Commit graph

17671 commits

Author SHA1 Message Date
Fernando Sahmkow
8fdb51ab46 QueryCache: Flush queries in order of running. 2021-09-24 01:13:42 +02:00
bunnei
326a449ef0
Merge pull request #7068 from behunin/patch-3
Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
v1993
3e07655b1b
Use subdirectory of main data directory for QtWebEngine storage
Previously, an unrelated directory was used for this. Keep everything together for consistency.
2021-09-24 00:49:39 +03:00
bunnei
17bf40f405
Merge pull request #7045 from behunin/patch-1
Tas configure ui nits
2021-09-23 09:29:55 -07:00
Fernando Sahmkow
60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
Lioncash
091e141142 core/profile_select: Avoid uninitialized read in SelectProfile()
The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash
40314cc586 common/uuid: Add validity checking functions to interface
Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
Levi Behunin
2b3c9c61db Clean-up and nits
Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin
77e327dd1a Clean-up
Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
bunnei
7b22d61fb1
Merge pull request #7003 from ameerj/unlocked-present-mode
vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
2021-09-20 14:34:21 -07:00
Ameer J
cd973d6037
Merge pull request #7017 from FernandoS27/i-am-barbie-girl
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-19 23:56:08 -04:00
ameerj
24049591f6 maxwell_dma: Minor refactoring 2021-09-19 20:36:41 -04:00
ameerj
1ea8073783 buffer_cache: Minor fixes
Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
2021-09-19 20:35:07 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
Levi Behunin
ad85689417
Tas configure ui nits
Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
german77
75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77
5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
german77
33a1d790e8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
german77
9bb6580d89 input_common/tas: overwrite file dialog 2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77
c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
3a7b37238b main: TAS Playback state label
During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1
f25d6ebc45 settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
Valeri
738cd1896b
If not on Windows, disable raw input
This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri
b54bf126f7
Hide XInput bypass on non-Windows OSes
Follow-up to #6950. This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei
6d7801deb7
Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
bunnei
d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
ngct: Stub Match
2021-09-17 10:58:55 -07:00
bunnei
ff54d9615f
Merge pull request #7011 from ameerj/vk-validation-0x0
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
ameerj
22162f906b host_shaders: Remove opengl_copy_bgra.comp 2021-09-16 19:49:13 -04:00
ameerj
ab808fe7cf gl_texture_cache: Migrate BGRCopyPass from util_shaders
The BGR copies no longer use shaders.
2021-09-16 19:49:12 -04:00
Fernando S
a606b1448b
Merge pull request #7027 from ameerj/sorry-amd
vulkan_device: Reorder Float16Int8 declaration
2021-09-16 07:05:58 +02:00
ameerj
e3c153efa4 vulkan_device: Reorder Float16Int8 declaration
This variable was going out of scope before its usage in the vulkan device creation, causing a crash on very specific drivers.
2021-09-16 00:54:24 -04:00
ameerj
5601e1cb00 Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
This reverts commit 62e88d0e74, reversing
changes made to edf3da346f.
2021-09-16 00:51:22 -04:00
bunnei
f6d5444293
Merge pull request #7010 from Morph1984/fs-timestamp
vfs: Partially implement GetFileTimeStampRaw
2021-09-15 20:13:26 -07:00
Moonlacer
371feaa635 fix_clang_error 2021-09-15 20:20:45 -05:00
ameerj
7f737b022a util_shaders: Unify BGRA copy passes 2021-09-15 21:10:52 -04:00
Moonlacer
09ab819040 fix_accidental_deletion 2021-09-15 19:59:10 -05:00
Moonlacer
44135b011f remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
ameerj
84f7e7e91c vk_scheduler: Use std::jthread 2021-09-15 20:49:07 -04:00
ameerj
877cd60b00 gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
ameerj
c2ddda2f51 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
lat9nq
7bc07195c5 audin_u: Return a buffer event in RegisterBufferEvent
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq
17b0955f9a audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.

Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Fernando Sahmkow
13471ddf86 Build System: Build with JCC Erratum Mitigation 2021-09-15 21:32:44 +02:00
Fernando Sahmkow
8984abfc76 Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan. 2021-09-15 21:30:33 +02:00
Narr the Reg
b34b3efbb2
ngct: Stub Match
Needed for  Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph
2df2b3719a renderers: Log total pipeline count 2021-09-14 13:18:26 -04:00
Morph
8d63ebcb64 vfs: Partially implement GetFileTimeStampRaw
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
bunnei
081ccc6441
Merge pull request #7009 from ameerj/main_process_cleanup
core: Destroy main_process during shutdown
2021-09-13 23:32:43 -07:00
ameerj
67f7a6c398 core: Destroy main_process during shutdown
The main_process was never being cleaned up, causing a noticeable memory leak after subsequent launches. This change cleans up the memory during Core Shutdown, mitigating the leak.
