Commit graph

2407 commits

Author SHA1 Message Date
Lioncash
b725d1fdf7 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David
87eca5b209 Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
4838bc8ddc fsp_srv: Add support for using open source archive if not found in NAND 2018-11-15 22:35:16 -05:00
Zach Hilman
8cb2e7d881 csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
98060c6f7b
Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Zach Hilman
c0a9abc3e1 ldr_ro: Implement UnloadNro (command 1)
Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
056fa43dcd ldr_ro: Fully Implement LoadNro (command 0)
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
5e8e7b6019 ldr_ro: Implement UnloadNrr (command 3)
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
6cd504feb9 ldr_ro: Fully implement LoadNrr (command 2)
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
8aa17f0480 pl_u: Resize buffers in shared font data getter to what game requests
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei
c6c74248fe
Merge pull request #1697 from lioncash/acc
acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei
0478308094
Merge pull request #1696 from lioncash/acc-cond
service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
Lioncash
cd47af8af0 service/acc: Correct error case within TrySelectUserWithoutInteraction()
empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash
9761936e02 profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile() 2018-11-14 17:13:17 -05:00
Lioncash
1af13e0802 profile_manager: Move UUID Format function definitions into the cpp file
Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei
c681690358
Merge pull request #1690 from lioncash/nfp
nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei
7384b33c4f
Merge pull request #1689 from lioncash/break
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei
c95ded3a4a
Merge pull request #1688 from lioncash/unused
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash
b4f63db04e nfp: Correct erroneous sizeof expression within GetTagInfo()
The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.

Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash
3619b31fc0 service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash
fcde356f15 hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate() 2018-11-14 00:59:17 -05:00
Lioncash
958fa15a4c service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
bunnei
a80467db57
Merge pull request #1682 from lioncash/audio
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei
9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash
454cf1dc09 hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
bunnei
7f3c2525e6
Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei
fd72d889bf
Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman
4b4f883aef csrng: Use std::mt19937 engine for random number generation 2018-11-11 23:08:39 -05:00
James Rowe
93fca5d9cf
Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec
48cd61d9c8 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec
ddc242dd51 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
David Marcec
84c6134264 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec
4f78f5c0df Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
bunnei
0e05a9d58f
Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David Marcec
a9c25ab9e4 Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec
fd1ef25257 Fixups 2018-11-07 20:12:27 +11:00
David Marcec
41e99d8880 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec
ad45d68871 fixed spelling error 2018-11-07 12:04:43 +11:00
David Marcec
49cb4fa37b Added missing log 2018-11-07 11:46:04 +11:00
David Marcec
92fcc6d15a Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
bunnei
722e7c05de
Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
Frederic Laing
1c4365d928 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
Zach Hilman
0080a8da58 sm: Implement RegisterService and UnregisterService
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
David Marcec
03c26d3406 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
David Marcec
0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman
8f183a47dd filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
bunnei
1069eced84
Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
Lioncash
a6830e61b8 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
Lioncash
9b9c586dff service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
Frederic L
7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
Zach Hilman
bdaa76c0db ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman
9078bb9854 bis_factory: Add getter for mod dump root for a title ID
Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman
5ee19add1b fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman
2e8177f0c9 fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman
df264d2ccb savedata_factory: Expose accessors for SaveDataSpace 2018-10-29 13:54:38 -04:00
DeeJayBro
3b1e4c0995 service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively 2018-10-27 11:56:39 +02:00
bunnei
debabf1fa6
Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
2bc2b32662
Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267
Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
Lioncash
fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e
Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
ce2403d975
Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d14ba122e2
Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
Lioncash
4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Lioncash
93596d03ec
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Zach Hilman
bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2
Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
ff6b2d4574
Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
Lioncash
ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
David Marcec
a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
bf66930fb9
Merge pull request #1526 from lioncash/svc-id
service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f
Merge pull request #1516 from lioncash/hid
hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994 aoc_u: Stub GetAddOnContentListChangedEvent
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
David Marcec
7a7dad05c0 Stubbed home blocking
Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
1833498617 es: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
a653be3510 audio: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
2b9fd23058 omm: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
4f52800822 nifm: Update service function tables
Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
f6c5a48dd1 hid: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
d0cda7fe40 nim: Add the basic skeleton of the nim:eca service
Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
d16bafc99d ns: Update service function table
Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
a056b284cf set_cal: Update service function table
Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
David Marcec
98c7a6d622 Used better names for mm:u and fixed bad stub
InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
452aa30cb7 hid/controller: Remove unused header inclusions
swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
7f52dc1790 hid/controller/npad: Remove unused dump_idx member variable
Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
7eb2328d8e hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor 2018-10-17 20:52:45 -04:00
Lioncash
929ed59f1f hid/controller/npad: Remove #pragma once from the cpp file
This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
aeda743446 hid/controller/npad: Move npad_id_list into the cpp file
This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
aeca224890 hid/controller/npad: Remove unnecessary const from void return type
This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
46202e984e hid/controller: Default the destructors of all controller types in the cpp file
These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
119b47f366 controller_base: Default the base class constructor and destructor in the cpp file
The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
bunnei
7dee60d7d2
Merge pull request #1444 from ogniK5377/better-hid
"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
David Marcec
8144fa42bd Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
Zach Hilman
780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
David
92d8ad3770 Implement VI ConvertScalingMode (#1475)
* Implement VI ConvertScalingMode

* Fixed push enum

* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
Lioncash
39ae73b356 file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.

