german77
85052b8662
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
afe2d667d9
service/hid: Update touch and gestures to use ring lifo and the emulated console
2021-11-24 20:30:24 -06:00
Lioncash
8171ad65cd
common: Extract point into a common struct
...
This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Lioncash
44556dc21a
hid/gesture: Factor out last gesture retrieval into its own function
...
Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash
a9d8e24e47
hid/gesture: Ensure all ID arrays are initialized
...
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash
74f30c0223
hid/gesture: Make Point a template
...
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash
20699e90fa
hid/gesture: Replace x,y members of GestureState with a Point
...
Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash
2f1ef3910b
hid/gesture: Add default comparators to Point
...
Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash
60831eabd9
hid/gesture: Rename Points to Point
...
This only represents a single point
2021-05-18 03:32:38 -04:00
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
...
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
german77
8c30ed6d09
hid: Improve hardware accuracy of gestures
2021-05-05 10:13:09 -05:00
Lioncash
9e726a9250
service: Resolve cases of member field shadowing
...
Now all that remains is for kernel code to be 'shadow-free' and then
-Wshadow can be turned into an error.
2021-05-04 04:38:38 -04:00
german
e895ab7d6f
Implements touch, pan, pinch and rotation gestures
2021-02-27 19:54:42 -06:00
ReinUsesLisp
634c6e24b0
service/hid: Remove unused system reference
2019-10-04 23:41:21 +00:00
David Marcec
aed884d121
marked controller constructors as explicit
2019-09-22 16:41:38 +10:00
David Marcec
bd1c4ec9a0
Rebase
2019-09-22 16:41:34 +10:00
David Marcec
28181919a6
Deglobalize System: Hid
2019-09-22 16:30:29 +10:00
Lioncash
bd983414f6
core_timing: Convert core timing into a class
...
Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.
Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
2019-02-15 21:50:25 -05:00
Lioncash
46202e984e
hid/controller: Default the destructors of all controller types in the cpp file
...
These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
David Marcec
5857aea94e
Addressed changes for better hid
2018-10-10 13:15:37 +11:00
David Marcec
56f35ab262
"Better Hid" rework part 1
2018-10-10 13:15:35 +11:00