Liam
78aac6b403
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2024-02-09 09:20:53 -05:00
Liam
0cb413c3d3
nvnflinger/gpu: implement applet capture
2024-02-09 09:20:53 -05:00
Fernando Sahmkow
4841dc0b74
VideoCore: Move Slot Vector to Common
2024-02-04 20:01:47 +01:00
Liam
10cf058518
renderer_opengl: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
9bdf09bd76
renderer_vulkan: implement layer stack composition
2024-01-31 11:27:21 -05:00
Liam
d4de04584f
renderer_opengl: split up blit screen resources into antialias and window adapt passes
2024-01-31 11:27:21 -05:00
Liam
60ee29aac3
renderer_opengl: split out FXAA
2024-01-31 11:27:20 -05:00
Liam
b90eff4bc6
renderer_opengl: split out SMAA
2024-01-31 11:27:20 -05:00
Liam
0c2e5b64c9
renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes
2024-01-31 11:27:20 -05:00
Liam
9568b310be
renderer_vulkan: isolate FXAA from blit screen
2024-01-31 11:27:20 -05:00
Liam
2b1dd3bef5
renderer_opengl: isolate core presentation code
2024-01-31 11:27:20 -05:00
Liam
80de01a5b4
video_core: simplify accelerated surface fetch and crop handling between APIs
2024-01-31 11:27:20 -05:00
liamwhite
90cb852908
Merge pull request #12814 from Kelebek1/time_new_ipc
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Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
liamwhite
278dd589ec
Merge pull request #12439 from FireBurn/vkresult
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Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
Kelebek1
da410506a4
Move time services to new IPC.
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Add some fixes/improvements to usage with the new IPC
2024-01-27 03:30:09 +00:00
Mike Lothian
f854ffd015
Add Vulkan-Utility-Libraries dependency
2024-01-22 01:30:44 +00:00
Fernando Sahmkow
0a2536a0df
SMMU: Initial adaptation to video_core.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
7a9d1ad2f8
NVDRV: Implement sessions and initial implementation of SMMU
2024-01-18 21:12:30 -05:00
Fernando S
f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
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renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam
4055a476aa
video_core: refactor video frame and packet parsing
2023-11-16 17:01:38 -05:00
GPUCode
efc50485b8
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-12 20:27:39 +01:00
Fernando Sahmkow
bdc01254a9
Query Cache: Setup Base rework
2023-09-23 23:05:29 +02:00
Alexandre Bouvier
ed3f9bab11
vma: enable options everywhere
2023-07-31 13:01:21 +02:00
Alexandre Bouvier
c3050c1b48
cmake: allow using system VMA library
2023-07-12 04:51:45 +02:00
GPUCode
eac46ad7ce
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
lat9nq
6448eade2e
externals: Add vma and initialize it
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video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
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OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
Liam
616cf70a80
build: only enable adrenotools on arm64
2023-06-03 00:05:43 -07:00
Liam
f7a3f1ddf4
externals: add adrenotools for bcenabler
2023-06-03 00:05:28 -07:00
bunnei
851b1008a8
cmake: Integrate bundled FFmpeg for Android.
2023-06-03 00:05:26 -07:00
ameerj
642c14f0c7
OpenGL: Make use of persistent buffer maps in buffer cache downloads
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Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.
In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
GPUCode
2ad9acf795
renderer_vulkan: Async presentation
2023-05-01 23:13:24 +03:00
Fernando Sahmkow
a16c261131
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Matías Locatti
c38bb96a2c
Partially apply LTO to only core and video_core projects.
2023-02-27 18:44:14 -03:00
Wollnashorn
c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
liamwhite
475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
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video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando Sahmkow
6c7eb81f7d
video_core: Cache GPU internal writes.
2023-01-05 05:23:39 -05:00
Feng Chen
013b689153
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
Liam
301e9bbc03
vulkan: implement 'turbo mode' clock booster
2023-01-04 22:22:01 -05:00
Fernando Sahmkow
3630bfaef3
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Liam
5b837157bd
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Fernando S
41461514d6
Merge pull request #9401 from vonchenplus/draw_manager
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video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 12:41:39 +01:00
Feng Chen
bf0b957c05
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 10:12:19 +08:00
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
liamwhite
02b10a6e4d
Merge pull request #9374 from liamwhite/externals
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externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam
6d2c597371
externals: update dynarmic, SDL2
2022-12-04 10:12:26 -05:00
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
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video_core: add null backend
2022-12-03 11:23:25 -08:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00