This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
bunnei
9b21fbd1eb
Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
Zach Hilman
5737441374 aoc: Read DLC base title ID from RegisteredCache
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
Zach Hilman
7e2096db8a aoc: Return size in ListAddOnContent 2018-10-13 22:52:54 -04:00
Lioncash
0149162dba filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
bunnei
0f7ab3e21a
Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap
Passing an invalid nmap handle to Remap should throw an error
2018-10-12 12:07:14 -04:00
bunnei
dc328440c8
Merge pull request #1479 from ogniK5377/nmap-revamped
Added error codes for nvmap
2018-10-12 12:06:22 -04:00
David Marcec
4d2de6564f Returned an error before processing other remaps 2018-10-12 17:10:41 +11:00
David Marcec
c55b5de0fb Made the minimum alignment more clear 2018-10-12 17:06:46 +11:00
David Marcec
98b760c645 Wip 2018-10-12 16:28:00 +11:00
bunnei
9bf409f275
Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance
HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11 16:52:13 -04:00
David Marcec
85b0d9a7be Dynamically decide handheld variant based on supported npad id priority
Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec
c7763603ef Added error codes for nvmap 2018-10-11 23:06:34 +11:00
David Marcec
5dd538cace Passing an invalid nmap handle to Remap should throw an error
Added error for invalid nmap handles
2018-10-11 20:32:21 +11:00
bunnei
bf795edac4 nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer. 2018-10-11 00:19:36 -04:00
David Marcec
fa10905e1e HwOpus, Implemented DecodeInterleavedWithPerformance
Used by sonic ages
2018-10-11 13:06:56 +11:00
David Marcec
9e924f2ef2 Added BeginPermitVibrationSession and EndPermitVibrationSession
Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec
3d75c9cd7a Added GetLedPattern and HandheldVariant
HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
David Marcec
46cdeb4549 Kirby expects handheld controllers to be at position 8 2018-10-10 14:21:56 +11:00
David Marcec
f43815af5d Added the ability to "disconnect" individual npads
Fixes arms
2018-10-10 13:15:39 +11:00
David Marcec
b79c294c02 Removed unneeded forward declarations 2018-10-10 13:15:37 +11:00
David Marcec
5857aea94e Addressed changes for better hid 2018-10-10 13:15:37 +11:00
David Marcec
56f35ab262 "Better Hid" rework part 1 2018-10-10 13:15:35 +11:00
bunnei
fd891ee9c0
Merge pull request #1456 from ogniK5377/aoc-u-fixups
Fixed assertion due to CountAddOnContent & Casting warnings
2018-10-08 01:21:05 -04:00
David Marcec
c5c184246d Unmapping an unmapped buffer should succeed
Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-08 13:26:48 +11:00
David Marcec
fa3f3cd07f Fixed assertion due to CountAddOnContent
Word count should be 3 since we're pushing a result code and a u32.

Also fixed up compiler warnings due to casting
2018-10-08 00:25:46 +11:00
bunnei
6e4d2e672d
Merge pull request #1396 from DarkLordZach/packed-updates
loader: Add support for packed updates
2018-10-06 23:58:24 -04:00
David Marcec
f84b9ed4e8 Ported #4296 from citra
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06 16:49:01 +10:00
Zach Hilman
38c2ac95af romfs_factory: Extract packed update setter to new function 2018-10-05 08:53:51 -04:00
bunnei
cf3a6dd4a1
Merge pull request #1434 from DarkLordZach/dlc-edge-case
aoc_u: Fix edge case with DLC that causes breaks
2018-10-03 21:39:23 -04:00
bunnei
39f08e551d
Merge pull request #1433 from lioncash/fs
services/fsp_srv: Amend service function table
2018-10-03 19:13:57 -04:00
Zach Hilman
9aaf1c0df8 aoc_u: Fix edge case with DLC that causes breaks
In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
2018-10-02 21:56:32 -04:00
Lioncash
cba78dc70a services/fsp_srv: Amend service function table
Adds new functions that have been given names to the table. Information
is based off what is provided on Switchbrew.
2018-10-02 21:34:33 -04:00
Lioncash
d80dd2b812 service/lbl: Update service function table
Amends the lbl service table to include new names of functions that were
added to Switchbrew.
2018-10-02 21:15:59 -04:00
Zach Hilman
f72046099a aoc_u: Extract AccumulateAOCTitleIDs to separate function 2018-09-30 21:07:22 -04:00
Zach Hilman
7d86a008e2 aoc_u: Implement GetAddOnContentBaseId
Command #5
2018-09-30 21:01:35 -04:00
Zach Hilman
62225ae050 aoc_u: Implement Count, List and Prepare AddOnContent
Commands #2, #3, and #7
2018-09-30 21:01:35 -04:00
bunnei
8f2ad3a66d
Merge pull request #1338 from raven02/service_vi
Implement ISystemDisplayService::GetDisplayMode
2018-09-30 15:39:54 -04:00
Lioncash
cf9d6c6f52 kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
raven02
4092907687 Implement ISystemDisplayService::GetDisplayMode 2018-09-30 10:04:03 +08:00
bunnei
fc2419e441
Merge pull request #1394 from lioncash/stream
stream: Preserve enum class type in GetState()
2018-09-27 17:05:03 -04:00
bunnei
efcb83fb41
Merge pull request #1400 from lioncash/header
service: Add missing headers inclusions where applicable
2018-09-26 16:11:19 -04:00
Lioncash
e42bb5e003 service: Add missing headers inclusions where applicable
Gets rid of a few indirect inclusions.
2018-09-25 17:14:38 -04:00
bunnei
7b81e1e525
Merge pull request #1365 from DarkLordZach/lfs
file_sys: Add support for LayeredFS mods
2018-09-25 16:59:44 -04:00
David
367c52ff0d Implemented fatal:u properly (#1347)
* Implemented fatal:u properly

fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!

