PRIVATE
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target_sources(common PRIVATE
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linux/gamemode.cpp
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linux/gamemode.cpp
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linux/gamemode.h
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linux/gamemode.h
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@ -4,6 +4,7 @@
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#include <gamemode_client.h>
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#include <gamemode_client.h>
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#include "common/linux/gamemode.h"
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#include "common/linux/gamemode.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings.h"
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namespace Common::Linux {
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namespace Common::Linux {
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