Merge pull request #3385 from Morph1984/batch-install
frontend: Add support to batch install files to NAND
This commit is contained in:
commit
f1aabc21ee
6 changed files with 345 additions and 148 deletions
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@ -98,11 +98,13 @@ add_executable(yuzu
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game_list_p.h
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game_list_p.h
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game_list_worker.cpp
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game_list_worker.cpp
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game_list_worker.h
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game_list_worker.h
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hotkeys.cpp
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hotkeys.h
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install_dialog.cpp
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install_dialog.h
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loading_screen.cpp
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loading_screen.cpp
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loading_screen.h
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loading_screen.h
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loading_screen.ui
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loading_screen.ui
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hotkeys.cpp
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hotkeys.h
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main.cpp
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main.cpp
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main.h
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main.h
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main.ui
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main.ui
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72
src/yuzu/install_dialog.cpp
Normal file
72
src/yuzu/install_dialog.cpp
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@ -0,0 +1,72 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QCheckBox>
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#include <QDialogButtonBox>
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#include <QFileInfo>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QListWidget>
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#include <QVBoxLayout>
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#include "yuzu/install_dialog.h"
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#include "yuzu/uisettings.h"
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InstallDialog::InstallDialog(QWidget* parent, const QStringList& files) : QDialog(parent) {
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file_list = new QListWidget(this);
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for (const QString& file : files) {
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QListWidgetItem* item = new QListWidgetItem(QFileInfo(file).fileName(), file_list);
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item->setData(Qt::UserRole, file);
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Checked);
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}
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file_list->setMinimumWidth((file_list->sizeHintForColumn(0) * 11) / 10);
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vbox_layout = new QVBoxLayout;
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hbox_layout = new QHBoxLayout;
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description = new QLabel(tr("Please confirm these are the files you wish to install."));
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update_description =
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new QLabel(tr("Installing an Update or DLC will overwrite the previously installed one."));
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buttons = new QDialogButtonBox;
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buttons->addButton(QDialogButtonBox::Cancel);
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buttons->addButton(tr("Install"), QDialogButtonBox::AcceptRole);
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connect(buttons, &QDialogButtonBox::accepted, this, &InstallDialog::accept);
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connect(buttons, &QDialogButtonBox::rejected, this, &InstallDialog::reject);
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hbox_layout->addWidget(buttons);
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vbox_layout->addWidget(description);
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vbox_layout->addWidget(update_description);
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vbox_layout->addWidget(file_list);
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vbox_layout->addLayout(hbox_layout);
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setLayout(vbox_layout);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowTitle(tr("Install Files to NAND"));
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}
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InstallDialog::~InstallDialog() = default;
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QStringList InstallDialog::GetFiles() const {
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QStringList files;
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for (int i = 0; i < file_list->count(); ++i) {
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const QListWidgetItem* item = file_list->item(i);
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if (item->checkState() == Qt::Checked) {
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files.append(item->data(Qt::UserRole).toString());
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}
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}
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return files;
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}
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int InstallDialog::GetMinimumWidth() const {
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return file_list->width();
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}
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36
src/yuzu/install_dialog.h
Normal file
36
src/yuzu/install_dialog.h
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@ -0,0 +1,36 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDialog>
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class QCheckBox;
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class QDialogButtonBox;
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class QHBoxLayout;
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class QLabel;
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class QListWidget;
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class QVBoxLayout;
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class InstallDialog : public QDialog {
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Q_OBJECT
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public:
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explicit InstallDialog(QWidget* parent, const QStringList& files);
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~InstallDialog() override;
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QStringList GetFiles() const;
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bool ShouldOverwriteFiles() const;
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int GetMinimumWidth() const;
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private:
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QListWidget* file_list;
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QVBoxLayout* vbox_layout;
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QHBoxLayout* hbox_layout;
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QLabel* description;
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QLabel* update_description;
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QDialogButtonBox* buttons;
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};
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@ -107,6 +107,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include "yuzu/game_list.h"
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#include "yuzu/game_list.h"
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#include "yuzu/game_list_p.h"
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#include "yuzu/game_list_p.h"
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#include "yuzu/hotkeys.h"
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#include "yuzu/hotkeys.h"
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#include "yuzu/install_dialog.h"
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#include "yuzu/loading_screen.h"
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#include "yuzu/loading_screen.h"
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#include "yuzu/main.h"
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#include "yuzu/main.h"
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#include "yuzu/uisettings.h"
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#include "yuzu/uisettings.h"
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@ -847,6 +848,9 @@ void GMainWindow::ConnectWidgetEvents() {
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connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
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connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
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&GMainWindow::OnGameListOpenPerGameProperties);
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&GMainWindow::OnGameListOpenPerGameProperties);
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connect(this, &GMainWindow::UpdateInstallProgress, this,
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&GMainWindow::IncrementInstallProgress);
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connect(this, &GMainWindow::EmulationStarting, render_window,
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connect(this, &GMainWindow::EmulationStarting, render_window,
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&GRenderWindow::OnEmulationStarting);