* Fatal:U fixups

* Made fatal:u execution break more clear

* Fatal fixups
2018-09-23 22:34:11 -04:00
David
2513e086ab Stubbed IRS (#1349)
* Stubbed IRS

Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.

* Added IRS to logging backend

* Forward declared shared memory for irs
2018-09-23 22:33:29 -04:00
bunnei
f2c1fd08f9
Merge pull request #1354 from ogniK5377/ssl-version
Corrected SSL::SetInterfaceVersion
2018-09-23 22:32:14 -04:00
Lioncash
2f6a611311 stream: Preserve enum class type in GetState()
Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context.
2018-09-23 20:03:38 -04:00
David Marcec
c461188f51 Added audren:u#GetAudioRendererState 2018-09-23 22:32:01 +10:00
Zach Hilman
940a711caf filesystem: Add LayeredFS VFS directory getter 2018-09-21 19:53:33 -04:00
bunnei
b0b57c21e6
Merge pull request #1368 from ogniK5377/nifm-fix
Added IRequest::Submit
2018-09-20 23:30:11 -04:00
David Marcec
b918925bd5 Revert GetRequestState
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
2018-09-21 12:15:49 +10:00
David Marcec
3f49725a51 Fixed submit 2018-09-21 00:51:13 +10:00
David Marcec
cfc9fe4460 Added IRequest::Submit
This fixes updated versions of SMO. Currently unable to test as I don't have an updated version
2018-09-21 00:47:30 +10:00
David Marcec
583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec
335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
David
0432af5ad1 Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei
8dff92c5f6
Merge pull request #1359 from ogniK5377/nes
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
David Marcec
cbc7ad8f6d Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
David Marcec
d06f4cfc63 Corrected SSL::SetInterfaceVersion
Should be a single u32
2018-09-19 16:46:11 +10:00
David Marcec
6a0612f2bf Removed the use of rp.MakeBuilder
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
bunnei
b33ce787b7
Merge pull request #1348 from ogniK5377/GetImageSize
Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei
c9942fe46e
Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00
bunnei
e9abbcae85
Merge pull request #1350 from ogniK5377/Six-Axis-Stub
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-18 22:12:12 -04:00
Philippe Babin
9155c8daeb Invalid default value of username in yuzu_cmd (#1334)
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username

* Fix format

* Apply code review changes

* Remove nullptr check
2018-09-18 19:58:28 -04:00
David Marcec
de9604d63e Added ActivateGesture 2018-09-19 01:13:58 +10:00
David Marcec
1a2d33eeb4 Implemented GetDefaultDisplayResolution 2018-09-19 01:10:16 +10:00
David Marcec
a8b1c7763b Added StopSixAxisSensor 2018-09-19 00:56:02 +10:00
David Marcec
717889e93c Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor 2018-09-19 00:52:20 +10:00
David Marcec
528e5cee67 Implemented GetImageSize 2018-09-19 00:16:52 +10:00
bunnei
2c9c0d70a3
Merge pull request #1312 from lioncash/fwd
service/vi: Replace includes with forward declarations where applicable
2018-09-17 12:32:28 -04:00
bunnei
fc46183e03
Merge pull request #1318 from lioncash/errors-sm
services/sm: Amend error code constants
2018-09-17 12:27:01 -04:00
fearlessTobi
63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
Lioncash
da64da367b services/sm: Amend error code constants
Courtesy of @ogniK5377.

This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
bunnei
df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei
fb65076b0f
Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
Lioncash
0258b444ef service/vi: Replace includes with forward declarations where applicable 2018-09-13 16:55:47 -04:00
Lioncash
2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash
a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
Lioncash
ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei
d9e21eebe8
Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei
475222a496
Merge pull request #1296 from lioncash/prepo
service/prepo: Move class into the cpp file
2018-09-11 23:15:07 -04:00
Lioncash
c243bc09d4 service/audio: Replace includes with forward declarations where applicable
A few headers were including other headers when a forward declaration
can be used instead, allowing the include to be moved to the cpp file.
2018-09-11 21:54:33 -04:00
Lioncash
c061e27155 pl_u: Eliminate mutable file-scope state
Converts the PL_U internals to use the PImpl idiom and makes the state
part of the Impl struct, eliminating mutable global/file state.
2018-09-11 21:24:19 -04:00
Lioncash
325c259fc5 service/prepo: Move class into the cpp file
This doesn't need to be exposed within the header and be kept in the
translation unit, eliminating the need to include anything within the
header.
2018-09-11 20:49:01 -04:00
bunnei
1470b85af9
Merge pull request #1291 from lioncash/default
hle/service: Default constructors and destructors in the cpp file where applicable
2018-09-11 11:42:05 -04:00
Lioncash
46ba1bc40f externals: Place font data within cpp files
This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.

Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
2018-09-11 04:25:33 -04:00
Lioncash
6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
Tobias
3bac3051fc Use open-source shared fonts if no dumped file is available (#1269)
* Add open-source shared fonts

