ReinUsesLisp
|
16e8625a30
|
surface_base: Split BreakDown into layered and non-layered variants
|
2019-06-20 21:36:12 -03:00 |
|
ReinUsesLisp
|
2b30000a1e
|
surface_base: Silence truncation warnings and minor renames and reordering
|
2019-06-20 21:36:12 -03:00 |
|
ReinUsesLisp
|
03d10ea3b4
|
copy_params: Use constructor instead of C-like initialization
|
2019-06-20 21:36:12 -03:00 |
|
Fernando Sahmkow
|
1af4414861
|
Correct Mipmaps View method in Texture Cache
|
2019-06-20 21:36:12 -03:00 |
|
Fernando Sahmkow
|
d86f9cd709
|
Change texture_cache chaching from GPUAddr to CacheAddr
This also reverses the changes to make invalidation and flushing through
the GPU address.
|
2019-06-20 21:36:12 -03:00 |
|
Fernando Sahmkow
|
b711cdce78
|
Corrections to Structural Matching
The texture will now be reconstructed if the width only matches on GoB
alignment.
|
2019-06-20 21:36:12 -03:00 |
|
Fernando Sahmkow
|
bc930754cc
|
Implement Texture Cache V2
|
2019-06-20 21:36:12 -03:00 |
|
Fernando Sahmkow
|
3d471e732d
|
Correct Surface Base and Views for new Texture Cache
|
2019-06-20 21:36:12 -03:00 |
|
ReinUsesLisp
|
6c410104f4
|
texture_cache: Remove execution context copies from the texture cache
This is done to simplify the OpenGL implementation, it is needed for
Vulkan.
|
2019-06-20 21:36:11 -03:00 |
|
ReinUsesLisp
|
1b4503c571
|
texture_cache: Split texture cache into different files
|
2019-06-20 21:36:11 -03:00 |
|