Commit graph

3199 commits

Author SHA1 Message Date
bunnei
859c36c269 Merge pull request #1810 from JayFoxRox/fix-float-exceptions
Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
201a7af92a Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
ade0889519 Merge pull request #1855 from MerryMage/memory-headers-20160526
Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
80abe6eb08 Memory: Added necessary headers and removed unnecessary header 2016-05-26 18:55:37 +01:00
bunnei
f50a32bfce Merge pull request #1817 from linkmauve/smdh-stuff
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb New3DS: Minor style cleanup to #1520. 2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0 Merge pull request #1520 from JamePeng/checknew3ds
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a Merge pull request #1733 from lioncash/vert_loader
VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844 OpenGL: Set shader_dirty on lighting changes 2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2 Pica: Name LightSrc.config register 2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6 Pica: Name lighting.config0 and .config1 registers 2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2 Merge pull request #1837 from wwylele/sync-trap
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb CFG: Remove use of Memory::GetPointer 2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17 APT: Remove use of Memory::GetPointer 2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1 Kernel/Thread: Remove use of Memory::GetPointer 2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9 Applets/swkdb: Remove use of Memory::GetPointer 2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757 Memory: ZeroBlock 2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock 2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591 Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress 2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3 Memory: ReadBlock/WriteBlock 2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c Memory: IsValidVirtualAddress/IsValidPhysicalAddress 2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a Loader: Add a GetFileType method to get the type of a loaded file 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09 Common: Make recursive FileUtil functions take a maximum recursion
Fixes #1115.

Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.

Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad SVC::WaitSynchronizationN: Reschedule at the end 2016-05-21 18:29:38 +03:00
bunnei
5edff287b6 Merge pull request #1564 from MerryMage/this-is-only-a-test
tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
Jannik Vogel
d77279a415 Refactor Tev stage dumper 2016-05-21 03:11:27 +02:00
Jannik Vogel
324c21c922 Extend Tev stage dumper 2016-05-21 03:08:59 +02:00
James Rowe
98923ab6e5 Config: Restore previously selected audio sink option (#1824) 2016-05-20 20:37:34 +02:00
bunnei
af258584d9 Merge pull request #1797 from MerryMage/audio-mixer
DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
87de1ca968 Tests: Run tests on CI 2016-05-19 19:28:08 +01:00
MerryMage
a03f9b6fb6 tests: Infrastructure for unit tests 2016-05-19 08:38:03 +01:00
MerryMage
f4d364a60e DSP/HLE: Audio output 2016-05-19 07:25:26 +01:00
MerryMage
6542c60602 DSP/HLE: Implement mixer processing 2016-05-19 07:24:39 +01:00
bunnei
d895bc1543 Merge pull request #1785 from MerryMage/mp-dpi
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916 Config: Audio sink configuration (#1798) 2016-05-18 18:01:03 -04:00
Jannik Vogel
edf30d84cc Remove exceptions parameter from normaliseround VFP functions 2016-05-18 16:28:13 +02:00
Jannik Vogel
693cca8f1f Fix exception propagation for VFP single precision 2016-05-18 15:24:42 +02:00
Jannik Vogel
7dde13f875 Fix exception propagation for VFP double precision 2016-05-18 15:24:42 +02:00
Jannik Vogel
3a45eacb16 Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD 2016-05-18 14:03:02 +02:00
András Domonkos
960297e577 Update ACT:U and create ACT:A (#1809)
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
a39144050b Merge pull request #1800 from JayFoxRox/set-fpscr
Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
af37dd0d52 Set fpscr for new threads 2016-05-17 08:59:52 +02:00
bunnei
e5599ed300 Merge pull request #1786 from JayFoxRox/blend-equation
OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
ff0fa86b17 Retrieve shader result from new OutputRegisters-type 2016-05-16 18:55:51 +02:00
linkmauve
f40fabd688 Merge pull request #1787 from JayFoxRox/refactor-jit
Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel
501d0bc5ed Fix ftoi behaviour 2016-05-16 15:00:45 +02:00
Jannik Vogel
6fe0cb671d Respect fpscr in ftoiz 2016-05-16 15:00:45 +02:00
Jannik Vogel
1643786c04 Disable VFP3 instructions 2016-05-16 15:00:45 +02:00
bunnei
bd9ac24631 Merge pull request #1792 from JayFoxRox/avoid-uninitialised
Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15 20:44:32 -04:00
Maribel
5c8beca792 DSP_DSP: Remove GetHeadphoneStatus logspam (#1799) 2016-05-15 20:43:01 -04:00
wwylele
6cccdcacd2 fixup! fixup! Refactor input system 2016-05-15 19:35:06 +03:00
wwylele
6d49e4621c fixup! Refactor input system 2016-05-15 13:35:45 +03:00
wwylele
416faa20d1 implement circle pad modifier 2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f Refactor input subsystem 2016-05-15 13:24:22 +03:00
Maribel
6f6af6928f AudioCore: Implement time stretcher (#1737)
* AudioCore: Implement time stretcher

* fixup! AudioCore: Implement time stretcher

* fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
Subv
64da2bf0cd Memory: Fixed a regression caused by #1695 and #1689.
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.

