bunnei
3b1043c58a
Merge pull request #1846 from lioncash/dir
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file_sys/directory: Amend path buffer size for directory entries
2018-12-10 21:54:03 -05:00
bunnei
2c45c6d234
Merge pull request #1819 from DarkLordZach/disable-addons
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patch_manager: Add support for disabling patches
2018-12-10 21:52:19 -05:00
bunnei
9eb9b344c7
Merge pull request #1887 from FearlessTobi/port-4476
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Port citra-emu/citra#4476 : "web_service: move telemetry condition from TelemetrySession constructor to destructor"
2018-12-10 21:47:22 -05:00
bunnei
1aa9106244
Merge pull request #1883 from lioncash/log-fsp
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service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
2018-12-10 21:45:29 -05:00
bunnei
01ab4aab91
Merge pull request #1885 from lioncash/data_id
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file_sys/save_data_factory: Update SaveDataSpaceId enum
2018-12-10 21:44:50 -05:00
Zach Hilman
5e632caca5
fsp_srv: Implement IStorage::GetSize
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Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
2018-12-10 14:14:36 -05:00
bunnei
5b5d0199fe
Merge pull request #1740 from FernandoS27/shader_props
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Implemented Shader Unique Identifiers
2018-12-10 12:43:43 -05:00
Hexagon12
315f3342f7
Merge pull request #1872 from lioncash/proc-info
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kernel/process: Set ideal core from metadata
2018-12-10 18:44:14 +02:00
Hexagon12
ee9e433517
Merge pull request #1880 from DarkLordZach/cache-storage
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savedata_factory: Add CacheStorage and delete TemporaryStorage on boot
2018-12-10 18:41:46 +02:00
bunnei
74242a8fb4
Merge pull request #1876 from lioncash/vma
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vm_manager: Make vma_map private
2018-12-10 10:09:50 -05:00
bunnei
be657036be
Merge pull request #1862 from marcosvitali/tlds
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gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
2018-12-10 10:08:20 -05:00
Marcos Vitali
430e1f864b
gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF.
2018-12-09 23:36:21 -03:00
Lioncash
f3a555a484
service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
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Based off RE, the backing code only ever seems to use 0-2 as the range
of values 1 being a generic log enable, with 2 indicating logging should
go to the SD card. These are used as a set of flags internally.
Given we only care about receiving the log in general, we can just
always signify that we want logging in general.
2018-12-09 20:42:35 -05:00
Zach Hilman
0d2ba2ca4c
applets: Correct usage of SignalStateChanged event
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This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
Fernando Sahmkow
d5d77848e6
Implemented a shader unique identifier.
2018-12-09 17:33:33 -04:00
fearlessTobi
ca4e20b4e0
web_service: move telemetry condition from TelemetrySession constructor to destructor
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Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
2018-12-08 14:34:37 +01:00
bunnei
3bddd5351e
Merge pull request #1864 from lioncash/nrr
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service/ldr: Amend layouts of NRO and NRR headers
2018-12-07 22:26:31 -05:00
Lioncash
a4eaa6782f
file_sys/save_data_factory: Update SaveDataSpaceId enum
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Amends it with missing values deduced from RE (ProperSystem being from
SwitchBrew for naming)
(SdCardUser wasn't that difficult to discern given it's used alongside
SdCardSystem when creating the save data indexer, based off the usage of
the string "saveDataIxrDbSd" nearby).
2018-12-07 18:52:18 -05:00
bunnei
b9e80e97b7
Merge pull request #1874 from lioncash/bindings
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hle/service, hle/sm: Minor cleanup
2018-12-07 18:31:04 -05:00
bunnei
713fc67b51
Merge pull request #1882 from FearlessTobi/backport-4418-fix
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Backport review comment from citra-emu/citra#4418
2018-12-07 18:16:10 -05:00
bunnei
f85134021f
Merge pull request #1873 from lioncash/const
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loaders: Make GetFileType() a const qualified member function
2018-12-07 18:15:30 -05:00
Marcos Vitali
f4fa7ecb0e
gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
2018-12-07 19:09:36 -03:00
Tobias
eb15711ee6
Backport review comment from citra-emu/citra#4418
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Original reason:
As Windows multi-byte character codec is unspecified while we always assume std::string uses UTF-8 in our code base, this can output gibberish when the string contains non-ASCII characters. ::OutputDebugStringW combined with Common::UTF8ToUTF16W is preferred here.
2018-12-07 16:21:18 +01:00
Zach Hilman
fcfbae88e9
savedata_factory: Add support for CacheStorage
2018-12-07 08:47:32 -05:00
Zach Hilman
5721b8b5ad
savedata_factory: Delete TemporaryStorage on startup
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Mimics hardware behavior.