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&GRenderWindow::OnEmulationStarting);
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connect(this, &GMainWindow::EmulationStopping, render_window,
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connect(this, &GMainWindow::EmulationStopping, render_window,
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@ -1593,187 +1597,255 @@ void GMainWindow::OnMenuLoadFolder() {
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}
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}
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}
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}
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void GMainWindow::IncrementInstallProgress() {
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install_progress->setValue(install_progress->value() + 1);
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}
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void GMainWindow::OnMenuInstallToNAND() {
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void GMainWindow::OnMenuInstallToNAND() {
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const QString file_filter =
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const QString file_filter =
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tr("Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive "
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tr("Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive "
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"(*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge "
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"(*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge "
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"Image (*.xci)");
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"Image (*.xci)");
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QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
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UISettings::values.roms_path, file_filter);
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if (filename.isEmpty()) {
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QStringList filenames = QFileDialog::getOpenFileNames(
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this, tr("Install Files"), UISettings::values.roms_path, file_filter);
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if (filenames.isEmpty()) {
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return;
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return;
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}
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}
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InstallDialog installDialog(this, filenames);
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if (installDialog.exec() == QDialog::Rejected) {
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return;
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}
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const QStringList files = installDialog.GetFiles();
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if (files.isEmpty()) {
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return;
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}
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int remaining = filenames.size();
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// This would only overflow above 2^43 bytes (8.796 TB)
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int total_size = 0;
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for (const QString& file : files) {
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total_size += static_cast<int>(QFile(file).size() / 0x1000);
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}
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if (total_size < 0) {
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LOG_CRITICAL(Frontend, "Attempting to install too many files, aborting.");
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return;
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}
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QStringList new_files{}; // Newly installed files that do not yet exist in the NAND
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QStringList overwritten_files{}; // Files that overwrote those existing in the NAND
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QStringList failed_files{}; // Files that failed to install due to errors
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ui.action_Install_File_NAND->setEnabled(false);
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install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this);
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install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
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~Qt::WindowMaximizeButtonHint);
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install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
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install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40);
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install_progress->show();
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for (const QString& file : files) {
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install_progress->setWindowTitle(tr("%n file(s) remaining", "", remaining));
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install_progress->setLabelText(
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tr("Installing file \"%1\"...").arg(QFileInfo(file).fileName()));
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QFuture<InstallResult> future;
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InstallResult result;
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if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
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file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
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future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); });
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while (!future.isFinished()) {
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QCoreApplication::processEvents();
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}
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result = future.result();
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} else {
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result = InstallNCA(file);
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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switch (result) {
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case InstallResult::Success:
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new_files.append(QFileInfo(file).fileName());
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break;
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case InstallResult::Overwrite:
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overwritten_files.append(QFileInfo(file).fileName());
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break;
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case InstallResult::Failure:
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failed_files.append(QFileInfo(file).fileName());
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break;
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}
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--remaining;
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}
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install_progress->close();
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const QString install_results =
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(new_files.isEmpty() ? QStringLiteral("")
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: tr("%n file(s) were newly installed\n", "", new_files.size())) +
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(overwritten_files.isEmpty()
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? QStringLiteral("")
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: tr("%n file(s) were overwritten\n", "", overwritten_files.size())) +
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(failed_files.isEmpty() ? QStringLiteral("")
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: tr("%n file(s) failed to install\n", "", failed_files.size()));
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QMessageBox::information(this, tr("Install Results"), install_results);
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game_list->PopulateAsync(UISettings::values.game_dirs);
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FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
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"game_list");
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ui.action_Install_File_NAND->setEnabled(true);
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}
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InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
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const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
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const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
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const FileSys::VirtualFile& dest, std::size_t block_size) {
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const FileSys::VirtualFile& dest, std::size_t block_size) {
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if (src == nullptr || dest == nullptr)
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if (src == nullptr || dest == nullptr) {
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return false;
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return false;
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if (!dest->Resize(src->GetSize()))
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}
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if (!dest->Resize(src->GetSize())) {
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return false;
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return false;
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}
