Lioncash
e40b0cf437
nvflinger: Get rid of indirect inclusions
2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f
nvflinger: Use std::string_view in OpenDisplay()
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We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
KAMiKAZOW
0f5c4615ae
Make building cubeb optional
2018-08-07 13:21:56 +02:00
Lioncash
890e543304
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
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Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9
service: Add usb services
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Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash
c8f6754417
qt/hotkey: Get rid of global hotkey map instance
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Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.
This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-07 02:28:17 -04:00
Zach Hilman
91cfe70301
loader: Add icon and title support to XCI
2018-08-06 23:13:42 -04:00
Zach Hilman
5927cf0e17
Use const where applicable
2018-08-06 23:06:33 -04:00
Zach Hilman
9e88f03e75
Avoid parsing RomFS to directory in NCA
2018-08-06 23:06:33 -04:00
Lioncash
da2f00ab7d
client_port: Make all data members private
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These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them
We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
bunnei
826b1394e8
Merge pull request #931 from DarkLordZach/nca-as-drd
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loader: Make AppLoader_NCA rely on directory loading code
2018-08-06 22:02:41 -04:00
bunnei
0c3c91e41c
Merge pull request #947 from lioncash/encoding
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game_list: Use QString::fromStdString() where applicable instead of c_str()
2018-08-06 22:02:01 -04:00
Hedges
e2b74f6354
GDBStub works with both Unicorn and Dynarmic now ( #941 )
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* GDBStub works with both Unicorn and Dynarmic now
* Tidy up
2018-08-06 22:01:24 -04:00
bunnei
e218d79cc2
Merge pull request #943 from lioncash/decl
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game_list: Join declarations and assignments in onTextChanged()
2018-08-06 22:00:49 -04:00
bunnei
75df8a3969
Merge pull request #946 from lioncash/compress
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qt/main: Collapse if statement in UpdateRecentFiles()
2018-08-06 21:34:20 -04:00
bunnei
645d35ac32
Merge pull request #944 from lioncash/menu
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qt: Don't show error dialog when canceling the Load Folder dialog
2018-08-06 21:33:23 -04:00
bunnei
168958f8e2
Merge pull request #942 from lioncash/default
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qt: Minor cleanup-related changes
2018-08-06 21:32:25 -04:00
bunnei
f179e87864
Merge pull request #940 from lioncash/private
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kernel/event: Make data members private
2018-08-06 21:31:25 -04:00
bunnei
cf82358ee6
Merge pull request #936 from bunnei/avoid-copies
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gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-06 21:29:29 -04:00
bunnei
83ef37ca37
Merge pull request #934 from lioncash/chrono
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core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
2018-08-06 18:03:05 -04:00
Lioncash
96b6ad11c1
qt/main: Avoid sign conversions in UpdateRecentFiles()
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This was intermixing signed and unsigned values when they could all just
be signed.
2018-08-06 15:42:44 -04:00
Lioncash
10d693b9c2
game_list: Remove unnecessary conversion to std::string in ValidateEntry()
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We can just use the file interfaces that Qt provides to prevent needing
to convert to std::string.
2018-08-06 15:06:29 -04:00
Lioncash
a5ac53dd4c
game_list: Use QString::fromStdString() where applicable instead of c_str()
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The codec used by Qt for const char* and std::string don't necessarily
have to be the same depending on locale. Therefore, we should be using
the correct functions to do the conversions.
2018-08-06 15:06:30 -04:00
Lioncash
251e92513a
game_list: Join declarations and assignments in onTextChanged()
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There's no need to keep these separate from one another.
2018-08-06 14:35:40 -04:00
Lioncash
cf983888cc
qt/main: Collapse if statement in UpdateRecentFiles()
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Given the function accepts a boolean, we don't need to use an if
statement here and repeat ourselves.
2018-08-06 14:32:28 -04:00
Lioncash
2b2dc00bfd
qt/main: Better file-existence checking within OnMenuRecentFile() and UpdateUITheme()
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In OnMenuRecentFile() we don't need to construct a QFileInfo instance
just to check if a file exists, we can just use the static member
function to do that (which Qt's documentation also notes as quicker than
constructing an instance).