2021-09-13 23:44:52 -04:00
ameerj
db1c4b125f vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed.

This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
2021-09-13 23:08:59 -04:00
Morph
d86a9b9a4b
Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD
2021-09-13 17:33:15 -04:00
Fernando Sahmkow
7a712da2b3 Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken. 2021-09-13 23:29:57 +02:00
Morph
62e88d0e74
Merge pull request #7006 from FernandoS27/a-motherfucking-driver
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 17:25:56 -04:00
Mai M
edf3da346f
Merge pull request #7005 from Morph1984/enum-bitwise-shift-ops
common_funcs: Add enum flag bitwise shift operator overloads
2021-09-13 17:21:22 -04:00
Morph
fde9b84b21
Merge pull request #6944 from FernandoS27/dear-drunk-me
Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
2021-09-13 17:20:07 -04:00
Fernando Sahmkow
e7c8a0bb23 Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1 2021-09-13 23:17:37 +02:00
Fernando S
1bb28dfe2c
Merge pull request #7001 from ameerj/wario-fix
vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
2021-09-13 23:16:59 +02:00
Fernando Sahmkow
e7ca37b1e5 Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver. 2021-09-13 23:09:18 +02:00
Morph
3512cae623 common_funcs: Add enum flag bitwise shift operator overloads
This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Ameer J
d180fd7c36
Merge pull request #7000 from Morph1984/create-dir-comment
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 21:06:52 -04:00
ameerj
35e5a67a83 vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
Allows drivers that do not support VK_PRESENT_MODE_MAILBOX_KHR the ability to present at a framerate higher than the monitor's refresh rate when the FPS is unlocked.
2021-09-12 20:32:23 -04:00
Mai M
e4318d2207
Merge pull request #7002 from ameerj/vk-state-unused
vk_state_tracker: Remove unused function
2021-09-12 17:31:56 -04:00
ameerj
678f73069f vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
2021-09-12 16:19:12 -04:00
ameerj
8e289ade15 vk_state_tracker: Remove unused function 2021-09-12 15:28:24 -04:00
Morph
727f607e00 FS: Mark recursive CreateDirectory as inaccurate and temporary 2021-09-12 14:06:01 -04:00
Morph
9248442bb2
Merge pull request #6948 from ameerj/amd-warp-fix
shaders: Fix warp instructions on 64-thread warp devices
2021-09-12 13:53:29 -04:00
Morph
4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph
f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph
9907302465
Merge pull request #6997 from ameerj/stop-emulation-confirmation
main: Apply confirm exit setting in exit locked scenarios
2021-09-12 12:01:57 -04:00
Morph
3428232bca
Merge pull request #6992 from german77/brains
hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph
74030eb427
Merge pull request #6987 from Morph1984/common-error
common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph
47b6f522bd
Merge pull request #6986 from Morph1984/version-update
api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
ameerj
188cf1aed2 main: Apply confirm exit setting in exit locked scenarios
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00
Morph
e67463df24 shader_environment: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph
63b4c8f9f7 vk_descriptor_pool: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph
76abf55f25 slot_vector: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph
554c46d186 video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph
6f307f1521 kernel: Add missing <functional> include 2021-09-11 17:19:15 -04:00
Morph
4a6a73e887 file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
Morph
ae028ddf22 codec: Add missing <string_view> include 2021-09-11 17:19:14 -04:00
Morph
eb1e3f19bb common_funcs: Replace <algorithm> with <iterator> 2021-09-11 17:19:14 -04:00
Morph
290afc00d3 common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S
be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando S
82c867164b
Merge pull request #6901 from ameerj/vk-clear-bits
vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11 22:36:22 +02:00
Fernando S
ec6490f5ad
Merge pull request #6941 from ameerj/swapchain-srgb
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11 22:36:03 +02:00
Fernando S
472aad69db
Merge pull request #6953 from ameerj/anv-semaphore
renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11 22:35:52 +02:00
Fernando S
55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77
9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
german77
a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
german77
5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
Morph
c9710f6c78 api_version: Update and add AtmosphereTargetFirmware 2021-09-10 01:10:47 -04:00
bunnei
7e9163779d
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