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std::array<u8, 0x1000> buffer{};
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std::array<u8, 0x1000> buffer{};
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const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size());
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QProgressDialog progress(
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tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())),
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tr("Cancel"), 0, progress_maximum, this);
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progress.setWindowModality(Qt::WindowModal);
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for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
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for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
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if (progress.wasCanceled()) {
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if (install_progress->wasCanceled()) {
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dest->Resize(0);
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dest->Resize(0);
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return false;
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return false;
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}
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}
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const int progress_value = static_cast<int>(i / buffer.size());
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emit UpdateInstallProgress();
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progress.setValue(progress_value);
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const auto read = src->Read(buffer.data(), buffer.size(), i);
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const auto read = src->Read(buffer.data(), buffer.size(), i);
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dest->Write(buffer.data(), read, i);
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dest->Write(buffer.data(), read, i);
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}
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}
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return true;
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return true;
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};
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};
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const auto success = [this]() {
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std::shared_ptr<FileSys::NSP> nsp;
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QMessageBox::information(this, tr("Successfully Installed"),
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if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
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tr("The file was successfully installed."));
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nsp = std::make_shared<FileSys::NSP>(
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game_list->PopulateAsync(UISettings::values.game_dirs);
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vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
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FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
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if (nsp->IsExtractedType()) {
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DIR_SEP + "game_list");
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return InstallResult::Failure;
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};
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const auto failed = [this]() {
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QMessageBox::warning(
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this, tr("Failed to Install"),
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tr("There was an error while attempting to install the provided file. It "
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"could have an incorrect format or be missing metadata. Please "
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"double-check your file and try again."));
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};
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const auto overwrite = [this]() {
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return QMessageBox::question(this, tr("Failed to Install"),
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tr("The file you are attempting to install already exists "
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"in the cache. Would you like to overwrite it?")) ==
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QMessageBox::Yes;
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};
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if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
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filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
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std::shared_ptr<FileSys::NSP> nsp;
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if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
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nsp = std::make_shared<FileSys::NSP>(
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vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
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if (nsp->IsExtractedType())
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failed();
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} else {
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const auto xci = std::make_shared<FileSys::XCI>(
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vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
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nsp = xci->GetSecurePartitionNSP();
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}
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if (nsp->GetStatus() != Loader::ResultStatus::Success) {
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failed();
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return;
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}
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const auto res = Core::System::GetInstance()
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.GetFileSystemController()
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.GetUserNANDContents()
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->InstallEntry(*nsp, false, qt_raw_copy);
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if (res == FileSys::InstallResult::Success) {
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success();
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} else {
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if (res == FileSys::InstallResult::ErrorAlreadyExists) {
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if (overwrite()) {
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const auto res2 = Core::System::GetInstance()
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.GetFileSystemController()
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.GetUserNANDContents()
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->InstallEntry(*nsp, true, qt_raw_copy);
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if (res2 == FileSys::InstallResult::Success) {
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success();
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} else {
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||||||
failed();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
failed();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
const auto nca = std::make_shared<FileSys::NCA>(
|
const auto xci = std::make_shared<FileSys::XCI>(
|
||||||
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
||||||
const auto id = nca->GetStatus();
|
nsp = xci->GetSecurePartitionNSP();
|
||||||
|
}
|
||||||
|
|
||||||
// Game updates necessary are missing base RomFS
|
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
|
||||||
if (id != Loader::ResultStatus::Success &&
|
return InstallResult::Failure;
|
||||||
id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
}
|
||||||
failed();
|
const auto res =
|
||||||
return;
|
Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
|
||||||
|
*nsp, true, qt_raw_copy);
|
||||||
|
if (res == FileSys::InstallResult::Success) {
|
||||||
|
return InstallResult::Success;
|
||||||
|
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
|
||||||
|
return InstallResult::Overwrite;
|
||||||
|
} else {
|
||||||
|
return InstallResult::Failure;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
InstallResult GMainWindow::InstallNCA(const QString& filename) {
|
||||||
|
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
|
||||||
|
const FileSys::VirtualFile& dest, std::size_t block_size) {
|
||||||
|
if (src == nullptr || dest == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!dest->Resize(src->GetSize())) {
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const QStringList tt_options{tr("System Application"),
|
std::array<u8, 0x1000> buffer{};
|
||||||
tr("System Archive"),
|
|
||||||
tr("System Application Update"),
|
|
||||||
tr("Firmware Package (Type A)"),
|
|
||||||
tr("Firmware Package (Type B)"),
|
|
||||||
tr("Game"),
|
|
||||||
tr("Game Update"),
|
|
||||||
tr("Game DLC"),
|
|
||||||
tr("Delta Title")};
|
|
||||||
bool ok;
|
|
||||||
const auto item = QInputDialog::getItem(
|
|
||||||
this, tr("Select NCA Install Type..."),
|
|
||||||
tr("Please select the type of title you would like to install this NCA as:\n(In "
|
|
||||||
"most instances, the default 'Game' is fine.)"),
|
|
||||||
tt_options, 5, false, &ok);
|
|
||||||
|
|
||||||
auto index = tt_options.indexOf(item);
|
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
|
||||||
if (!ok || index == -1) {
|
if (install_progress->wasCanceled()) {
|
||||||
QMessageBox::warning(this, tr("Failed to Install"),
|
dest->Resize(0);
|
||||||
tr("The title type you selected for the NCA is invalid."));
|
return false;
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If index is equal to or past Game, add the jump in TitleType.
