ReinUsesLisp
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7e13e8bfcb
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shader_decode: Implement PSET
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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dd91650aaf
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shader_decode: Implement HFMA2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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d6f76307fe
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glsl_decompiler: Remove HNegate inlining
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
|
027f443e69
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shader_decode: Implement POPC
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
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55e6786254
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shader_decode: Implement TLDS (untested)
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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ec98e4d842
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shader_decode: Update TLD4 reflecting #1862 changes
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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03e088a4f4
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shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
|
2d9136cec6
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shader_decode: Fixup FSET
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
af5c6e4ccb
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shader_decode: Implement IADD32I
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
fc46ecddb3
|
video_core: Return safe values after an assert hits
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
148a6418ed
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shader_decode: Implement FFMA
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
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21aff36459
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video_core: Address feedback
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
59b34b1d76
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shader_ir: Fixup file inclusions and clang-format
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2019-01-15 17:54:52 -03:00 |
|
Mat M
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57a900cc45
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shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
|
d4fae3a699
|
shader_ir: Address feedback to avoid UB in bit casting
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
946c86f0bb
|
shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
c9cf899d18
|
shader_decode: Implement LEA
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
4fd06efeb9
|
shader_decode: Implement IADD3
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
a40fd07516
|
shader_decode: Implement LOP3
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
b184ca9089
|
shader_decode: Implement ST_L
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
8d42feb09b
|
shader_decode: Implement LD_L
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
21f9e9da09
|
shader_decode: Implement HSETP2
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
68c99d2597
|
shader_decode: Implement HADD2 and HMUL2
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
cf4a08d950
|
shader_decode: Implement HADD2_IMM and HMUL2_IMM
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
376a837511
|
shader_decode: Implement MOV_SYS
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
518a2bd206
|
shader_decode: Implement IMNMX
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
07944a2345
|
shader_decode: Implement F2F_C
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2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
e8235c0215
|
shader_decode: Implement I2I
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
6ca31f544a
|
shader_decode: Implement BRA internal flag
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
210620ff31
|
shader_decode: Implement ISCADD
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
b0e7920838
|
shader_decode: Implement XMAD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
becfdb8638
|
shader_decode: Implement PBK and BRK
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8f37531f8e
|
shader_decode: Implement LOP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8486e7f8c8
|
shader_decode: Implement SEL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
ccb71bece9
|
shader_decode: Implement IADD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
faadae5814
|
shader_decode: Implement ISETP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
80183de884
|
shader_decode: Implement BFI
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
078ba28e13
|
shader_decode: Implement ISET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
acdbbb8885
|
shader_decode: Implement LD_C
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
d79c462af0
|
shader_decode: Implement SHL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
a2819c204f
|
shader_decode: Implement SHR
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
39f1c6246a
|
shader_decode: Implement LOP32I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
501284a81a
|
shader_decode: Implement BFE
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
e444a6553f
|
shader_decode: Implement FSET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
3052eae25e
|
shader_decode: Implement F2I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8abe5ba2c8
|
shader_decode: Implement I2F
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
c849b5b320
|
shader_decode: Implement F2F
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
9118deb990
|
shader_decode: Stub DEPBAR
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
97f33f00cf
|
shader_decode: Implement SSY and SYNC
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
abdbafbc20
|
shader_decode: Implement PSETP
|
2019-01-15 17:54:50 -03:00 |
|