Commit graph

1093 commits

Author SHA1 Message Date
bunnei
3ff5a80d46 Merge pull request #481 from Subv/hm_b
APTU: Stubbed NotifyToWait, taken from 3dmoo.
2015-01-14 21:39:49 -05:00
Sebastian Valle
fd1b600e05 APT: Fixed the comment style in some variables 2015-01-14 10:14:22 -05:00
bunnei
394d44cf74 Merge pull request #480 from Subv/arb_2
AddrArbiter: Implement arbitration types 3 and 4.
2015-01-14 10:04:33 -05:00
Yuri Kunde Schlesner
a09f71521e GPU: Fix buffer overrun in Display Transfers
Display transfers with the horizontal downscaling flag were calculating
the wrong output size, causing them to write double the amount of data
intended. It is likely that this was perceived as correct due to a
separate bug in calculating source indices which caused the image to be
padded unless the previous bug was present.

This fixes both issues, correcting flickering issues in 3dscraft,
blargSnes and more (caused by the transfer overwriting the back buffer
which followed) as well as potentially fixing other crashes.
2015-01-14 05:20:14 -02:00
Yuri Kunde Schlesner
7630b31672 GSP: Fix appending of interrupts to the shared memory buffer
The code was previously appending the interrupt to after the end of the
buffer, instead of at the end.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
9e084826b8 GPU: Do periodic VBlank updates using CoreTiming 2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
e29dd76e12 GPU: Correct wrong default framebuffer address for sub-screen.
It appears this is a mistake, since the sub-screen has no right
framebuffer.
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
5961a2852d GSP: Update framebuffer info on all interrupts
Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.

This also reverts the hack introduced in #404. It made a few games
behave better, but I believe it's incorrect and also breaks other games.
2015-01-14 05:20:12 -02:00
Yuri Kunde Schlesner
98e3274935 GPU: Fire GPU interrupts at the correct places.
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a
HBlank interrupt and fired many more times than it should. They now both
fire together at 60 Hz. This puzzlingly *improves* apparent framerate on
many applications.