|
|
||||||
if (index >= 5) {
|
|
||||||
index += static_cast<size_t>(FileSys::TitleType::Application) -
|
|
||||||
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
|
|
||||||
}
|
|
||||||
|
|
||||||
FileSys::InstallResult res;
|
|
||||||
if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
|
|
||||||
res = Core::System::GetInstance()
|
|
||||||
.GetFileSystemController()
|
|
||||||
.GetUserNANDContents()
|
|
||||||
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
|
|
||||||
qt_raw_copy);
|
|
||||||
} else {
|
|
||||||
res = Core::System::GetInstance()
|
|
||||||
.GetFileSystemController()
|
|
||||||
.GetSystemNANDContents()
|
|
||||||
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
|
|
||||||
qt_raw_copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (res == FileSys::InstallResult::Success) {
|
|
||||||
success();
|
|
||||||
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
|
|
||||||
if (overwrite()) {
|
|
||||||
const auto res2 = Core::System::GetInstance()
|
|
||||||
.GetFileSystemController()
|
|
||||||
.GetUserNANDContents()
|
|
||||||
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
|
|
||||||
true, qt_raw_copy);
|
|
||||||
if (res2 == FileSys::InstallResult::Success) {
|
|
||||||
success();
|
|
||||||
} else {
|
|
||||||
failed();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
failed();
|
emit UpdateInstallProgress();
|
||||||
|
|
||||||
|
const auto read = src->Read(buffer.data(), buffer.size(), i);
|
||||||
|
dest->Write(buffer.data(), read, i);
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto nca =
|
||||||
|
std::make_shared<FileSys::NCA>(vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
||||||
|
const auto id = nca->GetStatus();
|
||||||
|
|
||||||
|
// Game updates necessary are missing base RomFS
|
||||||
|
if (id != Loader::ResultStatus::Success &&
|
||||||
|
id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||||
|
return InstallResult::Failure;
|
||||||
|
}
|
||||||
|
|
||||||
|
const QStringList tt_options{tr("System Application"),
|
||||||
|
tr("System Archive"),
|
||||||
|
tr("System Application Update"),
|
||||||
|
tr("Firmware Package (Type A)"),
|
||||||
|
tr("Firmware Package (Type B)"),
|
||||||
|
tr("Game"),
|
||||||
|
tr("Game Update"),
|
||||||
|
tr("Game DLC"),
|
||||||
|
tr("Delta Title")};
|
||||||
|
bool ok;
|
||||||
|
const auto item = QInputDialog::getItem(
|
||||||
|
this, tr("Select NCA Install Type..."),
|
||||||
|
tr("Please select the type of title you would like to install this NCA as:\n(In "
|
||||||
|
"most instances, the default 'Game' is fine.)"),
|
||||||
|
tt_options, 5, false, &ok);
|
||||||
|
|
||||||
|
auto index = tt_options.indexOf(item);
|
||||||
|
if (!ok || index == -1) {
|
||||||
|
QMessageBox::warning(this, tr("Failed to Install"),
|
||||||
|
tr("The title type you selected for the NCA is invalid."));
|
||||||
|
return InstallResult::Failure;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If index is equal to or past Game, add the jump in TitleType.
