Commit graph

229 commits

Author SHA1 Message Date
Feng Chen
013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Fernando Sahmkow
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
b62ffb612d Vulkan: rework stencil tracking. 2023-01-03 16:29:16 -05:00
Liam
4814d87385 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9 Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
FengChen
86d5b4e556 video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
Kelebek1
f7d95d0a3a Remove unimplemented transform feedback geometry spam, it should be implemented 2022-12-16 22:52:29 +00:00
bunnei
da58eb6208
Merge pull request #9406 from vonchenplus/topology
video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
Liam
5b837157bd video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
1e64b5e2ec video_core: The draw manager manages whether Clear is required. 2022-12-08 23:10:52 +08:00
Feng Chen
bf0b957c05 video_core: Implement maxwell3d draw manager and split draw logic 2022-12-08 10:12:19 +08:00
Fernando Sahmkow
957840be91 Fermi2D: Rework blit engine and add a software blitter. 2022-11-24 20:35:44 +01:00
liamwhite
7f1c6def1f
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
Liam
4c42655a2d maxwell3d: full HLE for multi-layer clears 2022-11-17 08:31:43 -05:00
Feng Chen
cb971ad654 video_core: Reimplement inline index buffer binding 2022-11-15 12:10:44 +08:00
Morph
c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
Feng Chen
75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei
38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Morph
74275d0968
Merge pull request #9097 from liamwhite/intel-spv-compiler
video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
FengChen
0ec1801bc1 video_core: Catch vulkan clear op not all channel need clear 2022-10-25 22:39:29 +08:00
FengChen
2f90694797 video_core: Implement maxwell inline_index method 2022-10-22 16:58:23 +08:00
FengChen
1f54cd4ac7 video_coare: Reimplementing the maxwell drawing trigger mechanism 2022-10-21 17:09:22 +08:00
Liam
9524e28d20 video_core: don't build ASTC decoder shader unless requested 2022-10-19 18:52:42 -04:00
Kelebek1
4496030ea9 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Kelebek1
752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
bunnei
f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d7990c159e OpenGl: Implement Channels. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512 VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
FengChen
9a95c7fa14 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
Narr the Reg
0c8aeb09d2 video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD 2022-08-23 18:38:34 -05:00
Liam
c40cec5e58 renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED 2022-08-02 18:39:33 -04:00
german77
9775fae4eb video_core: Replace VKScheduler with Scheduler 2022-06-26 20:21:45 -05:00
Lody
535bc61b4c vk_rasterizer: fix stencil test when two faces are disabled 2022-05-06 14:47:55 +08:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei
af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory." 2022-03-26 12:38:30 -07:00
Fernando Sahmkow
7a9d9e575b Texture Cache: Add Cached CPU system. 2022-03-25 04:24:05 +01:00
ameerj
1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
Fernando Sahmkow
8a6e6465a7 Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00