Commit graph

59 commits

Author SHA1 Message Date
german77
a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Sergi Granell
c3242abe95 kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
Very straightforward, they are just wrappers to the 64-bit version of
the SVC.
2022-02-15 00:45:19 +01:00
bunnei
4e7a6639d2 core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
itsmeft24
8aef8f39d8 kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
Morph
b871388a31 svc: Correct WaitSynchronization num_handles param type
num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
caa11748c6 fixup! hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:53 -07:00
bunnei
0b27c721c9 hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:52 -07:00
bunnei
b57c5a9b54 hle: kernel: Migrate KResourceLimit to KAutoObject. 2021-05-05 16:40:52 -07:00
bunnei
126aaeb6d3 hle: kernel: svc: Use new handle table API for Process. 2021-05-05 16:40:51 -07:00
bunnei
c7d8b7421c hle: kernel: Migrate KTransferMemory to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei
cdd14b03e5 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei
912dd50146 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei
35c3c078e3 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
bunnei
3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Fernando Sahmkow
4105f38022 SVC: Implement 32-bits wrappers and update Dynarmic. 2020-06-27 11:36:27 -04:00
Fernando Sahmkow
ce350e7ce0 SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32 2020-06-27 11:36:27 -04:00
Fernando Sahmkow
22ceaca2f4 SVC: Add GetThreadPriority32 & SetThreadPriority32 2020-06-27 11:36:25 -04:00
bunnei
dba112e510 core: hle: Implement separate A32/A64 SVC interfaces. 2020-03-02 21:52:03 -05:00
Lioncash
30e365e4fc kernel/svc: Correct function signature of SignalProcessWideKey
This function doesn't actually return a result code, so we can amend the
signature of it to match.
2019-12-11 07:13:27 -05:00
Lioncash
67b8265bd6 kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
These are fairly trivial to implement, we can just do nothing. This also
provides a spot for us to potentially dump out any relevant info in the
future (e.g. for debugging purposes with homebrew, etc).

While we're at it, we can also correct the names of both of these
supervisor calls.
2019-12-07 22:01:17 -05:00
Michael Scire
13a8fde3ad Implement MapPhysicalMemory/UnmapPhysicalMemory
This implements svcMapPhysicalMemory/svcUnmapPhysicalMemory for Yuzu,
which can be used to map memory at a desired address by games since
3.0.0.

It also properly parses SystemResourceSize from NPDM, and makes
information available via svcGetInfo.

This is needed for games like Super Smash Bros. and Diablo 3 -- this
PR's implementation does not run into the "ASCII reads" issue mentioned
in the comments of #2626, which was caused by the following bugs in
Yuzu's memory management that this PR also addresses:
* Yuzu's memory coalescing does not properly merge blocks. This results
  in a polluted address space/svcQueryMemory results that would be
  impossible to replicate on hardware, which can lead to game code making
  the wrong assumptions about memory layout.
  * This implements better merging for AllocatedMemoryBlocks.
* Yuzu's implementation of svcMirrorMemory unprotected the entire
  virtual memory range containing the range being mirrored. This could
  lead to games attempting to map data at that unprotected
  range/attempting to access that range after yuzu improperly unmapped
  it.
  * This PR fixes it by simply calling ReprotectRange instead of
    Reprotect.
2019-07-07 11:45:53 -07:00
Lioncash
76a2465655 kernel/svc: Implement svcMapProcessCodeMemory
This is utilized for mapping code modules into memory. Notably, the
ldr service would call this in order to map objects into memory.
2019-04-12 21:55:50 -04:00
Lioncash
b117ca5fce kernel/svc: Deglobalize the supervisor call handlers
Adjusts the interface of the wrappers to take a system reference, which
allows accessing a system instance without using the global accessors.

This also allows getting rid of all global accessors within the
supervisor call handling code. While this does make the wrappers
themselves slightly more noisy, this will be further cleaned up in a
follow-up. This eliminates the global system accessors in the current
code while preserving the existing interface.
2019-04-07 20:30:05 -04:00
Lioncash
cb2bce8006 kernel/svc: Implement svcGetProcessList
This service function simply copies out a specified number of kernel
process IDs, while simultaneously reporting the total number of
processes.
2019-04-02 00:47:14 -04:00
Lioncash
43e1189688 kernel/svc: Correct output parameter for svcGetProcessId
svcGetProcessId's out parameter is a pointer to a 64-bit value, not a
32-bit one.
2018-12-18 22:30:56 -05:00
bunnei
1a23970d17
Merge pull request #1899 from lioncash/state
vm_manager/svc: Modify MemoryState enum, and correct error handling for svcQueryMemory
2018-12-14 15:30:02 -05:00
Lioncash
b79f086613 svc: Enable svcQueryProcessMemory
svcQueryProcessMemory is trivial to implement, given all the behavior
necessary for it is present, it just needs a handler for it.
2018-12-12 15:45:05 -05:00
Lioncash
d8deb39b83 svc: Handle memory writing explicitly within QueryProcessMemory
Moves the memory writes directly into QueryProcessMemory instead of
letting the wrapper function do it. It would be inaccurate to allow the
handler to do it because there's cases where memory shouldn't even be
written to. For example, if the given process handle is invalid.