|
||||||
|
if (index >= 5) {
|
||||||
|
index += static_cast<size_t>(FileSys::TitleType::Application) -
|
||||||
|
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
|
||||||
|
}
|
||||||
|
|
||||||
|
FileSys::InstallResult res;
|
||||||
|
if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
|
||||||
|
res = Core::System::GetInstance()
|
||||||
|
.GetFileSystemController()
|
||||||
|
.GetUserNANDContents()
|
||||||
|
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
|
||||||
|
} else {
|
||||||
|
res = Core::System::GetInstance()
|
||||||
|
.GetFileSystemController()
|
||||||
|
.GetSystemNANDContents()
|
||||||
|
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (res == FileSys::InstallResult::Success) {
|
||||||
|
return InstallResult::Success;
|
||||||
|
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
|
||||||
|
return InstallResult::Overwrite;
|
||||||
|
} else {
|
||||||
|
return InstallResult::Failure;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,7 @@ class MicroProfileDialog;
|
||||||
class ProfilerWidget;
|
class ProfilerWidget;
|
||||||
class QLabel;
|
class QLabel;
|
||||||
class QPushButton;
|
class QPushButton;
|
||||||
|
class QProgressDialog;
|
||||||
class WaitTreeWidget;
|
class WaitTreeWidget;
|
||||||
enum class GameListOpenTarget;
|
enum class GameListOpenTarget;
|
||||||
class GameListPlaceholder;
|
class GameListPlaceholder;
|
||||||
|
@ -47,6 +48,12 @@ enum class EmulatedDirectoryTarget {
|
||||||
SDMC,
|
SDMC,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class InstallResult {
|
||||||
|
Success,
|
||||||
|
Overwrite,
|
||||||
|
Failure,
|
||||||
|
};
|
||||||
|
|
||||||
enum class ReinitializeKeyBehavior {
|
enum class ReinitializeKeyBehavior {
|
||||||
NoWarning,
|
NoWarning,
|
||||||
Warning,
|
Warning,
|
||||||
|
@ -102,6 +109,8 @@ signals:
|
||||||
// Signal that tells widgets to update icons to use the current theme
|
// Signal that tells widgets to update icons to use the current theme
|
||||||
void UpdateThemedIcons();
|
void UpdateThemedIcons();
|
||||||
|
|
||||||
|
void UpdateInstallProgress();
|
||||||
|
|
||||||
void ErrorDisplayFinished();
|
void ErrorDisplayFinished();
|
||||||
|
|
||||||
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
|
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
|
||||||
|
@ -198,6 +207,7 @@ private slots:
|
||||||
void OnGameListOpenPerGameProperties(const std::string& file);
|
void OnGameListOpenPerGameProperties(const std::string& file);
|
||||||
void OnMenuLoadFile();
|
void OnMenuLoadFile();
|
||||||
void OnMenuLoadFolder();
|
void OnMenuLoadFolder();
|
||||||
|
void IncrementInstallProgress();
|
||||||
void OnMenuInstallToNAND();
|
void OnMenuInstallToNAND();
|
||||||
void OnMenuRecentFile();
|
void OnMenuRecentFile();
|
||||||
void OnConfigure();
|
void OnConfigure();
|
||||||
|
@ -218,6 +228,8 @@ private slots:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||||
|
InstallResult InstallNSPXCI(const QString& filename);
|
||||||
|
InstallResult InstallNCA(const QString& filename);
|
||||||
void UpdateWindowTitle(const std::string& title_name = {},
|
void UpdateWindowTitle(const std::string& title_name = {},
|
||||||
const std::string& title_version = {});
|
const std::string& title_version = {});
|
||||||
void UpdateStatusBar();
|
void UpdateStatusBar();
|
||||||
|
@ -272,6 +284,9 @@ private:
|
||||||
|
|
||||||
HotkeyRegistry hotkey_registry;
|
HotkeyRegistry hotkey_registry;
|
||||||
|
|
||||||
|
// Install progress dialog
|
||||||
|
QProgressDialog* install_progress;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void dropEvent(QDropEvent* event) override;
|
void dropEvent(QDropEvent* event) override;
|
||||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||||
|
|
|
@ -130,7 +130,7 @@
|
||||||
<bool>true</bool>
|
<bool>true</bool>
|
||||||
</property>
|
</property>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Install File to NAND...</string>
|
<string>Install Files to NAND...</string>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
<action name="action_Load_File">
|
<action name="action_Load_File">
|
||||||
|
|
Loading…
Reference in a new issue