Commit graph

21708 commits

Author SHA1 Message Date
Merry
b4746529e1 atomic_ops: Implement AtomicLoad128 2022-04-02 20:55:36 +01:00
merry
7f1e66e94b
Merge pull request #8134 from Tachi107/remove-time-stretcher
audio_core: remove time stretcher
2022-04-02 20:49:21 +01:00
Morph
1e47252214
Merge pull request #8141 from merryhime/configure-hotkeys-columns
configure_hotkeys: Make first column stretch and not last column
2022-04-02 15:35:31 -04:00
Morph
0bcbe3a703
Merge pull request #8140 from merryhime/per-game-addon-columns
configure_per_game_addons: Stretch first column and not last
2022-04-02 15:35:26 -04:00
Morph
1cb83c91a6
Merge pull request #8142 from Tachi107/typos
fix: typos
2022-04-02 15:35:14 -04:00
merry
51a8dd4919 externals: Update dynarmic to 8bcd46b7
* Ensure 128-bit ordered load/stores are atomic
* Always order exclusive load/stores
2022-04-02 19:34:36 +01:00
merry
1f74b25fd1 externals: Update dynarmic to 9cadab8fa91a63564774ae7dbe74e7c18715f586
Enforce memory ordering for acquire/release instructions.
2022-04-02 18:52:57 +01:00
merry
f4004b1271 configure_per_game_addons: Set tree view minimum section size to 150px 2022-04-02 17:19:25 +01:00
merry
8c57de1605 configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
2022-04-02 17:17:13 +01:00
Andrea Pappacoda
0c214cb5b9
fix: typos 2022-04-02 16:34:07 +02:00
merry
8dc1913db8 configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
2022-04-02 13:46:16 +01:00
bunnei
fdf4909f97 hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes. 2022-04-01 22:59:35 -07:00
bunnei
4036e37bbe hle: service: nvflinger: consumer_base: Cleanup & fixes. 2022-04-01 22:58:40 -07:00
bunnei
30b07878ba hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers. 2022-04-01 22:58:02 -07:00
bunnei
7610554b1e hle: service: nvflinger: buffer_queue_core: Cleanup & fixes. 2022-04-01 22:56:32 -07:00
bunnei
f9371f36a4 hle: service: nvflinger: Use correct logger namespace. 2022-04-01 22:55:44 -07:00
Morph
93f010c988 hle: service: nvdrv: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
d02bf6dab1 hle: service: vi: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
99770653bb hle: service: bsd: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
2afef2b609 hle: service: filesystem: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
11120b5b1e hle: service: audio: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
bf1750664c hle: service: Add option for service interfaces to create or use the default thread. 2022-04-02 01:24:30 -04:00
bunnei
864523327f hle: kernel: Create a default thread for services that do not need their own host thread. 2022-04-02 01:24:30 -04:00
Morph
1166c3910d applets/web: Keep foreground (websession) web applet open
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
2022-04-01 22:50:01 -04:00
Liam
7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 2022-04-01 17:08:40 -04:00
Andrea Pappacoda
faf6a9876c
audio_core: remove time stretcher
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
Fernando S
550844e5e8
Merge pull request #8128 from FernandoS27/gc-fixes
GPU Garbage Collection: Fix regressions.
2022-04-01 17:19:55 +02:00
Liam
a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 2022-04-01 11:17:54 -04:00
Mai M
d061dc4342
Merge pull request #8079 from lat9nq/applet-typo
configure_debug: Fix typo
2022-04-01 11:15:15 -04:00
Mai M
4e4dbb6821
Merge pull request #8097 from Tachi107/build-cleanup-install
build: cleanup installation of yuzu and yuzu-cmd
2022-04-01 11:14:39 -04:00
Mai M
79ed7e143e
Merge pull request #8130 from zhaobot/tx-update-20220401030746
Update translations (2022-04-01)
2022-04-01 11:04:01 -04:00
The yuzu Community
a2e170bb93 Update translations (2022-04-01) 2022-04-01 03:08:10 +00:00
Fernando S
b1fdc02465
Merge pull request #8066 from ameerj/gpu-decode-fixes
codec: Fix GPU decoder detection on Windows and a memory leak
2022-04-01 01:37:22 +02:00
Fernando Sahmkow
e9e671d101 GPU Garbage Collection: Fix regressions. 2022-04-01 01:36:24 +02:00
Fernando S
078a6cb0cb
Merge pull request #8116 from ameerj/nvhost_ctrl_bad_param
nvhost_ctrl: Only mark EventState::Busy as BadParameter
2022-04-01 01:29:46 +02:00
german77
9346f0b33d service: hid: Remove inaccurate behavior on initialization 2022-03-31 12:35:57 -06:00
bunnei
9b52ee4558
Merge pull request #8076 from ameerj/nv-vk-msaa-scale
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
2022-03-30 23:00:44 -07:00
bunnei
c6aa4ec687
Merge pull request #8120 from german77/signal
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
2022-03-30 22:45:40 -07:00
bunnei
365c6ad753
Merge pull request #8090 from bunnei/fix-skyline
Kernel Memory Updates (Part 7): Various fixes to code memory (Skyline support)
2022-03-30 18:23:37 -07:00
Narr the Reg
c04e65c254 service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle 2022-03-30 17:09:28 -06:00
bunnei
8e9d253687
Merge pull request #8107 from german77/fullscreen
yuzu: Only override fullscreen setting if gamepath or argument is provided
2022-03-29 17:43:10 -07:00
ameerj
69807dd208 nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
2022-03-29 15:13:30 -04:00
Morph
6552968df4
Merge pull request #8109 from lat9nq/god-why
yuzu_cmd: Start the logging backend
2022-03-29 03:52:50 -04:00
bunnei
063d38a991
Merge pull request #8106 from ameerj/gl-extreme-crash
gl_rasterizer: Avoid scenario locking already owned mutex
2022-03-28 21:36:39 -07:00
lat9nq
0d7a0c0817 yuzu_cmd: Start the logging backend 2022-03-28 23:14:42 -04:00
german77
90c846d1ad yuzu: Only override fullscreen setting if gamepath or argument is provided 2022-03-28 18:52:27 -06:00
ameerj
3e489782e1 gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().

Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
2022-03-28 20:35:15 -04:00
bunnei
642913b0d1
Merge pull request #8098 from merryhime/ic-ivau
dynarmic: Invalidate CPU cache on all cores
2022-03-28 15:45:52 -07:00
Morph
ea7a0d4652 registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
Mai M
7382e7a5c8
Merge pull request #8095 from bylaws/master
shader_recompiler: Include <bit> header when std::count{r,l}_zero is used
2022-03-27 12:36:19 -04:00