Henrik Rydgard
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251f29dd7f
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Optimize the vertex loader, nearly doubling its speed.
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2016-04-28 22:21:39 +02:00 |
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Henrik Rydgard
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2403e86cbb
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Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
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2016-04-28 20:17:35 +02:00 |
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Henrik Rydgard
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d00e2340c6
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Move "&" to their proper place, add missing includes and make some properly relative.
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2016-04-28 19:40:11 +02:00 |
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Henrik Rydgard
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47ff008817
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Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
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2016-04-28 19:05:55 +02:00 |
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Henrik Rydgard
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0cf15f64ef
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Remove late accesses to attribute_config
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2016-04-28 18:07:34 +02:00 |
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Sam Spilsbury
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39d4994c15
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pica: Handle default lighting case
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2016-04-23 11:54:02 +08:00 |
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tfarley
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562f36a144
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HWRasterizer: reorder declarations to match defs
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2016-04-22 10:52:02 -04:00 |
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tfarley
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3268cab26b
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HWRasterizer: sync specular uniform for new shaders
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2016-04-22 10:48:00 -04:00 |
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bunnei
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bab30bcd6e
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Merge pull request #1436 from tfarley/hw-tex-forwarding
Hardware Renderer Texture Forwarding
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2016-04-22 08:15:51 -04:00 |
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tfarley
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22f3a7e94c
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HWRasterizer: Texture forwarding
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2016-04-21 17:27:56 -04:00 |
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tfarley
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e46d086189
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Config: Add scaled resolution option
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2016-04-21 17:27:48 -04:00 |
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bunnei
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14cc1ed911
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Merge pull request #1655 from JayFoxRox/hw-dot3
OpenGL: Implement color combiner Operation::Dot3_RGB
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2016-04-21 16:39:36 -04:00 |
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bunnei
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142a5dc3f5
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Merge pull request #1625 from JayFoxRox/sw-blend-func
Rasterizer: Allow all blend factors for alpha blend-func
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2016-04-17 20:20:15 -04:00 |
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Jannik Vogel
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e2b63a2dd7
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Rasterizer: Allow all blend factors for alpha blend-func
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2016-04-17 22:44:24 +02:00 |
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Lioncash
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4501a9eb50
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debug_utils: use std::make_unique for initializing PicaTrace
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2016-04-14 22:05:28 -04:00 |
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bunnei
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aff35d3e58
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Merge pull request #1665 from lioncash/file
IOFile: Minor API changes
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2016-04-14 16:28:15 -04:00 |
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bunnei
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d7fe2784cc
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shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
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2016-04-13 23:04:53 -04:00 |
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bunnei
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3f623b2561
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shader_jit_x64.cpp: Rename JitCompiler to JitShader.
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2016-04-13 23:04:53 -04:00 |
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bunnei
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847fb951e2
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shader_jit_x64: Free memory that's no longer needed after compilation.
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2016-04-13 23:04:52 -04:00 |
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bunnei
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60aa72e117
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shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
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2016-04-13 23:04:52 -04:00 |
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bunnei
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60749f2cda
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shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
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2016-04-13 23:04:52 -04:00 |
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bunnei
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1d45b57939
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shader_jit_x64: Separate initialization and code generation for readability.
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2016-04-13 23:04:50 -04:00 |
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bunnei
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6e0319eec9
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shader_jit_x64: Get rid of unnecessary last_program_counter variable.
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2016-04-13 23:04:49 -04:00 |
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bunnei
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f3afe24594
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shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
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2016-04-13 23:04:49 -04:00 |
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bunnei
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ffcf7ecee9
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shader: Remove unused 'state' argument from 'Setup' function.
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2016-04-13 23:04:48 -04:00 |
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bunnei
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a5a74eb121
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shader_jit_x64: Specify shader main offset at runtime.
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2016-04-13 23:04:47 -04:00 |
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bunnei
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c9d10de644
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shader_jit_x64: Allocate each program independently and persist for emu session.
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2016-04-13 23:04:47 -04:00 |
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bunnei
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4632791a40
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shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
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2016-04-13 23:04:44 -04:00 |
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bunnei
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135aec7bea
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shader_jit_x64: Fix strict memory aliasing issues.
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2016-04-13 23:04:43 -04:00 |
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Lioncash
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a4120ca66c
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file_util: Don't expose IOFile internals through the API
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2016-04-13 20:17:17 -04:00 |
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Jannik Vogel
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ff7c798d86
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Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
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2016-04-10 22:07:06 +02:00 |
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Jannik Vogel
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0ad050f85d
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OpenGL: Implement color combiner Operation::Dot3_RGB
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2016-04-10 15:31:24 +02:00 |
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Jannik Vogel
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35a92b4097
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OpenGL: Respect buffer-write allow registers
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2016-04-08 22:57:11 +02:00 |
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Jannik Vogel
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c6bbc41984
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OpenGL: Split buffer-write mask sync into seperate functions
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2016-04-08 22:42:44 +02:00 |
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Jannik Vogel
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fa24df7340
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Rasterizer: Respect buffer-write allow registers
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2016-04-08 22:35:22 +02:00 |
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Jannik Vogel
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d47605b2ed
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OpenGL: Keep stencil-test and framebuffer.depth_format in sync
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2016-04-08 22:35:17 +02:00 |
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bunnei
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6e750ae12d
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Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
OpenGL: Fix a double framebuffer completeness checks.
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2016-04-07 19:52:02 -04:00 |
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Mathew Maidment
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aa6380e5bc
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Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
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2016-04-05 20:10:11 -04:00 |
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MerryMage
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a06dcfeb61
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Common: Remove Common::make_unique, use std::make_unique
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2016-04-05 13:31:17 +01:00 |
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Emmanuel Gil Peyrot
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3219be8ee0
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OpenGL: Fix a double framebuffer completeness checks.
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2016-04-03 17:00:44 +01:00 |
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Jannik Vogel
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693cbc1f8f
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OpenGL: Check for framebuffer completeness
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2016-04-03 17:06:05 +02:00 |
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Jannik Vogel
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c26b141407
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Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
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2016-04-01 02:14:43 +02:00 |
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Yuri Kunde Schlesner
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81004211dd
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Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
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2016-03-23 20:18:40 -07:00 |
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Yuri Kunde Schlesner
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0c447e0a06
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OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
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2016-03-23 20:02:05 -07:00 |
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bunnei
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ebbba0d381
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Merge pull request #1508 from JayFoxRox/vs-output-map
Respect vs output map
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2016-03-22 11:59:12 -04:00 |
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bunnei
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784c5539ea
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Merge pull request #1538 from lioncash/dot
shader_interpreter: use std::inner_product for the dot product
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2016-03-20 00:35:06 -04:00 |
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bunnei
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58852bedbf
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Merge pull request #1535 from JayFoxRox/fix-align
PICA: Alignment happens locally in vertex
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2016-03-17 20:00:00 -04:00 |
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Lioncash
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63e956cc7a
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video_core: Don't cast away const
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2016-03-17 02:01:38 -04:00 |
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Lioncash
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4d89df8df2
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shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
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2016-03-17 01:00:30 -04:00 |
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Lioncash
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c928b04eee
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core/video_core: Make NumIds functions constexpr
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2016-03-17 00:29:47 -04:00 |
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