In UpdateUITheme(), we just want to try and open the file and check the
success of that operation. Technically speaking, between the existence
check and the open call, the file can be deleted or moved, but still
appear to succeed in code. i.e.
1. Existence check -> Returns true
2. File is moved/deleted
3. Open is called, the return value of which isn't checked
4. Nonsense behavior
This way we combine the existence check and the open into one.
2018-08-06 14:17:13 -04:00
Lioncash
d33f641912
qt: Don't show error dialog when canceling the Load Folder dialog
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Previously, when canceling out of the Load Folder dialog, a user would
get an error dialog about the selected folder not containing a main
file, however, by canceling out of the dialog, no selection was actually
made.
2018-08-06 14:02:34 -04:00
Lioncash
9764b4ec0e
qt/game_list_p: Remove redundant base class constructor invocations
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These occur automatically without the need to call them. While we're at
it, also std::move the QString instance into its member variable.
2018-08-06 13:42:12 -04:00
Lioncash
7846295a8f
qt: Add missing override specifiers where applicable
2018-08-06 13:29:14 -04:00
Lioncash
00a68c5eea
qt: Default destructors where applicable
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Makes code consistent with our style of defaulting special member
functions where applicable.
2018-08-06 13:27:08 -04:00
Lioncash
2feb1a8ba6
kernel/event: Make data members private
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Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
bunnei
1ac45342dd
Merge pull request #933 from lioncash/memory
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memory: Correct prototype of ZeroBlock
2018-08-06 12:34:57 -04:00
mailwl
2ea0f0fd16
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 12:29:27 +03:00
bunnei
904d7eaa94
maxwell_3d: Remove outdated assert.
2018-08-05 23:57:19 -04:00
bunnei
57eb936200
gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-05 23:40:03 -04:00
bunnei
0b80bbeb95
Merge pull request #932 from lioncash/func
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core_timing: Use transparent functors where applicable
2018-08-05 23:37:53 -04:00
bunnei
f1b93d63d1
Merge pull request #929 from lioncash/addr
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gdbstub: Minor changes
2018-08-05 23:36:26 -04:00
bunnei
03b7ebbc08
Merge pull request #930 from lioncash/thread
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address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
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Implement audren audio output
2018-08-05 23:35:22 -04:00
Lioncash
6c56754322
perf_stats: Correct literal used for MAX_LAG_TIME_US
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ms is shorthand for milliseconds, not microseconds, and given there's no
comment indicating that this was intentional, it probably wasn't.
2018-08-05 22:12:58 -04:00
Lioncash
a0c3a46aa9
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
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Enforces the time unit being returned and also allows using the standard
time utilities to manipulate it.
2018-08-05 22:07:30 -04:00
Lioncash
2a7a2b739b
memory: Make prototype parameter names match their definitions
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Keeps the code consistent.
2018-08-05 21:39:09 -04:00
Lioncash
4aa31b0618
memory: Correct prototype of ZeroBlock
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Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
Lioncash
2fc5c783ed
memory: Remove unnecessary const qualifiers in prototypes
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These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
Lioncash
6edd828101
core_timing: Convert typedef into a type alias
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Makes the alias a little more readable from left-to-right.
2018-08-05 21:27:14 -04:00
Lioncash
d9815b523b
core_timing: Use transparent functors where applicable
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Gets rid of the need to hardcode the type in multiple places. This will
now be deduced automatically, based off the elements in the container
being provided to the algorithm.
2018-08-05 21:19:24 -04:00
Zach Hilman
7f9430f7ae
loader: Make AppLoader_NCA rely on directory loading code
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Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
2018-08-05 18:28:15 -04:00
bunnei
c8e5c74092
Merge pull request #927 from bunnei/fix-texs
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gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 16:42:21 -04:00
Lioncash
00f7e584ce
gdbstub: Use type alias for breakpoint maps
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Rather than having to type out the full std::map type signature, we can
just use a straightforward alias. While we're at it, rename
GetBreakpointList to GetBreakpointMap, which makes the name more
accurate. We can also get rid of unnecessary u64 static_casts, since
VAddr is an alias for a u64.
