android: Add per-game drivers

This commit is contained in:
t895 2023-12-10 20:45:02 -05:00
parent 2fce812026
commit f2eb3c579f
14 changed files with 218 additions and 95 deletions

View file

@ -42,7 +42,7 @@ class DriverAdapter(private val driverViewModel: DriverViewModel) :
if (driverViewModel.selectedDriver > position) {
driverViewModel.setSelectedDriverIndex(driverViewModel.selectedDriver - 1)
}
if (GpuDriverHelper.customDriverData == driverData.second) {
if (GpuDriverHelper.customDriverSettingData == driverData.second) {
driverViewModel.setSelectedDriverIndex(0)
}
driverViewModel.driversToDelete.add(driverData.first)

View file

@ -15,6 +15,7 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.flow.collectLatest
@ -36,6 +37,8 @@ class DriverManagerFragment : Fragment() {
private val homeViewModel: HomeViewModel by activityViewModels()
private val driverViewModel: DriverViewModel by activityViewModels()
private val args by navArgs<DriverManagerFragmentArgs>()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
@ -57,7 +60,9 @@ class DriverManagerFragment : Fragment() {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
if (!driverViewModel.isInteractionAllowed) {
driverViewModel.onOpenDriverManager(args.game)
if (!driverViewModel.isInteractionAllowed.value) {
DriversLoadingDialogFragment().show(
childFragmentManager,
DriversLoadingDialogFragment.TAG
@ -102,10 +107,9 @@ class DriverManagerFragment : Fragment() {
setInsets()
}
// Start installing requested driver
override fun onStop() {
super.onStop()
driverViewModel.onCloseDriverManager()
override fun onDestroy() {
super.onDestroy()
driverViewModel.onCloseDriverManager(args.game)
}
private fun setInsets() =

View file

@ -47,25 +47,9 @@ class DriversLoadingDialogFragment : DialogFragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.areDriversLoading.collect { checkForDismiss() }
driverViewModel.isInteractionAllowed.collect { if (it) dismiss() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isDriverReady.collect { checkForDismiss() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isDeletingDrivers.collect { checkForDismiss() }
}
}
}
}
private fun checkForDismiss() {
if (driverViewModel.isInteractionAllowed) {
dismiss()
}
}

View file

@ -352,15 +352,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isDriverReady.collect {
if (it && !emulationState.isRunning) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated)
driverViewModel.isInteractionAllowed.collect {
if (it) {
onEmulationStart()
}
}
}
@ -368,6 +362,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun onEmulationStart() {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated)
}
}
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (_binding == null) {

View file

@ -148,6 +148,21 @@ class GamePropertiesFragment : Fragment() {
}
)
if (GpuDriverHelper.supportsCustomDriverLoading()) {
add(
SubmenuProperty(
R.string.gpu_driver_manager,
R.string.install_gpu_driver_description,
R.drawable.ic_build,
detailsFlow = driverViewModel.selectedDriverTitle
) {
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToDriverManagerFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
}
if (!args.game.isHomebrew) {
add(
SubmenuProperty(

View file

@ -68,6 +68,9 @@ class HomeSettingsFragment : Fragment() {
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setNavigationVisibility(visible = true, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = true)
mainActivity = requireActivity() as MainActivity
val optionsList: MutableList<HomeSetting> = mutableListOf<HomeSetting>().apply {
@ -91,13 +94,14 @@ class HomeSettingsFragment : Fragment() {
R.string.install_gpu_driver_description,
R.drawable.ic_build,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_driverManagerFragment)
val action = HomeSettingsFragmentDirections
.actionHomeSettingsFragmentToDriverManagerFragment(null)
binding.root.findNavController().navigate(action)
},
{ GpuDriverHelper.supportsCustomDriverLoading() },
R.string.custom_driver_not_supported,
R.string.custom_driver_not_supported_description,
driverViewModel.selectedDriverMetadata
driverViewModel.selectedDriverTitle
)
)
add(
@ -212,8 +216,11 @@ class HomeSettingsFragment : Fragment() {
override fun onStart() {
super.onStart()
exitTransition = null
homeViewModel.setNavigationVisibility(visible = true, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = true)
}
override fun onResume() {
super.onResume()
driverViewModel.updateDriverNameForGame(null)
}
override fun onDestroyView() {