* Address review comments
2018-09-10 21:31:01 -04:00
Markus Wick
0cfb0bacb2 video_core: Move command buffer loop.
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10 22:06:13 +02:00
bunnei
50c191439d
Merge pull request #1276 from FearlessTobi/fix-stupid-stub
hid: Implement ReloadInputDevices
2018-09-09 22:31:04 -04:00
Lioncash
136040ee15 service: Remove unused g_kernel_named_ports variable
With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore.
2018-09-09 22:10:54 -04:00
fearlessTobi
500e81429a hid: Implement ReloadInputDevices 2018-09-09 00:57:41 +02:00
Lioncash
56ab608044 core/core: Remove unnecessary sm/controller include
The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include.
2018-09-06 14:38:39 -04:00
Zach Hilman
c913136eb2 bktr: Fix bucket overlap error 2018-09-04 17:01:54 -04:00
Zach Hilman
9951f6d054 registration: Add RegisteredCacheUnion
Aggregates multiple caches into one interface
2018-09-04 16:21:40 -04:00
bunnei
8ec1e16867
Merge pull request #1235 from lioncash/forward-decl
file_sys: Replace includes with forward declarations where applicable
2018-09-04 11:51:54 -04:00
bunnei
c156ee8eb8
Merge pull request #1230 from lioncash/ssl
ssl: Move SSL class to cpp file
2018-09-04 11:49:22 -04:00
Lioncash
a813c10e1c file_sys: Replace includes with forward declarations where applicable
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
2018-09-03 22:52:24 -04:00
Lioncash
1242c1ec0a service: Migrate global named port map to the KernelCore class
Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core.
2018-09-02 12:35:30 -04:00
Lioncash
41cd766438 ssl: Move SSL class to cpp file
This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future.
2018-09-02 11:45:26 -04:00
bunnei
325f3e0693
Merge pull request #1213 from DarkLordZach/octopath-fs
filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
Lioncash
fda8f1da20 filesystem: Move dir retrieval after path checking in DeleteFile()
We don't need to do the lookup if the path is considered empty
currently.
2018-09-02 09:20:17 -04:00
Zach Hilman
19d0951ae6 filesystem: Implement OpenReadOnlySaveDataFilesystem 2018-08-31 23:19:49 -04:00
Zach Hilman
7939ea18e8 filesystem: Add OpenFileSystemWithPatch 2018-08-31 23:19:23 -04:00
Lioncash
4a587b81b2 core/core: Replace includes with forward declarations where applicable
The follow-up to e2457418da, which
replaces most of the includes in the core header with forward declarations.

This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.

This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
bunnei
d647d9550c gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. 2018-08-31 13:07:27 -04:00
Lioncash
e2457418da core: Make the main System class use the PImpl idiom
core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.

Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
2018-08-31 07:16:57 -04:00
Lioncash
0cbcd6ec9a kernel: Eliminate kernel global state
As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.

This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.

This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.

The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00
Lioncash
45fb74d262 gpu: Make memory_manager private
Makes the class interface consistent and provides accessors for
obtaining a reference to the memory manager instance.

Given we also return references, this makes our more flimsy uses of
const apparent, given const doesn't propagate through pointers in the
way one would typically expect. This makes our mutable state more
apparent in some places.
2018-08-28 11:11:50 -04:00
bunnei
8c66a5a9a5
Merge pull request #1162 from ogniK5377/ttf-plu
PL:U Added SharedFonts loading via TTF
2018-08-27 15:43:10 -04:00
bunnei
34a447d24e
Merge pull request #1168 from lioncash/header
hid: Move core include to cpp file
2018-08-27 15:42:52 -04:00
tech4me
d26a46feed set: Fixed GetAvailableLanguageCodes() to follow the max_entries
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
Sebastian Valle
f170159fde
Merge pull request #1166 from lioncash/typo
filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Mat M
6426b0f551
Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Lioncash
ec59e4a6c5 hid: Move core include to cpp file
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash
f6f5c2e4d8 filesystem: Fix typo in log message 2018-08-23 22:12:31 -04:00
David
5049ca5d8c Added GetBootMode (#1107)
* Added GetBootMode

Used by homebrew

* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
David Marcec
78b109d195 Addressed plu TTF changes 2018-08-24 02:18:04 +10:00
Zach Hilman
ef3768f323 filesystem: Add CreateFactories methods to fs
Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman
410062031b filesystem: Add logging to registration getters 2018-08-23 11:52:44 -04:00
David Marcec
eccc77a8c8 Added SharedFonts loading via TTF
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files.
FontStandard.ttf
FontChineseSimplified.ttf
FontExtendedChineseSimplified.ttf
FontChineseTraditional.ttf
FontKorean.ttf
FontNintendoExtended.ttf
FontNintendoExtended2.ttf
2018-08-23 14:42:06 +10:00
David Marcec
15cc34b93e Added missing include for pl:u
Should fix any compile errors
2018-08-22 12:39:52 +10:00
David
99fc32428a PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)
* Added bfttf loading

We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now.

* Addressed plu fixups

* Style changes for plu

* Fixed logic error for plu and added more error checks.
2018-08-21 21:31:49 -04:00
bunnei
ac68c8a605
Merge pull request #1145 from lioncash/fwd-decl
vfs: Replace mode.h include with forward declarations where applicable
2018-08-21 18:00:28 -04:00
Lioncash
29ac15d1b8 vfs: Replace mode.h include with forward declarations where applicable
Avoids the need to rebuild these source files if the mode header
changes.
2018-08-21 15:06:42 -04:00
Lioncash
8dd9cb98ce am: Utilize std::array within PopLaunchParameter()
Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei
79243b6fa0
Merge pull request #1129 from lioncash/header
romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
Lioncash
477eee3993 service/filesystem: Use forward declarations where applicable
Avoids the need to rebuild multiple source files if the filesystem code
headers change.