Chloe
005b0e68db
Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec
543081e4a1 Mark is_complete as atomic 2021-09-09 00:10:52 +10:00
Chloe Marcec
89958e27aa Addressed issues 2021-09-09 00:09:04 +10:00
Fernando S
6b16f7807e
Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J
eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
Feng Chen
b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
Feng Chen
bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
Feng Chen
e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
Feng Chen
9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
german77
4bc3c788f5 input_common: Add alternative string for joycons 2021-09-06 22:20:19 -05:00
ameerj
9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Ameer J
ab73787d8f
Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
Feng Chen
0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
Moonlacer
bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
Matías Locatti
296fa4e06e
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Chloe Marcec
9141816b10 address name shadowing with system 2021-09-06 22:13:51 +10:00
Chloe Marcec
4e2aa50cef account: EnsureTokenIdCacheAsync
Closes #2547, #6946
2021-09-06 21:16:21 +10:00
bunnei
51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec
0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
Feng Chen
1de9e4e121 Dynamic get unused location 2021-09-06 10:46:03 +08:00
Feng Chen
d994466a08 Implement intput and output fixed fnc textures 2021-09-06 10:36:45 +08:00
bunnei
e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei
fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei
25a97e0139 core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
Feng Chen
a7bbaa4897 Rename parameters 2021-09-03 23:52:20 +08:00
Feng Chen
cf26f375ff Fix create GraphicsPipelines crash 2021-09-03 22:55:53 +08:00
ameerj
7d854fbdb0 renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.

Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
Feng Chen
1e2a89d306 Add input/output location 2021-09-02 23:34:51 +08:00
bunnei
b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
german77
c57e0b3b24 common/logging: Add missing include 2021-09-01 19:13:33 -05:00
ameerj
d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj
5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj
a5d9dcf3d9 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 13:40:39 -04:00
ameerj
95213270ef emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 13:40:12 -04:00
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Feng Chen
73b11f390e Add colorfront and txtcoord support 2021-09-01 00:07:25 +08:00
bunnei
122eb3cbd0
Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei
ec19d9594f
Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj
907dfbea71 structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj
4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow
fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00
Fernando Sahmkow
ff48f06fb9 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
bunnei
5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
ameerj
27f8f3333f vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
Silences validation errors when creating sRGB image views of linear swapchain images
2021-08-29 02:03:36 -04:00
ameerj
3c65c8580f vk_swapchain: Prefer linear swapchain format when presenting sRGB images
Fixes broken sRGB when presenting from a secondary GPU.
2021-08-29 02:03:35 -04:00
bunnei
4e88989435
Merge pull request #6921 from ameerj/vp9-unused
vp9_types: Remove unusued VP9 info struct members
2021-08-28 22:20:09 -07:00
Morph
7d2265b6a8
Merge pull request #6927 from german77/ngct
ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow
ba82bb359b Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow
d540d284b5 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
ameerj
862dc2b2b3 structured_control_flow: Add DemoteCombinationPass
Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
2021-08-28 11:35:25 -04:00
german77
f134a5e56c ngct: Stub NGCT:U service 2021-08-27 14:15:34 -05:00
Morph
790a09bc93
Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
Morph
c1e2063c0d service: nifm: Populate fields in GetCurrentNetworkProfile
Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5 service: nifm: Cleanup GetCurrentIpConfigInfo 2021-08-27 02:10:58 -04:00
Morph
871e1c6315 network_interface: Cleanup code 2021-08-27 02:10:58 -04:00
Morph
a32a7dacf4 network_interface: Replace default return value with std::nullopt 2021-08-27 02:10:58 -04:00
ameerj
6e407c02d8 emit_spirv_context_get_set: Fix Get FrontFace return value
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-26 21:37:34 -04:00
bunnei
d10d480642
Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
ameerj