2018-08-05 16:41:22 -04:00
Lioncash
89c076b4b1
gdbstub: Move all file-static variables into the GDBStub namespace
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Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace.
2018-08-05 16:41:18 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
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video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash
7a77d0a71e
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
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In all cases the vector being supplied is empty, so we can just return
by value in these instances.
2018-08-05 16:29:17 -04:00
Lioncash
ca96f8db4e
gdbstub: Replace PAddr alias with VAddr
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In all cases, a virtual address is being passed in, not a physical one.
2018-08-05 15:56:01 -04:00
bunnei
fd715e54a1
gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 01:47:09 -04:00
bunnei
ce46fb27ca
Merge pull request #926 from ogniK5377/vertex-attrib-format
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gl_rasterizer: Fix glVertexAttribFormat for integers
2018-08-05 01:38:54 -04:00
bunnei
b46df98e93
audio_core: Implement audren_u audio playback.
2018-08-04 21:54:30 -04:00
David Marcec
b96010bfa9
added braces for conditions
2018-08-05 11:36:55 +10:00
David Marcec
6d1e30e041
fix the attrib format for ints
2018-08-05 11:29:21 +10:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
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service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
cd96c04339
Merge pull request #921 from lioncash/view
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core/crypto: Minor changes
2018-08-04 21:17:10 -04:00
bunnei
1dee8ceda1
audio_core: Use s16 where possible for audio samples.
2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac
audio_core: Port codec code from Citra for ADPCM decoding.
2018-08-04 18:22:58 -04:00
Lioncash
de72956181
service: Add arp services
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Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2
service: Remove redundant #pragma once directives
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These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
Lioncash
0d04ee97dc
aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure well-defined behavior
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These functions should only be given trivially-copyable types.
2018-08-04 17:30:52 -04:00
Lioncash
64c8212ae1
aes_util: Make CalculateNintendoTweak() an internally linked function
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This function doesn't directly depend on class state, so it can be
hidden entirely from the interface in the cpp file.
2018-08-04 17:30:48 -04:00
Lioncash
b25468b498
aes_util: Make Transcode() a const member function
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This doesn't modify member state, so it can be made const.
2018-08-04 16:49:42 -04:00
Lioncash
8da651ac4d
core/crypto: Remove unnecessary includes
2018-08-04 16:44:07 -04:00
Lioncash
c1f76abfaf
key_manager: Use regular std::string instead of std::string_view
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The benefit of std::string_view comes from the idea of avoiding copies
(essentially acting as a non-owning view), however if we're just going
to copy into a local variable immediately, there's not much benefit
gained here.
2018-08-04 16:37:30 -04:00
bunnei
02fccc0940
cubeb_sink: Support variable sample_rate and num_channels.
2018-08-04 15:30:10 -04:00
Zach Hilman
2cc962e171
content_archive: Add support for titlekey cryptography
2018-08-04 14:57:21 -04:00
bunnei
34b3f83498
audio_core: Sinks need unique names as well.
2018-08-04 14:34:12 -04:00
bunnei
9f846d3aa4
audio_core: Streams need unique names for CoreTiming.
2018-08-04 14:34:12 -04:00
bunnei
2b06301dbf
Merge pull request #849 from DarkLordZach/xci
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XCI and Encrypted NCA Support
2018-08-04 14:33:11 -04:00
bunnei
13d6593753
Merge pull request #919 from lioncash/sign
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gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04 14:29:59 -04:00
Lioncash
3b678b9e8e
gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
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This lets us indent the majority of the code and places the error case
first.
2018-08-04 02:57:11 -04:00
Lioncash
dde5dce736
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
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Ensures both operands have the same sign in the comparison.
While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
2018-08-04 02:55:03 -04:00
Lioncash
2665457f4a
renderer_base: Make Rasterizer() return the rasterizer by reference
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All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41
video_core: Eliminate the g_renderer global variable
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We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.