This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
bunnei
19b05c3f55
Merge pull request #1122 from lioncash/acc
acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
bunnei
dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
Lioncash
609cb04f3f acc: Replace profile_manager include with a forward declaration
This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash
eb88fedc5d acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash
f5b132676f acc: Correct IProfile's constructor initializer list order
Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash
0fcdf37917 acc: Remove unused DEFAULT_USER_ID
This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash
350f6e0aa4 profile_manager: Use INVALID_UUID in the initializer of last_opened_user
Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash
9d8f19d7bf profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash
38cd4e9c61 profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash
f9a26d468c profile_manager: Take ProfileInfo by const reference where applicable
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69 profile_manager: Make array parameter to CreateNewUser a const reference
This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe profile_manager: Remove unnecessary static
This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874 profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963 profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Lioncash
9e9a4bb3a7 profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
David Marcec
8a88110060 Added CheckFreeCommunicationPermission
This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Zach Hilman
27da7bc9da filesystem: Add support for loading of system archives 2018-08-18 21:28:23 -04:00
greggameplayer
2003771789 Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)
* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
greggameplayer
cef35e7c9c
correct coding style 2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
c00b374e78
Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
cee6a7ab55
Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
Lioncash
aac5792a2b kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629 sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
Lioncash
b6c47b578f mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56 mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545 audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
David Marcec
76fad8410d Registered missing channel devices 2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b Added missing channel devices 2018-08-13 14:00:27 +10:00
Lioncash
cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
David Marcec
66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e hid: disable clang-format around tables
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e hid: Stub DisconnectNpad()
This is required by ARMS.
2018-08-12 05:56:28 -04:00
David Marcec
094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec
e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
David Marcec
ecfbe7d9c8 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
Zach Hilman
c0257cf52f filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
bunnei
249341d08f friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
David Marcec
10f494eefe Better UUID randomness 2018-08-12 02:31:43 +10:00
David Marcec
448290bee4 Removed un-needed count from ListOpenUsers and ListAllUsers 2018-08-12 02:11:04 +10:00
David Marcec
2592e41301 Added better explanations in the profile manager 2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e Code cleanup for profile manager 2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434 Removed const from ProfileBase Invalidate 2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6 fixed invalid uuid bool operator 2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d Added GetOpenUserCount 2018-08-11 20:45:06 +10:00
David Marcec
662218e997 Removed all for loops from the profile manager 2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c Added missing ListAllUsers count 2018-08-11 20:06:06 +10:00
David Marcec
acff922762 If statement style change 2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe Second round of account changes 2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7 First round of account changes 2018-08-11 16:47:33 +10:00
David Marcec
6aa8ee6943 Refactored profile manager sharing 2018-08-11 13:17:06 +10:00
David Marcec
b76ddb7647 Merge remote-tracking branch 'origin/master' into better-account 2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15 Added IsUserRegistrationRequestPermitted 2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash
b46a5c42ff buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a
modifiable reference.

While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
David Marcec
4e1471ef21 Don't add user if the uuid already exists 2018-08-09 13:30:58 +10:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
4b471f0554 core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e filesystem: Remove unnecessary if conditions 2018-08-08 21:18:45 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781 fsp_srv: Use std::string_view's copy() function instead of strncpy()
Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc fsp_srv: Emplace entries first when building index instead of emplacing last
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.

Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.

Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5 Open first user added 2018-08-09 01:37:55 +10:00
David Marcec
75169c7570 Inital pass of account backend implementation
This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583 GetProfileBase and GetProfileBaseAndData added 2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf began initial implementation of "ProfileManager" 2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0 Switched uuids from u128 to new UUID struct 2018-08-08 21:09:45 +10:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl
3c498189b6 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei
0f834e2284 nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 2018-08-08 01:49:47 -04:00
bunnei
b7fb9f2071 am: Stub SetScreenShotImageOrientation.
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604 acc: Add missing function table entries for GetUserCount
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. (#973)
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash
d378d98e26 nvdrv: Get rid of global std::weak_ptr
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
12ab5a0547 service/apm: Add the apm:sys service
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1 nvflinger: Correct typo in name of composition event 2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8 nvdrv: Make Ioctl()'s definition match its prototype
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b nvdrv: Get rid of indirect inclusions 2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437 nvflinger: Get rid of indirect inclusions 2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f nvflinger: Use std::string_view in OpenDisplay()
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash
890e543304 services/hid: Add ActivateNpadWithRevision() to the hid function info array
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9 service: Add usb services
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
mailwl
2ea0f0fd16 Service/Audio: audout_a.cpp: remove pragma once 2018-08-06 12:29:27 +03:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
bunnei
b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
1dee8ceda1 audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
Lioncash
de72956181 service: Add arp services
Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2 service: Remove redundant #pragma once directives
These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
bunnei
9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
Lioncash
2665457f4a renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
David
c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei
40e78b9a89
Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
4c3c608d59
Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
e79e967151
Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
Lioncash
7469e26e5e service: Add migration services
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
Lioncash
bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
5233040ab4 service: Add psc services
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
bunnei
746d7d4d28
Merge pull request #888 from lioncash/caps
service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289
Merge pull request #890 from lioncash/logger
lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8
Merge pull request #889 from lioncash/fsp
service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
Lioncash
48acb764a4 service/ns: Add missing ns services
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516 lm: Amend name of ILogger
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909 service/filesystem: Add fsp:ldr and fsp:pr services
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267 service: Add capture services
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash
d109279543 service: Add bpc and pcv services
Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
bunnei
98af269415
Merge pull request #880 from lioncash/audio
service/audio: Add missing services
2018-07-31 20:11:04 -07:00
Lioncash
bba63b33a1 service/audio: Add missing services
Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei
da07faebfe
Merge pull request #879 from lioncash/audio
audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei
3575c076cb
Merge pull request #869 from Subv/ubsan
Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei
fd020ad52a
Merge pull request #875 from lioncash/fgm
service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei
3a2581cc7d
Merge pull request #874 from lioncash/am
service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash
1ced7bbea5 audout_u: Remove std::move in OpenAudioOutImpl()
Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash
7da8f15461 service/am: Add missing am services
Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash
268eeeb406 service: Add fgm services
Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash
e373027a73 service: Add the pcie service
Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
Subv
e119e17d18 nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list. 2018-07-30 20:09:13 -05:00
Subv
2482aca7c3 nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
bunnei
eaf66b4c9f audio_core: Move to audout_u impl.
- This is necessary so streams are created on the same thread.
2018-07-30 18:44:16 -04:00
David
a483e5e28d Implemented various hwopus functions (#853) 2018-07-30 15:42:20 -07:00
bunnei
c5fa3560a6
Merge pull request #857 from lioncash/wlan
service: Add wlan services
2018-07-30 10:06:52 -07:00
bunnei
2c4bb11015
Merge pull request #856 from lioncash/btm
service: Add btm services
2018-07-30 10:06:34 -07:00
Hexagon12
fd797e2424 Add some HID commands (#843)
* Added some HID commands