eb2624ed65 vp9_types: Minor refactor of VP9 info structs. 2021-08-25 21:42:43 -04:00
ameerj
3de38c9a70 vp9_types: Remove unused Vp9PictureInfo members 2021-08-25 21:29:22 -04:00
Fernando S
3843995ceb
Merge pull request #6919 from ameerj/vk-int8-capability
vulkan_device: Add a check for int8 support
2021-08-25 23:46:08 +02:00
Ameer J
de71a4d70d
Merge pull request #6894 from FernandoS27/bunneis-left-ear
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-25 16:50:03 -04:00
ameerj
4d535799eb vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
ameerj
84b4ac5729 logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J
bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei
7eb4542c1d
Merge pull request #6912 from lioncash/plural
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
2021-08-23 16:40:31 -07:00
bunnei
f65f8b9097
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Lioncash
6fef91ce4c CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
2021-08-22 11:52:37 -04:00
Morph
c4a1d3cbf4 settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
ameerj
e0397f00d0 vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
2021-08-21 02:37:15 -04:00
Ameer J
bde6b899a1
Merge pull request #6888 from v1993/patch-3
video_core: eliminate constant ternary
2021-08-21 00:16:18 -04:00
bunnei
455e28790a
Merge pull request #6877 from MerryMage/dyn-ignore-asserts
dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
Mai M
519978ce70
Merge pull request #6887 from v1993/patch-2
SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 17:16:37 -04:00
Mai M
0821d95399
Merge pull request #6886 from Morph1984/error-code-64
applet_error: Fix 64-bit error code conversion
2021-08-19 17:15:49 -04:00
Fernando Sahmkow
ef2066b272 GPU_MemoryManger: Fix GetSubmappedRange. 2021-08-19 22:57:22 +02:00
Valeri
d82fc52cea
Replace QPoint with QPointF where applicable
Previously, floats were implicitly cast to integers
2021-08-19 23:16:58 +03:00
Valeri
40674b8e22
qt_software_keyboard: fix copy-paste error 2021-08-19 22:17:15 +03:00
Valeri
4fd655cb46
video_core: eliminate constant ternary
`via_header_index` is already checked above, so it would never be true in this branch
2021-08-19 21:22:05 +03:00
Morph
9cb376f8c2 applet_error: Fix 64-bit error code conversion 2021-08-19 13:16:48 -04:00
Valeri
beb7305b73
SPIR-V: Merge two ifs in EmitGetAttribute 2021-08-19 20:13:46 +03:00
Valeri
ab02addde3
Fix crash in logging in CreateStrayLayer
It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Valeri
0b3d12be40
Fix check is thread current in GetThreadContext
Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei
aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
ameerj
b384129c63 h264: Lower max_num_ref_frames
GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
2021-08-16 14:40:53 -04:00
ameerj
cd016d3cb5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
ameerj
a832aa699f codec: Improve libav memory alloc and cleanup 2021-08-16 14:40:53 -04:00
ameerj
bc3efb79cc codec: Fallback to CPU decoding if no compatible GPU format is found 2021-08-16 14:40:53 -04:00
lat9nq
92bc51b66a cmake: Add VDPAU and NVDEC support to FFmpeg
Adds {h264_,vp9_}{nvdec,vdpau} hwaccels.
2021-08-16 14:40:52 -04:00
ameerj
537c6ac8fe vk_blit_screen: Fix non-accelerated texture size calculation
Addresses the potential OOB access in UnswizzleTexture.
2021-08-16 14:28:10 -04:00
Fernando S
521e6ac174
Merge pull request #6863 from spholz/fix-lan-play
Fix LAN Play
2021-08-16 17:10:00 +02:00
BreadFish64
14e93f133a kernel: Optimize GetHostThreadID 2021-08-16 07:30:23 -05:00
Sönke Holz
356dbf4d1d network_interface: correct formatting 2021-08-16 12:18:19 +02:00
spholz
dc47b5a5bf network_interface: fix mingw-w64 build 2021-08-16 12:06:35 +02:00
Sönke Holz
70419f7a17 network: retrieve subnet mask and gateway info 2021-08-16 10:32:25 +02:00
Merry
1770503185 xbyak: Update include path 2021-08-15 19:26:38 +01:00
bunnei
87d63b858a
Merge pull request #6861 from yzct12345/const-mempy-is-all-the-speed
decoders: Optimize memcpy for the other functions
2021-08-15 02:38:12 -07:00
bunnei
aef0ca6f0d core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
yzct12345
0ba521e634
threadsafe_queue: Fix deadlock
This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.

This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00
yzct12345
81ed54d13e
logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345
001675dced
logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Sönke Holz
068c66672d configuration: fix mingw-w64 build 2021-08-13 12:39:14 +02:00
spholz
deb65a5717 network: don't use reinterpret_cast in GetAvailableNetworkInterfaces 2021-08-13 11:58:34 +02:00
Sönke Holz
e660334a21 network: fix mingw-w64 build
The header "combaseapi.h" of mingw-w64 defines "interface" as "struct".
