Commit graph

2493 commits

Author SHA1 Message Date
Lioncash
e7ebb9d36c citra-qt: Add a missing header guard to util.h 2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7 citra-qt: Add helper function to get a monospace QFont 2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
583d777b1a HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856 Shader JIT: Tiny micro-optimization in DPH 2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN 2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df Shader JIT: Add name to second scratch register (XMM4) 2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b shader_jit: Replace two MDisp usages with MatR 2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware 2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. 2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4 Shader: Use std::sqrt for float instead of sqrt 2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef Shader: RCP and RSQ computes only the 1st component 2015-08-23 22:01:17 +02:00
aroulin
16f39aa452 x64-emitter: add RCPSS SSE instruction 2015-08-23 15:42:58 +02:00
Lioncash
250d474280 Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada Fix broken boot introduced by last-minute change in #1025 2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68 Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904 Shader: implement DPH/DPHI in JIT 2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5 emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Subv
0c7da9b815 HWRasterizer: Implemented stencil ops 6 and 7. 2015-08-21 11:05:56 -05:00
Subv
7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
e43eb130d4 HWRasterizer: Implemented stencil op 1 (GL_ZERO) 2015-08-21 10:59:49 -05:00
Subv
fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
b3e530d005 SWRasterizer: Removed a todo. Verified with hwtests. 2015-08-21 10:09:15 -05:00
Subv
8e6336d96b SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.
The HW renderer already did this.
2015-08-21 09:48:43 -05:00
Subv
e74825e3d0 Rasterizer: Abstract duplicated stencil code into a lambda. 2015-08-21 09:45:36 -05:00
Subv
46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer. 2015-08-20 10:11:09 -05:00
Subv
186873420f GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
Lioncash
e85c5dbb54 emitter: Remove unnecessary defines 2015-08-20 04:45:32 -04:00
Lioncash
a796149c42 emitter: Remove unnecessary else keywords 2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d emitter: Remove unused code 2015-08-20 04:45:30 -04:00
Lioncash
8738963bce emitter: Remove unimplemented JMP prototype 2015-08-20 04:45:29 -04:00
Lioncash
55461125ba emitter: Pass OpArg by reference where possible 2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74 emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1 Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5 Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718 Shader: implement SGE, SGEI and SLT in JIT 2015-08-19 14:29:39 +02:00
aroulin
863730f6a7 Shader: implement SGE, SGEI in interpreter 2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809 Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03 Shader: Save caller-saved registers in JIT before a CALL 2015-08-19 03:40:07 +02:00
bunnei
026379ed55 Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7 Fix building under MinGW 2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd Merge pull request #1034 from yuriks/rg8-textures
videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6 Shader: implement EX2 and LG2 in JIT 2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94 Fix Linux GCC 4.9 build (complaining about undeclared memset) 2015-08-16 17:21:08 +02:00
aroulin
638e47c04d Shader: implement EX2 and LG2 in interpreter 2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a Build fix for Debug configurations. 2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10 Merge pull request #997 from Lectem/cmdlist_full_debug
citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8 citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e citra-qt: Fix comment style. 2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415 Pica/DebugUtils: Include uniform information into shader dumps. 2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. 2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871 Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae citra-qt: Give RG8 format a proper name in the texture viewer 2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310 videocore: Added RG8 texture support 2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57 Merge pull request #1032 from lioncash/swap
vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code 2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723 Memory: Move PAGE_MASK and PAGE_BITS to memory.h 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174 VMManager: Introduce names for used ResultCodes 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742 VMManager: Make LogLayout log level configurable as a parameter 2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f VMManager: Change block offsets to size_t 2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf vfp: use std::swap where applicable 2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4 Merge pull request #1031 from bbarenblat/master
Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad Shader: Use a POD struct for registers. 2015-08-15 18:03:27 -04:00
bunnei
b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6 Common: Cleanup CPU capability detection code. 2015-08-15 18:03:26 -04:00
bunnei
a1942238f5 Common: Move cpu_detect to x64 directory. 2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. 2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f JIT: Support negative address offsets. 2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. 2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887 Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. 2015-08-15 17:33:45 -04:00
bunnei
4d51792285 Common: Ported over Dolphin's code for x86 CPU capability detection. 2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
bunnei
18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
bunnei
642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504 Merge pull request #1027 from lioncash/debugger
debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663 Merge pull request #893 from linkmauve/remove-uint._t-int._t
Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. 2015-08-11 22:38:44 +01:00
bunnei
93f607f549 Merge pull request #1023 from yuriks/gl-state-bugs
OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9 arm_disasm: ARMv6 mul/div and abs media instructions
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072 arm_disasm: ARMv6 parallel add/sub media instructions
{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6 arm_disasm: ARMv6 reversal media instructions
REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288 arm_disasm: ARMv6 saturation media instructions
SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817 arm_disasm: ARMv6 packing and sign-extend media instructions
PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b Merge pull request #1026 from lioncash/disasm
arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f registers: Support viewing VFP registers 2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876 arm_interface: Implement interface for retrieving VFP registers 2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d registers: Fix a typo with CPSR's name 2015-08-06 21:11:25 -04:00
Lioncash
59d5358068 arm_disasm: Remove unnecessary code
This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
aroulin
3425cfe54a Disassembler: ARMv6K REX instructions 2015-08-06 15:50:54 +02:00
aroulin
5d81a2fd48 Disassembler: ARMv6K hint instructions 2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
254582aa35 OpenGL: Fix state tracking in situations with reused object handles
If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.