* Addressed comments
2018-07-30 10:06:21 -07:00
Lioncash
6ea416091e service: Add wlan services
Adds the basic skeleton for the wlan services based off the information
on Switch Brew.
2018-07-28 21:54:55 -04:00
Lioncash
7ce6858086 service/btm: Add basic implementation of GetCoreImpl()
Based off information on SwIPC and Switch Brew.
2018-07-28 21:09:07 -04:00
Lioncash
ca7655be3a service: Add btm services
Adds the skeleton for the btm services based off the information on
Switch Brew.
2018-07-28 21:09:07 -04:00
bunnei
458fdda700
Merge pull request #847 from lioncash/ncm
service: Add ncm services
2018-07-28 10:46:09 -07:00
bunnei
d00dcdb1be
Merge pull request #846 from lioncash/mii
service: Add mii services
2018-07-28 10:45:31 -07:00
bunnei
f1c519f2cb audout: Implement IAudioOut interface with AudioCore. 2018-07-27 22:55:39 -04:00
Lioncash
7931cc0ceb service: Add ncm services
Adds the basic skeleton for the ncm services based off information on
Switch Brew.
2018-07-27 17:38:30 -04:00
bunnei
0191a1e526
Merge pull request #845 from lioncash/nfc
service: Add nfc services
2018-07-27 14:29:27 -07:00
bunnei
833ebbb626
Merge pull request #844 from lioncash/lbl
service: Add the lbl service
2018-07-27 13:06:11 -07:00
bunnei
d2749ef0ed
Merge pull request #841 from lioncash/btdrv
service: Add the btdrv service
2018-07-27 13:05:36 -07:00
Lioncash
f46bfdd77d service: Add mii services
Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00
Lioncash
50dadc33e3 service/nfc: Implement Create[x]Interface functions
These simply return the respective interface.
2018-07-27 15:12:08 -04:00
Lioncash
04d144aa40 service: Add nfc services
Adds the skeleton of the nfc service based off the information provided
on Switch Brew.
2018-07-27 14:50:24 -04:00
Lioncash
ea8dd8b650 service/lbl: Implement EnableVrMode, DisableVrMode and GetVrMode
Implements these functions according to the information available on
Switch Brew.
2018-07-27 14:20:42 -04:00
Lioncash
c2c543e8f7 service: Add the lbl service
Adds the skeleton of the lbl service based off the information provided
by Switch Brew.
2018-07-27 14:20:07 -04:00
Lioncash
f49248437e service: Add the btdrv service
Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26 18:06:17 -04:00
Lioncash
1121622dc1 service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services 2018-07-26 15:05:42 -04:00
Lioncash
7550c2c866 service/hid: Add the xcd:sys service 2018-07-26 15:05:42 -04:00
Lioncash
82cb5f030d service/hid: Add irs services 2018-07-26 15:05:24 -04:00
bunnei
8440b814bc
Merge pull request #834 from lioncash/grc
service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei
41d7b020a8
Merge pull request #832 from lioncash/nim
service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei
e4191b624c
Merge pull request #831 from lioncash/ldn
service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei
40eb243f86
Merge pull request #830 from lioncash/socket
service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
Lioncash
b28af1f6c9 service: Add the grc:c service
Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Lioncash
f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash
8781beaf0d service: Add ldn services
Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei
57cd80c410
Merge pull request #827 from lioncash/log
service/lm: Minor changes
2018-07-25 22:30:43 -07:00
Lioncash
3f5dfc4d96 service/sockets: Add ethc:c and ethc:i services 2018-07-26 01:07:21 -04:00
Lioncash
165e7645e1 service/sockets: Add missing bsdcfg socket service 2018-07-26 01:00:15 -04:00
Sebastian Valle
1958d07d7d
Merge pull request #828 from lioncash/ldr
service: Add ldr services
2018-07-25 23:44:13 -05:00
Sebastian Valle
8ac52c6b56
Merge pull request #826 from lioncash/erpt
service: Add erpt and eupld services
2018-07-25 23:43:47 -05:00
Sebastian Valle
0e05f98be2
Merge pull request #823 from lioncash/nifm
service/nifm: Deduplicate interface code
2018-07-25 23:43:03 -05:00
Lioncash
3fb124961e service: Add ldr services
Adds the skeleton for the ldr-related services based off the information
provided on Switch Brew.
2018-07-25 23:11:03 -04:00
Lioncash
91d86df920 lm: Move LM's class declaration into the cpp file
This isn't used directly outside of this translation unit, so we can
hide it from external use.
2018-07-25 22:40:16 -04:00
Lioncash
6f4d3d8163 lm: Amend names of Initialize() in Logger and Initialize() in LM
Amends these to match the information on Switch Brew.
2018-07-25 22:39:39 -04:00
Lioncash
8650be1020 lm: Add missing function entry to Logger's function table 2018-07-25 22:26:32 -04:00
Lioncash
7458e71f24 service: Add eupld services
Adds the skeleton for the eupld services based off information on Switch
Brew.
2018-07-25 22:13:43 -04:00
Lioncash
821f2c03cb service: Add the erpt services
Adds the basic skeleton of the erpt service based off information on
Switch Brew.
2018-07-25 22:13:39 -04:00
bunnei
b0adb9a3d9
Merge pull request #824 from lioncash/nvdrv
service/nvdrv: Minor changes
2018-07-25 19:02:08 -07:00
bunnei
851089b482
Merge pull request #822 from lioncash/pm
service: Add pm services
2018-07-25 19:01:28 -07:00
Lioncash
f9951352f6 service/nvdrv: Take std::string in Open() by const reference
Avoids copies from being made, since the string is only ever used for
lookup, the data is never transfered anywhere.