View file

@ -7,81 +7,83 @@ import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.SharingStarted
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.combine
import kotlinx.coroutines.flow.stateIn
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.BufferedOutputStream
import java.io.File
class DriverViewModel : ViewModel() {
private val _areDriversLoading = MutableStateFlow(false)
val areDriversLoading: StateFlow<Boolean> get() = _areDriversLoading
private val _isDriverReady = MutableStateFlow(true)
val isDriverReady: StateFlow<Boolean> get() = _isDriverReady
private val _isDeletingDrivers = MutableStateFlow(false)
val isDeletingDrivers: StateFlow<Boolean> get() = _isDeletingDrivers
private val _driverList = MutableStateFlow(mutableListOf<Pair<String, GpuDriverMetadata>>())
val isInteractionAllowed: StateFlow<Boolean> =
combine(
_areDriversLoading,
_isDriverReady,
_isDeletingDrivers
) { loading, ready, deleting ->
!loading && ready && !deleting
}.stateIn(viewModelScope, SharingStarted.WhileSubscribed(), initialValue = false)
private val _driverList = MutableStateFlow(GpuDriverHelper.getDrivers())
val driverList: StateFlow<MutableList<Pair<String, GpuDriverMetadata>>> get() = _driverList
var previouslySelectedDriver = 0
var selectedDriver = -1
private val _selectedDriverMetadata =
MutableStateFlow(
GpuDriverHelper.customDriverData.name
?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
)
val selectedDriverMetadata: StateFlow<String> get() = _selectedDriverMetadata
// Used for showing which driver is currently installed within the driver manager card
private val _selectedDriverTitle = MutableStateFlow("")
val selectedDriverTitle: StateFlow<String> get() = _selectedDriverTitle
private val _newDriverInstalled = MutableStateFlow(false)
val newDriverInstalled: StateFlow<Boolean> get() = _newDriverInstalled
val driversToDelete = mutableListOf<String>()
val isInteractionAllowed
get() = !areDriversLoading.value && isDriverReady.value && !isDeletingDrivers.value
init {
_areDriversLoading.value = true
viewModelScope.launch {
withContext(Dispatchers.IO) {
val drivers = GpuDriverHelper.getDrivers()
val currentDriverMetadata = GpuDriverHelper.customDriverData
for (i in drivers.indices) {
if (drivers[i].second == currentDriverMetadata) {
setSelectedDriverIndex(i)
break
}
}
val currentDriverMetadata = GpuDriverHelper.installedCustomDriverData
findSelectedDriver(currentDriverMetadata)
// If a user had installed a driver before the manager was implemented, this zips
// the installed driver to UserData/gpu_drivers/CustomDriver.zip so that it can
// be indexed and exported as expected.
if (selectedDriver == -1) {
val driverToSave =
File(GpuDriverHelper.driverStoragePath, "CustomDriver.zip")
driverToSave.createNewFile()
FileUtil.zipFromInternalStorage(
File(GpuDriverHelper.driverInstallationPath!!),
GpuDriverHelper.driverInstallationPath!!,
BufferedOutputStream(driverToSave.outputStream())
)
drivers.add(Pair(driverToSave.path, currentDriverMetadata))
setSelectedDriverIndex(drivers.size - 1)
}
_driverList.value = drivers
_areDriversLoading.value = false
}
// If a user had installed a driver before the manager was implemented, this zips
// the installed driver to UserData/gpu_drivers/CustomDriver.zip so that it can
// be indexed and exported as expected.
if (selectedDriver == -1) {
val driverToSave =
File(GpuDriverHelper.driverStoragePath, "CustomDriver.zip")
driverToSave.createNewFile()
FileUtil.zipFromInternalStorage(
File(GpuDriverHelper.driverInstallationPath!!),
GpuDriverHelper.driverInstallationPath!!,
BufferedOutputStream(driverToSave.outputStream())
)
_driverList.value.add(Pair(driverToSave.path, currentDriverMetadata))
setSelectedDriverIndex(_driverList.value.size - 1)
}
// If a user had installed a driver before the config was reworked to be multiplatform,
