Commit graph

228 commits

Author SHA1 Message Date
Liam
2e4dde12c7 renderer_vulkan: disable clock boost on unvalidated devices 2023-01-06 19:07:47 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Wollnashorn
16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
Liam
66ae79de13 renderer_vulkan: implement fallback path for null descriptors 2023-01-04 22:14:01 -05:00
Fernando Sahmkow
ddbf851ef6 Vulkan: Update blacklisting to latest driver versions. 2023-01-03 21:16:43 -05:00
Liam
f9c6d39a6c vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 2023-01-01 16:43:58 -05:00
Liam
4814d87385 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9 Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
Liam
aa13ee5c4a vulkan_common: unify VK_EXT_debug_utils and selection of validation layer 2023-01-01 11:59:47 -05:00
Jan Beich
b60a93a936 externals: update Vulkan-Headers to v1.3.238 2022-12-19 17:14:29 +00:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Narr the Reg
9ff891ce71
Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
FernandoS27
0104e28fe4 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Liam
4fce72c902 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
yzct12345
f6868ae4dd Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00
Liam
5b837157bd video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Morph
bfdd512787
Merge pull request #9365 from liamwhite/val
vulkan_common: quiet some validation errors
2022-12-06 21:08:14 -05:00
Liam
7e7a23363a vulkan_common: further initialization tweaks 2022-12-05 22:06:35 -05:00
Liam
157981cac5 vulkan_common: add feature test for shaderDrawParameters 2022-12-04 10:55:13 -05:00
Liam
18831e0933 vulkan_common: clean up extension usage 2022-12-04 10:55:13 -05:00
Liam
ea56d8f388 vulkan_common: correct usage of timeline semaphore fallbacks 2022-12-04 10:55:13 -05:00
Liam
f23f875dd8 vulkan_common: ensure all mandatory features are tested in feature report 2022-12-04 10:55:13 -05:00
Liam
06a67d2bbd vulkan_common: unsuffix 16-bit storage feature test structure 2022-12-04 10:55:13 -05:00
Liam
bbc1809951 vulkan_common: unsuffix timeline semaphore feature test structure 2022-12-04 10:55:13 -05:00
Liam
a9633ba8b2 vulkan_common: add logicOp to feature report 2022-12-04 10:55:13 -05:00
Liam
7fc6514be1 vulkan_common: promote host query reset usage to core 2022-12-04 10:55:13 -05:00
Liam
e44a804ec7 vulkan_common: promote descriptor update template usage to core 2022-12-04 10:55:13 -05:00
Liam
a948ab3e48 vulkan_common: promote timeline semaphore usage to core 2022-12-04 10:55:13 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam
be05cb640c vulkan_common: quiet some validation errors 2022-11-30 19:18:05 -05:00
Liam
2956a33463 Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
Liam
9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
Byte
df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
c40cec5e58 renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED 2022-08-02 18:39:33 -04:00
lat9nq
d41ffb592c
Revert "vulkan_device: Block AMDVLK's VK_KHR_push_descriptor" 2022-06-29 16:35:06 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
bunnei
a9beb4746e
Merge pull request #8379 from lat9nq/amd-push-desc-workaround
vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
2022-05-25 13:07:39 -07:00
lat9nq
3a8c2ae328 vulkan_device: Workaround extension bug
A bug occurs in yuzu when VK_KHR_workgroup_memory_explicit_layout is
available but 16-bit integers are not supported in the host driver.

Disable usage of the extension when this case arises.
2022-05-25 01:22:15 -04:00
lat9nq
7f53cd1e96 vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
Recent AMD Vulkan drivers (22.5.2 or 2.0.226 for specifically Vulkan)
have a broken VK_KHR_push_descriptor implementation that causes a crash
in yuzu. Disable it for the time being.
2022-05-25 01:17:48 -04:00
Alexandre Bouvier
020982508d video_core: Support new VkResult 2022-05-17 17:37:10 +02:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Fernando Sahmkow
f783883bf8 video_core: implement formats for N64 emulation 2022-04-14 11:06:27 -04:00
Andrea Pappacoda
0c214cb5b9
fix: typos 2022-04-02 16:34:07 +02:00
bunnei
9b52ee4558
Merge pull request #8076 from ameerj/nv-vk-msaa-scale
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
2022-03-30 23:00:44 -07:00
Fernando Sahmkow
9872d4bc4f GC: Address Feedback. 2022-03-25 03:05:56 +01:00
Fernando Sahmkow
ecb3342145 Garbage Collection: Redesign the algorithm to do a better use of memory. 2022-03-25 01:51:51 +01:00
ameerj
8d45dd3b73 Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23 23:30:17 -04:00
ameerj
1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
Ameer J
5f8d6bc504 vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
RDNA2 devices running under the RADV driver were crashing when VK_EXT_vertex_input_dynamic_state was enabled.

