Commit graph

71 commits

Author SHA1 Message Date
Liam
be43b62d79 cmake: make libusb optional 2022-12-28 17:26:46 -05:00
german77
cf01a507fb input_common: Cleanup project 2022-12-18 15:33:11 -06:00
german77
243404bf34 input_common: Add virtual gamepad 2022-12-16 18:26:11 -06:00
liamwhite
cafca891ea
Merge pull request #9322 from german77/pump_events
input_common: Pump SDL events from main thread
2022-11-29 18:45:25 -05:00
Lioncash
2ec7d0b5fd common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
german77
7d8095d944 input_common: Pump sdl events from main thread 2022-11-27 11:09:40 -06:00
german77
a67e776af9 yuzu-cmd: Fix input callback crash on close 2022-11-27 10:53:22 -06:00
german77
da8864d002 input_common: Enable virtual amiibo driver 2022-10-02 12:32:26 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
german77
f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
Narr the Reg
ee532e5c01 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
ameerj
967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
Lioncash
8bb39750a1 input_common/input_mapping: Remove const from return value
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash
51dd3da11c input_common/main: Pass MappingData by const reference in callbacks
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Narr the Reg
639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77
746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77
bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77
b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77
2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77
b5e72de753 kraken: Address comments from review
review fixes
2021-11-24 20:30:25 -06:00
german77
af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77
e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77
06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77
29ae42f3e2 input_common: Rewrite main and add the new drivers 2021-11-24 20:30:23 -06:00
german77
5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77
4c6f2c2547 input_common: Move touch and analog from button. Move udp protocol 2021-11-24 20:30:22 -06:00
ameerj
73666fb262 general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
german77
75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77
c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1
b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
german77
48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
german77
289f59dabd input_common: Fix build with sdl disabled 2021-07-10 20:02:02 -05:00
german77
f20f4587e6 input_common: Implement SDL motion 2021-05-15 08:56:58 -05:00
bunnei
25f650e075
Merge pull request #4937 from german77/multiUDP
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
german
e46f0e084c Implement full mouse support 2020-11-25 23:59:30 -06:00
german
2c2b586d86 Add multiple udp server support 2020-11-25 23:44:41 -06:00
Morph
e9e1876e82 input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph
ceb7b11f16 configure_input_player: Change "Defaults" button behavior
RestoreDefaults() now restores the selected devices' mappings using UpdateMappingWithDefaults().
This allows us to move the keyboard mapping from RestoreDefaults() to UpdateMappingWithDefaults().
2020-11-15 23:33:20 -05:00
Morph
75eaab2e0f configure_input_player: Implement input exclusivity and persistence
With this, the "Input Devices" combobox should accurately reflect the input device being used and disallows inputs from other input devices unless the input device is set to "Any".
2020-11-15 23:33:19 -05:00
Lioncash
046c0c91a3 input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
german
2978232390 Add random motion input to keyboard 2020-09-25 17:59:52 -05:00
german
c5e257017f Add automap feature for GC adapter 2020-09-18 16:51:16 -05:00
german
6ee8eab670 Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
FearlessTobi
d176feffad Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
FearlessTobi
e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
Lioncash
9e1b0af259 input_common: Eliminate most global state
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.

This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
Morph
8ffc491546 input_common/main: Add "/Mouse" to the display name 2020-08-26 22:41:51 -04:00
Morph
efa0b7a056 Address feedback 2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00