HOWEVER, if the memory writing is within the wrapper, then we have no
control over if these memory writes occur, meaning in an error case, 68
bytes of memory randomly get trashed with zeroes, 64 of those being
written to wherever the memory info address points to, and the remaining
4 being written wherever the page info address points to.

One solution in this case would be to just conditionally check within
the handler itself, but this is kind of smelly, given the handler
shouldn't be performing conditional behavior itself, it's a behavior of
the managed function. In other words, if you remove the handler from the
equation entirely, does the function still retain its proper behavior?
In this case, no.

Now, we don't potentially trash memory from this function if an invalid
query is performed.
2018-12-12 15:43:31 -05:00
Lioncash
22230a2eca svc_wrap: Correct register index for a wrapper specialization
This would result in svcSetMemoryAttribute getting the wrong value for
its third parameter. This is currently fine, given the service function
is stubbed, however this will be unstubbed in a future change, so this
needs to change.
2018-12-12 15:14:28 -05:00
Lioncash
a8cc03502b vm_manager: Migrate memory querying to the VMManager interface
Gets rid of the need to directly access the managed VMAs outside of the
memory manager itself just for querying memory.
2018-12-12 15:07:30 -05:00
Lioncash
c02b8c895b vm_manager: Migrate MemoryInfo and PageInfo to vm_manager.h
Gets the two structures out of an unrelated header and places them with
the rest of the memory management code.

This also corrects the structures. PageInfo appears to only contain a
32-bit flags member, and the extra padding word in MemoryInfo isn't
necessary.
2018-12-12 14:03:53 -05:00
Lioncash
2a1f59b301 kernel/svc: Implement svcCreateEvent()
svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.

If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.

If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.

Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
2018-12-04 15:47:55 -05:00
Lioncash
4ef2af8c98 svc: Implement svcCreateResourceLimit()
This function simply creates a ResourceLimit instance and attempts to
create a handle for it within the current process' handle table. If the
kernal fails to either create the ResourceLimit instance or create a
handle for the ResourceLimit instance, it returns a failure code
(OUT_OF_RESOURCE, and HANDLE_TABLE_FULL respectively). Finally, it exits
by providing the output parameter with the handle value for the
ResourceLimit instance and returning that it was successful.

Note: We do not return OUT_OF_RESOURCE because, if yuzu runs out of
available memory, then new will currently throw. We *could* allocate the
kernel instance with std::nothrow, however this would be inconsistent
with how all other kernel objects are currently allocated.
2018-11-26 21:10:31 -05:00
Frederic Laing
ab7472345b Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
Lioncash
1c7a7ed79b svc: Implement svcGetProcessInfo
A fairly basic service function, which only appears to currently support
retrieving the process state. This also alters the ProcessStatus enum to
contain all of the values that a kernel process seems to be able of
reporting with regards to state.
2018-10-13 17:00:43 -04:00
David Marcec
2db37ddea9 Changed all casts in svc_wrap.h to be static_cast instead 2018-10-10 12:49:08 +11:00
David Marcec
a4412c8e22 Fixed incorrect types for svcBreak
svcBreak reason should be a u32, not a u64.
2018-10-10 12:23:50 +11:00
Lioncash
541c550753 kernel/svc: Implement svcGetThreadContext()
Now that we have all of the rearranging and proper structure sizes in
place, it's fairly trivial to implement svcGetThreadContext(). In the
64-bit case we can more or less just write out the context as is, minus
some minor value sanitizing. In the 32-bit case we'll need to clear out
the registers that wouldn't normally be accessible from a 32-bit
AArch32 exectuable (or process).
2018-09-30 05:29:40 -04:00
Lioncash
f85ab0a123 svc_wrap: Convert the PARAM macro into a function
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-18 04:27:38 -04:00
Lioncash
04d723baf9 svc: Correct parameter type for OutputDebugString()
This should be a u64 to represent size.
2018-09-12 04:49:11 -04:00
Michael Scire
5f8aa02584 Add additional missing format. 2018-06-21 21:09:51 -06:00
Michael Scire
7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. 2018-06-21 00:49:43 -06:00
bunnei
a434fdcb10 core: Implement multicore support. 2018-05-10 19:34:46 -04:00
bunnei
40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei
f6893969b3 svc: Stub GetThreadCoreMask. 2018-03-29 21:23:15 -04:00
N00byKing
2b41c6e573 Add UnmapSharedMemory
C++11 requires spaces on the Identifier

Add inttypes include

clang
2018-02-25 11:38:06 +01:00
David
0b6da0c1ab Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. (#113)
* Added svcCreateSharedMemory

* Services which are not implemented now throw UNIMPLEMENTED()

* clang-format

* changed perms to u32

* removed camelcase
2018-01-19 19:35:25 -05:00
bunnei
974362bc12 svc: Implement svcMapSharedMemory. 2018-01-14 17:20:55 -05:00