// we have save the path of the previously selected driver to the new setting.
if (StringSetting.DRIVER_PATH.getString(true).isEmpty() && selectedDriver > 0 &&
StringSetting.DRIVER_PATH.global
) {
StringSetting.DRIVER_PATH.setString(_driverList.value[selectedDriver].first)
NativeConfig.saveGlobalConfig()
} else {
findSelectedDriver(GpuDriverHelper.customDriverSettingData)
}
updateDriverNameForGame(null)
}
fun setSelectedDriverIndex(value: Int) {
@ -98,9 +100,9 @@ class DriverViewModel : ViewModel() {
fun addDriver(driverData: Pair<String, GpuDriverMetadata>) {
val driverIndex = _driverList.value.indexOfFirst { it == driverData }
if (driverIndex == -1) {
setSelectedDriverIndex(_driverList.value.size)
_driverList.value.add(driverData)
_selectedDriverMetadata.value = driverData.second.name
setSelectedDriverIndex(_driverList.value.size - 1)
_selectedDriverTitle.value = driverData.second.name
?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
} else {
setSelectedDriverIndex(driverIndex)
@ -111,8 +113,31 @@ class DriverViewModel : ViewModel() {
_driverList.value.remove(driverData)
}
fun onCloseDriverManager() {
fun onOpenDriverManager(game: Game?) {
if (game != null) {
SettingsFile.loadCustomConfig(game)
}
val driverPath = StringSetting.DRIVER_PATH.getString()
if (driverPath.isEmpty()) {
setSelectedDriverIndex(0)
} else {
findSelectedDriver(GpuDriverHelper.getMetadataFromZip(File(driverPath)))
}
}
fun onCloseDriverManager(game: Game?) {
_isDeletingDrivers.value = true
StringSetting.DRIVER_PATH.setString(driverList.value[selectedDriver].first)
updateDriverNameForGame(game)
if (game == null) {
NativeConfig.saveGlobalConfig()
} else {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
viewModelScope.launch {
withContext(Dispatchers.IO) {
driversToDelete.forEach {
@ -125,23 +150,29 @@ class DriverViewModel : ViewModel() {
_isDeletingDrivers.value = false
}
}
}
if (GpuDriverHelper.customDriverData == driverList.value[selectedDriver].second) {
// It is the Emulation Fragment's responsibility to load per-game settings so that this function
// knows what driver to load.
fun onLaunchGame() {
_isDriverReady.value = false
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
return
}
_isDriverReady.value = false
viewModelScope.launch {
withContext(Dispatchers.IO) {
if (selectedDriver == 0) {
if (selectedDriverMetadata.name == null) {
GpuDriverHelper.installDefaultDriver()
setDriverReady()
return@withContext
}
val driverToInstall = File(driverList.value[selectedDriver].first)
if (driverToInstall.exists()) {
GpuDriverHelper.installCustomDriver(driverToInstall)
if (selectedDriverFile.exists()) {
GpuDriverHelper.installCustomDriver(selectedDriverFile)
} else {
GpuDriverHelper.installDefaultDriver()
}
@ -150,9 +181,43 @@ class DriverViewModel : ViewModel() {
}
}
private fun findSelectedDriver(currentDriverMetadata: GpuDriverMetadata) {
if (driverList.value.size == 1) {
setSelectedDriverIndex(0)
return
}
driverList.value.forEachIndexed { i: Int, driver: Pair<String, GpuDriverMetadata> ->
if (driver.second == currentDriverMetadata) {
setSelectedDriverIndex(i)
return
}
}
}
fun updateDriverNameForGame(game: Game?) {
if (!GpuDriverHelper.supportsCustomDriverLoading()) {
return
}
if (game == null || NativeConfig.isPerGameConfigLoaded()) {
updateName()
} else {
SettingsFile.loadCustomConfig(game)
updateName()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
}
private fun updateName() {
_selectedDriverTitle.value = GpuDriverHelper.customDriverSettingData.name
?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
}
private fun setDriverReady() {
_isDriverReady.value = true
_selectedDriverMetadata.value = GpuDriverHelper.customDriverData.name
_selectedDriverTitle.value = GpuDriverHelper.customDriverSettingData.name
?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
}
}

