Commit graph

20742 commits

Author SHA1 Message Date
Liam
e3fb9b5e00 vulkan: use plain fences when timeline semaphores are not available 2023-04-14 22:53:37 -04:00
bunnei
e0895a8581
Merge pull request #10030 from Wollnashorn/botw-amd-fix
shader_recompiler: Fix ImageGather rounding on AMD/Intel
2023-04-14 16:56:34 -07:00
Valeri
60c4032b68
input_common: minor fix to mouse movement 2023-04-14 21:27:35 +03:00
Wollnashorn
c0e5ecc399 video_core: Enable ImageGather rounding fix on AMD open source drivers 2023-04-12 17:11:02 +02:00
liamwhite
54b4c84ab6
Merge pull request #10008 from vonchenplus/texture_cache
video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00
liamwhite
4f77275cd5
Merge pull request #10027 from bylaws/master
Add some explicit latency to sample count reporting
2023-04-10 09:23:48 -04:00
Liam
baf4d1c22e kernel: move more memory to application in 8GB arrangement 2023-04-09 19:50:27 -04:00
Liam
abb785f269 kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
Billy Laws
8908663f12 Use GetGlobalTimeNs as opposed to clock ticks 2023-04-08 21:54:19 +01:00
Wollnashorn
82b78cde73 shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset
Should be more efficient and better readable
2023-04-08 16:13:08 +02:00
Wollnashorn
fe91066f46 video_core: Enable ImageGather with subpixel offset on Intel 2023-04-08 16:12:44 +02:00
Wollnashorn
780240e697 shader_recompiler: Add subpixel offset for correct rounding at ImageGather
On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.

This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957, #6956).
2023-04-08 16:12:30 +02:00
bunnei
25c4ae6e11
Merge pull request #10022 from liamwhite/gcc-13
general: fixes for gcc 13
2023-04-08 00:09:06 -07:00
Billy Laws
0afb9631b5 Add some explicit latency to sample count reporting
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway.
2023-04-03 23:11:36 +01:00
liamwhite
bbdfe1fab1
Merge pull request #10024 from german77/crysis
service: hid: Fix handle validation
2023-04-03 13:06:07 -04:00
liamwhite
ff386e794b
Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
2023-04-03 13:05:52 -04:00
Liam
a9623d5f55 general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
german77
d2ae39bf4b service: hid: Fix handle validation 2023-04-02 02:21:54 -06:00
bunnei
756f013d8a
Merge pull request #10020 from merryhime/update-dynarmic
externals: Update dynarmic to 6.4.6
2023-04-01 21:57:45 -07:00
bunnei
9c94faaa2b core: arm_dynarmic_32: Update SaveContext/LoadContext. 2023-04-01 17:03:08 -07:00
bunnei
6775a6ee02
Merge pull request #9969 from bylaws/master
Audio synchronisation improvements
2023-04-01 14:34:59 -07:00
liamwhite
1ab052952d
Merge pull request #10006 from german77/profile_select
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
liamwhite
b2772bcb0d
Merge pull request #9997 from german77/cancel_controller
applet: controller: Implement cancel button
2023-04-01 09:49:08 -04:00
liamwhite
ff4fbaf152
Merge pull request #9999 from german77/new_hid_hurra
service: hid: Implement SetNpadJoyAssignmentModeSingleWithDestination
2023-04-01 09:48:53 -04:00
liamwhite
986336b0d8
Merge pull request #10017 from jbeich/vk-246
externals: update Vulkan-Headers to v1.3.246 to fix -Werror=switch with system package
2023-04-01 09:44:52 -04:00
bunnei
0730dc6c44
Merge pull request #10005 from liamwhite/kernel-atomics
kernel: fix unbounded stack usage in atomics
2023-04-01 01:54:36 -07:00
Jan Beich
083d913eab externals: update Vulkan-Headers to v1.3.246 2023-04-01 05:38:54 +00:00
Feng Chen
ff2089fdf5 video_core: Keep the definition of DimensionControl consistent with nvidia open doc 2023-03-31 12:33:07 +08:00
german77
11edba4974 applet: controller: Implement cancel button 2023-03-30 07:49:44 -06:00
german77
8e84381038 service: hid: Implement SetNpadJoyAssignmentModeSingleWithDestination
Used by Let's Get Fit
2023-03-29 22:03:49 -06:00
Max Dunbar
e446f368d7 Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
Narr the Reg
668eb5b8da service: am: Improve profile select applet 2023-03-29 08:53:19 -06:00
liamwhite
8bdc51b620
Merge pull request #9505 from liamwhite/request-exit
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
Liam
9efd95cda5 kernel: fix unbounded stack usage in atomics 2023-03-28 22:28:27 -04:00
liamwhite
9c96d40586
Merge pull request #10003 from german77/disconnect
service: hid: Silence warning on MergeSingleJoyAsDualJoy
2023-03-28 09:09:47 -04:00
Kelebek1
c68b4bee2c Only upload GPU-modified overlaps 2023-03-28 11:07:39 +01:00
Morph
cdc846677c telemetry: Add waitpkg instruction 2023-03-27 17:45:22 -04:00
Morph
981bc8aa1c x64: Simplify RDTSC on non-MSVC compilers
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph
e1bce50d8b core_timing: Make use of MicroSleep for x64 CPUs
For CPUs that support tpause, this should result in significant CPU power savings over thread yield in this spin wait.
2023-03-27 17:45:22 -04:00
Morph
27c33ab73f x64: Add MicroSleep
MicroSleep allows the processor to pause for a "short" amount of time (in the microsecond range). This is useful for spin-waiting that does not require nanosecond precision.
This uses the new TPAUSE instruction introduced on Intel's newest processors as part of the waitpkg instructions. For CPUs that do not support waitpkg instructions, this is equivalent to yield().

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph
d2cfe25b07 x64: cpu_detect: Add detection of waitpkg instructions
waitpkg introduces 3 instructions, UMONITOR, UMWAIT and TPAUSE.
2023-03-27 17:45:22 -04:00
Billy Laws
530fe24768 audio_core: No longer stall when sink queue is full
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary.
2023-03-27 22:01:41 +01:00
Billy Laws
237934b736 Run clang-format 2023-03-27 22:01:41 +01:00
Billy Laws
ea5dd02db9 audio: Wait for samples on the emulated DSP side to avoid desyncs
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-27 21:34:28 +01:00
liamwhite
fbbf532d42
Merge pull request #10002 from german77/log
qt: Fix log softlock
2023-03-27 15:37:44 -04:00
Narr the Reg
c2c7386dfd service: hid: Silence warning on MergeSingleJoyAsDualJoy 2023-03-27 13:25:15 -06:00
Narr the Reg
2fbadc7e1f qt: Fix log softlock 2023-03-27 12:18:46 -06:00
liamwhite
0661f5ccd1
Merge pull request #9984 from liamwhite/global-memory
memory: rename global memory references to application memory
2023-03-27 12:16:40 -04:00
liamwhite
3b30f5d823
Merge pull request #9995 from german77/plain
service: nfp: Add plain amiibo support
2023-03-27 12:16:24 -04:00
Billy Laws
d8fc3f403b audio: Interpolate system manager sample count using host sink sample info
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-03-26 22:48:57 +01:00