chrisvj
b0a14cfe7f
citra-qt: Renamed all .hxx headers to .h
2015-01-06 04:51:54 -08:00
bunnei
9c8b867d86
Merge pull request #419 from linkmauve/no-x86-specifics
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Remove x86 specifics
2015-01-05 22:59:27 -05:00
bunnei
9eaef4e04a
Merge pull request #413 from purpasmart96/serv_clean
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Services: Clean up a few things and add a few function names
2015-01-05 22:48:58 -05:00
bunnei
9b83f0e158
Merge pull request #272 from rohit-n/sign-compare
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Silence some -Wsign-compare warnings.
2015-01-05 22:10:56 -05:00
purpasmart96
379b39e583
Services: Clean up a few things and add a few function names
2015-01-05 16:07:15 -08:00
bunnei
6fad32ea98
Merge pull request #422 from lioncash/bxj
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dyncom: Partially emulate BXJ
2015-01-05 16:36:29 -05:00
Lioncash
f75def619c
dyncom: Partially emulate BXJ
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Just in case some game studio let the intern write inline assembly or something.
2015-01-05 15:55:09 -05:00
bunnei
4828d0b7af
Merge pull request #416 from bunnei/fake-dsp-interrupt
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DSP: Signal (faked) interrupt on every frame.
2015-01-05 15:51:36 -05:00
Emmanuel Gil Peyrot
66e06f65c4
Common: Use std::abs instead of abs, using abs with cmath fails on some systems.
2015-01-05 16:38:12 +00:00
Lioncash
e08a39a2f4
dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATT
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Easy skyeye todo fix.
2015-01-05 10:41:02 -05:00
Emmanuel Gil Peyrot
ffe4cc9c5a
Common: Remove the unused x86-specific 128-bit float type.
2015-01-05 15:03:50 +00:00
bunnei
8b1ec1a82a
Merge pull request #418 from lioncash/qd
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dyncom: Implement QADD/QSUB/QDADD/QDSUB
2015-01-05 09:59:12 -05:00
Lioncash
d00c22c706
dyncom: Implement QADD/QSUB/QDADD/QDSUB
2015-01-05 09:13:41 -05:00
bunnei
e9650f1c61
DSP: Signal (faked) interrupt on every frame.
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- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
cc23269ff4
Merge pull request #407 from Subv/arbiter
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AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
bunnei
81e255a411
Merge pull request #415 from Dante38490/master
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Loader: Add support for loading NCCH ROMs with the .3DS extension
2015-01-04 23:10:04 -05:00
bunnei
96e6b2aa50
Merge pull request #408 from Subv/mutex
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Mutex: Add the calling thread to the waiting list when needed
2015-01-04 22:55:53 -05:00
Dante38490
e674aa31af
Fix correct espace
2015-01-05 04:45:09 +01:00
Dante38490
35a085d567
Add support load 3DS room
2015-01-05 04:39:42 +01:00
bunnei
26f31a2dfb
Merge pull request #386 from archshift/y2ru
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Stub the y2r:u service
2015-01-04 21:40:58 -05:00
bunnei
ecf390b327
Merge pull request #406 from chrisvj/license-headers
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citra-qt: Added license headers to files.
2015-01-04 21:39:07 -05:00
Subv
ea80363cc2
Mutex: Add the calling thread to the waiting list when needed
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This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
chrisvj
6dfcf2271b
citra-qt: Added license headers to files.
2015-01-04 09:36:57 -08:00
Lioncash
41e1cb12e5
skyeye: Remove duplicate typedefs
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citra already has its own typedefs like this.
2015-01-04 12:34:02 -05:00
Yuri Kunde Schlesner
cdde76f2aa
Frontends: Shutdown core when emulation is stopped
2015-01-04 01:04:46 -02:00
Yuri Kunde Schlesner
930e13cb2c
FileSys: Fix crash bug in DiskFile exposed by #400
2015-01-03 18:28:37 -02:00
archshift
48130b1eaa
Stub the y2r:u service
2015-01-03 16:42:39 -03:00
Yuri Kunde Schlesner
19b2e739c5
FileSys: Fix a few memory leaks
2015-01-03 17:16:16 -02:00
Subv
0276a75f24
AddressArbiter: Ported arbitration type 2 from 3dmoo.
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(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
bunnei
edbb47d967
Merge pull request #396 from bunnei/default-dyncom
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Core: Change default CPU to dyncom.
2015-01-03 11:59:42 -05:00
bunnei
caa6d431ee
Merge pull request #398 from lioncash/sm
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dyncom: Implement SMLAW
2015-01-03 11:47:01 -05:00
Lioncash
6adc0a4622
dyncom: Implement SMLAW
2015-01-03 03:13:49 -05:00
bunnei
b11518c272
VFP: Minor cleanup, functionally the same.
2015-01-03 01:22:38 -05:00
bunnei
dd21f986b8
Merge pull request #395 from lioncash/rev
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dyncom: Implement REVSH
2015-01-02 22:44:39 -05:00
Lioncash
2f19acf064
dyncom: Implement REVSH
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Also joins the REV ops into one common place.
2015-01-02 22:40:43 -05:00
bunnei
853b46c681
Core: Change default CPU to dyncom.
2015-01-02 22:33:53 -05:00
Lioncash
e0e54f55d7
dyncom: Implement SMLALD/SMLSLD
2015-01-02 22:08:26 -05:00
bunnei
031237e52c
Merge pull request #381 from Subv/savedatacheck
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Implemented the SaveDataCheck archive
2015-01-02 21:50:57 -05:00
bunnei
3e230d6c9e
Merge pull request #392 from lioncash/sm
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dyncom: Implement SMMLA/SMMUL/SMMLS
2015-01-02 21:47:53 -05:00
Lioncash
64161bcb41
dyncom: Implement SMMLA/SMMUL/SMMLS
2015-01-02 21:40:29 -05:00
Subv
22cfa55302
IVFCArchive: Use a critical log to notify of invalid operations.
2015-01-02 21:39:31 -05:00
Subv
0d03fdec71
SaveDataCheck: Remove unneeded constructor from a class
2015-01-02 21:28:46 -05:00
Subv
2f9a2d410d
Archives: Added some documentation to IVFCArchive
2015-01-02 21:13:55 -05:00
Subv
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201
SaveDataCheck: Preliminary work in this archive.
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This allows Steel Diver to boot further, some files are needed.
This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439
Merge pull request #391 from lioncash/pedantic
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archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
bunnei
dd8a57cb80
dyncom: Implemented LDREXD/STREXD/LDREXH/STREXH
2015-01-02 20:51:54 -05:00
bunnei
3b2da87080
Merge pull request #390 from lioncash/wut
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dyncom: Remove dead function InterpreterInitInstLength
2015-01-02 20:40:29 -05:00
bunnei
6ae381ac9e
Merge pull request #388 from lioncash/sm
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dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
2015-01-02 20:39:36 -05:00
Lioncash
bf23f94571
elf: Make DidRelocate const
2015-01-02 20:32:16 -05:00