Commit graph

99 commits

Author SHA1 Message Date
Emmanuel Gil Peyrot
0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
wwylele
58ae94af4c gpu: DisplayTransfer: a less amazing algorithm for flip
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d gpu: keep the old signal strategy for null pointer
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
c88cdc9a2b gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Alexander Laties
0a31e373f1 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
tfarley
22f3a7e94c HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
Lioncash
bf76afc68d renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
MerryMage
8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
MerryMage
6c71858c5c BitField: Make trivially copyable and remove assignment operator 2016-02-12 19:51:16 +00:00
Yuri Kunde Schlesner
195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
03835d04f4 VideoCore: Rename HWRasterizer methods to be less confusing 2015-12-06 19:08:37 -08:00
Yuri Kunde Schlesner
0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
Subv
6c0ea5f5e8 Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
Subv
63dbff9b1f GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
93d66475d4 GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers. 2015-07-13 22:27:20 +02:00
Yuri Kunde Schlesner
867c28ae03 Merge pull request #876 from linkmauve/include-cleanups
Cleanup includes, mostly in common
2015-07-10 16:36:12 -07:00
Emmanuel Gil Peyrot
641e78bccf GPU: Implement blended downscaling for display transfers. 2015-06-28 15:11:26 +01:00
Emmanuel Gil Peyrot
8ee814ec27 GPU: Use shifts instead of multiplications to calculate the actual size of the output. 2015-06-28 14:31:13 +01:00
Emmanuel Gil Peyrot
4964a359e1 Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
archshift
0414ad20cb Merge pull request #811 from archshift/commonify
Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
833936fc64 Merge pull request #832 from yuriks/refresh-rate-option
Remove gpu_refresh_rate configuration option
2015-05-31 04:48:20 -04:00
archshift
76690392bf Move video_core/color.h to common/color.h 2015-05-30 11:17:37 -07:00
Yuri Kunde Schlesner
d65b42a69a Remove gpu_refresh_rate configuration option
Changing it makes emulation inherently inaccurate. It also had a wrong
default value (30, whereas the real system has a refresh rate of 60 Hz)
which, even if changed, would continue to be used unless people manually
removed it from their config files.
2015-05-29 19:39:26 -03:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Yuri Kunde Schlesner
17a8cae003 Memory: Add GetPhysicalPointer helper function 2015-05-09 04:02:32 -03:00
bunnei
57aaaf92db HW: Properly initialize and shutdown all modules. 2015-05-01 18:27:02 -04:00
Lioncash
7da90dee42 gpu: Fix a missing format specifier 2015-04-07 10:38:49 -04:00
purpasmart96
198c0ddc72 Services: Stubs and minor changes 2015-04-02 20:05:11 -07:00
bunnei
580b317821 Merge pull request #650 from Subv/scaling
GPU: Fixed the bit 25 in the display transfer flags.
2015-03-17 19:13:06 -04:00
Subv
23b401c3ac GPU/DisplayTransfer: Made the scaling bits a single 2bit value
Rephrased some comments.
2015-03-16 17:54:06 -05:00
Subv
fb8f47060b GPU: Implemented the flip_data (bit 0) bit in display transfers. 2015-03-14 15:26:42 -05:00
bunnei
ed5b275d21 Merge pull request #642 from bunnei/touchpad
Touchpad support
2015-03-11 21:28:57 -04:00
bunnei
d61b26b79f HID: Complete refactor of pad/touch input to fix threading issues. 2015-03-10 23:58:07 -04:00
bunnei
b56829df02 Merge pull request #629 from archshift/lcdfb
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
2015-03-10 18:08:55 -04:00
Subv
ae0dfcae1d GPU: Fixed the bit 25 in the display transfer flags.
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-10 14:18:25 -05:00
Subv
a762f9c176 GPU: Corrected the 24 bit memory fills component order 2015-03-09 09:01:41 -05:00
archshift
47010fea31 Implement SetLcdForceBlack, move register enum to hw.h 2015-03-05 19:38:23 -08:00
bunnei
34c31db14a GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
2015-03-03 18:26:03 -05:00
Subv
c564c21668 GPU: Implemented bits 3 and 1 from the display transfer flags.
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Subv
b1284222f2 GPU: Fixed RGBA8 as output format in a display transfer.
Verified with hwtests
2015-02-22 15:22:14 -05:00
bunnei
89a71eb6a4 Merge pull request #471 from archshift/pp3ports3
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00