ReinUsesLisp
|
e1ed218b41
|
renderer_opengl: Use ARB_separate_shader_objects
Ensures that states set for a particular stage are not attached to other
stages which may not need them.
|
2021-07-22 21:51:40 -04:00 |
|
lat9nq
|
fb9b1787f8
|
video_core: Enable GL SPIR-V shaders
|
2021-07-22 21:51:39 -04:00 |
|
ReinUsesLisp
|
9bd0531384
|
gl_graphics_pipeline: Inline hash and operator== key functions
|
2021-07-22 21:51:39 -04:00 |
|
ReinUsesLisp
|
f5db8c7440
|
gl_shader_cache: Check previous pipeline before checking hash map
Port optimization from Vulkan.
|
2021-07-22 21:51:39 -04:00 |
|
ReinUsesLisp
|
218dedca1f
|
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
|
2021-07-22 21:51:39 -04:00 |
|
ameerj
|
74f683787e
|
gl_shader_cache: Implement async shaders
|
2021-07-22 21:51:38 -04:00 |
|
ameerj
|
ff3de0fb6b
|
gl_shader_cache: Remove const from pipeline source arguments
|
2021-07-22 21:51:38 -04:00 |
|
ameerj
|
413eb6983f
|
gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
|
2021-07-22 21:51:38 -04:00 |
|
ReinUsesLisp
|
4a2361a1e2
|
buffer_cache: Reduce uniform buffer size from shader usage
Increases performance significantly on certain titles.
|
2021-07-22 21:51:34 -04:00 |
|
ReinUsesLisp
|
a7e9756671
|
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
|
2021-07-22 21:51:34 -04:00 |
|
ReinUsesLisp
|
adb591a757
|
glasm: Use storage buffers instead of global memory when possible
|
2021-07-22 21:51:33 -04:00 |
|
ReinUsesLisp
|
eacf18cce9
|
gl_shader_cache: Rename Program abstractions into Pipeline
|
2021-07-22 21:51:33 -04:00 |
|