2018-12-06 22:07:34 -05:00
bunnei
f761e3ef86
Merge pull request #1868 from lioncash/config
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configuration/config: Use an intermediary variable for accessing players
2018-12-06 15:24:28 -05:00
bunnei
30b5d8b0ae
Merge pull request #1875 from DarkLordZach/oss-ngword2
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system_archive: Implement open source NgWord2
2018-12-06 15:23:58 -05:00
Lioncash
15e3d4f357
memory: Convert ASSERT into a DEBUG_ASSERT within GetPointerFromVMA()
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Given memory should always be expected to be valid during normal
execution, this should be a debug assertion, rather than a check in
regular builds.
2018-12-06 15:02:34 -05:00
Lioncash
d4c1b9d311
vm_manager: Make vma_map private
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This was only ever public so that code could check whether or not a
handle was valid or not. Instead of exposing the object directly and
allowing external code to potentially mess with the map contents, we
just provide a member function that allows checking whether or not a
handle is valid.
This makes all member variables of the VMManager class private except
for the page table.
2018-12-06 15:02:17 -05:00
bunnei
8de6403a08
Merge pull request #1861 from lioncash/reset
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kernel/svc: Correct behavior of svcResetSignal()
2018-12-06 13:42:46 -05:00
heapo
117b1f3ec1
Avoid (expensive) audio interpolation when sample rates already match
2018-12-06 09:46:08 -08:00
bunnei
9390452195
Merge pull request #1824 from ReinUsesLisp/fbcache
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gl_rasterizer: Implement a framebuffer cache
2018-12-06 11:56:59 -05:00
bunnei
7fbd484f0e
Merge pull request #1863 from ReinUsesLisp/texs-f16
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gl_shader_decompiler: Implement TEXS.F16
2018-12-06 11:56:05 -05:00
Zach Hilman
8be475d4dc
system_archive: Implement open source NgWord2
2018-12-06 10:17:50 -05:00
Lioncash
24f051d723
hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSG
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Combines the two into one, shortening the amount of code here.
2018-12-06 01:40:23 -05:00
Lioncash
9f56477539
hle/service: Remove unnecessary using declarations
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Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-06 01:37:41 -05:00
Lioncash
d8625f5544
hle/service, hle/sm: Compress usages of MakeResult()
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These auto-deduce the result based off its arguments, so there's no need
to do that work for the compiler, plus, the function return value itself
already indicates what we're returning.
2018-12-06 01:33:22 -05:00
Lioncash
a8269fdae3
hle/service, hle/sm: Use structured bindings where applicable
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Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-06 01:31:26 -05:00
bunnei
4c106b43a9
Merge pull request #1867 from lioncash/alloc
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system_archive: Use a regular function pointer instead of std::function for the file-scope system archive array
2018-12-05 22:37:14 -05:00
bunnei
cca4665a69
Merge pull request #1866 from lioncash/cache
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service/ldr: Deduplicate instruction cache clearing code in LoadNro()
2018-12-05 22:36:44 -05:00
Lioncash
17b4355391
yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
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Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-05 18:34:03 -05:00
Lioncash
01bf329f63
yuzu/game_list_worker: Don't retrieve the file type twice in AddFstEntriesToGameList()
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Similarly, here we can avoid doing unnecessary work twice by retrieving
the file type only once and comparing it against relevant operands,
avoiding potential unnecessary object construction/destruction.
2018-12-05 17:58:15 -05:00
Lioncash
de095ded5c
yuzu/game_list_worker: Don't retrieve file type and file type strings twice in MakeGameListEntry()
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While GetFileType() is indeed a getter function, that doesn't mean it's
a trivial function, given some case require reading from the data or
constructing other objects in the background. Instead, only do necessary
work once.
2018-12-05 17:49:37 -05:00
Lioncash
de323851b4
loaders: Make GetFileType() a const qualified member function
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No implementations actually modify instance state (and it would be
questionable to do that in the first place given the name), so we can
make this a const member function.
2018-12-05 17:49:34 -05:00
heapo
ca8ab1bc3b
Call shrink_to_fit after page-table vector resizing to cause crt to actually lower vector capacity. For 36-bit titles saves 800MB of commit.
2018-12-05 14:40:56 -08:00
Lioncash
547eecf119
kernel/process: Set ideal core from metadata
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A very trivial change. If metadata is available, the process should use
it to retrieve the desired core for the process to run on.
2018-12-05 16:59:37 -05:00
Lioncash
e90fa1ac54
configuration/config: Use an intermediary variable for accessing players
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Avoids typing the same long accessor just to retrieve player attributes.
2018-12-05 03:41:33 -05:00
Lioncash
2207baaa04
ng_word: Deduplicate use of a constant value
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We've already given the constant to the vector itself, so we don't need
to re-hardcode it in the array.