A few other interrupts were being fired inside the GSP command
processing instead of on the actual GPU register writes, so they were
moved there, which should cover direct writes tho those registers not
going through the GX command queue.
2015-01-14 05:07:35 -02:00
Subv
728c932dba APTU: Stubbed NotifyToWait, taken from 3dmoo.
Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
2015-01-13 19:18:10 -05:00
Subv
9e2ae289b8 AddrArbiter: Implement arbitration types 3 and 4. 2015-01-13 14:49:26 -05:00
Subv
cf071cd897 Services: Added some missing services.
cfg:s, ptm:sysm, apt:s.
apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-13 14:43:30 -05:00
Lioncash
9288893d29 vfp: Remove dead code 2015-01-12 15:24:57 -05:00
Lioncash
f7770b83d4 dyncom: Fix 32-bit ASR shifts for immediates 2015-01-12 14:15:24 -05:00
Lioncash
e16b35eb53 dyncom: Remove unused flag macros 2015-01-12 12:57:15 -05:00
bunnei
f3a7b66267 Merge pull request #472 from lioncash/overflow
dyncom: Fix some more V-flag setting ops. Plus some cleanup.
2015-01-12 10:35:19 -05:00
Lioncash
2843d1b98b dyncom: Get rid of unnecessary outer-scope variables in InterpreterMainLoop 2015-01-12 01:11:46 -05:00
Lioncash
3ace75a49f dyncom: Fix overflow flag setting for ADD/RSB/RSC/SUB/SBC
Also cleans up CMN, and CMP.
2015-01-12 01:03:58 -05:00
Lioncash
9c2c89b7e1 dyncom: Add a helper function for addition with a carry 2015-01-12 00:44:28 -05:00
darkf
67c644e317 Fix building on MinGW 2015-01-11 20:22:08 -08:00
Lioncash
d2a05bbbc6 dyncom: Fix ADC overflow flag setting 2015-01-11 22:27:09 -05:00
bunnei
b33380ca59 Merge pull request #456 from Subv/waitsync1
SVC: Wake up the thread after the delay in WaitSync1
2015-01-11 18:52:09 -05:00
Lioncash
eabfa5cf43 dyncom: Fix conditional execution of MSR 2015-01-11 18:45:45 -05:00
bunnei
542b0b0057 Merge pull request #466 from Subv/wake
Thread: Prevent waking a thread multiple times.
2015-01-11 13:39:23 -05:00
Subv
b68d51ed30 Thread: Prevent waking a thread multiple times.
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11 13:18:52 -05:00
Subv
38da198aa1 SVC: Wake up the thread after the delay in WaitSync1 2015-01-11 10:42:59 -05:00
archshift
3b555e2512 Stubbed y2r:u IsBusyConversion
There is no documentation available on this function, but we set the result to false as a stub.
This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10 22:47:31 -08:00
archshift
95be6ad7ae Added Archive ID to fs:USER debug logs involving opening the archive. 2015-01-10 14:32:11 -08:00
archshift
228843c43e Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance. 2015-01-10 14:32:10 -08:00
Yuri Kunde Schlesner
8ad41775cc Kernel: Start using boost::intrusive_ptr for lifetime management 2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
d751de7341 Kernel: Don't re-assign object's handle when duplicating one 2015-01-09 19:43:51 -02:00
bunnei
6ae12424df Merge pull request #444 from yuriks/handle-reform2
Kernel Lifetime Reform Pt. 2
2015-01-09 12:59:35 -05:00
bunnei
86e07124ad Merge pull request #436 from kevinhartman/system-core
Warn if a new thread is intended to be run on the system CPU core
2015-01-09 11:14:35 -05:00
Yuri Kunde Schlesner
78ea76e12f Thread: Fix nullptr access in a logging function 2015-01-09 04:02:28 -02:00
Yuri Kunde Schlesner
7f1557fbbd Thread: Rename thread_queue => thread_list 2015-01-09 04:02:17 -02:00
Yuri Kunde Schlesner
9bf8462b96 Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4 Kernel: Move Thread's definition to the header file 2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730 Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
bunnei
d46f650036 Merge pull request #255 from Subv/cbranch_3
Implemented timers
2015-01-08 22:38:33 -05:00
Subv
40c1439c34 Core: Fixed a crash and removed some unused variables.
ARM_Disasm only has static methods, so there's no need to have an instance of it.
2015-01-08 21:49:41 -05:00
Subv
07044651ef SVC: Implemented the Timer service calls. 2015-01-08 21:22:14 -05:00
Subv
fc842963c8 DynCom: Add a comment to GetTicks. 2015-01-08 19:46:00 -05:00
Subv
620d77b7e3 Timing: Use CoreTiming::GetTicks to keep track of ticks.
This will keep track of idle ticks for us, and fixes some tickcount-related issues
2015-01-08 19:39:14 -05:00
bunnei
cf1bbe8705 Merge pull request #443 from Subv/sleep_thread
SVC: Fixed SleepThread
2015-01-08 18:45:35 -05:00
Subv
dfc440785a SVC: Fixed SleepThread.
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
bunnei
2432f317e4 Merge pull request #446 from lioncash/umaal
dyncom: Fix UMAAL
2015-01-08 11:22:20 -05:00
Lioncash
1cef6e92d5 dyncom: Fix UMAAL
These need to be done as a 64-bit operation.
2015-01-08 11:09:21 -05:00
Subv
60a373a786 Threads: Use a dummy idle thread when no other are ready.
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
bunnei
b659cac2dc Merge pull request #404 from bunnei/more-frame-synch-fixes
GPU: Toggle active framebuffer each frame
2015-01-07 18:13:48 -05:00
bunnei
f7a3f45f1e GSP: Toggle active framebuffer each frame 2015-01-07 18:06:00 -05:00
bunnei
e6864a1f41 Merge pull request #431 from yuriks/thread-queue-cleanup
Common: Clean up ThreadQueueList
2015-01-07 17:58:31 -05:00
Kevin Hartman
63be6aaadd Warn if a new thread is intended to be run on the system CPU core until we implement correct scheduling for such a thread. 2015-01-07 14:14:48 -08:00
bunnei
4c583732f2 Merge pull request #442 from lioncash/smul
dyncom: Fix SMULWB/SMULWT
2015-01-07 16:49:30 -05:00
Lioncash
df5e0f9f28 dyncom: Fix SMULWB/SMULWT
Wasn't doing proper sign-extension
2015-01-07 16:41:08 -05:00
Yuri Kunde Schlesner
122c2bb324 Common: Clean up ThreadQueueList
Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.

Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
bunnei
3eca33c6a4 Merge pull request #425 from Subv/coretiming
Ported the CoreTiming namespace from PPSSPP
2015-01-07 15:30:46 -05:00
Subv
9bf82beb4c CoreTiming: Ported the CoreTiming namespace from PPSSPP
Implemented the required calls to make it work.

CoreTiming: Added a new logging class Core_Timing.
2015-01-07 15:08:35 -05:00
Yuri Kunde Schlesner
a6ad68190f Fix double-free in Service manager during shutdown
Fixes #423.
2015-01-07 17:32:31 -02:00
bunnei
317fe1e528 Merge pull request #438 from lioncash/swp
dyncom: Fix SWPB
2015-01-07 09:53:29 -05:00
bunnei
5ae3a9657d Merge pull request #434 from lioncash/sm
dyncom: Move over SMLALXY
2015-01-07 09:51:06 -05:00
Lioncash
75c211c10f dyncom: Fix SWPB 2015-01-07 09:36:06 -05:00
Lioncash
511e13f3e3 dyncom: Move over SMLALXY 2015-01-07 00:53:56 -05:00
bunnei
088863c921 Merge pull request #376 from Subv/arc_reorder
Archives: Change the folder layout of some archives.
2015-01-06 20:13:56 -05:00
Subv
8fbe5d2dca Archives/Exdata: Don't set concrete_mount_point in the ctor 2015-01-06 16:12:25 -05:00
Subv
32dbb76e00 Archives: Changed the unimplemented archives comment.
It now refers to me as the PoC
2015-01-06 15:34:37 -05:00
Subv
5244ac0e9c Archives: Addressed some comments 2015-01-06 15:02:30 -05:00
bunnei
89bb0ecbd5 Merge pull request #417 from kevinhartman/exclusive-tag-fix
Added exclusive reservation granule from ARMv7 spec to dyncom...
2015-01-06 12:42:10 -05:00
bunnei
9eaef4e04a Merge pull request #413 from purpasmart96/serv_clean
Services: Clean up a few things and add a few function names
2015-01-05 22:48:58 -05:00
Kevin Hartman
8132c01830 Added exclusive reservation granule from ARMv7 spec to dyncom to protect LDR/STREX. 2015-01-05 22:29:51 -05:00
bunnei
9b83f0e158 Merge pull request #272 from rohit-n/sign-compare
Silence some -Wsign-compare warnings.
2015-01-05 22:10:56 -05:00
purpasmart96
379b39e583 Services: Clean up a few things and add a few function names 2015-01-05 16:07:15 -08:00
Subv
123a76c9c8 SaveDataCheck: Fixed a typo 2015-01-05 16:40:36 -05:00
bunnei
6fad32ea98 Merge pull request #422 from lioncash/bxj
dyncom: Partially emulate BXJ
2015-01-05 16:36:29 -05:00
Lioncash
f75def619c dyncom: Partially emulate BXJ
Just in case some game studio let the intern write inline assembly or something.
2015-01-05 15:55:09 -05:00
bunnei
4828d0b7af Merge pull request #416 from bunnei/fake-dsp-interrupt
DSP: Signal (faked) interrupt on every frame.
2015-01-05 15:51:36 -05:00
Lioncash
e08a39a2f4 dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATT
Easy skyeye todo fix.
2015-01-05 10:41:02 -05:00
bunnei
8b1ec1a82a Merge pull request #418 from lioncash/qd
dyncom: Implement QADD/QSUB/QDADD/QDSUB
2015-01-05 09:59:12 -05:00
Lioncash
d00c22c706 dyncom: Implement QADD/QSUB/QDADD/QDSUB 2015-01-05 09:13:41 -05:00
bunnei
e9650f1c61 DSP: Signal (faked) interrupt on every frame.
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
cc23269ff4 Merge pull request #407 from Subv/arbiter
AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
bunnei
81e255a411 Merge pull request #415 from Dante38490/master
Loader: Add support for loading NCCH ROMs with the .3DS extension
2015-01-04 23:10:04 -05:00
bunnei
96e6b2aa50 Merge pull request #408 from Subv/mutex
Mutex: Add the calling thread to the waiting list when needed
2015-01-04 22:55:53 -05:00
Dante38490
e674aa31af Fix correct espace 2015-01-05 04:45:09 +01:00
Dante38490
35a085d567 Add support load 3DS room 2015-01-05 04:39:42 +01:00
bunnei
26f31a2dfb Merge pull request #386 from archshift/y2ru
Stub the y2r:u service
2015-01-04 21:40:58 -05:00
Subv
ea80363cc2 Mutex: Add the calling thread to the waiting list when needed
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
Lioncash
41e1cb12e5 skyeye: Remove duplicate typedefs
citra already has its own typedefs like this.
2015-01-04 12:34:02 -05:00
Subv
90dffe3fc1 Archives: Make SYSTEM_ID and SDCARD_ID strings 2015-01-04 09:10:27 -05:00
Subv
71a063f45c Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
Subv
cfd7b219f6 SaveDataCheck: Move the files to nand/title
under /nand/title/high/low/content/00000000.app.romfs
2015-01-03 19:01:46 -05:00
Yuri Kunde Schlesner
930e13cb2c FileSys: Fix crash bug in DiskFile exposed by #400 2015-01-03 18:28:37 -02:00
archshift
48130b1eaa Stub the y2r:u service 2015-01-03 16:42:39 -03:00
Yuri Kunde Schlesner
19b2e739c5 FileSys: Fix a few memory leaks 2015-01-03 17:16:16 -02:00
Subv
0276a75f24 AddressArbiter: Ported arbitration type 2 from 3dmoo.
(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
bunnei
edbb47d967 Merge pull request #396 from bunnei/default-dyncom
Core: Change default CPU to dyncom.
2015-01-03 11:59:42 -05:00
bunnei
caa6d431ee Merge pull request #398 from lioncash/sm
dyncom: Implement SMLAW
2015-01-03 11:47:01 -05:00
Lioncash
6adc0a4622 dyncom: Implement SMLAW 2015-01-03 03:13:49 -05:00
bunnei
b11518c272 VFP: Minor cleanup, functionally the same. 2015-01-03 01:22:38 -05:00
bunnei
dd21f986b8 Merge pull request #395 from lioncash/rev
dyncom: Implement REVSH
2015-01-02 22:44:39 -05:00
Lioncash
2f19acf064 dyncom: Implement REVSH
Also joins the REV ops into one common place.
2015-01-02 22:40:43 -05:00
bunnei
853b46c681 Core: Change default CPU to dyncom. 2015-01-02 22:33:53 -05:00
Lioncash
e0e54f55d7 dyncom: Implement SMLALD/SMLSLD 2015-01-02 22:08:26 -05:00
Subv
3bc9f5509b Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
bunnei
031237e52c Merge pull request #381 from Subv/savedatacheck
Implemented the SaveDataCheck archive
2015-01-02 21:50:57 -05:00
bunnei
3e230d6c9e Merge pull request #392 from lioncash/sm
dyncom: Implement SMMLA/SMMUL/SMMLS
2015-01-02 21:47:53 -05:00
Lioncash
64161bcb41 dyncom: Implement SMMLA/SMMUL/SMMLS 2015-01-02 21:40:29 -05:00
Subv
22cfa55302 IVFCArchive: Use a critical log to notify of invalid operations. 2015-01-02 21:39:31 -05:00
Subv
0d03fdec71 SaveDataCheck: Remove unneeded constructor from a class 2015-01-02 21:28:46 -05:00
Subv
2f9a2d410d Archives: Added some documentation to IVFCArchive 2015-01-02 21:13:55 -05:00
Subv
aade417b14 Archives: Reduced duplicate code in RomFS and SaveCheck.
Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201 SaveDataCheck: Preliminary work in this archive.
This allows Steel Diver to boot further, some files are needed.

