Commit graph

22267 commits

Author SHA1 Message Date
liamwhite
a2f6a2480d
Merge pull request #8404 from Morph1984/virtual
core/debugger: Define defaulted virtual destructors
2022-06-01 12:30:47 -04:00
liamwhite
503feba7e4
Merge pull request #8403 from Morph1984/cast
gdbstub: Explicitly cast return type to u8
2022-06-01 12:30:32 -04:00
Morph
69511aed3d core/debugger: Define defaulted virtual destructors
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
2022-06-01 02:28:34 -04:00
Liam
989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Morph
a32f6e9d8e gdbstub: Explicitly cast return type to u8
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
2022-06-01 01:40:18 -04:00
Kyle Kienapfel
36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Mai M
de2f2e5140
Merge pull request #8394 from liamwhite/debugger
core/debugger: Implement new GDB stub debugger
2022-06-01 00:19:49 -04:00
Liam
fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
Mai M
72b34650f9
Merge pull request #8401 from zhaobot/tx-update-20220601034505
Update translations (2022-06-01)
2022-05-31 23:53:39 -04:00
The yuzu Community
105c60b984 Update translations (2022-06-01) 2022-06-01 03:45:35 +00:00
Narr the Reg
e609bc1c6a service: hid: Improve stub of IRS 2022-05-31 10:26:13 -05:00
bunnei
f6c47df671
Merge pull request #8368 from german77/seventimes
Service: hid: Several improvements and implementations
2022-05-30 10:44:36 -07:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
Mai M
be351c2b3d
Merge pull request #8392 from Morph1984/boosted
CMakeLists: Update boost to 1.79.0
2022-05-30 00:35:25 -04:00
lat9nq
67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq
5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Morph
f3d3528754 CMakeLists: Update boost to 1.79.0
This version of boost brings in a number of bug fixes, especially to the asio library. Details can be seen here: https://www.boost.org/users/history/version_1_79_0.html
2022-05-29 21:00:40 -04:00
bunnei
ce961cb4c6
Merge pull request #8348 from JakobDev/metainfocontrol
Add control to metainfo
2022-05-29 14:16:27 -07:00
Kyle K
75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
bunnei
1c8b509441
Merge pull request #8332 from Morph1984/reduce_exec_size
general: Use smaller array types where applicable
2022-05-29 02:33:24 -07:00
bunnei
cc289a8ed0
Merge pull request #8339 from Docteh/about_icon
about dialog: Fix yuzu icon
2022-05-29 02:32:40 -07:00
Kyle K
017a18f42e Logging: Report Post Windows 10 2004 versions, like Windows 11
Qt5 and Qt6 don't really do a good job of reporting Windows versions past the 2004 version.

Current: Windows 10 Version 2009
This Patch: Windows 10 Version 21H1 (Build 19043.1706)
Also: Windows 11 Version 21H2 (Build 22000.675)

Fixes: #8362
2022-05-28 20:48:19 -07:00
Mai M
8a858c2623
Merge pull request #8385 from lat9nq/just-subsys-win
yuzu-qt: Call -Wl,--subsystem,windows directly
2022-05-28 14:30:15 -04:00
lat9nq
6e12eb80a0 yuzu-qt: Call -Wl,--subsystem,windows directly
-mwindows doesn't work with Clang. tpoechtrager/wclang resolves this by
just using MinGW-GCC to link the executable, however this prevents us
from using LLVM-exclusive tools when building yuzu.

Solution is to send the linker argument we need from -mwindows directly
to the linker.
From https://gcc-help.gcc.gnu.narkive.com/FogklN5J/gcc-wl-subsystem-windows-mwindows-options
2022-05-28 04:07:46 -04:00
bunnei
d879741ec6
Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
bunnei
439e621674
Merge pull request #8372 from german77/touch
input_common: touch: Rewrite touch driver to support multiple touch points
2022-05-27 12:16:03 -07:00
german77
a1f2610522 service: hid: Implement ResetIsSixAxisSensorDeviceNewlyAssigned
Needed by Nintendo Switch Sports
2022-05-27 10:22:37 -05:00
german77
240f59a4c8 service: hid: Implement LoadSixAxisSensorCalibrationParameter and GetSixAxisSensorIcInformation
Needed by Nintendo Switch Sports
2022-05-27 10:22:36 -05:00
german77
c889a5805e service: hid: Implement EnableSixAxisSensorUnalteredPassthrough and IsSixAxisSensorUnalteredPassthroughEnabled
Needed by Nintendo Switch Sports
2022-05-27 10:21:10 -05:00
german77
762a30d0db service: hid: Add error handling to sixaxis functions 2022-05-27 10:21:10 -05:00
german77
390d49c5f1 service: hid: Refractor sixaxis functions 2022-05-27 10:21:10 -05:00
german77
3cf15af31e service: hid: Implement MergeSingleJoyAsDualJoy according to RE 2022-05-27 10:21:09 -05:00
german77
7aa1d10655 service: hid: Add error handling to setNpadAssignment and variants 2022-05-27 10:21:09 -05:00
german77
74d1b9a254 service: hid: Quick RE fixes and comments 2022-05-27 10:21:08 -05:00
Mai M
b01541f4e4
Merge pull request #8381 from lat9nq/path-util-pointer-bool
path_util: Resolve `-Wpointer-bool-conversion` warning
2022-05-26 19:20:47 -04:00
lat9nq
0e5a6676c3 path_util: Resolve -Wpointer-bool-conversion warning
Clang (rightfully) warns that we are checking for the existence of
pointer to something just allocated on the stack, which is always true.

Instead, check whether GetModuleFileNameW failed.

Co-authored-by: Mai M <mathew1800@gmail.com>
2022-05-26 19:01:26 -04:00
bunnei
a9beb4746e
Merge pull request #8379 from lat9nq/amd-push-desc-workaround
vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
2022-05-25 13:07:39 -07:00
bunnei
79352ee9d5
Merge pull request #8369 from lat9nq/amd-wmel-workaround
vulkan_device: Workaround extension bug
2022-05-25 13:07:28 -07:00
lat9nq
3a8c2ae328 vulkan_device: Workaround extension bug
A bug occurs in yuzu when VK_KHR_workgroup_memory_explicit_layout is
available but 16-bit integers are not supported in the host driver.

Disable usage of the extension when this case arises.
2022-05-25 01:22:15 -04:00
lat9nq
7f53cd1e96 vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
Recent AMD Vulkan drivers (22.5.2 or 2.0.226 for specifically Vulkan)
have a broken VK_KHR_push_descriptor implementation that causes a crash
in yuzu. Disable it for the time being.
2022-05-25 01:17:48 -04:00
bunnei
4118aad491
Merge pull request #8311 from asLody/fix-stencil-faces
vk_rasterizer: fix stencil test when two faces are disabled
2022-05-24 18:37:31 -07:00
Narr the Reg
bf948b5790 input_common: Make vibration request async 2022-05-23 12:25:02 -05:00
german77
c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
liamwhite
4eb7f6c044
Merge pull request #8342 from lat9nq/clang-latest-stdc++
general: Use Common::U16StringFromBuffer in place of QString::toStdU16String
2022-05-20 23:35:10 -04:00
Kyle K
669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00