2018-12-05 02:36:45 -05:00
Lioncash
edd9bfd54a
system_archive: Use a regular function pointer instead of std::function for file-scope system archive array
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This allows the array to be constexpr. std::function is also allowed to
allocate memory, which makes its constructor non-trivial, we definitely
don't want to have all of these execute at runtime, taking up time
before the application can actually load.
2018-12-05 02:33:17 -05:00
Lioncash
7c9b194d63
service/ldr: Deduplicate instruction cache clearing code in LoadNro()
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We don't need to specify all of the ARM interfaces explicitly.
2018-12-05 00:33:47 -05:00
Lioncash
05a6f1f676
service/ldr: Amend layout of the NRO header
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The first word is just a padding byte, it's not an actual entry
instruction. Also renames the rest of the entries according to
SwitchBrew.
2018-12-05 00:16:49 -05:00
ReinUsesLisp
59a8df1b14
gl_shader_decompiler: Implement TEXS.F16
2018-12-05 02:06:34 -03:00
Lioncash
817fb18e30
service/ldr: Corrent padding within the NRR header layout
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The padding after the magic signature value should be 12 bytes rather
than 28 bytes. The other 16 should be placed after the title ID pattern.
2018-12-05 00:05:04 -05:00
ReinUsesLisp
370980fdc3
gl_shader_decompiler: Fixup inverted if
2018-12-05 01:23:04 -03:00
Zach Hilman
e6f7825a24
svc: Avoid incorrect fast yield condition
2018-12-04 22:11:32 -05:00
bunnei
db3200b515
Merge pull request #1859 from heapo/lut_array_codegen
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Convert high-frequency LUT arrays from constexpr to static constexpr
2018-12-04 22:07:12 -05:00
Lioncash
2f253986df
kernel/svc: Correct behavior of svcResetSignal()
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While partially correct, this service call allows the retrieved event to
be null, as it also uses the same handle to check if it was referring to
a Process instance. The previous two changes put the necessary machinery
in place to allow for this, so we can simply call those member functions
here and be done with it.
2018-12-04 20:14:59 -05:00
Lioncash
c7462ce712
kernel/process: Make Process a WaitObject
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Process instances can be waited upon for state changes. This is also
utilized by svcResetSignal, which will be modified in an upcoming
change. This simply puts all of the WaitObject related machinery in
place.
2018-12-04 20:14:59 -05:00
Lioncash
a3aa7aaf0b
kernel/readable_event: Add member function for enforcing a strict reset contract
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svcResetSignal relies on the event instance to have already been
signaled before attempting to reset it. If this isn't the case, then an
error code has to be returned.
2018-12-04 20:14:55 -05:00
heapo
7853e6b5d4
Improve msvc codegen for hot-path array LUTs
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In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
2018-12-04 17:13:07 -08:00
bunnei
d08d4a366b
Merge pull request #1704 from DarkLordZach/oss-sysarchive
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file_sys: Implement open source system archives
2018-12-04 19:59:52 -05:00
bunnei
af286294f9
Merge pull request #1837 from lioncash/map
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yuzu/game_list_worker: Minor cleanup and code deduplication
2018-12-04 19:57:41 -05:00
Lioncash
a49fd7fd57
yuzu/game_list_worker: Move std::string construction after the termination check in callbacks
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Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-04 18:39:35 -05:00
bunnei
e5dd4cb392
Merge pull request #1838 from lioncash/dedup
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file_sys/registered_cache: Eliminate variable shadowing
2018-12-04 18:34:49 -05:00
bunnei
173073c722
Merge pull request #1836 from lioncash/unused
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crypto/key_manager: Remove unused variable in GetTicketblob()
2018-12-04 18:28:15 -05:00
Lioncash
8ea1f28614
kernel/svc: Remove unused header inclusion
2018-12-04 15:48:20 -05:00
Lioncash
a543c35962
kernel/svc: Implement svcSignalEvent()
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This function simply does a handle table lookup for a writable event
instance identified by the given handle value. If a writable event
cannot be found for the given handle, then an invalid handle error is
returned. If a writable event is found, then it simply signals the
event, as one would expect.
2018-12-04 15:47:59 -05:00
Lioncash
2a1f59b301
kernel/svc: Implement svcCreateEvent()
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svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.
If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.
If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.
Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
2018-12-04 15:47:55 -05:00
Zach Hilman
f6f6503578
qt: Add Properties menu to game list right-click
2018-12-04 13:34:50 -05:00
bunnei
465f486160
Merge pull request #1845 from lioncash/nro
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loader/{nro, nso}: Remove dependency on the System class
2018-12-04 12:26:12 -05:00
bunnei
d533767623
Merge pull request #1853 from lioncash/event
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kernel/object: Amend handle types to distinguish between readable and writable events
2018-12-04 12:25:40 -05:00
Marcos
ab2108fb2a
Rewrited TEX/TEXS (TEX Scalar). ( #1826 )
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* Rewrited TEX/TEXS (TEX Scalar).
