Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Morph
3271099fea
common: Implement NewUUID
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This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
bunnei
5cb1c2ad84
Merge pull request #7842 from german77/vibration_test
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yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
bunnei
0ec5b9bff2
Merge pull request #7839 from german77/battery
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yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph
fbefcf7280
input_common: Remove unused core include
2022-02-03 22:44:28 -05:00
bunnei
fc8aef7323
Merge pull request #7811 from german77/analog-mod
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input_common: Use attributes for analog range modifiers
2022-02-03 12:21:11 -07:00
bunnei
8ec32e9755
Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule
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Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-02-02 19:15:06 -07:00
bunnei
03186af6a1
Merge pull request #7835 from bunnei/page-table-lock
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hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
2022-02-02 17:58:55 -07:00
Morph
d68eb751c5
Merge pull request #7838 from lioncash/noncopy
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common_types: Remove NonCopyable struct
2022-02-02 16:04:26 -05:00
Narr the Reg
694c078655
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-02 14:54:24 -06:00
bunnei
9484519ec3
Merge pull request #7834 from german77/repeat
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yuzu: Disable auto repeat on hotkeys again
2022-02-02 13:20:18 -07:00
Narr the Reg
064aa3de11
yuzu: ui: Improve battery symbols
2022-02-02 13:18:06 -06:00
Lioncash
ade44ac2ea
common_types: Remove NonCopyable struct
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Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash
f785f73e92
general: Replace NonCopyable struct with equivalents
2022-02-02 13:17:12 -05:00
bunnei
09400e4f4e
Merge pull request #7806 from ameerj/atomic64-fallbacks
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shaders: Implement U32x2 atomic fallbacks when device does not support int64
2022-02-02 10:57:22 -07:00
Lioncash
76d83ffbec
general: Move deleted copy/move constructor/assignment operators to public interface
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This allows for better compiler errors, where the compiler will state a
copy or move couldn't occur due to the relevant function being deleted.
Previously a compiler would warn about the relevant function not being
accessible (which, while true, isn't as informative as it could be).
2022-02-02 12:17:08 -05:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
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input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei
995e27e9b7
hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
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- More accurately reflects real kernel behavior by using guest locks.
2022-02-01 19:34:24 -08:00
Morph
79e8f4abe8
Merge pull request #7833 from lioncash/file-sys
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configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei
404a94a199
Merge pull request #7792 from german77/translate
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hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash
40d31b8b8a
configure_filesystem: Add missing changeEvent() override
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This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash
b9f06bd599
configure_filesystem: Normalize member function casing
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All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg
330b31ae2e
yuzu: Disable auto repeat on hotkeys again
2022-02-01 21:00:37 -06:00
bunnei
50e9ba34b4
Merge pull request #7809 from Morph1984/clock-constants
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common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Morph
a28a10bc54
Merge pull request #7831 from lioncash/motion
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configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Lioncash
5c4ed30c21
configure_motion_touch: Use functor versions of invokeMethod
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Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash
e2a86e2c8a
configure_input_player: Eliminate variable shadowing
2022-02-01 12:54:00 -05:00
Lioncash
2dba59d1ff
configure_input_player: std::move input setters in HandleClick
2022-02-01 12:51:03 -05:00
Lioncash
9ba6bab920
configure_input_player: Avoid unnecessary ParamPackage copies
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Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Lioncash
cd4aa50207
yuzu/game_list: Use non-deprecated version of QString's split() function
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The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Morph
7432343214
Merge pull request #7825 from lioncash/nodisc2
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common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash
8f32bab4c9
common/file: Remove [[nodiscard]] from Open()
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Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
26a9dc3f65
Merge pull request #7824 from lioncash/scache
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video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash
360a97ab54
video_core/shader_cache: Remove unused algorithm include
2022-02-01 01:41:05 -05:00
Lioncash
540ed72e99
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
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Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
bunnei
7ddccb55d2
Merge pull request #7821 from german77/espada_aguda
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svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
Narr the Reg
1ed22b4613
svc: Add 32 bit SynchronizePreemptionState
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Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow
8a6e6465a7
Rasterizer: Refactor inlineToMemory.
2022-02-01 01:47:28 +01:00
Fernando Sahmkow
35ed051742
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-01-31 17:08:08 +01:00
german77
5bd0c1517f
input_common: Use attributes for analog range modifiers
2022-01-30 22:42:40 -06:00
Morph
6267110b69
common: wall_clock: Check precision against the emulated CPU and CNTFRQ
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In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
4e766280c4
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-01-30 12:36:56 -05:00
german77
3d2d77eb3f
input_common: Add home and hard touch press buttons to UDP controllers
2022-01-30 09:17:22 -06:00
ameerj
e394e1ecc4
emit_glsl_atomic: Implement 32x2 fallback atomic ops
2022-01-29 19:56:03 -05:00
ameerj
90a0506d56
lower_int64_to_int32: Add 64-bit atomic fallbacks
2022-01-29 19:56:02 -05:00
ameerj
ad58d7eae7
shaders: Add U64->U32x2 Atomic fallback functions
2022-01-29 19:55:53 -05:00
Fernando Sahmkow
d0a5a48948
GPU: Improve syncing.
2022-01-29 23:02:04 +01:00
Fernando Sahmkow
4258d515e6
Rasterizer: Implement Inline2Memory Acceleration.
2022-01-29 22:53:27 +01:00
Fernando Sahmkow
f54280dafd
Inline2Memory: Flush before writting buffer.
2022-01-29 17:42:28 +01:00
Morph
11099dda2e
Merge pull request #7791 from german77/wall_clock
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wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00