2021-08-13 11:23:50 +02:00
Sönke Holz
b18e1d031f network: don't use assert to check if no network interfaces are returned 2021-08-13 11:21:34 +02:00
bunnei
71d8d84b59
Merge pull request #6862 from german77/badsdl
input_common: Disable sdl raw input mode
2021-08-12 21:14:26 -07:00
Sönke Holz
0476751ee2 configuration: move network_interface include to source file 2021-08-13 02:48:39 +02:00
Sönke Holz
a0c4c1a23a network: use Common::BitCast instead of std::bit_cast 2021-08-13 01:28:14 +02:00
Sönke Holz
8513e59431 network: narrow down scope of "result" in win32 code for
GetAvailableNetworkInterfaces
2021-08-13 00:37:03 +02:00
Sönke Holz
04ec426201 configuration: use tr instead of QStringLiteral for "None" item in
network interface combobox
2021-08-13 00:34:04 +02:00
Sönke Holz
771de32af1 network: use explicit bool conversions in GetAvailableNetworkInterfaces 2021-08-13 00:31:33 +02:00
Sönke Holz
765e97c347 network: initialize ip_addr in GetHostIPv4Address() 2021-08-13 00:28:44 +02:00
Sönke Holz
acca8aca8c nifm: use operator*() instead of .value() to get value of std::optional 2021-08-13 00:24:33 +02:00
Sönke Holz
970d81abfc nifm: treat a missing host IP address as a non-critical error 2021-08-13 00:21:54 +02:00
spholz
78a8249593
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
Sönke Holz
21743daf38 network: correct formatting in network.cpp and network_interface.cpp 2021-08-12 22:15:48 +02:00
spholz
1e98e73828 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
0509fe3377
Merge pull request #6838 from ameerj/sws-align
vic: Specify sws_scale height stride.
2021-08-12 11:28:33 -07:00
german77
2a2f0bfe9e input_common: Disable sdl raw input mode 2021-08-12 13:17:07 -05:00
ameerj
356e10898f codec: Replace deprecated av_init_packet usage 2021-08-12 01:28:01 -04:00
ameerj
659039ca6d nvdec: Implement GPU accelerated decoding for all platforms
Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-12 01:28:01 -04:00
yzct12345
430255caf8
decoders: Templates allow memcpy optimizations 2021-08-12 04:45:25 +00:00
lat9nq
5be2d6fd28 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 -04:00
bunnei
e6b80c2cf8
Merge pull request #6776 from lat9nq/ranged-settings
settings: Implement settings ranges
2021-08-10 21:19:01 -07:00
Fernando S
6a082df427
Merge pull request #6820 from yzct12345/split-cache
texture_cache: Split out template definitions
2021-08-10 12:23:05 +02:00
Ameer J
9fbe188c01
Merge pull request #6837 from german77/no-pause-screenshot
main: Avoid stopping emulation when taking a screenshot
2021-08-09 23:49:48 -04:00
ameerj
a779cede7c vic: Specify sws_scale height stride.
Silences a sws_scale runtime warning about unaligned strides.
2021-08-09 23:24:16 -04:00
bunnei
7df790f1ae
Merge pull request #6823 from yzct12345/memory-cleanup
memory: Clean up code
2021-08-09 17:09:56 -07:00
bunnei
3e3bd425c1
Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 -07:00
Mai M
2da91ec75b
Merge pull request #6844 from ameerj/vp9-empty-frame
vp9: Ensure the first frame is complete
2021-08-08 19:02:39 -04:00
Fernando Sahmkow
23ca1eb82e yuzu-cmd/CMakeLists: Correct attribution for this function. 2021-08-08 20:24:53 +02:00
ameerj
fa22695705 vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 -04:00
yzct12345
c4eafcc861
texture_cache: Address ameerj's review 2021-08-08 11:02:51 +00:00
Fernando S
859deda3bb
Merge pull request #6834 from K0bin/buffer-image-granularity
Respect Vulkan bufferImageGranularity
2021-08-08 11:57:40 +02:00
bunnei
b023413c98
Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 -07:00
bunnei
00358e2098
Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 -07:00
ameerj
8e0cc3e59a configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 -04:00
german77
48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
bunnei
63325cafbe
Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 -07:00
Rodrigo Locatti
d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
german77
acce512ae8 main: Avoid stopping emulation when taking a screenshot 2021-08-07 15:45:29 -05:00
bunnei
bd0e1d3a25
Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
2021-08-07 12:37:39 -07:00
bunnei
5060a97210 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-08-07 12:33:31 -07:00
bunnei
9e3d1d865c core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-08-07 12:33:07 -07:00
bunnei
99bc49e76e core: hle: service: buffer_queue: Improve management of KEvent. 2021-08-07 12:18:48 -07:00
bunnei
48a3496b93 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei
36cf96857e core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-08-07 12:18:47 -07:00
bunnei
5051d3c415 core: hle: kernel: DisableDispatch on suspend threads. 2021-08-07 12:18:47 -07:00
bunnei
