Tobias
185125e4e4
citra_qt/configure_ui: Show country of language in the combobox
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This prevents an issue where we had seperate versions of the same language for different regions and they were not distinguishable (e.g. "Chinese (China)" and "Chinese (Taiwan)").
Also makes it so we do not need to hardcode specific languages anymore.
2024-02-04 17:06:44 +01:00
FearlessTobi
9ade941de1
web_backend: Sync with Citra implementation
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While porting https://github.com/citra-emu/citra/pull/7347 , I noticed the code of yuzu was not up-to-date with the implementation from Citra.
2024-02-04 16:51:52 +01:00
liamwhite
4cccbe7989
Merge pull request #12892 from liamwhite/serialization-stuff
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cmif_serialization: enforce const for references
2024-02-04 09:48:33 -05:00
liamwhite
5da55cbac9
Merge pull request #12901 from Kelebek1/timezone_firmware_fix
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Fix firmware timezone boot load check.
2024-02-03 11:10:30 -05:00
liamwhite
81cc4df1f9
Merge pull request #12895 from german77/files
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service: fs: Skip non user id folders
2024-02-03 11:10:24 -05:00
liamwhite
25f3d358b1
Merge pull request #12877 from german77/npad-fixed
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service: hid: Multiple fixes
2024-02-03 11:10:14 -05:00
liamwhite
a3c8bb251d
Merge pull request #12852 from Calinou/multiplayer-color-player-counts
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Color player counts in the multiplayer public lobby list
2024-02-03 11:10:00 -05:00
liamwhite
327533be1f
Merge pull request #12851 from Calinou/multiplayer-persist-filters
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Persist filters in multiplayer public lobby list
2024-02-03 11:09:51 -05:00
liamwhite
61ea2115c7
Merge pull request #12850 from Calinou/multiplayer-add-hotkeys
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Add hotkeys for multiplayer actions
2024-02-03 11:09:41 -05:00
Kelebek1
108a72ea8a
Fix firmware timezone boot load check.
2024-02-03 15:21:10 +00:00
Narr the Reg
fb3ef957bb
service: fs: Skip non user id folders
2024-02-02 13:25:38 -06:00
Liam
78f72b3bf5
cmif_serialization: enforce const for references
2024-02-02 09:32:10 -05:00
Fernando S
6baf965777
Merge pull request #12857 from liamwhite/const
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service: use const references for input raw data
2024-02-02 15:10:46 +01:00
Fernando S
3f86b339f3
Merge pull request #12845 from liamwhite/notif
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notif: rewrite for new IPC
2024-02-02 15:09:57 +01:00
liamwhite
3ac46aeced
Merge pull request #12885 from Moonlacer/eclipse-fix
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structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
2024-02-02 09:08:54 -05:00
Fernando S
58cf2ee1f9
Merge pull request #12761 from liamwhite/mp-composite
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video_core: rewrite presentation for layer composition
2024-02-02 15:08:06 +01:00
Moonlacer
11a8ef6640
Clang Fix
2024-02-01 18:15:21 -06:00
Moonlacer
b51b47e707
Add Samsung Proprietary Driver ID to Reorder Pass
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For RDNA-based Samsung Xclipse GPUs
2024-02-01 17:53:26 -06:00
Liam
35e3c68028
service: use const references for input raw data
2024-02-01 12:57:54 -05:00
Narr the Reg
818721d12d
service: hid: Multiple fixes
2024-02-01 10:37:44 -06:00
liamwhite
d49275f0e7
Merge pull request #12875 from FernandoS27/sw-blitter
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SwBlitter: Fix Pitch linear reading/writting
2024-02-01 11:34:06 -05:00
liamwhite
c9ff4b9de4
Merge pull request #12848 from german77/caps-interface
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service: capsrv: Migrate to new IPC
2024-02-01 11:33:55 -05:00
liamwhite
21138b6a86
Merge pull request #12780 from german77/touch_resource5
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service: hid: Fully implement touch resource
2024-02-01 11:33:44 -05:00
Fernando Sahmkow
5cb9fe7819
SwBlitter: Fix Pitch linear reading/writting
2024-01-31 23:02:10 +01:00
Liam
2c421a7046
hardware_composer: implement speed limit extensions
2024-01-31 11:27:21 -05:00
Liam
a595e9e8a7
nvnflinger/gpu: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
10cf058518
renderer_opengl: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
9bdf09bd76
renderer_vulkan: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
d4de04584f
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2024-01-31 11:27:21 -05:00
Liam
dd2918efd8
renderer_opengl: move out ownership of FSR resources
2024-01-31 11:27:21 -05:00
Liam
2ed9586130
renderer_vulkan: convert FSR to graphics pipeline
2024-01-31 11:27:21 -05:00
Liam
b78900e956
renderer_opengl: move out FSR shader source construction
2024-01-31 11:27:20 -05:00
Liam
60ee29aac3
renderer_opengl: split out FXAA
2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6
renderer_opengl: split out SMAA
2024-01-31 11:27:20 -05:00
Liam
0c2e5b64c9
renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes
2024-01-31 11:27:20 -05:00
Liam
9568b310be
renderer_vulkan: isolate FXAA from blit screen
2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5
renderer_opengl: isolate core presentation code
2024-01-31 11:27:20 -05:00
Liam
453091f611
video_core: consistently account for resolution scaling when rendering
2024-01-31 11:27:20 -05:00
Liam
80de01a5b4
video_core: simplify accelerated surface fetch and crop handling between APIs
2024-01-31 11:27:20 -05:00
Narr the Reg
7cc7d027f7
Merge pull request #12760 from liamwhite/mp-am
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am: rewrite for multiprocess support
2024-01-31 10:25:28 -06:00
Narr the Reg
12e5293c73
Merge pull request #12858 from liamwhite/non-blocking
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internal_network: only poll for accept on blocking sockets
2024-01-31 10:24:30 -06:00
liamwhite
22492b68b7
Merge pull request #12869 from FernandoS27/smmu-fixes
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SMMU: A set of different fixes.
2024-01-31 11:22:29 -05:00
liamwhite
a12a26e19b
Merge pull request #12864 from Kelebek1/small_time_fixes
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Small time fixes
2024-01-31 11:22:16 -05:00
liamwhite
2a2a1d98b3
Merge pull request #12868 from t895/engine-per-game
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settings: Allow audio sink, input, and output to be set per game
2024-01-31 11:22:04 -05:00
liamwhite
6e92a7a149
aoc: fix DLC listing ( #12867 )
2024-01-31 17:21:34 +01:00
Fernando Sahmkow
d57165df45
Device Memory Manager: ensure raster protection only within mapped device addresses.
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
738e9a79a0
DeviceMemory: Make counter types configurable
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
aaab11e36f
NVDRV: Join the heaper optimization blocks
2024-01-31 16:38:51 +01:00
Liam
8f848f43e9
smmu: use new range mutex construction for protecting counters
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
a7c1306e2d
Texture Cache: make sparse texture table per channel
2024-01-31 16:38:51 +01:00