Ideally, we'd use a std::string_view here, but devices is a
std::unordered_map, not a std::map, so we can't use heterogenous lookup
here.
2018-07-25 17:37:43 -04:00
Lioncash
a2cd07d094 service/nvdrv: Use std::move where applicable
Avoids unnecessary reference count increments and decrements.

In one case, we don't need to make a shared_ptr copy at all,
just to call a member function.
2018-07-25 17:31:08 -04:00
Lioncash
85ed42a1d2 service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Lioncash
c664f8a257 service: Add pm services
Adds the skeleton for the process management services based off
information on Switch Brew.
2018-07-25 16:57:16 -04:00
Lioncash
4175712976 service: Add the es service
Adds the skeleton for the ETicket service based off the information on
Switch Brew
2018-07-25 15:36:55 -04:00
Mat M
1e4935c3a0
Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Lioncash
3c1cb3b11e time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3
Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
5c42cadbc9
Merge pull request #800 from lioncash/set
set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Lioncash
07c2d057bd friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table 2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0 friend: Deduplicate interfaces 2018-07-24 10:21:51 -04:00
bunnei
23e85b6b9f
Merge pull request #797 from lioncash/explicit
core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
Lioncash
a61124a9e7 time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
Lioncash
63c605c04a set_sys: Implement SetColorSetId() 2018-07-24 00:48:16 -04:00
Lioncash
1d755abce4 core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
Lioncash
8b83adfed6 apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Zach Hilman
59cb258409 VFS Regression and Accuracy Fixes (#776)
* Regression and Mode Fixes

* Review Fixes

* string_view correction

* Add operator& for FileSys::Mode

* Return std::string from SanitizePath

* Farming Simulator Fix

* Use != With mode operator&
2018-07-23 19:40:35 -07:00
bunnei
52ec1840f5
Merge pull request #780 from lioncash/move
vi: Minor changes
2018-07-23 18:29:11 -07:00
Lioncash
1432912ae8 vi: Add std::is_trivially_copyable checks to Read and Write functions
It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2 vi: std::move std::vector in constructors where applicable
Allows avoiding unnecessary copies of the vector depending on the
calling code.

While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
e85308cd90 set: Add missing log call in GetAvailableLanguageCodeCount()
Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
Lioncash
22f448b632 set: Implement GetAvailableLanguageCodeCount()
This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f set: Correct return code size of value in GetAvailableLanguageCodes()
The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
Lioncash
398444e676 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
9533875eeb
Merge pull request #760 from lioncash/path
file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
5c49e56d41 GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
bunnei
dffd154d6d apm: Improve stub for GetPerformanceConfiguration. 2018-07-20 15:20:01 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
Subv
9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
40c9c5a55c audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
1bdb67440b pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5 HLE/ACC: Return an IProfile that is consistent with what was requested.
The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724 HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137
Merge pull request #716 from lioncash/construct
nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68 hle_ipc: Introduce generic WriteBuffer overload for multiple container types
This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.

This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.

To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe
Merge pull request #715 from lioncash/const-ref
nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441
Merge pull request #720 from Subv/getentrytype_root
Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1 pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
68c1ffdd1c pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
bunnei
38b35e752b
Merge pull request #712 from lioncash/fsp
fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
a37a47448d hid: Use a ranged-for loops in UpdatePadCallback
Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
Subv
e5c916a27c Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
c061c2bf3c hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
Lioncash
dc35c3f9d7 nvdrv: Take std::string by const reference in GetDevice()
This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
6c1ba02e0c fsp_srv: Remove unnecessary vector construction in IFile's Write() function
We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088 fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.

We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
Lioncash
5da4c78c6a filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191 filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40 fsp_srv: Make IStorage constructor explicit
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110 fsp_srv: Add missing includes
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a fsp_srv: Resolve sign-mismatch warnings in assertion comparisons 2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f fsp_srv: Respect write length in Write()
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
bunnei
1371e2fb6a
Merge pull request #691 from lioncash/guard
service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
296e68fd43 service/prepo: Add missing header guard 2018-07-18 19:43:28 -04:00
Zach Hilman
c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei
49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei
170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
James Rowe
7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
Subv
b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
David Marcec
8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec
6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei
4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
David Marcec
706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
David Marcec
0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
David
3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Subv
6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 2018-07-01 10:50:06 -05:00
Subv
a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
David
c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587)
* We should be returning our revision instead of what is requested.

Hardware test on a 5.1.0 console

* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function 2018-06-25 16:44:17 +03:00
David
838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
mailwl
c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Subv
a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb Implement GetAvailableLanguageCodes2 (#575)
* Implement GetAvailableLanguageCodes2

* Revert "Implement GetAvailableLanguageCodes2"

This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.