1798c3b6b0 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-08-07 12:18:47 -07:00
bunnei
cbe4e32d38 core: cpu_manager: Use KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei
2dfb07388a core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-08-07 12:18:47 -07:00
bunnei
d1c502720d core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-08-07 12:18:47 -07:00
bunnei
77ad64b97d core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-08-07 12:18:47 -07:00
bunnei
bedcf19710 core: hle: kernel: k_scheduler: Improve Unload. 2021-08-07 12:18:47 -07:00
bunnei
7569d6774d core: hle: kernel: k_process: DisableDispatch on main thread. 2021-08-07 12:18:47 -07:00
bunnei
f2b0d28983 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-08-07 12:18:47 -07:00
bunnei
01af2f4162 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei
2b9560428b core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-08-07 12:18:47 -07:00
bunnei
68eee94875 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-08-07 12:18:47 -07:00
bunnei
5ea0d3629a core: cpu_manager: Use jthread. 2021-08-07 12:18:47 -07:00
Robin Kertels
bb29dcb7f2
vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
bunnei
456adb95ff
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bunnei
bd1a764827
Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
ameerj
928b64d2ce nvdec: Better logging for unimplemented codecs 2021-08-07 01:08:33 -04:00
bunnei
268b5764c7
Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
yzct12345
5f97f74a9a
memory: Address lioncash's review 2021-08-07 03:03:21 +00:00
yzct12345
70cc4c0f46
memory: Dedup Read and Write and fix logging bugs 2021-08-07 01:32:06 +00:00
yzct12345
e80323b8b0
texture_cache: Address ameerj's review 2021-08-07 01:27:47 +00:00
spholz
33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-07 02:55:19 +02:00
Sönke Holz
ddeb8d854e network: GetAndLogLastError: ignore Errno::AGAIN
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
bunnei
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz
dd5c41b5a6 network: GetCurrentIpConfigInfo: return host IP address
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj
156ea746a3 nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping.  Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
e3688f0627 vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
ameerj
a3f80a97a3 vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
ameerj
cc8ac112fc nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Sönke Holz
652e5e3df0 network: fix fcntl cmds
F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
bunnei
42d8e08f78
Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
Morph
d20c5ac720 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 -04:00
yzct12345
e611f522c2
memory: Clean up CopyBlock too 2021-08-05 21:09:08 +00:00
gidoly
8ba551e1cd Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +09:00
yzct12345
02e98f6c93
texture_cache: Don't change copyright year 2021-08-05 20:52:12 +00:00
yzct12345
5566f3dbc0
texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
yzct12345
4edfa6ad8f
memory: Address lioncash's review 2021-08-05 20:29:43 +00:00
bunnei
e1a92db519
Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
yzct12345
6df9611059
memory: Clean up code 2021-08-05 20:11:14 +00:00
yzct12345
7e846be376
assert: Verify formatting 2021-08-05 17:46:22 +00:00
yzct12345
346149dcf9
assert: Avoid empty macros 2021-08-05 17:21:56 +00:00
yzct12345
f9563c8f24
texture_cache: Split templates out 2021-08-05 13:52:30 +00:00
Mai M
a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
Mai M
9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
Morph
f10dc35dd0 applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph
7b39215c8a hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
lat9nq
be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
german77
1fb158ce90 settings_ui: Add emulated joystick position dot to controller preview 2021-08-04 11:46:54 -05:00
Morph
705f111058 common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
yzct12345
2868d4ba84
nvdec: Implement VA-API hardware video acceleration (#6713)
* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
Morph
d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
lat9nq
6ab0c6a808 config: Only read/write current_user on global config 2021-08-02 18:29:24 -04:00
spholz
e71f78d04c
network: fix ternary operator in Socket::SendTo 2021-08-02 20:12:12 +02:00
yzct12345
f56d0db5bd
decoders: Optimize swizzle copy performance (#6790)
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
san
3e26141483 yuzu-cmd: hide cursor when in fullscreen
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +02:00
Malte Jürgens
381aacdbb1
game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00