For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei
762fcaf5de
Merge pull request #911 from lioncash/prototype
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video_core: Remove unimplemented Start() function prototype
2018-08-04 02:18:38 -04:00
bunnei
b0129489ea
Merge pull request #913 from lioncash/unused-func
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memory: Remove unused GetSpecialHandlers() function
2018-08-04 02:17:44 -04:00
bunnei
206f2e3436
Merge pull request #914 from lioncash/codeset
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kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
bunnei
d43dad001e
Merge pull request #917 from lioncash/crash
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kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-04 01:19:01 -04:00
Lioncash
e93fa7f2cc
kernel/thread: Fix potential crashes introduced in 26de4bb521
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This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei
29f31356d8
Merge pull request #910 from lioncash/unused
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gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03 15:54:11 -04:00
Lioncash
e649db8c6b
kernel/process: Use std::array where applicable
2018-08-03 14:46:30 -04:00
Lioncash
2beda7c2b3
kernel/process: Use accessors instead of class members for referencing segment array
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Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
Lioncash
59b04c0df6
memory: Remove unused GetSpecialHandlers() function
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This is just unused code, so we may as well get rid of it.
2018-08-03 14:20:50 -04:00
bunnei
40e63ede6d
Merge pull request #908 from lioncash/memory
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core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
Lioncash
b4e050e6c4
video_core: Remove unimplemented Start() function prototype
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Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash
b45e5c2399
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
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This variable was being incremented, but we were never actually using
it.
2018-08-03 12:18:31 -04:00
Lioncash
555d76d065
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
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This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash
26de4bb521
core/memory: Get rid of 3DS leftovers
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Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David
c1d54f4aea
Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests ( #851 )
2018-08-03 11:02:55 -04:00
bunnei
b6d61abd78
Merge pull request #895 from lioncash/sink
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sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei
40e78b9a89
Merge pull request #898 from lioncash/mig
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service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
ef9433411d
Merge pull request #900 from lioncash/init
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math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei
00ba704a7f
Merge pull request #892 from lioncash/global
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video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei
4c3c608d59
Merge pull request #894 from lioncash/object
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kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
4b84d5bcec
Merge pull request #904 from lioncash/static
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kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei
9e48ca23b2
Merge pull request #906 from lioncash/override
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input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei
49d817134a
Merge pull request #907 from lioncash/slot
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yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei
61ed68f3d0
Merge pull request #905 from lioncash/vma
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kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei
291ccf7257
Merge pull request #903 from lioncash/copy
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vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei
52da0ce399
Merge pull request #901 from lioncash/ref
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gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash
db340f6402
yuzu: Use Qt 5 signal/slots where applicable
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Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash
684fc2c320
input_common: Use std::move where applicable
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Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
29b6afb82f
input_common: Add missing override specifiers
2018-08-02 21:44:25 -04:00
bunnei
4de18e054b
Merge pull request #899 from lioncash/unused
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hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei
bae1822aed
Merge pull request #902 from lioncash/array
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gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei
e79e967151
Merge pull request #891 from lioncash/ns
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service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
greggameplayer
fe64e1d38e
Implement RGB32F PixelFormat ( #886 ) (used by Go Vacation)
2018-08-02 14:56:38 -04:00
bunnei
d0bd01146e
Merge pull request #893 from lioncash/psc
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service: Add the psc services
2018-08-02 14:53:55 -04:00
Lioncash
d94a173877
kernel/vm_manager: Convert loop into std::any_of()
2018-08-02 12:46:15 -04:00
Lioncash
c4e0c3d76c
kernel/vm_manager: Use const where applicable
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Makes our immutable state explicit.
2018-08-02 12:21:46 -04:00
Lioncash
ce5ad45278
kernel/vm_manager: Use the VAddr type alias in CarveVMA()
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These two variables correspond to address ranges.
2018-08-02 12:15:50 -04:00
Lioncash
6058c84b79
kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_t
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Avoids using a u32 to compare against a range of size_t, which can be a
source of warnings. While we're at it, compress a std::tie into a
structured binding.