* Implement GetAvailableLanguageCodes2

* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
Subv
5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
Zach Hilman
ac88d3e89f Narrow down filter of layout configs 2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58 Move loop condition to free function 2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2 Avoid initializing single-joycon layouts with handheld controller 2018-06-13 13:01:05 -04:00
shinyquagsire23
2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 2018-06-11 19:41:29 -06:00
mailwl
a2efb1dd48 Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-07 09:59:47 +03:00
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
mailwl
61fbf5c8e6 Stub IUser::AttachAvailabilityChangeEvent 2018-06-06 19:05:11 +03:00
greggameplayer
be09dfeed9 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)
* add IoctlCommands with their params in nvidia_ctrl_gpu.h

* add function related to the changes done previously

* fix clang-format

* delete trailing whitespace

* correct mistake
2018-06-06 08:31:17 -05:00
mailwl
a776464a55 Remove unused header files 2018-06-06 09:10:48 +03:00
bunnei
c5684411a0 nifm: Stub out IRequest::SetConnectionConfirmationOption. 2018-06-05 23:54:13 -04:00
bunnei
2abe5e39fc am: Stub out IApplicationFunctions::GetPseudoDeviceId. 2018-06-05 23:54:02 -04:00
mailwl
62cd19e4ae Small fixes 2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06 Service/MM: add service and stub some functions 2018-06-05 12:19:29 +03:00
greggameplayer
4fad069870 Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
* Add some IoctlCommand with their params to nvhost_gpu

* fix clang-format

* delete trailing whitespace

* fix some clang-format

* delete one other trailing whitespace

* last clang-format fix
2018-06-04 16:12:02 -04:00
mailwl
bb081dd1d2 Correct function results 2018-06-04 14:43:02 +03:00
mailwl
019778707d Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
afdd2f4cad am: Implement ILibraryAppletAccessor::PopOutData. 2018-06-03 23:44:23 -04:00
bunnei
df4336a85e am: ISelfController:LaunchableEvent should be sticky. 2018-06-03 23:44:22 -04:00
bunnei
51d8a2c322 am: Stub out ILibraryAppletAccessor Start and GetResult methods. 2018-06-03 23:44:22 -04:00
bunnei
876b805e50 am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
bunnei
2dcb98226b am: Implement IStorageAccessor::Write. 2018-06-03 22:10:06 -04:00
bunnei
9fedfbe141 am: Cleanup IStorageAccessor::Read. 2018-06-03 22:10:06 -04:00
bunnei
d73c22bf4d am: Implement ILibraryAppletCreator::CreateStorage. 2018-06-03 22:10:05 -04:00
bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
mailwl
11568c2ea3 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
greggameplayer
94fecef137 add IPC CommandType & Some HID FunctionInfo (#487)
* add some CommandType

* add some hid FunctionInfo

* add some other HID FunctionInfo

* delete non useful comments
2018-05-30 14:09:21 -04:00
mailwl
9a273bb23b Services/nvdrv: add '/dev/nvhost-nvdec' device 2018-05-30 12:49:28 +03:00
bunnei
6306655665 nvhost_ctrl: Stub out IocCtrlEventRegister. 2018-05-29 22:39:31 -04:00
bunnei
0658973a4e nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand. 2018-05-29 22:35:41 -04:00
mailwl
7757cc1a7f Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
NvOsGetConfigU32 should return null instead of 0 for default output value
2018-05-27 12:10:07 -04:00
David Marcec
6138075df0 NvOsGetConfigU32 should return null instead of 0 for default output 2018-05-26 17:48:09 -07:00
bunnei
0d681f7a7a am: Stub IApplicationFunctions GetDisplayVersion. 2018-05-26 00:21:59 -04:00
greggameplayer
b16e5c6a81 Add & correct miscellaneous things (#470)
* add some InfoType

* correct OpenApplicationProxy cmd number

* add IDisplayController functions

* fix clang-format

* add more system languages
2018-05-25 22:31:54 -04:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e6df4b37db GetAudioRendererWorkBufferSize impl (#465)
* GetAudioRendererWorkBufferSize impl

Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!

* Naming conventions

* Removed unneeded placeholder

* lioncache changes

* fixed const

* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
David
e3a92b09ba Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463)
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
mailwl
e6a87428ae Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
David Marcec
c74d24f841 Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
greggameplayer
3c26b7179d
change some functions
according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check 2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check 2018-05-23 12:32:37 +02:00
David
58d9078742 Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE

struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?

* IocGetWaitbase -> IocChannelGetWaitbaseCommand

* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
c6eaf0b2cf Correct audio command numbers & add or rename some functions (#455)
* Add unknown function at the number command 2

* correct audout:u commands numbers

* correct audrec:u cmd number & add Unknown function

* correct IAudioDevice command numbers

* correct codecctl cmd numbers & rename the 8 function

* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Subv
525492428d GPU: Implemented the nvmap Free ioctl.
It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal 2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name 2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions 2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2 Added RequestWithContext & ControlWithContext 2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601 Updated nfp with more service names 2018-05-13 13:08:58 +03:00
David Marcec
e7b0e8a3cc More accurate GetTPCMasks impl 2018-05-10 21:01:39 -07:00
Hexagon12
5e9c547952 Stubs for QLaunch (#428)
* Stubs for QLaunch

* Wiped unrelated stuff

* Addressed comment

* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e hid: Tweaks, Analog Sticks (#435)
* hid: Update mouse/keyboard state

* hid: Working analog sticks

* hid: Nits

* hid: Nits

* hid: Update mystery sections

* hid: Tweaks
2018-05-07 11:06:02 -04:00