This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439 Merge pull request #391 from lioncash/pedantic
archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
bunnei
dd8a57cb80 dyncom: Implemented LDREXD/STREXD/LDREXH/STREXH 2015-01-02 20:51:54 -05:00
bunnei
3b2da87080 Merge pull request #390 from lioncash/wut
dyncom: Remove dead function InterpreterInitInstLength
2015-01-02 20:40:29 -05:00
bunnei
6ae381ac9e Merge pull request #388 from lioncash/sm
dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
2015-01-02 20:39:36 -05:00
Lioncash
bf23f94571 elf: Make DidRelocate const 2015-01-02 20:32:16 -05:00
Lioncash
0d81b1e75b archive: Fix initializer list order 2015-01-02 20:30:57 -05:00
Lioncash
67187c15a0 dyncom: Remove dead function InterpreterInitInstLength
Technically eliminates two memory leaks as well.
2015-01-02 20:24:00 -05:00
Lioncash
bdbd111c7e soc_u: Fix a missing formatting argument 2015-01-02 19:54:21 -05:00
Lioncash
bee4ff8454 armemu: Fix missing Q flag check for SMLSD. 2015-01-02 18:29:36 -05:00
Lioncash
3337b84620 dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD 2015-01-02 18:29:30 -05:00
Lioncash
48bf0f9996 dyncom: Implement SXTAB16 and SXTB16 2015-01-01 21:59:37 -05:00
bunnei
7c8f6ca051 Merge pull request #358 from neobrain/pica_progress2
pica_progress followups
2015-01-01 20:54:45 -05:00
bunnei
fa4cc502e7 Merge pull request #379 from lioncash/sh
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
2015-01-01 20:43:04 -05:00
Rohit Nirmal
c589d82052 Silence some -Wsign-compare warnings. 2015-01-01 16:38:36 -06:00
Lioncash
524da47698 dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX 2015-01-01 10:34:20 -05:00
Lioncash
481a6c9652 Fix SADD8/SSUB8 in the armemu 2015-01-01 09:44:32 -05:00
Lioncash
4e2cb06b81 dyncom: Implement SADD8/SSUB8 2015-01-01 09:39:40 -05:00
Subv
97a7381d29 SOC_U: Preliminary implementation of sockets.
Stubbed CreateMemoryBlock

Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections

SOC_U: Renamed functions to maintain consistency

Also prevents possible scope errors / conflicts with the actual Berkeley socket functions

SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Tony Wasserka
18a5e888bb GPU: Pseudo-implement horizontal scaling.
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31 16:32:55 +01:00
bunnei
59bba04628 Merge pull request #375 from lioncash/uops
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
2014-12-31 10:14:37 -05:00
Lioncash
3cc4af99d1 dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX 2014-12-31 06:45:41 -05:00
bunnei
631f13e462 dyncom: Massive refactor 2014-12-30 23:56:45 -05:00
bunnei
29da5da951 Merge pull request #369 from darkf/mingw_
Fix MinGW build (2)
2014-12-30 23:54:02 -05:00
Lioncash
5894c407c2 vfp: Get rid of a few warnings 2014-12-30 13:08:56 -05:00
Lioncash
6ce4b7b666 vfp: Implement VMOVBRRSS 2014-12-30 11:04:22 -05:00
Lioncash
cc9f458ad3 dyncom: Implement USAT16/SSAT16 2014-12-30 09:43:24 -05:00
bunnei
b3240f6455 Merge pull request #368 from purpasmart96/dsp_mem
MemMap: Add support for DSP Read & Writes in the memory map
2014-12-29 23:08:51 -05:00
Subv
545ded954d APT:A: Some style changes 2014-12-29 22:59:28 -05:00
darkf
8ba9ac0f74 Fix merge conflicts 2014-12-29 19:47:41 -08:00
purpasmart96
d5049cbba5 MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
Subv
2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
bunnei
021fb42075 dyncom: Implement USAT/SSAT 2014-12-29 22:15:15 -05:00
bunnei
78bb86293f Merge pull request #253 from purpasmart96/mem_map
MemMap: Removed I/O address's and added more stuff
2014-12-29 21:57:04 -05:00
bunnei
aa49019afb dyncom: Various cleanups to match coding style, no functional changes. 2014-12-29 21:50:47 -05:00
bunnei
2d2aa2c0be Merge pull request #361 from lioncash/moreqops
dyncom/armemu: Implement QADD8/QSUB8.
2014-12-29 14:53:04 -05:00
Lioncash
d08d9f8747 dyncom: Fix SMLALXY's instruction labels
They were erroneously labeled as SMLAL.
2014-12-29 12:04:34 -05:00
Tony Wasserka
13699f05e7 Merge pull request #303 from linkmauve/fs-cleanup
FileSys cleanup
2014-12-29 12:14:59 +01:00
Lioncash
e412c0fc46 dyncom: Implement QADD8/QSUB8 2014-12-29 00:54:48 -05:00
Lioncash
7ad400d5a7 armemu: Implement QADD8/QSUB8 2014-12-29 00:49:10 -05:00