This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
ff68db61bc OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
b6c241d667 Merge pull request #1018 from bbarenblat/master
Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
Yuri Kunde Schlesner
a96502edd3 Videocore: Implement simple vertex caching
This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup.
2015-08-04 23:41:47 -03:00
Benjamin Barenblat
0298b7bedd
Use UNREACHABLE macro for impossible cases in previous commit
Use the UNREACHABLE macro instead of `ASSERT(false, ...);`.
2015-08-02 18:30:24 -04:00
Yuri Kunde Schlesner
48393d452c Common: Work around bug in MSVC2015 standard library
The char16_t/char32_t implementations aren't present in the library and
cause linker errors. This is a known issue that wasn't fixed in VS2015
RTM.
2015-08-02 19:03:55 -03:00
Benjamin Barenblat
9ff23da255
Handle invalid Log::Level::Count
Add a case of `Log::Level::Count` to all switch statements that
dispatch on `Log::Level`.  The case simply asserts `false` and notes
the invalid log level.
2015-08-02 12:55:31 -04:00
LittleWhite
cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
bunnei
ce65925bc3 Merge pull request #1008 from lioncash/pc
dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-30 10:44:50 -04:00
bunnei
bb7eb5c574 Merge pull request #1006 from yuriks/fb-commit-profile
OpenGL: Add a profiler category measuring framebuffer readback
2015-07-30 10:39:38 -04:00
bunnei
a5f77c9886 Merge pull request #1014 from lioncash/unused-warn
core: Eliminate some unused variable warnings
2015-07-29 16:47:44 -04:00
bunnei
9221e6e67a Merge pull request #1011 from lioncash/initializer
citra-qt: Adjust initializer list order
2015-07-29 16:46:34 -04:00
bunnei
31c1bb901b Merge pull request #963 from yuriks/gpu-fixes
Misc. GPU vertex loading fixes
2015-07-29 16:45:17 -04:00
Yuri Kunde Schlesner
ea1b04f5da Merge pull request #1013 from lioncash/unused
dyncom: Remove an unused variable
2015-07-29 09:59:37 -07:00
Lioncash
75631b2a9f core: Eliminate some unused variable warnings 2015-07-29 12:34:18 -04:00
Lioncash
46663d657f dyncom: Remove an unused variable
This was used prior to InterpreterTranslate existing.
2015-07-29 12:21:16 -04:00
bunnei
d3eb63a773 Merge pull request #1012 from lioncash/prototype
core: Fix missing prototype warnings
2015-07-29 12:18:29 -04:00
Lioncash
12a9e8502c core: Fix missing prototype warnings 2015-07-29 12:12:39 -04:00
Lioncash
5df3afd522 citra-qt: Adjust initializer list order
Silences a warning.
2015-07-29 12:03:59 -04:00
Lioncash
13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
Yuri Kunde Schlesner
8165de065b Merge pull request #1009 from lioncash/table
am_net: Update function table data
2015-07-29 08:40:19 -07:00
Lioncash
6b25e93119 am_net: Add missing function to the function table 2015-07-29 11:37:55 -04:00
Lioncash
bed3618480 am_net: Add correct function name to the function table 2015-07-29 11:37:09 -04:00
bunnei
e5606d9d6e Merge pull request #982 from Subv/home
Service/APT: Return proper parameters in GetLockHandle.
2015-07-29 11:12:17 -04:00
Lioncash
2e420aba3c dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM 2015-07-29 10:57:47 -04:00
Lioncash
2182adff9e dyncom: Handle left-operand PC correctly for data-processing ops
This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
2015-07-28 20:14:08 -04:00
bunnei
4ccc171db4 Merge pull request #899 from zawata/Winsock-Deprecation
SOC:U : Fix WinSock function deprecation
2015-07-28 16:44:29 -04:00
Yuri Kunde Schlesner
428154da45 OpenGL: Add a profiler category measuring framebuffer readback 2015-07-28 17:37:46 -03:00
LittleWhite
5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Trung Do
cc98866b25 Settings: Fix saving wrong values for input configuration 2015-07-28 13:51:09 -04:00
bunnei
fe15cf0019 Merge pull request #1003 from lioncash/armcruft
dyncom: Minor cleanups.
2015-07-28 09:58:42 -04:00
Tony Wasserka
62adb4ee7b Merge pull request #873 from jroweboy/input_array
Move input values into an array.
2015-07-28 13:17:12 +02:00
Lioncash
9be4ef3879 dyncom: Remove an unnecessary typedef 2015-07-28 03:41:25 -04:00