2018-08-02 12:01:25 -04:00
Lioncash
fac0e42b2f
kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const reference
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This function only reads the data being referenced, it doesn't modify
it, so we can turn the reference into a const reference.
2018-08-02 11:56:11 -04:00
Lioncash
9a50a4f2cc
kernel/thread: Make GetFreeThreadLocalSlot() internally linked
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This function isn't used outside of this translation unit, so we can
make it internally linked.
2018-08-02 11:54:23 -04:00
Lioncash
42a4c6b79e
vfs_vector: Remove unused variable in FindAndRemoveVectorElement()
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This wasn't being used for anything, so it can be removed.
2018-08-02 11:40:24 -04:00
Lioncash
cec9e9b811
vfs_vector: Avoid unnecessary copies where applicable
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The lambda elements should be taken by const reference here, and we can
move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02 11:37:39 -04:00
Lioncash
6b32e24161
gl_state: Make texture_units a std::array
...
Gets rid of the use of a raw C array.
2018-08-02 11:19:58 -04:00
Lioncash
d92e8ab062
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
...
Avoids performing unnecessary copies of 65560 byte sized ShaderSetup
instances, considering it's only used as part of lookup and not
modified.
Given the parameters were already const, it's likely taking these
parameters by reference was intended but the ampersand was forgotten.
2018-08-02 11:09:46 -04:00
Lioncash
f2a03468b1
math_util: Always initialize members of Rectangle
...
Prevents potentially using the members uninitialized.
2018-08-02 10:47:34 -04:00
Lioncash
c6db1c390b
hw: Remove unused files
...
None of these files are used in any meaningful way. They're just
leftovers from citra. Also has the benefit of getting rid of an unused
global variable.
2018-08-02 10:23:10 -04:00
Lioncash
7469e26e5e
service: Add migration services
...
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
Lioncash
c1c397d37c
audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
...
This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash
2bc4ab3958
sink_details: Deduplicate long std::function repetition
...
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash
89ebef6571
sink_details: std::move std::function instances
...
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
Lioncash
bf45092c61
kernel: Move object class to its own source files
...
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
42c5171322
logging/log: Remove incorrect description in PCV doc comment
...
PCV isn't the parental control service.
2018-08-01 23:31:31 -04:00
Lioncash
5233040ab4
service: Add psc services
...
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
Lioncash
0f2ac928f2
video_core: Make global EmuWindow instance part of the base renderer class
...
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.
This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
746d7d4d28
Merge pull request #888 from lioncash/caps
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service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289
Merge pull request #890 from lioncash/logger
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lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8
Merge pull request #889 from lioncash/fsp
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service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
Lioncash
48acb764a4
service/ns: Add missing ns services
...
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516
lm: Amend name of ILogger
...
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909
service/filesystem: Add fsp:ldr and fsp:pr services
...
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267
service: Add capture services
...
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash
d109279543
service: Add bpc and pcv services
...
Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
Unknown
0d8fcab136
Implement R32_FLOAT RenderTargetFormat
2018-08-01 15:31:42 +02:00
bunnei
703663d761
Merge pull request #882 from lioncash/unused
...
kernel/thread: Remove unimplemented function prototype
2018-07-31 22:25:49 -07:00
Zach Hilman
13cdf1f159
Add missing parameter to files.push_back()
2018-08-01 00:16:54 -04:00
Zach Hilman
0497bb5528
Fix merge conflicts with opus and update docs
2018-08-01 00:16:54 -04:00
Zach Hilman
187d8e215f
Use more descriptive error codes and messages
2018-08-01 00:16:54 -04:00
Zach Hilman
9d59b96ef9
Use static const instead of const static
2018-08-01 00:16:54 -04:00
Zach Hilman
a9c921a41d
Use ErrorEncrypted where applicable and fix no keys crash
2018-08-01 00:16:54 -04:00
Zach Hilman
03149d3e4a
Add missing includes and use const where applicable
2018-08-01 00:16:54 -04:00