* Style fixes.
* Styles issues.
2018-12-04 12:24:35 -05:00
bunnei
da5659fb87
Merge pull request #1857 from lioncash/res-info
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kernel/svc: Implement the resource limit svcGetInfo option
2018-12-04 12:23:19 -05:00
bunnei
7f6bc284e9
Merge pull request #1854 from Subv/old_command_processor
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Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-04 08:49:22 -05:00
Lioncash
5eb057f422
kernel/object: Amend handle types to distinguish between readable and writable events
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Two kernel object should absolutely never have the same handle ID type.
This can cause incorrect behavior when it comes to retrieving object
types from the handle table. In this case it allows converting a
WritableEvent into a ReadableEvent and vice-versa, which is undefined
behavior, since the object types are not the same.
This also corrects ClearEvent() to check both kernel types like the
kernel itself does.
2018-12-04 02:20:47 -05:00
Lioncash
ac966e4213
kernel/handle_table: Amend reference to CTR-OS in Create()
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Another hold-over from Citra.
2018-12-04 01:50:44 -05:00
Lioncash
312690b450
kernel/svc: Implement the resource limit svcGetInfo option
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Allows a process to register the resource limit as part of its handle
table.
2018-12-04 01:50:30 -05:00
Subv
c4c19fa6c1
Removed unused file.
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This is a leftover from #1792
2018-12-03 23:52:38 -05:00
Subv
b873253da1
GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-03 23:52:18 -05:00
V.Kalyuzhny
b330b495dc
[Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments
2018-12-04 05:13:50 +02:00
Zach Hilman
ddf5903cd9
scheduler: Avoid manual Reschedule call
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This will automatically occur anyway when PrepareReschedule is called
2018-12-03 21:22:09 -05:00
bunnei
9f1ac96afa
Merge pull request #1840 from lioncash/info
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svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
2018-12-03 18:46:22 -05:00
Zach Hilman
b5af41a07b
scheduler: Only work steal higher priority threads from other cores
2018-12-03 17:29:30 -05:00
Zach Hilman
60e27252a5
qt: Add UI to display game properties and disable add-ons
2018-12-03 17:21:25 -05:00
Zach Hilman
5f0217592b
loader: Add support for reading the name of game's developer
2018-12-03 17:21:25 -05:00
Zach Hilman
51483d83bb
aoc_u: Obey disabled add-ons list when listing DLC
2018-12-03 17:21:25 -05:00
Zach Hilman
0cea05cdf7
patch_manager: Obey disabled add-ons list when patching game
2018-12-03 17:21:25 -05:00
Zach Hilman
c7b41ade74
core: Make GetGameFileFromPath function externally accessible
2018-12-03 17:20:34 -05:00
Zach Hilman
c381f46428
config: Store and load disabled add-ons list
2018-12-03 17:20:34 -05:00
Zach Hilman
282b7e902c
settings: Store list of disabled add-ons per title ID
2018-12-03 17:20:34 -05:00
bunnei
76525013c0
Merge pull request #1842 from lioncash/slot
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yuzu/configuration: Minor clean-up related changes
2018-12-03 17:12:01 -05:00
bunnei
f6b22d9251
Merge pull request #1835 from lioncash/cache-global
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filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
bunnei
8a12daac8c
Merge pull request #1822 from ReinUsesLisp/glsl-scope
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gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03 17:10:02 -05:00
bunnei
ef69b4b830
Merge pull request #1803 from DarkLordZach/k-able-event
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kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03 17:05:57 -05:00
bunnei
f7d5f72944
Merge pull request #1833 from lioncash/clean
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service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03 17:04:05 -05:00
bunnei
118f402382
Merge pull request #1839 from lioncash/init
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service/audio/audout_u: Amend constructor initialization list order
2018-12-03 17:03:00 -05:00
bunnei
a238cdb5ca
Merge pull request #1841 from ogniK5377/npad-mode-fix
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Fixed crash with SetNpadMode
2018-12-03 17:02:40 -05:00
Lioncash
7695febfa1
loader/nso: Remove dependency on the System class
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Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
2018-12-02 23:39:03 -05:00
Lioncash
fc32d6256a
loader/nro: Make the static LoadNro function internally linked
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This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash
7e2467e695
file_sys/directory: Amend path buffer size for directory entries
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The path buffer is actually 0x301 (769) characters in length, with the
extra character being intended for the null-terminator.
2018-12-02 23:15:58 -05:00