Closes #1790
2016-05-14 11:24:19 -05:00
Jannik Vogel
5389dedfa1 OpenGL: Only update depth uniforms if the depth changed 2016-05-14 10:31:18 +02:00
Jannik Vogel
f8a11a664f OpenGL: value-initialize variables which cause uninitialised access otherwise 2016-05-14 10:16:11 +02:00
bunnei
18b517e236 Merge pull request #1689 from Subv/shmem
Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Jannik Vogel
1308afe2c2 Use new shader-jit signature for interpreter 2016-05-13 09:41:55 +02:00
Jannik Vogel
4e01e9ffc5 Refactor access to state in shader-jit 2016-05-13 09:20:14 +02:00
bunnei
0d8bd3ba36 Merge pull request #1695 from Subv/tls_alloc
Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
ac2de12ed8 HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block. 2016-05-12 20:01:59 -05:00
Subv
d261984f54 Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory. 2016-05-12 20:01:59 -05:00
Subv
abf8dcd700 APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt. 2016-05-12 20:01:54 -05:00
Subv
5679d066b5 Kernel/SharedMemory: Log an error when Map fails. 2016-05-12 20:01:27 -05:00
Subv
0fb6d2a247 Kernel: Implemented shared memory permissions. 2016-05-12 20:01:26 -05:00
Subv
9005cda664 APT: Implement relocating the shared font to its true address. 2016-05-12 20:01:20 -05:00
Subv
f72bd57212 Kernel/Memory: Remove the Shared Memory region from the legacy memory map. 2016-05-12 20:00:33 -05:00
Subv
1bd0cf542f Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.

Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv
42a50da76b Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Jannik Vogel
5864cb7e00 OpenGL: Support blend equation 2016-05-12 22:57:40 +02:00
MerryMage
9b4187974b Microprofile: DPI-aware drawing 2016-05-12 21:49:02 +01:00
Jannik Vogel
7e756faaba Move program_counter and call_stack from UnitState to interpreter 2016-05-12 19:05:42 +02:00
Jannik Vogel
6c6d99ca51 Move default_attributes into Pica state 2016-05-12 19:05:41 +02:00
bunnei
f6eb62d062 Merge pull request #1690 from JayFoxRox/tex-type-3
Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
ae7a82fa1c Turn ShaderSetup into struct 2016-05-11 23:48:24 +02:00
Jannik Vogel
5a7306d6df OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
Jannik Vogel
4311297eb1 Rasterizer: Implement texture type 3 2016-05-11 08:07:36 +02:00
Jannik Vogel
2f8e8e1455 Pica: Add tc0.w to OutputVertex 2016-05-11 08:07:36 +02:00
Jannik Vogel
9cfebb9334 Pica: Add texture type to state 2016-05-11 08:07:36 +02:00
bunnei
86ecbdfa4d Merge pull request #1621 from JayFoxRox/w-buffer
Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
feecc76333 Merge pull request #1774 from lioncash/warn
gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash
75e5d0a6a0 gl_rasterizer: Fix compilation for debug builds 2016-05-10 09:22:02 -04:00
Lioncash
0a52e1f587 gdbstub: Silence missing prototype warnings 2016-05-10 09:17:07 -04:00
Jannik Vogel
fc9cc21024 OpenGL: Implement W-Buffers and fix depth-mapping 2016-05-10 08:58:52 +02:00
Jannik Vogel
4c98113b57 Pica: Implement W-Buffer in SW rasterizer 2016-05-10 08:58:52 +02:00
linkmauve
006fe5fc0f Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
976bacf5f7 Merge pull request #1771 from lioncash/user
dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
0f941d0245 dyncom: Reset the context into user mode correctly
The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash
da2400a601 source: Fix missing logging arguments
Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash
d5b983a8c0 swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
47ca79ba4b swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
aef4630102 swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.

They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
Lioncash
6d5f2a3cff vertex_loader: Correct forward declaration of InputVertex
It's actually a struct, not a class.
2016-05-08 23:08:18 -04:00
Lioncash
5587383eb7 vertex_loader: Provide an assertion for ensuring the loader has been setup
Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
2016-05-08 23:08:12 -04:00