Blacklisting these devices until a proper fix is established.
2022-02-25 23:09:03 -05:00
voidanix
7712e46d64
vulkan_device: fix missing format in ANV
Currently Mesa's ANV driver does not support
VK_FORMAT_B5G6R5_UNORM_PACK16, implement an alternative for it.
2022-02-21 09:21:41 +01:00
Georg Lehmann
d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
ameerj
f9e0681d59 vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
Fernando Sahmkow
6c00151d17 Vulkan: Fix the checks for primitive restart extension. 2021-12-18 07:17:08 +01:00
Fernando Sahmkow
14d2c77f91 Vulkan: implement Logical Operations. 2021-12-18 06:52:28 +01:00
Fernando Sahmkow
6430fc29a9 Vulkan: Implement VK_EXT_primitive_topology_list_restart 2021-12-18 05:47:48 +01:00
Morph
47a724780f renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
Morph
dc61b7045b renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj
89a7e566c7 vk_texture_cache: Fix unsupported blit format error checking 2021-11-16 22:11:30 +01:00
Feng Chen
70d51f72ec
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Ameer J
494e34af6a
Merge pull request #7070 from FernandoS27/want-you-bad
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
ameerj
1e1ecca691 vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
Fernando Sahmkow
60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
bunnei
ff54d9615f
Merge pull request #7011 from ameerj/vk-validation-0x0
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
ameerj
e3c153efa4 vulkan_device: Reorder Float16Int8 declaration
This variable was going out of scope before its usage in the vulkan device creation, causing a crash on very specific drivers.
2021-09-16 00:54:24 -04:00
ameerj
5601e1cb00 Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
This reverts commit 62e88d0e74, reversing
changes made to edf3da346f.
2021-09-16 00:51:22 -04:00
ameerj
db1c4b125f vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed.

This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
2021-09-13 23:08:59 -04:00
Morph
d86a9b9a4b
Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD
2021-09-13 17:33:15 -04:00
Fernando Sahmkow
7a712da2b3 Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken. 2021-09-13 23:29:57 +02:00
Morph
62e88d0e74
Merge pull request #7006 from FernandoS27/a-motherfucking-driver
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 17:25:56 -04:00
Morph
fde9b84b21
Merge pull request #6944 from FernandoS27/dear-drunk-me
Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
2021-09-13 17:20:07 -04:00
Fernando Sahmkow
e7c8a0bb23 Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1 2021-09-13 23:17:37 +02:00
Fernando Sahmkow
e7ca37b1e5 Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver. 2021-09-13 23:09:18 +02:00
ameerj
27f8f3333f vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
Silences validation errors when creating sRGB image views of linear swapchain images
2021-08-29 02:03:36 -04:00
ameerj
4d535799eb vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
Robin Kertels
bb29dcb7f2
vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
ReinUsesLisp
3b006f4fe2 renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.

For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:

Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939

More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
Lioncash
8c82c594f0 vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
2021-07-27 07:19:15 -04:00
ReinUsesLisp
f6796cad9c vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor
Causes crashes on Link's Awakening intro. It's hard to debug if it's our
fault due to bugs in validation layers.
2021-07-22 21:51:40 -04:00
ReinUsesLisp
be54aad1c4 maxwell_to_vk: Add R16_SNORM 2021-07-22 21:51:40 -04:00
lat9nq
55233c2861 vulkan_device: Add missing include algorithm 2021-07-22 21:51:40 -04:00
ameerj
7277d7fe96 vulkan_device: Blacklist ampere devices from float16 math 2021-07-22 21:51:40 -04:00
ReinUsesLisp
57171b23f9 vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward 2021-07-22 21:51:40 -04:00
ReinUsesLisp
f94f0be521 vk_graphics_pipeline: Implement smooth lines 2021-07-22 21:51:39 -04:00
ReinUsesLisp
57a8921e01 vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
ReinUsesLisp
7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.

Implement passthrough geometry shaders using host's.
2021-07-22 21:51:39 -04:00
ReinUsesLisp
4f052a1f39 vk_graphics_pipeline: Implement conservative rendering 2021-07-22 21:51:39 -04:00
ReinUsesLisp
fb166b5ff4 shader: Emulate 64-bit integers when not supported
Useful for mobile and Intel Xe devices.
2021-07-22 21:51:39 -04:00
ReinUsesLisp
ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
~51% faster on Nvidia compared to previous method.
2021-07-22 21:51:38 -04:00
ReinUsesLisp
cbbca26d18 shader: Add support for native 16-bit floats 2021-07-22 21:51:38 -04:00
ReinUsesLisp
69f9b97e7e vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel 2021-07-22 21:51:38 -04:00
lat9nq
373f75d944 shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
2021-07-22 21:51:35 -04:00