main: Split removal cases into their individual functions and address feedback
This commit is contained in:
parent
85e1facfe6
commit
ef02370816
2 changed files with 133 additions and 115 deletions
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@ -1396,19 +1396,18 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
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}
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}
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void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
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void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
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QString entry_type;
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const QString entry_type = [this, type] {
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switch (type) {
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switch (type) {
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case InstalledEntryType::Game:
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case InstalledEntryType::Game:
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entry_type = tr("Contents");
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return tr("Contents");
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break;
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case InstalledEntryType::Update:
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case InstalledEntryType::Update:
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entry_type = tr("Update");
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return tr("Update");
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break;
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case InstalledEntryType::AddOnContent:
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case InstalledEntryType::AddOnContent:
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entry_type = tr("DLC");
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return tr("DLC");
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break;
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default:
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return QString{};
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}
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}
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}();
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if (QMessageBox::question(
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if (QMessageBox::question(
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this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
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this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
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@ -1416,11 +1415,28 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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return;
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return;
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}
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}
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bool res;
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switch (type) {
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switch (type) {
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case InstalledEntryType::Game:
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case InstalledEntryType::Game:
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res = Core::System::GetInstance()
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RemoveBaseContent(program_id, entry_type);
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[[fallthrough]];
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case InstalledEntryType::Update:
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RemoveUpdateContent(program_id, entry_type);
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if (type == InstalledEntryType::Game) {
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[[fallthrough]];
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} else {
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break;
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}
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case InstalledEntryType::AddOnContent:
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RemoveAddOnContent(program_id, entry_type);
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break;
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}
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game_list->PopulateAsync(UISettings::values.game_dirs);
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FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
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"game_list");
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}
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void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
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const auto res = Core::System::GetInstance()
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.GetFileSystemController()
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.GetFileSystemController()
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.GetUserNANDContents()
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.GetUserNANDContents()
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->RemoveExistingEntry(program_id);
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->RemoveExistingEntry(program_id);
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@ -1433,9 +1449,10 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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this, tr("Error Removing %1").arg(entry_type),
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this, tr("Error Removing %1").arg(entry_type),
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tr("The base game is not installed in the NAND and cannot be removed."));
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tr("The base game is not installed in the NAND and cannot be removed."));
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}
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}
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[[fallthrough]];
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}
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case InstalledEntryType::Update:
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res = Core::System::GetInstance()
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void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
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const auto res = Core::System::GetInstance()
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.GetFileSystemController()
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.GetFileSystemController()
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.GetUserNANDContents()
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.GetUserNANDContents()
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->RemoveExistingEntry(program_id | 0x800);
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->RemoveExistingEntry(program_id | 0x800);
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@ -1447,20 +1464,16 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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tr("There is no update installed for this title."));
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tr("There is no update installed for this title."));
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}
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}
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}
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if (type == InstalledEntryType::Game) {
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void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
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[[fallthrough]];
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} else {
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break;
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}
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case InstalledEntryType::AddOnContent:
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u32 count{};
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u32 count{};
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const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
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const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
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FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
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FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
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for (const auto& entry : dlc_entries) {
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for (const auto& entry : dlc_entries) {
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if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
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if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
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res = Core::System::GetInstance()
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const auto res = Core::System::GetInstance()
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.GetFileSystemController()
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.GetFileSystemController()
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.GetUserNANDContents()
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.GetUserNANDContents()
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->RemoveExistingEntry(entry.title_id);
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->RemoveExistingEntry(entry.title_id);
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@ -1473,29 +1486,24 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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if (count == 0) {
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if (count == 0) {
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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tr("There are no DLC installed for this title."));
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tr("There are no DLC installed for this title."));
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break;
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return;
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}
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}
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QMessageBox::information(this, tr("Successfully Removed"),
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QMessageBox::information(this, tr("Successfully Removed"),
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tr("Successfully removed %1 installed DLC.").arg(count));
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tr("Successfully removed %1 installed DLC.").arg(count));
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break;
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}