View file

@ -10,6 +10,8 @@ import java.io.File
import java.io.IOException
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import java.io.FileNotFoundException
import java.util.zip.ZipException
import java.util.zip.ZipFile
@ -44,7 +46,7 @@ object GpuDriverHelper {
NativeLibrary.initializeGpuDriver(
hookLibPath,
driverInstallationPath,
customDriverData.libraryName,
installedCustomDriverData.libraryName,
fileRedirectionPath
)
}
@ -190,6 +192,7 @@ object GpuDriverHelper {
}
}
} catch (_: ZipException) {
} catch (_: FileNotFoundException) {
}
return GpuDriverMetadata()
}
@ -197,9 +200,12 @@ object GpuDriverHelper {
external fun supportsCustomDriverLoading(): Boolean
// Parse the custom driver metadata to retrieve the name.
val customDriverData: GpuDriverMetadata
val installedCustomDriverData: GpuDriverMetadata
get() = GpuDriverMetadata(File(driverInstallationPath + META_JSON_FILENAME))
val customDriverSettingData: GpuDriverMetadata
get() = getMetadataFromZip(File(StringSetting.DRIVER_PATH.getString()))
fun initializeDirectories() {
// Ensure the file redirection directory exists.
val fileRedirectionDir = File(fileRedirectionPath!!)

View file

@ -36,6 +36,7 @@ void AndroidConfig::ReadAndroidValues() {
ReadAndroidUIValues();
ReadUIValues();
}
ReadDriverValues();
}
void AndroidConfig::ReadAndroidUIValues() {
@ -57,6 +58,7 @@ void AndroidConfig::ReadUIValues() {
void AndroidConfig::ReadPathValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
AndroidSettings::values.game_dirs.clear();
const int gamedirs_size = BeginArray(std::string("gamedirs"));
for (int i = 0; i < gamedirs_size; ++i) {
SetArrayIndex(i);
@ -71,11 +73,20 @@ void AndroidConfig::ReadPathValues() {
EndGroup();
}
void AndroidConfig::ReadDriverValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::GpuDriver));
ReadCategory(Settings::Category::GpuDriver);
EndGroup();
}
void AndroidConfig::SaveAndroidValues() {
if (global) {
SaveAndroidUIValues();
SaveUIValues();
}
SaveDriverValues();
WriteToIni();
}
@ -111,6 +122,14 @@ void AndroidConfig::SavePathValues() {
EndGroup();
}
void AndroidConfig::SaveDriverValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::GpuDriver));
WriteCategory(Settings::Category::GpuDriver);
EndGroup();
}
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) {

View file

@ -17,6 +17,7 @@ public:
protected:
void ReadAndroidValues();
void ReadAndroidUIValues();
void ReadDriverValues();
void ReadHidbusValues() override {}
void ReadDebugControlValues() override {}
void ReadPathValues() override;
@ -28,6 +29,7 @@ protected:
void SaveAndroidValues();
void SaveAndroidUIValues();
void SaveDriverValues();
void SaveHidbusValues() override {}
void SaveDebugControlValues() override {}
void SavePathValues() override;

View file

@ -30,6 +30,9 @@ struct Values {
Settings::Specialization::Default,
true,
true};
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
};
extern Values values;

View file

@ -111,7 +111,13 @@
<fragment
android:id="@+id/driverManagerFragment"
android:name="org.yuzu.yuzu_emu.fragments.DriverManagerFragment"
android:label="DriverManagerFragment" />
android:label="DriverManagerFragment" >
<argument
android:name="game"
app:argType="org.yuzu.yuzu_emu.model.Game"
app:nullable="true"
android:defaultValue="@null" />
</fragment>
<fragment
android:id="@+id/appletLauncherFragment"
android:name="org.yuzu.yuzu_emu.fragments.AppletLauncherFragment"
@ -141,6 +147,9 @@
<action
android:id="@+id/action_perGamePropertiesFragment_to_addonsFragment"
app:destination="@id/addonsFragment" />
<action
android:id="@+id/action_perGamePropertiesFragment_to_driverManagerFragment"
app:destination="@id/driverManagerFragment" />
</fragment>
<action
android:id="@+id/action_global_perGamePropertiesFragment"

View file

@ -211,6 +211,8 @@ const char* TranslateCategory(Category category) {
case Category::Debugging:
case Category::DebuggingGraphics:
return "Debugging";
case Category::GpuDriver:
return "GpuDriver";
case Category::Miscellaneous:
return "Miscellaneous";
case Category::Network:

View file

@ -26,6 +26,7 @@ enum class Category : u32 {
DataStorage,
Debugging,
DebuggingGraphics,
GpuDriver,
Miscellaneous,
Network,
WebService,