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game_list->PopulateAsync(UISettings::values.game_dirs);
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FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
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"game_list");
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}
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}
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void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
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void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
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QString question;
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const QString question = [this, target] {
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switch (target) {
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switch (target) {
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case GameListRemoveTarget::ShaderCache:
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case GameListRemoveTarget::ShaderCache:
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question = tr("Delete Transferable Shader Cache?");
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return tr("Delete Transferable Shader Cache?");
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break;
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case GameListRemoveTarget::CustomConfiguration:
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case GameListRemoveTarget::CustomConfiguration:
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question = tr("Remove Custom Game Configuration?");
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return tr("Remove Custom Game Configuration?");
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break;
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default:
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return QString{};
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}
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}
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}();
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if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
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if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
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QMessageBox::No) != QMessageBox::Yes) {
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QMessageBox::No) != QMessageBox::Yes) {
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@ -1503,12 +1511,20 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
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}
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}
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switch (target) {
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switch (target) {
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case GameListRemoveTarget::ShaderCache: {
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case GameListRemoveTarget::ShaderCache:
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RemoveTransferableShaderCache(program_id);
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break;
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case GameListRemoveTarget::CustomConfiguration:
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RemoveCustomConfiguration(program_id);
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break;
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}
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}
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void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
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const QString shader_dir =
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const QString shader_dir =
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
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const QString transferable_shader_cache_folder_path =
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const QString transferable_shader_cache_folder_path =
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shader_dir + QStringLiteral("opengl") + QDir::separator() +
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shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
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QStringLiteral("transferable");
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const QString transferable_shader_cache_file_path =
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const QString transferable_shader_cache_file_path =
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transferable_shader_cache_folder_path + QDir::separator() +
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transferable_shader_cache_folder_path + QDir::separator() +
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QString::fromStdString(fmt::format("{:016X}.bin", program_id));
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QString::fromStdString(fmt::format("{:016X}.bin", program_id));
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@ -1516,7 +1532,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
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if (!QFile::exists(transferable_shader_cache_file_path)) {
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if (!QFile::exists(transferable_shader_cache_file_path)) {
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QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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tr("A shader cache for this title does not exist."));
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tr("A shader cache for this title does not exist."));
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break;
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return;
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}
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}
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if (QFile::remove(transferable_shader_cache_file_path)) {
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if (QFile::remove(transferable_shader_cache_file_path)) {
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@ -1526,9 +1542,9 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
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QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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tr("Failed to remove the transferable shader cache."));
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tr("Failed to remove the transferable shader cache."));
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}
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}
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break;
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}
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}
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case GameListRemoveTarget::CustomConfiguration: {
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void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
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const QString config_dir =
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const QString config_dir =
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
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const QString custom_config_file_path =
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const QString custom_config_file_path =
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@ -1537,7 +1553,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
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if (!QFile::exists(custom_config_file_path)) {
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if (!QFile::exists(custom_config_file_path)) {
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QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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tr("A custom configuration for this title does not exist."));
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tr("A custom configuration for this title does not exist."));
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break;
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return;
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}
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}
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if (QFile::remove(custom_config_file_path)) {
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if (QFile::remove(custom_config_file_path)) {
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@ -1547,9 +1563,6 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
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QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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tr("Failed to remove the custom game configuration."));
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tr("Failed to remove the custom game configuration."));
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}
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}
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break;
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}
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}
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}
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}
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void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
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void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
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@ -233,6 +233,11 @@ private slots:
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void OnLanguageChanged(const QString& locale);
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void OnLanguageChanged(const QString& locale);
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private:
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private:
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void RemoveBaseContent(u64 program_id, const QString& entry_type);
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void RemoveUpdateContent(u64 program_id, const QString& entry_type);
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void RemoveAddOnContent(u64 program_id, const QString& entry_type);
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void RemoveTransferableShaderCache(u64 program_id);
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void RemoveCustomConfiguration(u64 program_id);
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std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
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std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
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InstallResult InstallNSPXCI(const QString& filename);
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InstallResult InstallNSPXCI(const QString& filename);
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InstallResult InstallNCA(const QString& filename);
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InstallResult InstallNCA(const QString& filename);
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